Friday, February 7, 2014

News::Mod User Shows the Beauty of Skyrim

James Black writes: "Its hard to believe that Bethesdas fantasy epic The Elder Scrolls V: Skyrim is already 3 years old. However, with Bethesda now beta-testing The Elder Scrolls V: Online, we here at SpawnFirst thought that now was the best time to remind you the Skyrims legacy is still far from dead."



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News::Monster Hunter 4, Dead Rising 3 did well for Capcom

Capcom has reported its earnings for the nine months of fiscal year ending March 31, 2014 and the usual suspects are all represented. Monster Hunter 4 did extremely well for the company, selling four million units; Resident Evil: Revelations (or "Reverations," as Capcom calls it; yes, they're still making typos) pulled in 1.1 million sales; and Dead Rising 3 also broke a million.


According to Capcom, the latter two games and Phoenix Wright: Ace Attorney - Dual Destinies "basically achieved" projected sales. Even DuckTales: Remastered showed a "better-than-expected performance." But then we get to Lost Planet 3 and you can probably finish my sentence for me. Sales were "below expectations due in part to intensifying competition in the European and North American markets," which sure is one way of looking at it.


While sales for this period increased to 75,221 million yen (a 3.5 percent jump from the same term last year), net income for Capcom was down 10.3 percent, to 5,957 million yen.


Sales for the 9 Months of FY2013 Increased 3.5%,Operating Income was decreased by 13.4% from the Same Term Last Year [Capcom]


Monster Hunter 4, Dead Rising 3 did well for Capcom screenshot






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News::The Upcoming RPGs of 2014: Day Five

RPG Site takes a look at practically all of the RPGs that 2014 has to offer - 100 of them to be exact. Day Five, the final day, is available!



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News::Five Ways Batman: Arkham Origins Is Better Than Arkham City

Leviathyn's Alex Shedlock writes: "Batman: Arkham City was definitely an experience I'm grateful for. However, I felt that many of the choices made by Rocksteady in Arkham City were underwhelming ones, more akin to Batman: Arkham Asylum 1.5 than Arkham Asylum 2. Here are several reasons that I feel that, simply as a superhero game, Batman: Arkham Origins is better than Batman: Arkham City."



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News::Here's Inafune playing a bit of Mighty No. 9


Keiji Inafune spoke about Mighty No. 9 at the D.I.C.E. Summit in Las Vegas this week and showed off the design of the character Mighty No. 7 which, as you guys pointed out, doesn't at all look like Zero from the Mega Man franchise. Drawings are nice, but it's footage that really does it for me these days and some of that has gone public as well.


Here's video of Inafune playing that early alpha build of Mighty No. 9 which we saw screenshots of not long ago. The game's basic action (shooting, dashing) is implemented but not a whole lot else. Still, it's a much more informative look at the game than those images were.


Here's Inafune playing a bit of Mighty No. 9 screenshot






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News::You can play Bionic Chainsaw Pogo Gorilla right now





Bionic Chainsaw Pogo Gorilla . Give yourself a few seconds for that to sink in. He is a gorilla, who has been cybernetically altered to have chainsaws for arms and a pogo stick in place of his legs. If that is not the most awesome thing you have heard today, then you lead a much more exciting life than I do.


Of course, Bionic Chainsaw Pogo Gorilla is coming to us via Adult Swim Games (because who else would be publishing it?), after being developed by Roger Barr, the same man responsible for Abobo's Big Adventure . As a bionic entity, the titular chainsaw pogo gorilla can actually have its parts swapped out Mr. Potatohead-style, resulting in a character that is no longer a Chainsaw Pogo Gorilla, but perhaps a Rainbow Cactus Beehive Robot. Yes please.


You can play Bionic Chainsaw Pogo Gorilla right now screenshot






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News::Six New IPs To Watch Out For In 2014

Geimaku: "Many publishers have announced new IPs for 2014, and while most of them look great, not all of them are fresh and different from what we have already seen in the previous generation of video game consoles. They might be new IPs, but not all of them feel that way. Well, not to me."



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News::Scribble: What price The Elder Scrolls Online?

Is Zenimax's upcoming MMO too expensive to play? We do the math and consider its place in the current market.



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News::Musicians Wanted: The present

[This month's Dtoid Community Assignment will span three topics: the past, the present, and the future of gaming. Sound off on one, two, or all three!]


This month's Cblog theme is all about taking look at the different eras of gaming and creating something personal to convey your thoughts about each. Well, the Dtoid community has some amazingly talented musicians among its ranks, so isn't it about time they started getting a bit more of the spotlight?!


For this month's Musicians Wanted, I want all you music types to create something inspired by the state of gaming today. It can be an original piece inspired by your favorite current-gen games, a remix, compilation, or mash-up of some of your favorite pieces, or anything else you can think up!


To participate, start a community blog and title it "The Present: [Your title here]". No topic is off the table, so don't feel like you're restricted to the ideas presented above! Throughout the month of February, Dtoid's new Cblog Manager and I will be keeping an eye on the Community Blogs and promoting your musical creations to the front page, so make your entries count!


Have fun! I can't wait to see what you folks come up with.


Musicians Wanted: The present screenshot






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News::Threes Is The Addictive iPhone Game You Deserve

News::An MMO-averse Elder Scrolls Fan Previews The Elder Scrolls Online - AusGamers

AusGamers takes a hands-on look at the early levels of The Elder Scrolls Online from the perspective of a fan of The Elder Scrolls series that doesn't generally like MMORPGs. "I was skeptical going in, and remain somewhat so about the rest of the game, but so far so good. The Elder Scrolls Online is not Skyrim with multiplayer -- the freedom is constrained, theres latency and no hope of the kind of glorious community modding weve enjoyed with Bethesdas offline games-- but it feels like just enough of the familiar elements of the series have survived the genre translation to keep it authentic."



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News::Steam Early Access is quite possibly the biggest story of 2014

Its official, Steam Early Access is the new Kickstarter for medium budget games. In late 2013 we predicted that the biggest story of the coming year would in fact be Steam Early Access. Since the beginning of the year weve heard nothing but success stories due to launching on Early Access. Rust, DayZ, Starbound, and now Next Car Game owe their initial sales success to Steam.



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News::Dying Light Demo on Feb 11th?

The dying light twitter account seems to be teasing something for Feb 11th



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News::Titanfall Beta to Be a "Whole New Build;" Ranks Wiped; Unspecified AntiCheat Feature Will Be in Game

Those that are worried about Titanfall's beta on Xbox One and PC being pretty much the same build as the alpha can breathe easy, as that won't be the case, while you'll be protected by cheaters by a yet unspecified anti-cheat system.



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News::Dungeon Keeper makes it harder to rate it lower than a 5

Dungeon Keeper is not good. It's a sleazy release that has been mostly skewered. It has a high rating in the Apple (4/5) and Android (4.5/5) app stores, however.


On the Android side, trying to rate Dungeon Keeper any less than a 5 stops you from doing so and sends you to a feedback form, which plenty users undoubtedly don't want to bother with and end up not rating it at all. EA explained this design decision to Gamasutra.


"We're always looking at new ways to gather player feedback so that we can continue to improve our games. The 'rate this app' feature in the Google Play version of Dungeon Keeper was designed to help us collect valuable feedback from players who don't feel the game is worth a top rating. We wanted to make it easier for more players to send us feedback directly from the game if they weren't having the best experience. Players can always continue to leave any rating they want on the Google Play store."


Sneaky sneaky. EA had a great answer that sounds good, yet the system still undoubtedly inflates the user ratings.


EA says Dungeon Keeper rating system makes it easier for players [Gamasutra]


Dungeon Keeper makes it harder to rate it lower than a 5 screenshot






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News::More than 250,000 people have Gone Home

The Fullbright Company has announced that its award-winning "story exploration" game Gone Home has sold more than 250,000 copies. Speaking to Joystiq, co-founder Steve Gaynor mentioned approximately 80 percent of those sales happened through Steam (as opposed to through the Humble Store on the game's official site).


Nothing at all against Gone Home , but it's surprising to learn that it's been doing so well. I've always thought of it as a "game designer's game," one that wouldn't necessarily break out to find a substantial audience. Pretty cool to hear that over a quarter of a million people have played it, though -- that says good things about this industry.


Gone Home finds 250K sales, most on Steam [Joystiq]


More than 250,000 people have Gone Home screenshot






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News::Deadspin Watch Russia's Greatest Sports Hero Get Wrecked By Team USA | Gawker A Field Guide to Strai

News::A Wolf Among Us Episode 2 Review - GamesReviews

From GamesReviews: "The Wolf Among Us Episode 2-Smoke and Mirrors continues Telltales Fable-based series in excellent fashion. This second episode lacks the excitement of the first, but it provides a much more complex outlook into this unique, noir-themed world. The neon color palette is still present, with the same subtle and effective musical score, but Smoke and Mirrors also offers a much more complex and intriguing look at the series wealth of characters. Whereas Episode 1-Faith felt like a Nicholas Winding Refn experiment, Smoke and Mirrors is more of a Fincher-themed character study."



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News::Shadow Warrior 1.1.1 adds specifc bug fixes

Shadow Warrior 1.1.1 releases today and works on several isolated issues, such as random crashes, saving warlord weapons and the Drain Soul cooldown bug.



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News::The sexiest, stupidest, stretchiest Sonic Boom fan art

The Mario and company Sonic Boom redesign was great, but it was one of many wondrous fan compositions inspired by the redesign.


Please post more in the comments. Please.


The sexiest, stupidest, stretchiest Sonic Boom fan art screenshot


Read more...



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News::The Elder Scrolls Online Preview [GameRevolution]

"I understand the skepticism. I imagine that I'm just one of many Dragonborns who revel in snowy single-player worlds and tend to keep traditional MMOs at arm's length, what with their fixed class archetypes, emphasis on looting and grinding, nigh-mandatory guild/group politics at high levels, and a heavy investment of time. Most MMOs follow a strict formula that can stifle creativity and exploration, so convincing the core Elder Scrolls fanbase to pay $15/month for an online MMO version is a tall order." ~ Nick Tan, GameRevolution



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News::GamesBeat: The Wolf Among Us Episode 2: Smoke and Mirrors (review)

GamesBeat's Evan Killham: Smoke and Mirrors has plenty to like, but it doesnt quite live up to its impressive prequel. I miss the first parts abundance of action sequences, but the dialogue and storytelling are still among the best around. And I would still like to turn off those annoying notifications.



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News::What the future of Call of Duty might look like

With the recent change to the Call of Duty development cycle we can extrapolate what the next few years will look like for the franchise.



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News::Astro Gaming A38 Wireless Headset Preview Even in Beta Form These Headphones Sound Great | COG

Kirby takes some time to check out an early version of Astro Gamings upcoming wireless headphones for laptops, tablets, smart phones and handheld consoles.



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News::Come to our Double Dragon Neon Steam code giveaway party!

Are you a bad enough dude to come watch me, Bill Zoeker, and our pal Blake Morse of Midnight City playing Double Dragon Neon for two hours? Because that's what we'll be doing at 2 PM Pacific Time today on the DTOID.TV Twitch channel, a mere forty-five minutes from this post going up.


Well if not, BARF, because there is no knowledge that is not power, plus, we've got ten codes for the game to give away. Maybe more, if you're extra good. Also, there will be at least two Hawaiian shirts in attendance, and possibly drinks with umbrellas in them.


Come to our Double Dragon Neon Steam code giveaway party! screenshot






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News::Transformers Universe no longer a MMO


Jagex is transforming their direction for Transformers Universe . Originally it was planned as an MMO, but now the game will be a MOTA. A what?


According to Jagex, MOTA stands for a Massively Online Tactical Action game. So it's a MOBA then? Okay. It's set to launch this summer, and you can sign-up for the beta on the official site.


MOTA, as defined by Urban Dictionary by the way, is slang for marijuana and the name of a song by The Offspring.


Transformers Universe no longer a MMO screenshot






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News::GTA V on other platforms if 'that is where consumers are'

There was no official word about Grand Theft Auto V coming to PC, much less PlayStation 4 or Xbox One, during Take-Two's earnings call. CEO Strauss Zelnick was asked about the possibility of such ports, of course -- these are investors after all -- and his response was:


"If that is where consumers are, absolutely. But we wouldn't drive them there, we would just be there if they are there. That is why we have a companion app for our basketball title, NBA 2K Everywhere. It is wherever consumers want to be."


Zelnick also said "It's really important that we have our labels [like Rockstar] make the marketing announcements. I know there's a good deal of heartburn among the financial press that I don't give more color. It's not for wanting to be coy, though." C'mon!


'We'll launch GTA on other platforms if that's where the consumers are' [MCV]

Take-Two plays the waiting game with mobile [GamesIndustry International]


GTA V on other platforms if 'that is where consumers are' screenshot






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News::Free-To-Play Done Awesome: Loadout Shows The Way

Baden of WGB: "Im making an exception for this one, though. Dont think of this as a review, because that would be pointless. Im not going to sit down and attempt to critique it like I normally would. After a total of twelve hours of playing Im just here to recommend you try downloading Loadout, because its a bloody fun arena shooter that does the free-to-play model right, and thats a rare thing indeed."



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News::Octodad: Dadliest Catch Review - The Refined Geek

Octodad: Dadliest catch is a charming indie frustration title that breaks away from many of the traditional game norms in favour of its own brand of absurdity.



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News::SteamFirst Opinion on Alice Madness Returns

SteamFirst: I have not had the luxury of playing American Magees Alice. With that being said, I opted to play Alice: Madness Returns before the original title and I have to say, it is a fantastic game with a couple of minor flaws.



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News::Rust Guide: How to Deal with Other Players in Rust

Dealing with other players is one of the most risky maneuvers to pull off in Rust. This helpful guide will make your first encounter a little less terrible.



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News::Olympia Rising, a Kickstarter Project from Paleozoic

There are a lot of up-and-coming game developers vying for a chance to publish a title, and its due in no small part to the number of ways available to them to do so. Steam Greenlight has certainly helped, but Kickstarter has seen great success in a great number of projects, from the odd console Ouya to Broken Age, Double Fines celebrated adventure game. A new developer called Paleozoic has caught my eye with a $5 buy-in game called Olympia Rising.



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News::Rust Guide: How to get Food and Cook in Rust

Food is key to survival everywhere; learn how to find, cook, and survive in Rust.



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News::Rust Guide: How to Survive Your First Day / Night

Surviving your first day/night in Rust can be daunting. With this quick guide the task may be a little easier.



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News::New Steam Update Highlights Game Updates And Add-Ons

Angie Santiago writes: "A new update to Steam launched today that is going to help developers get the word out easier about their updates to their games to the players. Along with this update, there is also more on the developers side of things; the update allows for the developers to time release their updates to their games as well as convey to the player what the update entails."



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News::Gone Home finds 250K sales, most on Steam

Joystiq: Gone Home, the emotional exploration game from indie studio The Fullbright Company, has sold 250,000 copies, founder Steve Gaynor tells Joystiq. Roughly 80 percent of those sales were through Steam, he said, and 50,000 of them were in the first month.



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News::Gun Metal Review | Combo Caster

Gun Metal is going up in the distant future in a region at war. Our vehicle that has the same name of the game is a prototype which could be considered a true transformer. We can exchange at ease Mech and a jet plane. It is this dynamic that gives some charisma Gun Metal, but unfortunately that is not sustainable.



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News::Tighten up those graphics: Deep Down delayed in Japan

You know, I keep forgetting that Deep Down technically hasn't been announced for release outside of Japan. It's surely coming, though, and besides its reliance on a free-to-play model (I'd rather just pay up front, thanks) I'm quite looking forward to the dungeon crawler. Might be a bit of a wait, from the sound of it: the Japanese release has been pushed back.


"I think we'll give full-fledged information to everyone after the summer, so you may have to wait for a little while beyond the launch [of PS4] on February 22nd," Kazunori Sugiura said to Dengeki Online, as translated by DualShockers. "Since we don't want to risk to be told 'This could have been done on PS3!' we want to finish a game that fully uses the PS4 hardware specs."


Which is funny, because everything I've seen of Deep Down has looked, well, awesome. Or maybe the fire-breathing dragon tech demo isn't indicative of the rest of the game? Either way, I want Capcom to nail this -- taking more time out to do so is perfectly fine by me.


PS4発売目前クリエイターアンケート! 第2回は、カプコンの小野義徳氏、コーエーテクモゲームスのシブサワ・コウ氏など、12名の回答を公開!! [Dengeki Online via DualShockers]


Tighten up those graphics: Deep Down delayed in Japan screenshot






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News::Outlast Review: The Scariest Video Game Ever - GameInsider

Outlast is the scariest game ever, by a mile. Playing on your emotions at a constant rate, all you want to do is survive this amazingly horrible nightmare. The enemies that seek to do you harm are just the appetizers to the main course of scare offered by the games incredible sense of despair and atmosphere ingredient. While character designs could use more work, this is more than forgivable after walking from the asylum.



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News::Runemaster: "A proper take on Norse mythology"

GR-UK writes: "Paradox Development Studio is pretty much synonomous with the grand-strategy genre. Sure others dabble in it, but with Europa Universalis, Hearts of Iron, Crusader Kings and Victoria - this is a rather significant niche these days that Paradox commands. But there has always been that itch to stretch outside of the comfort zone and do something different. They've tried in the past, but perhaps the less said of Valhalla Chronicles (2003) the better."



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News::GameCenter CX Skykid Stream Now Live

News::Obtain Naja Salaheems Alter Ego and Dynamis Equipment in FFXIs Repeat Login Campaign No. 8

With Final Fantasy XIs seventh Repeat Login Campaign coming to a close this week, the rewards for the eighth campaign have been announced. Much of the same rewards obtainable in the seventh campaign will make a return, along with a few additions.



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News::GamesAsylum: Airport Simulator 2014 Review

GamesAsylum: "It doesnt happen often, but every once in a while, a stinker of a game comes out which makes you consider whether there was a joke involved somewhere. Unfortunately, Airport Simulator is one of those stinkers. Developed by Actalogic and published by UIG Entertaintment, both companies have their roots firmly planted in simulation games, and are somewhat well loved in Europe. However, this doesnt seem to work in their favour this time around"



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News::Heres Your February 6, 2014 Indie Game Bundle Update

This week's indie game bundle update includes Groupees Be Mine 11, Humble Sid Meier Bundle, Indie Royale The Mixer and 15 others.



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News::Naughty Dog considering new IP, The Last of Us sequel

After next week's single-player Left Behind DLC for The Last of Us releases, the team at Naughty Dog is due for a good mental break away from that universe. "Bruce Straley, the game director, and I have been doing this for over four years now," creative director and writer Neil Druckmann told Eurogamer. They have started brainstorming ideas for their next project.


"To be honest, some of them are sequel ideas, and some of them are brand new IP -- we've spent the last few weeks brainstorming new IP," he said. "So we have to get some good steps and see... It's kind of like how we approached Left Behind. Can we tell people a story that's really worth telling, and that's not repeating itself? And if we can't, where can we get inspired -- what is something that's really going to challenge us, and push storytelling in this medium forward?"


Going for a new IP brought us The Last of Us in the first place, so yeah -- do that, please. Especially since we've already got that new Uncharted for PS4 in the pipeline.


Naughty Dog mulls The Last of Us 2 [Eurogamer]


Naughty Dog considering new IP, The Last of Us sequel screenshot






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News::Joel and Adam check out The Castle Doctrine

Joel and Adam explore the legal limits of the castle doctrine, also, they play The Castle Doctrine. In this hyper-realistic indie PC game, they discover how many spaces away a cat can kill you from. It's more than 7.



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News::Hearthstone Got Me Hooked On Cards Again

Justin from Pixel Gate writes: I seem to have this thing where I get really hooked into a card game (Yu-Gi-Oh, Duel Masters, Magic, etc) and then I lose interest for years, or most times just for good. Its been an interesting life hopping from card game to card game trying to find something that will be my next addiction.



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News::[IGN] The Elder Scrolls Online - The Most Ambitious MMO Yet?

IGN: "Does Bethesda's subscription-based MMO have the potential to deliver?"



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News::Octodad: Dadliest Catch: Cephalopod subterfuge | SBG Review

SBG write: Some games rely on compelling stories to drive your way through challenges and adventures. Others let you make interesting decisions, be them strategic or narrative, and let that process shape the surrounding elements. Theres a third group, though: games that pile all their hopes and dreams onto one fresh element, one mechanical hook. Games that live and die by the assumption that youll like that one thing as much as the developers thought you would.



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News::Roaming Penis Bandits, or Why I'll Never Play Rust

GR - In Rust, you must gather resources and craft items and tools in order to survive, to continue playing. You can collect food, wood, and even clothing, but the bandits in the video have shirked that last item in order to force other players to remove their in-game clothes and participate in some pretty disturbing hazing rituals.



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