via N4G: pc news feed http://ift.tt/1kd5hxG
Monday, March 10, 2014
News::Bible Game Call of Abraham Closes Crowdfunding With Less Than A Grand
via N4G: pc news feed http://ift.tt/1kd5hxG
News::Why Valve allowing developers to make sales is a good thing
via N4G: pc news feed http://ift.tt/1ivEkb9
News::Origin PC Adds Micro Tower Option to Chronos Line of Desktop Gaming Rigs
via N4G: pc news feed http://ift.tt/1kd5gKf
News::Make it a (Virtual) Reality: Resident Evil
via N4G: pc news feed http://ift.tt/1kd5hh4
News::New Video Game Releases - What Gamers Want for the Week of 3-10-14
via N4G: pc news feed http://ift.tt/1kd5gK2
News::Dr. David's Indie Spotlight: Westerado is a pixel-rich vision of the Wild West
via N4G: pc news feed http://ift.tt/1ivEjUu
News::Microsofts Titanfall Draws Crowd Around the Block at SXSW
via N4G: pc news feed http://ift.tt/1ivEjE8
News::New Final Fantasy XIV Mount Revealed
via N4G: pc news feed http://ift.tt/1ivEjDT
News::Titanfall Review - Prepare For Tightened Balls | The Escapist
via N4G: pc news feed http://ift.tt/1kd5e4W
News::Titanfall review | Gameblog
via N4G: pc news feed http://ift.tt/NUqpxr
News::On Dark Souls II and the Culture Surrounding Difficult Games - Sessler's ...Something
via N4G: pc news feed http://ift.tt/NUqph8
News::Titanfall: Free the Frontier Trailer
via N4G: pc news feed http://ift.tt/1oHhgn9
News::Everything You Need to Know About Titanfall Weapons, Abilities, Modes, and More
via N4G: pc news feed http://ift.tt/1g3l9xE
News::"I Hope Dark Souls II Owns My Ass"
via N4G: pc news feed http://ift.tt/1cLxmfM
News::Gaming Heads' Doom diorama is droolworthy
Gaming Heads is taking pre-orders for its new Doom diorama based on the game's iconic box art.
The polystone statue is 12.5 inches tall by 17 inches wide and, okay, I'll stop stalling -- this thing is unsurprisingly not cheap. At least not by my definition of the word. The standard edition costs $374.99, limited to a 750-piece run, and Gaming Heads is also producing 350 LED-lit exclusive versions, available for $399.99 each.
Both are expected to ship in Q3 2014. What's the going rate for plasma, again?
[Via Tomopop]
via destructoid http://ift.tt/Pmdbuk
News::Titanfall Available For A Reduced Price On Greenman Gaming
via N4G: pc news feed http://ift.tt/1ge8DzC
News::Oculus Rift confirmed for Gamescom Showing
via N4G: pc news feed http://ift.tt/1kal14D
News::VRFocus Interview: Nick Ludlum on Proteus, the VR Port and New Controller Input
via N4G: pc news feed http://ift.tt/1kakYpa
News::Oculus VR Explains DK1 Component Shortage, Update In the Next Few Weeks
via N4G: pc news feed http://ift.tt/1ge8Frk
News::N-Fusion developing Space Noir, a story-driven space combat title
via N4G: pc news feed http://ift.tt/1kakXSe
News::Microsoft breaks down every aspect of Twitch on Xbox One
Twitch integration is coming to Xbox One tomorrow, and you can watch pretty much ever aspect of it above in Microsoft's newest video. Basically all you need to do is sign up for an account on www.twitch.tv, then go to your settings and archive broadcasts.
Then just open up your share preferences, and you're good to go. Although this update is late, it's great that every single Xbox One owner will be able to use this to its full potential given that everyone has a Kinect.
via destructoid http://ift.tt/1kag6R7
News::Planetary Annihilation: At First Glance | GamersSphere
via N4G: pc news feed http://ift.tt/1oF4GVq
News::The Blackwell Epiphany Preview (Strategy Informer)
via N4G: pc news feed http://ift.tt/1lNZUb9
News::Cloudbuilt Preview - Gaming Nexus
via N4G: pc news feed http://ift.tt/1ka51PY
News::Castlevania: Lords of Shadow 2 Review | El33tonline
via N4G: pc news feed http://ift.tt/1isZ3ML
News::Will Titanfall Kill Call of Duty?
via N4G: pc news feed http://ift.tt/1lom8NY
News::EDGE: Why ditching the Auction House has revitalised Diablo 3
via N4G: pc news feed http://ift.tt/1lNObJC
News::Still Playing: Diablo III – why ditching the Auction House has revitalised Blizzard’s action RPG
Do you remember when people used to excitedly compare eBay to a game? The way you’d strategise your bids, nipping in at the very last moment to snatch a win. How you’d dither over a low starting price, always fearful of an undervalued final price but anxious to attract attention. You’d even get a score at the end of a successful transaction, and it all took place on your screen.
Diablo III took the comparisons literally, fusing to its core of ‘kill monsters, get loot’ an Auction House. You’d amass a bag of loot that was useless to you and you’d sell the best on a free market, either for in-game gold or actual real money, to gear up your characters and face the game’s most testing challenges. It was a game on top of a game! You got to kill monsters, collect loot, AND play the markets.
What a damned mistake it was. Not that it came as any surprise. From the Auction House’s announcement players were sceptical, fearing it marked cynical game balancing that would force players to spend real money to progress deep into its highest level play. Maybe that was the case, but the problem was actually far worse. The Auction House made Diablo III boring.
I never quite understood exactly why, though, until this week with Diablo III’s rebirth. It also shows why thinking eBay is a game completely missed the point of what made Diablo good.
So what’s the update all about? Aside from preparing the ground for Diablo III’s first expansion, Reaper Of Souls, it performs three main acts. It strips out the Auction House entirely. It increases the numbers of great loot drops and piles on the monsters. And it removes the set progression of difficulty levels in favour of letting you choose them at any time.
In real terms, it means that after about 30 minutes play I collected two legendary-rated items after having found the same number over the course of 50-odd hours of play in the original game. I had shoulder armour that had a chance of shooting out a 360 degree fan of blades when I got hit, and a pair of shoes that left a trail of fire. A friend with whom I was adventuring found himself a stave that magically summoned three cows to fight for him and a ring that conjured a friendly treasure goblin to follow him around.
Minute on minute I was getting a rare items which would push up my damage rating and ‘toughness’, a new conflation of health and armour stats, up by 20, 30, 40 per cent at a time. The new power was intoxicating, the game a slot machine of constant reward, and as I started to mow through mobs, I simply pushed up the difficulty and saw the XP and gold I was earning soar.
Of course it wouldn’t last. The loot kept dropping but it couldn’t keep topping the gear I was already wearing. I started to worry. Could it all simply be a trap laid by Blizzard to tune my dopamine back into Diablo III’s virtuoso audio-visual landscape of splatching blood and showers of light? It felt like it could return to the stodgy plodding of the original release, in which reward was delayed and disconnected from its source. The strike of a Barbarian’s hammer rarely resulted in immediate improvement. It instead meant a trip back to town, worrying over starting prices and starting an execrable wait for purchases before I could pore for ages over inexhaustible lists of potential purchases in which the legendary stuff was still always out of reach. Besides, it’s simply less satisfying to pay for an awesome pair of gloves that someone else found, rather than winning it yourself for punching an epic zombie mob out of its skeleton.
So playing a market while trying to scythe through monsters was just not fun. And no, happily Diablo III 2.0 doesn’t stray back into that general morass. Here’s the moral of the tale: by stripping out anything that obstructs Diablo’s baseline philosophy of the game: ‘kill monsters, get loot’, Diablo III 2.0 is so incredibly better.
Though the loot soon became less clearly powerful, it remains more interesting, offering far more reason to puzzle over losing a stat here in order to gain a stat there. It makes me switch around my skills to take advantage of and explore far more subtle windfalls: bonuses to specific talents, more pronounced strengths and weaknesses.
And the variety of those legendary items: the bow that had a 25% chance of making a clucking sound when fired was honestly difficult to set aside in favour of my flaming number that lets me chuck out infinite Elemental Arrows. And it’s immediate. Without the Auction House getting in the way, managing loot doesn’t break the flow of play, while comparing between a small number of items in your bag rather than those in a huge list is just that much more fulfilling.
Diablo III 2.0 is about excess in the service of focus. It piles on the trinkets, but they keep giving interesting choices (we just need to remember Meier here) that influence the way you’ll play. The surprising thing is that it achieves this by removing a whole chunk of the game and turning the rest up to 11. Who’d have thought less game could play so much better?
The post Still Playing: Diablo III – why ditching the Auction House has revitalised Blizzard’s action RPG appeared first on Edge Online.
via Edge Online http://ift.tt/1k9PXSy
News::South Park: The Stick of Truth Review | El33tonline
via N4G: pc news feed http://ift.tt/NQVRN8
News::The Walking Dead Season Two: Episode Two, A House Divided Review - GOS
via N4G: pc news feed http://ift.tt/NQTolY
News::South Park: The Stick of Truth Review - AMHNetwork
via N4G: pc news feed http://ift.tt/NQVRg6
News::Korean Actress Yoon So Hee Appears In Three Kingdoms Commercial
via N4G: pc news feed http://ift.tt/1cIClOc
News::Wot I Think: Resident Evil 4 HD | Rock, Paper, Shotgun
via N4G: pc news feed http://ift.tt/1k9NmIe
News::"Resident Evil 4 Ultimate Edition" Review | Crunchyroll
via N4G: pc news feed http://ift.tt/1k9NmIc
News::Early Titanfall livestreamers risk Twitch ban
via N4G: pc news feed http://ift.tt/1fjbEKD
News::Dream Telltale games
via N4G: pc news feed http://ift.tt/1oEGxhI
News::Resident Evil 4: Ultimate HD Edition - Duuro Magazine
via N4G: pc news feed http://ift.tt/1lnQmRd
News::Thief Review | iLLGaming
via N4G: pc news feed http://ift.tt/1lnQjot
News::Titanfall Isnt Out Yet, But Players Have Already Prestiged, aka Regenerated
via N4G: pc news feed http://ift.tt/1h680WO
News::Whats the hardest game youve ever played?
via N4G: pc news feed http://ift.tt/1h683lu
News::Sina Cup 3 Grand Finals: Team DK beat VG in an explosive best of five
via N4G: pc news feed http://ift.tt/1i3D1gX
News::Knock Knock Review: Halt Who Goes There? [Greenlit Gaming]
via N4G: pc news feed http://ift.tt/1h680Gm
News::Montague's Mount Review: Puzzling? [Greenlit Gaming]
via N4G: pc news feed http://ift.tt/1i3D0cH
News::Xbox's Phil Spencer Admits Last Summer's Mistakes; Says Titanfall is "Massive;" Will test the Cloud
via N4G: pc news feed http://ift.tt/1i3CXNZ
News::Trove: Minecraft copycat or the evolution of a genre? Trion responds
via N4G: pc news feed http://ift.tt/1fZQNfa
News::Worldwide game releases for the week of March 10th
via N4G: pc news feed http://ift.tt/1k9sZe8
News::Panzer Tactics HD A feast for hardcore strategists
via N4G: pc news feed http://ift.tt/1fi0udy
News::[MWEB GameZone Review]: Castlevania: Lords of Shadow 2 A Bloody Mess
via N4G: pc news feed http://ift.tt/1fhXGgF
News::Roommates Review | JiG
via N4G: pc news feed http://ift.tt/1lnjmIH
News::Hall of Fame: Dark Souls
via N4G: pc news feed http://ift.tt/1lnbBm5
News::Jools Watsham, Bertil Hörberg, and Sean Velasco talk about making game trailers
via N4G: pc news feed http://ift.tt/1cp4ae3
News::Zampella Trying to Unlock Titanfall's FPS on PC
via N4G: pc news feed http://ift.tt/1fhG0lg
News::This Weeks New Releases 3/9 3/15; Titanfall, Dark Souls II, Yoshi
via N4G: pc news feed http://ift.tt/1fhG0Sv
News::Chinese Government On Duty: Banning Video Game Commercials
via N4G: pc news feed http://ift.tt/1ej5SZQ
News::MLG Call of Duty US Championship Results and Recap
via N4G: pc news feed http://ift.tt/1lN4iqT
News::Titanfall Digital Download release schedule.
via N4G: pc news feed http://ift.tt/1ej5Ukh
News::The Art of Titanfall Overview
via N4G: pc news feed http://ift.tt/1ln3w0V