Sunday, February 24, 2013

News::TGND- Review - Dead Space 3

Kel gives her thoughts on the final installment in the Dead Space trilogy.



via N4G: pc news feed http://n4g.com/news/1179949/tgnd-review-dead-space-3

News::Watch Dogs box art leaving us guessing

The game's Box Art is leaving us in suspence that what the game title is showing us.Watch Dog's character is a criminal,or a recuer. What is he upto and many more things going up in head. Watch Dogs is set to realeas on PS3,PS4,Xbox 360, Wii U and PC somwhere in 2013 which is not yet finalized



via N4G: pc news feed http://n4g.com/news/1179788/watch-dogs-box-art-leaving-us-guessing

News::Get your Dtoid weapon tag for Blacklight: Retribution!

Get your Dtoid weapon tag for Blacklight: Retribution! screenshot


Our friends at Perfect World and Zombie Studios have given the Dtoid community 10,000 codes to unlock the Mr. Destructoid weapon tag in Blacklight: Retribution ! Previously only available during their 30 Days of Fight promotion last September, our mascot's miniature head grants a damage boost to anyone who straps one on -- AWESOME!


In addition, these codes unlock a temporary trial for the brand new AK-470 weapon, a 10% XP boost, and a few other goodies, all for the price of FREE. To get yours, just head on over to our code giveaway page and push the big red button!


Enjoy!


To redeem your code:



  1. Go to https://register.perfectworld.com/bl_splash, register, and download the game client

  2. Install the game, select a server, and create your very own Agent!

  3. Go to http://blacklight.perfectworld.com/redeem

  4. Enter the code you received from Destructoid

  5. Enter game, collect items from your mail, and activate them

  6. Navigate to customization and equip your new weapon and gear!


Photo Photo Photo






via destructoid http://www.destructoid.com/get-your-dtoid-weapon-tag-for-blacklight-retribution--245764.phtml

News::Prey 2 May or May Not be Revealed on March 1st, Fans Receiving Screenshots in their Emails

Earlier this month a site popped up online that had a countdown in alien numbers, and was assumed to be Prey 2 related. The website has since been updated with Bethesda and Human Head logos. Subscribers have also reported receiving screenshots from the game in their emails.



via N4G: pc news feed http://n4g.com/news/1180140/prey-2-may-or-may-not-be-revealed-on-march-1st-fans-receiving-screenshots-in-their-emails

News::AMD teases tressfx: "a new frontier of realism in PC gaming"

DSOGaming writes: "AMD has posted an interesting image on its blog. According to this image, a new feature will be unveiled on February 26th. This feature will be called tressfx and is said to be a new frontier of realism in PC gaming."



via N4G: pc news feed http://n4g.com/news/1180068/amd-teases-tressfx-a-new-frontier-of-realism-in-pc-gaming

News::Warframe: illGaming Preview

Only the most non-imaginative can deny that Ninja have some level of awesome. Some stories cant easily fit them, but they dont need to make sense as all but the most discerning of viewers will forgive liberties with reality as long as the result is breathtakingly pure awesome. If you want to have battle of intergalactic space stations, go ahead as long as there a Ninja in your game! Welcome to Warframe.



via N4G: pc news feed http://n4g.com/news/1179885/warframe-illgaming-preview

News::Review: Crysis 3 (PopBucket)

Over two decades after the events of Crysis 2, you assume the role of Prophet as he returns to New York, which is now encapsulated in a giant nanodome created by the corrupt CELL corporation. Think Springfield in The Simpsons Movie but with fewer Spider-Pigs. Cut off from the outside world, New York has been turned into a jungle, reshaped by mother nature reclaiming what shed lost before man built over it all. This has led to seven distinct environments within the zone, known as the Seven Wonders. But who built these nanodomes and why? The population of New York was told it was for their protection from the remaining Ceph left behind from the events of the last game but the real reason CELL built them was to aid them in their quest for global domination. And whos going to stop them? Why, us of course!



via N4G: pc news feed http://n4g.com/news/1180086/review-crysis-3-popbucket

News::Crysis 3 Nanosuit Upgrade Modules Locations Guide

GameDynamo - "In order to get the most out of the game, you'll need to collect as many Nanosuit Upgrade Modules as you can. Heck, you might as well get them all! With that goal in mind, we've devised the following Crysis 3 Nanosuit Upgrade Modules Locations Guide in order to make that task a lot less of a chore."



via N4G: pc news feed http://n4g.com/news/1180138/crysis-3-nanosuit-upgrade-modules-locations-guide

News::The Cursed Checkpoint #202 - Should I Play Black Ops 2?

Two Justins, neither of whom are big Call of Duty fans/players, tried Blacks Ops 2. Gifford finished and is still playing it. Lacey quit. Can Justin convince Justin to give Blops 2 another shot?



via N4G: pc news feed http://n4g.com/news/1179982/the-cursed-checkpoint-202-should-i-play-black-ops-2

News::Crysis 3 Graphics Comparison - PS3 vs PC vs 360

IGN - We compare the platforms that Crysis 3 has been released on in this graphic comparison looking at the PS3, PC, and 360.



via N4G: pc news feed http://n4g.com/news/1179905/crysis-3-graphics-comparison-ps3-vs-pc-vs-360

News::DayZ Devblog is Out! A Behind-The-Scenes Look at New Mocap

The zombie-themed DayZ updated its development blog yesterday. They posted a video of Rocket and Matt as they visit the Mocap studio at Bohemia Interactive. And the camera follows them as they work with the team to develop the new zombie animations for DayZ Standalone, which is a game developed by Bohemia Interactive along with the creator of mod DayZ, Dean RocketHall.



via N4G: pc news feed http://n4g.com/news/1179919/dayz-devblog-is-out-a-behind-the-scenes-look-at-new-mocap

News::Aliens Colonial Marines Apology from Gearbox this Week

The Facebook petition for Aliens: Colonial Marines claims it has received word from their industry sources that Sega or Gearbox will give out patch details as well as an official apology sometime this week.



via N4G: pc news feed http://n4g.com/news/1180104/aliens-colonial-marines-apology-from-gearbox-this-week

News::Duncan Jones Teases Working on the Warcraft Film Today

MOON and SOURCE CODE director Duncan Jones posted in twitter a couple of teases concerning the WARCRAFT film. The first tweet was an image of the Epic Weapons "World of Warcraft: Doomhammer Replica". It was placed on Duncan's table by Stuart Fenegan. Duncan Jones said: "Producer Liberty Stu put this on my table while I was writing the other day. Not sure if it was a gift or a threat!" When Blizzplanet asked Duncan Jones whether he was writing scenes from the WARCRAFT film's script today, he responded: "Absolutely!"



via N4G: pc news feed http://n4g.com/news/1180121/duncan-jones-teases-working-on-the-warcraft-film-today

News::Sound Card 012: The top ten Contra songs OF ALL TIME

Sound Card 012: The top ten Contra songs OF ALL TIME screenshot


Castlevania . Mega Man . And finally, Contra. With this, my holy trinity is complete.


In celebration of the 25th anniversary of the greatest run and gun videogame series ever, Allistair Pinsof ranked the top five Contra games. But what is a game without a kickass soundtrack to back it up? Nothing, that's what!


Contra games are balls hard, so the music needs to fill you with the strength to tackle impossible odds without fear or hesitation. From electronica to hard rock to symphonic orchestrations, every note imbues you with confidence -- and maybe a little bit of bravado as well.


Get ready to attack aggressively with the top ten Contra songs of all time!



10. "Venus" - Contra: Shattered Soldier (PS2)



Shattered Soldier's soundtrack blends pulse-pounding techno, produced by Konami musician Sota Fujimori, with face-melting metal, done by none other than the legendary Akira Yamaoka. Contra gave Yamaoka a chance to let his inner metalhead out, which would surprise those who only know him for his much more atmospheric work on the Silent Hill series.


The intro theme, "Venus," sets the tone for the rest the game -- a much darker, grimier Contra then you've ever played before. That intensity comes at a price: the soundtrack as a whole is very repetitive and doesn't lend itself well to standalone listens. But as the backdrop to your alien-murdering rampage, it will make you feel like a god.



9. "Alien Hive" - Contra 4 (DS)



WayForward knocked the ball way out of the park with Contra 4. It is the most consistent game in the entire series, enhanced even further by Jake "virt" Kaufman's stellar soundtrack, which heavily re-interprets classic Contra tunes while adding plenty of amazing original numbers.


"Alien Hive" may be the penultimate level, but its music makes it sound like heroes Bill Rizer and Lance Bean's final assault. It is intense and furious, made all the more haunting with sound bites of people shrieking in despair. And if you want to hear an even more amazing version of this track, check out "Let's Attack Aggressively!" off the Contra 4 rock arrange album Rocked 'n' Loaded .



8. "Area 2" - Operation C (GB)



I'll never stop praising the incredible sound quality of the original Game Boy, so you better get used to my bringing up Game Boy music whenever I find an opportunity.


The soundtrack for Operation C, the portable side story between Super C and Contra III, consists almost entirely of re-arrangements from the two NES games. With one notable exception. And like the amazing tunes in Castlevania II: Belmont's Revenge, it is so heavy on the bass that you could drown in it -- more proof that, if you are playing Game Boy without wearing headphones, you are doing it wrong.



7. "Ruins" - Hard Corps: Uprising (PSN / XBLA)



Hard Corps: Uprising may not be the most curious entry in the Contra series -- that distinction goes to Contra Force, which technically isn't even a Contra game at all -- but it is easily the most unique. Uprising takes the franchise in a whole different direction, fueled by a soundtrack composed by Daisuke Ishiwatari of Guilty Gear and BlazBlue fame.


Uprising features the same deft guitar work found in the venerable Arc System Works fighters, but the music that plays during the "Ruins" level is a little extra special. With the melodious incorporation of organ and piano sections, "Ruins" at first sounds like it could have been pulled out of a post-Symphony of the Night-era Castlevania. But then the crazy guitars come back and simply DO. NOT. QUIT.



6. "Boss" - Contra (NES)



Easily the most badass boss theme of any NES game, this piece of music lets you know that shit just got real. Even though it only lasts 35 seconds before looping, I could seriously listen to it on repeat all day. I wish I could replace other games' boss music with this one.


So why is it only played at the end of the two "Base" levels and nowhere else? I love the original Contra to death, but I can't forgive Konami for such a gross oversight. For shame!



5. "The Showdown" - Contra III: The Alien Wars (SNES)



If you ask me, I find the soundtrack to Contra III to be on the weak side when stacked against the rest of the series. Whereas Contra music is typically loud and rhythmic, Contra III's is a lot slower and more ominous, which I admit fits the game's apocalyptic tone. Some people swear by the music, but it simply doesn't feel like Contra to me personally. Which is probably why I don't remember Contra III as fondly as I do the other entries.


That said, the final battle music is insanely cool. You have to test you might against against a gauntlet of progressively more aggressive bosses, including a few familiar faces from the NES days. To reflect the multiple phases, "The Showdown" is split apart into three movements, each more intense than the last -- the Contra equivalent of Final Fantasy VI's "Dancing Mad." Nice.



4. "GTR Attack!" - Contra: Hard Corps (GEN)



I'm in the "Hard Corps > Contra III" camp. Furthermore, I believe that Hard Corps is the best Contra game period. I'm sorry if you disagree with me, but I couldn't give less of a damn.


Among its many triumphs over Contra III is its hard rock-dance soundtrack that puts the Genesis' FM synth sound chip through its paces. And among the game's many different boss themes, "GTR Attack!" stands head and shoulders above the rest. Like the NES Contra "Boss" music, it unfortunately only plays twice -- but one of those fights is against an incredibly cool endlessly transforming mechanical chimera, so I'll let this particular musical oversight slide.



3. "Jungle Normal" - Contra 4 (DS)



Paying homage to the original Contra "Jungle" theme is not an easy feat, but Jake Kaufman is not some bum off the street banging on a keyboard. He wanted to recapture that same feeling you got when you hopped off the chopper that first time back in 1988 (or 1987 for you arcade jockies) and felt empowered by the music. I'd like to think that he succeeded and more.


Fun bit of trivia: Did you know that the "Jungle Normal" theme is actually a shortened version of a Contra-inspired chiptune that virt released way back in 2002 called "Vile Red Falcon"? "Jungle Exploder," the "Jungle Normal" arrangement found on Rocked 'n' Loaded, is actually more based on the original chiptune than the Contra 4 version.



2. "Jungle" - Contra (NES)



It's one of the most iconic pieces of videogame music ever. Naturally, the classic "Jungle" theme would worm its way near the top of the list. No matter how many times I hear it, no matter how many times it's re-worked or remixed, it never gets old. I'm certain you all feel the same way too.


Trying to describe Contra's "Jungle" music is like trying to describe perfection. It simply can't be done. You just hear it and go, "Oh, totally! Yes! Yes! That's right!" The memories all come flooding back: the exploding bridge that sent you into the drink, the glory of the spread gun, the wall. Boys became men and the Konami Code became a playground mantra.


So why did I give it the #2 spot and not top honors?



1. "The Hard Corps" - Contra: Hard Corps (GEN)



This is why.


You begin with a shot of a city street overrun by robots, the skyline ablaze. Out of nowhere, you come barreling through in your armored truck, mowing the bastards down like weeds, until you collide into a broken-down car and fly through the windshield. You land unscathed, of course, and you proceed to blow everyone away. You rip apart a giant spider before an earthquake cracks the ground. A flame-throwing robot blocks your path, but you send it crashing into a building, knocking the structure over and giving you an incline to climb to the rooftops.


Miles in the distance, you see a towering cyclops razing the city with its eye beams. It spots you and immediately jumps to your location. The sheer power emanating from its body causes debris to levitate, and you must flying cars and laser beams. And that's just a mid-boss!


Meanwhile, the music is going BOOM! BOOM! BOOM! BOOM! BOOM! BOOM! BOOM! BOOM! BOOM! BOOM! BOOM! BOOM! And you wonder why I'm calling it the best Contra song of all time!? It's read "hardcore" for a reason.



BONUS! "Simon 1994RD" - Contra: Hard Corps (GEN)



Even though "Simon 1994RD" is not in my top ten, there's no way I couldn't not mention it in an article about Contra music.


In Hard Corps' third stage, there is an alternate exit that takes you to a secret tournament. Your first opponent is a strange afro-headed man who is a cross between Castlevania's Simon Belmont and Japanese vocalist Masato Shimon; he tosses a fish cracker boomerang while a dance remix of "Vampire Killer" plays in the background. Afterwards, you fight an alien baby in a carriage, then a tear in the fabric of space-time sends you into the distant past where you marry a monkey.


God, I love this game.







via destructoid http://www.destructoid.com/sound-card-012-the-top-ten-contra-songs-of-all-time-246484.phtml

News::The Daily Rotation - Crysis 3 Review

Brad of The Daily Rotation wrote, "In Thus Spoke Zarathustra, German Philosopher Frederich Nietzsche introduced his concept of the Ãœbermensch (or, the superman/overman). He described this post-god character as one who is willing to abandon his urges to nihilism and sacrifice everything to advance humanity. To Nietzsche, the man who takes the needs of his species survival over his own was the next step in human evolution. In Crysis 3, the human/alien hybrid super solider Prophet is something of a living superman. His fellow humans are powerless against the forces of an invading alien military, but the nanotech biosuit bonded to his skin elevates him to a nearly indestructible creature. With this power, he faces an Ãœbermensch like dilemma: would you sacrifice everything to save your species?"



via N4G: pc news feed http://n4g.com/news/1180093/the-daily-rotation-crysis-3-review

News::Wii U gets a $25 gift card, buy 2 get 1 free off on Wii U games at Target

XMNR: Following the reveal of the PS4 last week, the Wii U received its first gift card deal at Target for the week of Sunday, Feb. 24. The retailer is also throwing in a buy two get one free offer on games for Nintendo's latest console.



via N4G: pc news feed http://n4g.com/news/1179910/wii-u-gets-a-25-gift-card-buy-2-get-1-free-off-on-wii-u-games-at-target

News::Review: Croixleur (darkzero)

"As soon as I saw a screenshot for Croixleur, I was drawn in by its cute, yet simple, design. The gameplay looked flashy, colourful and full of life, which is exactly how it feels when playing. The game itself is a fast paced arcade hack and slash, consisting of several modes all with the same objective - to kill all the enemies on screen as fast as you can."



via N4G: pc news feed http://n4g.com/news/1180022/review-croixleur-darkzero

News::Five Games That Would Make Awesome TV Series

GXC: "Ever play a video game, and think 'This would make an awesome movie?' Well, most gamers know how that usually turns out. So what about the next best thing a TV series. Several games are already structured in the format of a TV series, focusing on episodic gameplay or mission objectives. Check out [this list] to see if your favorite game series would make an awesome TV series!"



via N4G: pc news feed http://n4g.com/news/1180091/five-games-that-would-make-awesome-tv-series

News::12-month Xbox LIVE Gold cut to $35, $20 off 'Black Ops II' at Best Buy

XMNR: Those looking to sign up or renew their Xbox LIVE Gold subscriptions can find the 12-month Gold card for $25 off its regular price at Best Buy for the week of Sunday, Feb. 24. There are also discounts on "Call of Duty: Black Ops II", "Dead Space 3" and "Halo 4" to check out as well.



via N4G: pc news feed http://n4g.com/news/1179898/12-month-xbox-live-gold-cut-to-35-20-off-black-ops-ii-at-best-buy

News::Amazon: Dead Space 3 for $40, 12 months Xbox Live for $35, Skyrim (PC) for $33

Latest deals from Amazon include another sale for Dead Space 3, 12 12 months Xbox Live for $35, and The Elder Scrolls V: Skyrim for $33 total.



via N4G: pc news feed http://n4g.com/news/1180070/amazon-dead-space-3-for-40-12-months-xbox-live-for-35-skyrim-pc-for-33

News::Black Ops 2 gets 33 percent discount on PC, PS3, Xbox 360 and Wii U

Online Retailer Amazon has updated their product page for the recently-released multiplatform game, Call of Duty: Black Ops 2, revealing a substantial discount.



via N4G: pc news feed http://n4g.com/news/1179726/black-ops-2-gets-33-percent-discount-on-pc-ps3-xbox-360-and-wii-u

News::Why Assassin's Creed needs to visit Victorian London

PSU.com writes: "Ubisoft has yet to announce where its next Assassin's Creed title will be set, but we firmly believe that Victorian London is just the ticket the franchise needs."



via N4G: pc news feed http://n4g.com/news/1180054/why-assassins-creed-needs-to-visit-victorian-london

News::GameCenter CX - Episode 68 - Wing of Madoola Segments

News::Defiance: Hands-On Preview | Explosion

"The marketing term is Trans media franchise. It means a project that appeals to consumers over a variety of mediums like movies, toys, video games and books." | Explosion.com



via N4G: pc news feed http://n4g.com/news/1180001/defiance-hands-on-preview-explosion

News::Recommended MMOs 2P in February 2013

2P.com: Recommended MMOs 2P (means to play) is a monthly column article aims to recommend you the latest and high quality MMOs that you may like to give a shot. This article mainly focuses on MMOs running on PC, Xbox 360 and PS3, however, good MMOs that run on portable devices will also be covered. Another reason why you should check out Recommended MMOs 2P is that we will spread some beta keys and invitations here.



via N4G: pc news feed http://n4g.com/news/1179908/recommended-mmos-2p-in-february-2013

News::Top 3 Facebook Social Game Developers in February 2013

It is known that Zynga has been leading the popularity ranks for a long time, particularly due to its most successful gaming title FarmVille 2. Its no surprise too that Zynga has been keeping this spot tightly with the results of around 70 social games. According to appdata.com this scenario may be about to change in the upcoming months with King.coms persevering ascendance. The results presented here are based on the independent metrics appdata.com leader board for Facebook.



via N4G: pc news feed http://n4g.com/news/1179902/top-3-facebook-social-game-developers-in-february-2013

News::Destiny: New Art, Pre-order Incentives and Why the Team on Stage Looked Awkward

Bungies site has been updated with a Destiny Q&A, revealing new artwork, pre-order incentives and an explanation about the awkward PlayStation 4 appearance.



via N4G: pc news feed http://n4g.com/news/1179705/destiny-new-art-pre-order-incentives-and-why-the-team-on-stage-looked-awkward

News::Review: Dead Space 3 (darkzero)

"Much has changed since Isaac Clarke narrowly escaped after destroying his second marker in Dead Space 2, earning him the title of Marker Killer, and pretty much pinning a giant target on his head for the Unitologists everywhere. However, after the incredible intro to Dead Space 2, Dead Space 3 seems terribly pale."



via N4G: pc news feed http://n4g.com/news/1180010/review-dead-space-3-darkzero

News::BIT. TRIP PresentsRunner 2: Future Legend of Rhythm Alien Review (Invision Game Community)

BIT. TRIP PresentsRunner 2: Future Legend of Rhythm Alien is the latest (7th) installation in the BIT. TRIP series developed by Gaijin Games.



via N4G: pc news feed http://n4g.com/news/1179973/bit-trip-presents-runner-2-future-legend-of-rhythm-alien-review-invision-game-community

News::My Hopes for Watch_Dogs

GXC: "Ubisoft is promising a lot with [Watch_Dogs]; And while what weve seen so far is outstanding, there are a few areas I hope that they can really deliver on."



via N4G: pc news feed http://n4g.com/news/1179983/my-hopes-for-watch-dogs

News::BugBear working on "the definitive demolition derby game"

VVV: "Indeed, BugBear seem to share my sentiments in a post on their website: "Best known for our critically acclaimed, multi-million selling FlatOut series (FlatOut, FlatOut 2, FlatOut: Ultimate Carnage), team Bugbear is going to deliver the definitive demolition derby racing game. We're doing it because nobody else seems capable of delivering the kind of game our fans have been asking from us every week," it reads. "We feel that there hasn't been a proper demolition derby game in years. It's about time they got an answer."



via N4G: pc news feed http://n4g.com/news/1179979/bugbear-working-on-the-definitive-demolition-derby-game

News::I still don't own a PS3 or Xbox 360, but that's okay

I still don't own a PS3 or Xbox 360, but that's okay screenshot


Confession time.


With PS4 slated for the end of the year and the next Xbox like out around the same time, the curtain on the seventh home console generation is finally coming down. But while many of you are eagerly anticipating the new hardware, I'm only just now planning to jump on board with the HD incumbents. That's right, I only own a Wii from the current console crop.


Clearly mine is not a common arrangement, as most if not all of my peers have been spreading multi-platform love. The consensus seems to be that the Wii has been the least "gamer-friendly" platform of the past few years and that you were missing out on the best the gen had to offer if you didn't also own one of the others. I beg to differ.


My plan has always been to purchase a second console eventually -- what better time to invest than at the tail end of a generation? I haven't felt the need to yet because I've been perfectly satisfied thus far. And there is absolutely nothing wrong with that.




["Wii Kawaii" by Norman Thomas Glaves]


The fact that I'm putting all this down in writing ought to strike you as bizarre. If your closest gamer friend said that he only owned a PS3 or 360, you wouldn't bat an eye. But if he said he only owned a Wii, you'd probably give him an earful about why he should branch out or upgrade to a far more capable machine. Hardly the kind of response anyone ought to expect in regards to hardware that has sold -- or will if it hasn't already -- over 100 million units.


I'm not saying that everyone has to enjoy the Wii. I'm not ignorant to why many of you chose to supplement it with another platform, sell your launch unit back, or flat-out not buy one period. Maybe you were soured by some less-than-optimal motion implementations, maybe you had had enough of Mario and crew. Or perhaps when nearly all of the big third-party hitters failed to materialize, you packed your bags and took your business elsewhere.


What I can't agree on is that the Wii didn't have enough content to satisfy anyone who was willing to stick with the system. Just because BioShock, Assassin's Creed, and so many other titles were absent, that doesn't mean there weren't still good games available. I strongly believe all game consoles are worth playing, even if it turns out not to be your favorite thing ever; for the major contenders in any generation, there will always be enough material to keep you occupied.


The big argument against single-console ownership is that you invariably miss out on promising titles only available on the competition. But hasn't that always been the case? Who doesn't have a backlog? There are Wii games I haven't gotten around to yet. Same with the Genesis and NES. Hell, I've even got Neo Geo Pocket Color titles on my to-do list!


And that's precisely why picking up a console at the end of its life is so alluring. Not only is there a vast library of attractively priced software to choose from, the hardware itself has also had time to mature. As consoles become more like specialized PCs, I'd rather wait until all the kinks in the system's infrastructure have been ironed out.


That being said, you're probably still wondering how I could stick with just a Wii for as long as I have. It all boils down to my personal gaming habits and philosophy.



Like many of you, I grew up with Nintendo. Nintendo has always been a provider of safe family entertainment, but none of us considered that a stigma back when we were fresh young gamers. However, whereas others' tastes expanded or shifted towards more complex or "realistic" experiences, mine remained fairly static.


I feel much more at ease in the colorful fantasy worlds of my youth -- incidentally, I spend the bulk of my television viewing on Nickelodeon, Disney Channel, and Cartoon Network. I'm entirely opposed to content with a harder edge, but usually such material makes me feel uncomfortable, especially when it comes to videogames. The more that games skew in an adult direction, the less likely they are to resonate with me.


I am very appreciative of Nintendo for its commitment to family-friendly entertainment; its first- and third-party software catalog continues to be a very persuasive draw for me. Not that such games don't exist on Sony or Microsoft's machines, but it's clear that those two position their hardware to attract the seasoned consumer who prefer content that reflects his older tastes.


Above all, Nintendo is the last pure gaming company still manufacturing hardware. For all the faults of the Wii or any other Nintendo console, I know that Nintendo will always position its machines as game delivery platforms first and everything else second. Both Sony and Microsoft have stated that they want their consoles to be all-purpose media hubs, which makes me wonder if they're only using games to leverage their other businesses.




["Console Guys?" by Mike Inel]


When the first PlayStation came out, I remember how my friends and I mocked it. CDs that could be scratched up so easily? Obscene loading times that were unheard of on cartridge-based platforms? Who does Sony take us for? And the hardware build quality was lower than what we were accustomed too -- remember having to pull tricks like stacking books atop the loading tray or flipping the entire console upside-down just so it could read the disc?


But I couldn't argue with that stellar library, thus my family eventually brought a PS1 into our house. I similarly waited a few years for picking up a PS2. Though I may not be a fan of Sony hardware itself, the I loved that the PlayStation brand hosted so many fun, quirky games. Nevertheless, Sony consoles had to prove themselves to me before I made the investment, which is why I never purchased them on day one unlike Nintendo consoles.


The PlayStation 3 rubbed me the wrong way right from the start. Not only was its price tag prohibitively high, it also seemed to be pulling away from the quirky Japanese-ness of its predecessors. Sony was pushing hard into Western-flavored territory with precisely the kinds of games that turned me off. And even after it built up a library that satisfied my interests, there were so many other issues related to its PC-like infrastructure that made me extremely wary.


And Xbox? Never considered it. The original Xbox was Microsoft's first step into gaming and it showed -- I had a PS2 and GC already, so why I should I care about this other guy here? Then Xbox 360 arrives and Microsoft goes a billion dollars in the hole dealing with the "red ring of death." I'm frankly impressed by how many people had their 360s replaced multiple times and still stood by the damn thing. I want the stuff I buy to work, and I wouldn't have put up with any of that nonsense. Eventually the "red ring" became less of a headache, but I still avoided the 360 for all the same reasons I was avoiding the PS3.


Xbox Live likewise doesn't interest me. I don't find online multiplayer all that attractive; having to pay for it is even less so. The most invested I've ever been in online gaming was during my first year of college with GunBound, which I gave up on after a couple of months because I was tired of deep-pocketed players buying their way to victory through the game's real-money item shop.



So I stuck with my Wii and had a lot of fun. And because I focused on a single platform, I was able to give games a chance I probably would have ignored had something else on another machine caught my eye. Furthermore, my gaming habits have changed significantly since leaving college -- I have a big burst gaming session after going weeks without playing anything, then I go dark again. Given how infrequently I would pick up the controller, it would have been fiscally irresponsible for me to pick up a second console and have to split my time between both.


I know I've missed out on some amazing games, but on the bright side, I also missed out on the $10 retail price hike, widespread hardware failures, far too frequent firmware updates, critical game-breaking bugs (excluding those in Twilight Princess and Skyward Sword, both which I managed to avoid before I even knew they existed), season passes, on-disc DLC, day-one patches, user account hacks, etc. Every console has its own issues -- the Wii certainly has plenty -- but the fewer impediments to my enjoyment the better. Having purchased a Wii U on launch day and already experienced a small fraction of these problems firsthand, I'm glad I was able to avoid them for as long as I did.


But as I said in the beginning, I'm eventually going to pick up a second console. It will be a PS3, of course -- the majority of 360 titles I'm interested in are multi-platform anyway. The hardware and software are at more affordable prices, the library is vast, and the firmware is more or less finalized. If ever I have questions or concerns, I can refer to more than six years of historical data in order to maximize my enjoyment and avoid any pitfalls that my friends have had to suffer. Sounds like the best plan!


No matter which platform I had chosen to support at the start of this generation, I know I would have found enough to entertain myself. I can't say whether I would have had more fun had I gone with 360 or PS3, but there really is no way of knowing. Sure, I've been disappointed by some studios' lack of support for the Wii, but you have to take the good with the bad. All that matters is that I am pleased with my decision and don't regret it in the least.


When it comes to our gaming preferences, we are all unique. I hope that by sharing a bit of myself, we can gain a better understanding and appreciation for one another.


Photo Photo Photo Photo






via destructoid http://www.destructoid.com/i-still-don-t-own-a-ps3-or-xbox-360-but-that-s-okay-244290.phtml

News::TGND- Crysis 3 Playstation 3 Review

Al suits up and brings you a review of Crysis 3 in all it's bow stalking, stealth hunting glory.



via N4G: pc news feed http://n4g.com/news/1179882/tgnd-crysis-3-playstation-3-review

News::Metal Gear Rising: Revengeance Dogtags Now Available

The latest in a growing line of Metal Gear Rising: Revengeance merchandise, today sees the launch of some unique dogtags. Featuring the traditional embossed metal plate with a runner seal design, these dogtags represent the IF Prototype LQ-84i K-9000, aka Bladewolf.



via N4G: pc news feed http://n4g.com/news/1179673/metal-gear-rising-revengeance-dogtags-now-available

News::Primorida Review: First Impressions - Zero1Gaming

Amelia reviews Primordia, the debut title from Wormwood Studios and Wadjet Eye Games



via N4G: pc news feed http://n4g.com/news/1179641/primorida-review-first-impressions-zero1gaming

News::Preview: Trials Evolution Gold Edition I Expansive

The ever popular Trials Evolution will hit PC this March, but what exactly is the Gold Edition? Expansive got some hands-on time with the game and liked what they saw



via N4G: pc news feed http://n4g.com/news/1179593/preview-trials-evolution-gold-edition-i-expansive

News::Heroes of the Realm: Tips and Tricks to Improve Your Army

The card browser based game from OGplanet, Heroes of the Realm (HotR), offers innumerous possibilities when it comes to create a completely customized army. The game presents a high assortment of features that allow players to create their own exclusive army based on pondered decisions.



via N4G: pc news feed http://n4g.com/news/1179901/heroes-of-the-realm-tips-and-tricks-to-improve-your-army

News::Ubisoft opens viral marketing website for Watch Dogs

NE: "In the latest Watch Dogs footage, Ubisoft plastered the URL chicago-ctos.com on signs, posters, and other objects in the open-world."



via N4G: pc news feed http://n4g.com/news/1179872/ubisoft-opens-viral-marketing-website-for-watch-dogs

News::First GTA V clone demo download on PC arrives

The first playable demo for GTA V clone has been released and is available for download.



via N4G: pc news feed http://n4g.com/news/1179929/first-gta-v-clone-demo-download-on-pc-arrives

News::10 Of The Best Video Game Endings This Generation

"This generation of games seems to have been one of beginnings and middles. So many games start with a righteous bang following up with a fantastic build up, but so few retain this sense of pace for their ending. The Cave, Assassin's Creed 3, Far Cry 3; a mere snapshot of games I've recently played have merely disappointed with their ending sections."



via N4G: pc news feed http://n4g.com/news/1179938/10-of-the-best-video-game-endings-this-generation

News::Making Zombie Animations with DayZ

The DayZ team, headed by Dean 'Rocket' Hall, have released a new video on the DayZ blog, focusing on their efforts in creating animations for the upcoming zombie standalone, with the help of motion capture suits.



via N4G: pc news feed http://n4g.com/news/1179909/making-zombie-animations-with-dayz

News::Free mini-game - powered by Unity 3D Engine - lets you dance to the rhythm of Gangnam Style

DSOGaming writes: "Polycounts 3D artist RTshaders has created an amazing mini-game, in which players can dance to the rhythm of Gangnam style. Whats really incredible here is that this mini-game was created via Unity 3D Engine and sports some incredible visuals. In fact, the city that we get to see in the background looks close to what wed expect from next-generation open world games. If only we could explore it. But anyway, you can find below a download link, as well as some screenshots and a video."



via N4G: pc news feed http://n4g.com/news/1179951/free-mini-game-powered-by-unity-3d-engine-lets-you-dance-to-the-rhythm-of-gangnam-style

News::PCAdvisor- Crysis 3 Review

PCA: Crysis 3 would be a bit of a bore if it wasnt for the muscular, flexible combat. It remains a big step down in terms of strategy and freedom compared to the first Crysis, but it has recaptured some of its earlier spirit compared to the claustrophobic second game. Its a shame to not see any bars being raised, given developer Crysis used to be famed for doing just that, but as simply a flashy, noisy distraction Crysis 3 does the trick.



via N4G: pc news feed http://n4g.com/news/1179954/pcadvisor-crysis-3-review

News::Dead Space 3 Review (Invision Game Community)

Dead Space has always trodden a fine line between suspenseful alien horror and all-out shooter in the vein of Space Marine.



via N4G: pc news feed http://n4g.com/news/1179956/dead-space-3-review-invision-game-community

News::Star Trek game will let you play as the Enterprise (sort of)

The upcoming Star Trek game from Digital Extremes will let you play as the iconic Enterprise herself, though video footage makes it seem like you dont do more than man her turrets. That sounds dirty.



via N4G: pc news feed http://n4g.com/news/1179940/star-trek-game-will-let-you-play-as-the-enterprise-sort-of

News::Weekly News Update: Playstation, Mojang and Cats, Oh My

"We talk Playstation- LoL Cats and Major Nelson in....Weekly Gaming News!" There was a little announcement you probably saw this week. Something about a PlayStation and the number after 3? I dont know, seemed kind of overblown if you ask me.



via N4G: pc news feed http://n4g.com/news/1179823/weekly-news-update-playstation-mojang-and-cats-oh-my

News::Razer Marauder StarCraft II Gaming Keyboard Now Available

Designed for StarCraft II, the Razer Marauder StarCraft II Gaming Keyboard is a full-featured, tournament-ready keyboard maximized for compact design. As part of the series of StarCraft II themed accessories from Razer, the Razer Marauder StarCraft II Gaming Keyboard is available to purchase now.



via N4G: pc news feed http://n4g.com/news/1179619/razer-marauder-starcraft-ii-gaming-keyboard-now-available

News::New Tiger Woods PGA Tour 14 Gameplay Features Revealed

Following the announcement that Tiger Woods PGA Tour 14 will include many community-driven features, EA SPORTS has revealed a selection of additional gameplay modes set to feature in the forthcoming videogame. Whats more, the publisher has wrapped-up all of this new information in a brand new video.



via N4G: pc news feed http://n4g.com/news/1179594/new-tiger-woods-pga-tour-14-gameplay-features-revealed

News::Borderlands 2 developer gives free loot to fans in the middle of the night

Randy Pitchford, President of Gearbox Software, stayed up late this morning in order to award fans today with new codes good for "Borderlands 2" golden keys inside the popular co-op shooter. Pitchford posted the codes early this Sunday morning which are good for a single golden key in Borderlands 2 for all platforms. The developer is known for regularly handing out the SHiFT codes good for in-game loot which helps keep his fans happy.



via N4G: pc news feed http://n4g.com/news/1179887/borderlands-2-developer-gives-free-loot-to-fans-in-the-middle-of-the-night

News::Watch Dogs close up - next gen gaming? (video)

A look at the early footage from Ubisoft's Watch Dogs offering some analysis of how it's been presented. It's got next gen nuances, but as a multiformat release for Xbox 360 and PS3 as well as confirmed for PC and PS4 is it truly next gen gaming?



via N4G: pc news feed http://n4g.com/news/1179930/watch-dogs-close-up-next-gen-gaming-video