When I boot up a new VR game for the first time, the same question always hangs in my mind. "So," I think, "how do you teleport in this game." It's become a standard in virtual reality, the go-to movement system that lets players explore the digital realm without contracting simulator sickness. It works, but not perfectly. Warping from place to place avoids the disparity between vision and physical movement that causes nausea, but teleporting across a tiny, walkable distance feels a little weird. From Other Suns doesn't change the basic function of the teleport mechanic, but adds a nice twist -- it lets you see your character actually walk to the teleport location.
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