via N4G: pc news feed http://n4g.com/news/1182996/crysis-3-review-the-hunt-is-on-i-thekoalition
Wednesday, February 27, 2013
News::Crysis 3 Review The Hunt is On I TheKoalition
via N4G: pc news feed http://n4g.com/news/1182996/crysis-3-review-the-hunt-is-on-i-thekoalition
News::The Myth of the Open Platform
via N4G: pc news feed http://n4g.com/news/1182973/the-myth-of-the-open-platform
News::Why People Hate Hipster Games
via N4G: pc news feed http://n4g.com/news/1182930/why-people-hate-hipster-games
News::The Geek Link's Assassin's Creed 3 Perfectionist Walkthrough 2-5
via N4G: pc news feed http://n4g.com/news/1182471/the-geek-links-assassins-creed-3-perfectionist-walkthrough-2-5
News::Crysis 3 is like a bad date at an extremely fancy restaurant | GameZone
via N4G: pc news feed http://n4g.com/news/1182984/crysis-3-is-like-a-bad-date-at-an-extremely-fancy-restaurant-gamezone
News::Do Games Make You Stupid?
via N4G: pc news feed http://n4g.com/news/1182956/do-games-make-you-stupid
News::3D patent infringement case against Nintendo now underway
Opening arguments in a patent infringement trial against Nintendo took place in U.S. District Court on Monday, as an inventor accused the gaming giant of using his glasses-free 3D technology to develop the 3DS handheld.
The inventor, Seijiro Tomita, 58, presented a prototype of his glasses-free 3D technology to seven Nintendo officials at their Kyoto headquarters in 2003. During this time, Tomita was looking for licensee partners as he awaited his patent application to process, Tomita's attorney, Joe Diamante told jurors. Four of the seven officials would later lend their hand to the development of the 3DS, which released March 2011.
Read more...
via destructoid http://www.destructoid.com/3d-patent-infringement-case-against-nintendo-now-underway-247157.phtml
News::Assassins Creed III - 'Washington Edition' official announced
via N4G: pc news feed http://n4g.com/news/1182919/assassins-creed-iii-washington-edition-official-announced
News::Assassins Creed IV: Black Flag Map Analysis
via N4G: pc news feed http://n4g.com/news/1182916/assassins-creed-iv-black-flag-map-analysis
News::Aliens: Colonial Marines Review | GameStyle
via N4G: pc news feed http://n4g.com/news/1182862/aliens-colonial-marines-review-gamestyle
News::Ubisoft's CEO Confirms That PC Is The Lead Platform For Watch Dogs
via N4G: pc news feed http://n4g.com/news/1182905/ubisofts-ceo-confirms-that-pc-is-the-lead-platform-for-watch-dogs
News::ShootMania Storm and TrackMania 2 available on Steam
via N4G: pc news feed http://n4g.com/news/1182910/shootmania-storm-and-trackmania-2-available-on-steam
News::Guild Wars 2 Paid PvP Removed
via N4G: pc news feed http://n4g.com/news/1182529/guild-wars-2-paid-pvp-removed
News::Deep Silver reveal more Sacred Citadel
via N4G: pc news feed http://n4g.com/news/1182749/deep-silver-reveal-more-sacred-citadel
News::MLG CEO Sundance DiGiovanni Talks Offensive Combat And Rise Of Free-To-Play Games
via N4G: pc news feed http://n4g.com/news/1182894/mlg-ceo-sundance-digiovanni-talks-offensive-combat-and-rise-of-free-to-play-games
News::A Valley Without Wind 2 Review | ProvenGamer
via N4G: pc news feed http://n4g.com/news/1182792/a-valley-without-wind-2-review-provengamer
News::Dead Space's Isaac Clarke joining PlayStation All-Stars
IGN sat down with PlayStation's Seth Killian where he revealed the next downloadable content for PlayStation All-Stars Battle Royale . Dead Space's Isaac Clarke and God of War's Zeus will both be joining the fight. Plus, a new stage will be added that's a cross between MediEvil and The Unfinished Swan.
Pricing has yet to be announced, but the new add-on stuff will be out on March 19. You can watch the video here to see Seth detail what makes the new fighters unique.
Isaac, Zeus and The Unfinished Swan Join PlayStation All-Stars [IGN]
via destructoid http://www.destructoid.com/dead-space-s-isaac-clarke-joining-playstation-all-stars-247158.phtml
News::KRUNCH Review | Parable Games
via N4G: pc news feed http://n4g.com/news/1182233/krunch-review-parable-games
News::Runner 2: Future Legend of Rhythm Alien Review | Gamer Limit
via N4G: pc news feed http://n4g.com/news/1182854/runner-2-future-legend-of-rhythm-alien-review-gamer-limit
News::EA is afraid of you
via N4G: pc news feed http://n4g.com/news/1182822/ea-is-afraid-of-you
News::Crysis 3 review | Thunderbolt
via N4G: pc news feed http://n4g.com/news/1182695/crysis-3-review-thunderbolt
News::3djuegos- Impire Review
via N4G: pc news feed http://n4g.com/news/1182712/3djuegos-impire-review
News::Review: Party of Sin (Pixel Judge)
via N4G: pc news feed http://n4g.com/news/1182567/review-party-of-sin-pixel-judge
News::QuakeCon 2013 dated
via N4G: pc news feed http://n4g.com/news/1182163/quakecon-2013-dated
News::Tomb Raider | GQ Review
via N4G: pc news feed http://n4g.com/news/1182543/tomb-raider-gq-review
News::Review: Special Forces: Team X (darkzero)
via N4G: pc news feed http://n4g.com/news/1182830/review-special-forces-team-x-darkzero
News::Sacra Terra: Kiss of Death Review | Casual Game Guides
via N4G: pc news feed http://n4g.com/news/1182802/sacra-terra-kiss-of-death-review-casual-game-guides
News::Mass Effect meets Arkham in Mars War Logs
I completely forgot Mars War Logs was a thing, but this new combat trailer has appeared to remind us that it exists. Combat looks very reminiscent of Arkham City and Asylum (or should I say Assassin's Creed, which came first and had a similar system), which is easily a good thing.
The video also shows off some of the game's RPG elements and ability customization in addition to a general overview of the game. This one could go either way, but Spider Studios, a relatively unknown developer, has been doing decent work as of late.
Who knows? This could be their first big hit.
via destructoid http://www.destructoid.com/mass-effect-meets-arkham-in-mars-war-logs-247146.phtml
News::Aliens: Colonial Marines - Review | G4MERS
via N4G: pc news feed http://n4g.com/news/1182267/aliens-colonial-marines-review-g4mers
News::Remember Me release date set
via N4G: pc news feed http://n4g.com/news/1182818/remember-me-release-date-set
News::StarCraft II: Heart of the Swarm global launch party details announced
via N4G: pc news feed http://n4g.com/news/1182027/starcraft-ii-heart-of-the-swarm-global-launch-party-details-announced
News::Watch Dogs preview | Gamereactor UK
via N4G: pc news feed http://n4g.com/news/1182774/watch-dogs-preview-gamereactor-uk
News::Bridget's Top Ten Most Anticipated Games
via N4G: pc news feed http://n4g.com/news/1182425/bridgets-top-ten-most-anticipated-games
News::Digibytes - Mods on Monday: Arma II, Wasteland
via N4G: pc news feed http://n4g.com/news/1182031/digibytes-mods-on-monday-arma-ii-wasteland
News::The Cave Review by The Black Panel
via N4G: pc news feed http://n4g.com/news/1182551/the-cave-review-by-the-black-panel
News::From 1992 To 2012: Graphic evolution of First Person Shooters
via N4G: pc news feed http://n4g.com/news/1182788/from-1992-to-2012-graphic-evolution-of-first-person-shooters
News::Neocrisis: Crysis 3 Review
via N4G: pc news feed http://n4g.com/news/1182775/neocrisis-crysis-3-review
News::Crysis 3 Review | New Gamer Nation
via N4G: pc news feed http://n4g.com/news/1182789/crysis-3-review-new-gamer-nation
News::Brutal Legend Is Now Available On Steam
via N4G: pc news feed http://n4g.com/news/1182533/brutal-legend-is-now-available-on-steam
News::The making of PlayStation 4
Sony revealed the PS4 controller, its spec and some of its network capabilities at PlayStation Meeting last week. We sat down with Sony Worldwide Studios senior vice president Michael Denny after the event to gain further insight into the philosophy driving the creation of Sony’s fourth PlayStation and how developers fit into its vision for the platform.
Why reveal PS4 now?
I think there’s been a lot of speculation out there about when nextgen is coming. It just felt right. We wanted to do the announcement in stages, as it were, throughout the year leading up to launch, and this event was very much about just introducing people to the concept of PlayStation 4, the philosophy behind it, why make the choices of architecture we did, why we wanted to get the world’s development talent on board, and why we wanted to place gamers very much at the heart of what we’re doing. I know there’s lots of questions that come from people in terms of other areas and business models, but, for us, that’s later in the year.
Can you explain the thinking behind the new controller?
Obviously the game interface is a crucial part of any gaming system, and so, the starting point is what can we improve on the current DualShock 3. So the sticks and the trigger buttons have been tightened for more control, there’s less latency. The control’s rumble has been improved, the Sixaxis has been improved on it, and then there are the extra features on it as well. So, there’s the Share button, the light bar, and the touchpad.
When we started this process, we got development teams in early and, as you can imagine, there’s every feature in the world that’s on the smorgasbord for us to choose from, and it really depends on developers’ feelings for what they can do with the different interfaces.
So, there are many prototypes that haven’t been announced and [we] aren’t here to announce, but, for example, you understand how a touchscreen works on a lot of mobile devices and mobile gaming. Translate those to some games in terms of some grab moves, perhaps, some pinch moves, some melee moves, but also in terms of going to more of the GUI and perhaps an inventory system just off button. So there’s lots of ways of playing with it and in [the] prototype stage, the feeling was for most developers that they could use that to good effect. Wait and see, get your hands on the demos as they come out.
Is the hardware more cost-effective than, say, the PS3 was on launch because it mainly consists of standardised PC components? We’re aware that the CPU and GPU are also on one chip.
I think that’s a fairly good assumption, but the reason for choosing the architecture we did was first and foremost informed by what the game development community wanted, to produce a system for ease of development and richness of development. For example, clearly decisions like having 8GB of on-board high-speed system memory is a fantastic win for the ease of development, but [also] the richness of the content they can produce.
That 8GB, how was that decision reached? There were rumours of it being only four, and it’s more expensive than DDR3 obviously. How was the cost-effectiveness balanced with what developers wanted?
Those are exactly the sort of choices you’re presented with, and you make those decisions. As Mark [Cerny, lead on PS4 hardware] was explaining, it was absolutely vital to us as we’re putting the gamer at the heart of this new system as our clear focus, that we wanted the best content possible on there. So that legislates, that leads to the decisions, informed by all our great development teams and third party partners as well, as to what the best choices should be. Of course there [are] implications of all those choices, but absolutely that’s the right decision for PlayStation 4 for the system we want to devise.
The post The making of PlayStation 4 appeared first on Edge Online.
via Edge Online http://www.edge-online.com/features/the-making-of-playstation-4/
News::Aliens: Colonial Marines Review Absolutely Disgusting [Gamesta]
via N4G: pc news feed http://n4g.com/news/1182771/aliens-colonial-marines-review-absolutely-disgusting-gamesta
News::Special Forces Team X Review Laserlemming.com
via N4G: pc news feed http://n4g.com/news/1182636/special-forces-team-x-review-laserlemming-com
News::Screens and Information for the Second Ravaged DLC Pack
via N4G: pc news feed http://n4g.com/news/1182080/screens-and-information-for-the-second-ravaged-dlc-pack
News::ZTGD | Crysis 3 (PC) Review
via N4G: pc news feed http://n4g.com/news/1182756/ztgd-crysis-3-pc-review
News::Sniper: Ghost Warrior 2 penned by big movie writers
via N4G: pc news feed http://n4g.com/news/1182730/sniper-ghost-warrior-2-penned-by-big-movie-writers
News::Tomb Raider Review - spong
via N4G: pc news feed http://n4g.com/news/1182548/tomb-raider-review-spong
News::Wargame: European Escalation - Out now on Linux
via N4G: pc news feed http://n4g.com/news/1182684/wargame-european-escalation-out-now-on-linux
News::Guns of Icarus Online OST: Epic as the Gameplay
via N4G: pc news feed http://n4g.com/news/1182494/guns-of-icarus-online-ost-epic-as-the-gameplay
News::The 10 Best Video Game Remakes
via N4G: pc news feed http://n4g.com/news/1182727/the-10-best-video-game-remakes
News::Top 18 Upcoming Videos Games in 2013 for PC
via N4G: pc news feed http://n4g.com/news/1182706/top-18-upcoming-videos-games-in-2013-for-pc