Sunday, May 20, 2018

News:: The MSI Final for League of Legends becomes the most watched esports match ever

If there was ever any doubt that esports has taken China by storm, then the finals of this year's Mid-Season Invitational for League of Legends shatters all such questions.

eSports Charts, a website collecting data and analytics on esports and streaming, showed that the event peaked during the finals match between Korea's Kingzone DragonX and China's Royal Never Give Up, with 127,551,726 eager spectators, the majority of whom were from China.

The MSI Final for League of Legends becomes the most watched esports match ever screenshot

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via destructoid https://www.destructoid.com/the-msi-final-for-league-of-legends-becomes-the-most-watched-esports-match-ever-503875.phtml

News:: Splatoon 2's TMNT splatfest tournament comes to an end, Sanrio tournament has only begun

After three weeks of colourful, ink-splashing warfare, the North American and European Splatoon 2 communities have finally decided, once and for all, who is the greatest Teenage Mutant Hero Turtle.

So, it's official: "Doing machines" is what the people want, as Team Marina's Donatello took the 2 - 1 victory over hot-headed badass, Raphael. Once again, the popular vote (53%) went the way of the runner-up, but Donnie bagged both Solo and Team Play points to take tournament glory. Is this an upset? You decide.

Although the TMNT tournament has reached its dramatic conclusion, over in Japan a new battle is just beginning, with round one of the Sanrio character splatfest also in the books. Flag-bearer Hello Kitty defeated Cinnamoroll 2 - 1, despite the latter taking a huge 60% of the public vote. So at least Pearl has something to be stoked about this weekend,

Next week will see My Melody face off against Pompompurin, the winner of which will now face the feline one in the Grand Finals. But, for now, congratulations are in order for Team Marina and her boy, Donatello. Maybe brains really are better than braun.

Splatoon 2's TMNT splatfest tournament comes to an end, Sanrio tournament has only begun screenshot

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via destructoid https://www.destructoid.com/splatoon-2-s-tmnt-splatfest-tournament-comes-to-an-end-sanrio-tournament-has-only-begun-503722.phtml

News:: The world is in need of a new platform mascot

Sonic. Conker. Aero. Gex. Jim. Banjo. Crash. Bubsy. Sparkster. Rocky. Awesome. Going into a game store in the 90s was like going into a zoo where the staff forced animals to go on wild and amazing adventures. Coming of age in the decade was perfect for a platformer fan like myself as there was never a shortage of new 2D and 3D adventures starring whatever animal developers thought would appeal to us Sunkist-drinking, Fruit by the Foot-eating miscreants. For a good chunk of the decade, the mascot platformer ruled.

And then we grew up. When gaming exploded with the launch of the PlayStation, it brought with it a slew of new genres and series that would quickly knock the mighty mascot platformer off the top of the gaming pedestal. As rated T for Teen titles started their domination of the landscape near the turn of the millennium, many of those old animal heroes faded from existence. And while recent years have brought renewed interest into some of these characters, the genre is now niche unless you’re published by Nintendo or Sega.

I still get all warm and fuzzy inside when I think of these games and I wonder today, if the mascot platformer were to see a sudden resurgence, what new animals would be there to fill these featured roles. Many of the most recognizable animals have already had their time in the spotlight, from the mighty elephant Tembo to the tiny stinkbug Yoku, so I asked the Destructoid staff which animal they would most want to see star in their own mascot platformer game. That is, what animal besides the quokka, as that is my answer and the correct one.

I was introduced to mangy marsupial in a Twitter post sandwiched between People Magazine letting me know who Chrissy Teigen obliterated with just one Tweet and GameSpot linking to a post it wrote two years ago as if it were new. If you’ve seen one of these things online, it’s probably been one of those super adorable pictures because goddamn is this animal photogenic. I mean look at this thing. I want one as a pet, even though they’re incredibly diseased. I’m sure it would get along with the capybara I also want to own one day.

Now, the quokka’s adventure would be really easy: get out of Australia before you starve to death because that’s what happens to quokkas. Maybe that’s the whole basis of the game: collect water and food so all the quokkas on Rottnest Island so they don't die the Karen Carpenter way. That’s the appropriate amount of grim for a medium where people are turned into bricks that we then break with our fists. Or maybe the quokka just hops and bops his way through every level by being cute. Like Dropsy with his hugs, but instead of hugging he does this and all the enemies fall in love with him.

Really, this post is just a reason for me to write about quokkas.

The world is in need of a new platform mascot screenshot

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via destructoid https://www.destructoid.com/the-world-is-in-need-of-a-new-platform-mascot-503045.phtml

News:: Diary of a 'speedrunner,' part 1

So, speedrunning. We've heard of it, we watch the marathons sometimes, and we might even make a donation to charity in its name. Not much to talk about, right?

I mean, I thought that way for a while, and didn't quite get the fascination. Why play games as quickly as possible when you end up skipping half the story? How is it any different to standard streaming, and surely it represents an inflated sense of competition with no real aim at all? Who cares about wasting time playing through a game from start to finish, just to shave mere seconds off your time?

Then I watched AGDQ 2018 and changed my mind pretty much overnight. Within the space of, oh, four months, I went from finding the whole thing a bit silly, to signing up to volunteer at a different speedrunning event and being approved to do my own run. I went so fast I went dizzy.

But this isn't just a story about how I found speedrunning, why speedrunning is great and who you should be paying attention to during the upcoming marathons. This is the first part in a series, where I will be interviewing speedrunners, reporting on the event I'm attending in the summer (the European Speedrunner Assembly) and talking about how people come up with the best strats possible. I hope to jump face-first into speedrunning as much as I can, even as someone who has two left feet when it comes to natural gaming prowess.

Diary of a 'speedrunner,' part 1 screenshot

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via destructoid https://www.destructoid.com/diary-of-a-speedrunner-part-1-503733.phtml

News:: Shantae: Half-Genie Hero Day One Edition sells out in just over a week

Shantae: Half Genie Hero - Ultimate Day One Edition hit the shelves on PS4 and Nintendo Switch earlier in May and, reportedly, is already ghost, having sold out in record time.

The Day One edition of the physical release included the 2016 platformer, complete with all its DLC, extra modes and backer features. Also included were a "Risky Beats" soundtrack sampler and a 100-page art book. But apparently the complete run of these sets were snapped up in just under a fortnight.

Anyone who is hoping to get their hands on a physical copy of Shantae: Half-Genie Hero Ultimate Edition should take heart that more copies of just the game itself will be rolled out over the forthcoming weeks. The Day One edition with all the physical extras is now, unfortunately, out of stock. Coming to an eBay site near you soon, no doubt.

Shantae: Half-Genie Hero Day One Edition sells out in just over a week screenshot

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via destructoid https://www.destructoid.com/shantae-half-genie-hero-day-one-edition-sells-out-in-just-over-a-week-503724.phtml

News:: The Destructoid network is hiring news editors, get over here!

Do you obsess about video game news? Come be with your people and join Enthusiast Gaming. We operate a dozen gaming-related websites looking to bring on a few more junior news deputies. These are paid part-time jobs, ideally for students interested in the art of pseudo-Reddit shitposting and Harold journalism.

We're looking for casual fun-loving bastards to help us track all of the games our readers are looking to read the most, especially with the deluge about to come down the mountain from E3.  We're not hiring immediately for Destructoid proper (we have a few gigs on some of our smaller sites) but if its here you want to be just get your foot in the door and work your way up.

To apply simply send published writing samples, ideally links to your blog to gigs [at] enthusiastgaming [dot] com.  Good luck!

The Destructoid network is hiring news editors, get over here! screenshot



via destructoid https://www.destructoid.com/the-destructoid-network-is-hiring-news-editors-get-over-here--503829.phtml

News:: Oculus' mobile VR now supports paid add-ons for apps

Downloadable extras are a staple of the gaming world on PCs, phones and consoles, but not in VR. With Oculus' devices, you've either had to buy another app or hope the creator would be kind enough to throw in thew new content for free. Not anymore: Oculus has introduced beta support for paid DLC in the mobile store serving both its stand-alone Go headset and Samsung's Gear VR. If a game developer wants to expand the story, for example, they can ask you to pay a small amount instead of charging for a wholly separate app.

Source: Oculus Developers



via Engadget RSS Feedhttps://www.engadget.com/2018/05/20/oculus-mobile-vr-paid-dlc/