Wednesday, October 9, 2013

News::Assassin's Creed III for £7.99

After one year since release PC gamers can snag Ubisoft's massive open world adventure for small change.



via N4G: pc news feed http://n4g.com/news/1370355/assassins-creed-iii-for-7-99

News::XCOM: Enemy Unknown - The Enemy Within Preview (Strategy Informer)

From Strategyinformer.com: "Theres a reason why XCOM: Enemy Unknown was our Game of the Year last year. It wasnt perfect, but it was the best remake to have come along in a while, and at its core it was a rather excellent tactical strategy game. It even worked surprisingly well on the home consoles too. Things have been strangely quiet though since the games 2012 release, with Slingshot representing the only DLC that was put out for the game. A strange way to support a game that was received so well, but as weve learned over the past couple of months, Firaxis were working towards something meatier - a full blown expansion in the form of XCOM: Enemy Within".



via N4G: pc news feed http://n4g.com/news/1370429/xcom-enemy-unknown-the-enemy-within-preview-strategy-informer

News::Joystiq- XCOM: Enemy Within's clandestine 'Exalt' wants to rule the world

JS:Exalt, the third faction introduced in the XCOM: Enemy Unknown expansion, XCOM: Enemy Within, is a renegade human organization whose ultimate goal is the genetic perfection of the human race. They view themselves as the rightful rulers of Earth, ushering the species into a new era of evolution.



via N4G: pc news feed http://n4g.com/news/1370430/joystiq-xcom-enemy-withins-clandestine-exalt-wants-to-rule-the-world

News::IGN- XCOM: Enemy Within Covert Ops Hands On

IGN: XCOM: Enemy Within's Lead Designer Ananda Gupta joins Dan Stapleton for a hands-on preview of the expansion's new Covert Ops missions against an all-new enemy type.



via N4G: pc news feed http://n4g.com/news/1370433/ign-xcom-enemy-within-covert-ops-hands-on

News::Gamesradar- Fight aliens and humans alike in XCOM: Enemy Within

GR:Some people manage to find the good in even the bleakest of scenarios. Take, for example, the members of the Exalt, a covert organization new to XCOM: Enemy Within. Where normal people might view the attempted genocide of the entire human race by hostile aliens as problematic, the Exalt looks at it as the perfect opportunity to perfect mankind's evolution using alien tech. Unfortunately, their devotion to human experimentation is sort of at odds with XCOM's mission of preserving human life--so it's up to you, Commander, to shut them down.



via N4G: pc news feed http://n4g.com/news/1370438/gamesradar-fight-aliens-and-humans-alike-in-xcom-enemy-within

News::Gamespot- XCOM: Enemy Within Reveals the Traitors Among Us

GS:The battlefield is growing. The enemies of man no longer hail from just the stars. The exalted are here to rule mankind in the invader's wake.



via N4G: pc news feed http://n4g.com/news/1370440/gamespot-xcom-enemy-within-reveals-the-traitors-among-us

News::ShootMania Storm Demo Released, Now Half Price via Steam

GamerZines writes: To celebrate the release of a demo for ShootMania Storm, Nadeo are slashing the price of their streamlined competitive multiplayer shooter to just £7.99, via Steam. This offer will be in place all of October, you should really go check ShootMania out.



via N4G: pc news feed http://n4g.com/news/1370382/shootmania-storm-demo-released-now-half-price-via-steam

News::XCOM: Enemy Within Preview - We Meet The REAL Enemy Within: Exalt | Dealspwn

Dealspwn meets XCOM: Enemy Within's new human enemy faction in a hands-on preview. Dealspwn's Jonathan Lester writes: "Exalt troopers fight very differently to the Aliens, in that they'll use squad tactics and human weaponry against you. YOUR squad tactics and weaponry, specifically. They'll advance in fire teams, pushing the advantage with overwatch and sending snipers up to strategic roosts. If they can't get line of sight, their heavies will make some by blowing up walls with rockets and grenades. Medics throw smoke to cover their assault and patch up their fellows when they can. They'll flank, hang back, regroup and tactically probe your defences before rushing exposed positions. If this sounds familiar, that's because they'll use everything you've learned over the last year to punish you as ruthlessly as possible."



via N4G: pc news feed http://n4g.com/news/1370432/xcom-enemy-within-preview-we-meet-the-real-enemy-within-exalt-dealspwn

News::Xcom Enemy Within Hands On - STN

STN: Last week Colin managed to gain security clearance high enough in order to get hands on time with XCOM: Enemy Within. Check out the footage below.



via N4G: pc news feed http://n4g.com/news/1370437/xcom-enemy-within-hands-on-stn

News::Echoes of the Past: The Kingdom of Despair Walkthrough

"Our Echoes of the Past: Kingdom of Despair Walkthrough will reveal the secrets to finding the amulets and restoring love and beauty back into the world. Use our detailed instructions, our gorgeous screenshots, and our helpful puzzle solutions to get the best of that wicked witch and defeat her once and for all." -CGG



via N4G: pc news feed http://n4g.com/news/1370384/echoes-of-the-past-the-kingdom-of-despair-walkthrough

News::Defending earth against new threats in XCOM: Enemy Within

If you haven’t played the eXcellent XCOM: Enemy Unknown, you should. However, now there is a caveat to that. You should play it, but you should probably wait until November 12 to do so because that’s when the Enemy Within eXpansion comes out


Those who own Enemy Unknown on PC or Mac will need to plunk $30 down on the expansion and start a new XCOM campaign to eXperience the content. Console owners can nab a bundle of Enemy Unknown, all its DLC, and Enemy Within for $40, which is a particularly lovely deal if you haven’t picked the game up yet.


While things like new enemy types and cybernetic/biological modifications for your soldiers are cool, I recently got to go hands-on with some meatier content that has me satisfied XCOM fans should enjoy this shadowy expansion.


Defending earth against new threats in XCOM: Enemy Within screenshot


Read more...



via destructoid http://www.destructoid.com/defending-earth-against-new-threats-in-xcom-enemy-within-263190.phtml

News::John Carmack: Nvidias OpenGL extensions and AMDs Mantle offer similar improvements over DirectX

In response to a question regarding the potential of AMDs Mantle API, industry veteran John Carmack stated that Nvidias OpenGL extensions can offer similar improvements over DirectX.



via N4G: pc news feed http://n4g.com/news/1370390/john-carmack-nvidias-opengl-extensions-and-amds-mantle-offer-similar-improvements-over-directx

News::Firaxis Would Love To Work On New XCOM Sequel: It's A "Conversation Between Us And 2K"

Dealspwn reports: "XCOM: Enemy Within is looking seriously impressive ahead of its November launch, but lead designer Ananda Gupta would love to take on the strategy franchise again. Apparently it's down to Firaxis and 2K Games - and perhaps how well Enemy Within is received at retail."



via N4G: pc news feed http://n4g.com/news/1370426/firaxis-would-love-to-work-on-new-xcom-sequel-its-a-conversation-between-us-and-2k

News::Hands-on with Battlefield 4s Paracel Storm Map [Capsule Computers]

Zac Elawar from Capsule Computers wrote: "Battlefield 4 had one of the most consistently busy lines at EB Games Expo 2013, with FPS fans clamouring to get their hands on the multiplayer demo available at the show. At one point, the line was held up because One Direction apparently wanted to come through and try a round although we actually never saw them. Not that I was waiting with baited breath or anything ahem, well, moving on. We were able to cut in (VIP Quick-Pass, yeah, thats right) and play through a match on the Paracel Storm map running on a PC with Xbox 360 controllers (dont hate me!)."



via N4G: pc news feed http://n4g.com/news/1370397/hands-on-with-battlefield-4-s-paracel-storm-map-capsule-computers

News::Xcom: Enemy Within Exalt Hands-On Preview | Gamereactor UK

GR-UK writes: "Aside from the MECs and genetically modified soldiers, the major ingredient is Exalt, an organisation more shadowy than Xcom, working to hinder the player's battle against the alien invasion. They're not in cahoots with the little grey men, but at the same time they're definitely not allies. Their goal is to intercept alien technology before Xcom - you - can get ahold of it."



via N4G: pc news feed http://n4g.com/news/1370424/xcom-enemy-within-exalt-hands-on-preview-gamereactor-uk

News::The Elder Scrolls Online Eurogamer Preview | VGU

"Next year we will be enjoying the arrival of the next instalment into the Elder Scrolls series, The elder Scrolls Online. This is the first game in the series that decides to change from an open world role playing game, into a massively multiplayer online role playing game. Fans have been begging for an MMOG in this series for the longest time, but does the title live up to players expectations? Let us put on our helmets and find out."



via N4G: pc news feed http://n4g.com/news/1370406/the-elder-scrolls-online-eurogamer-preview-vgu

News::Battlefield 4 Preview | VGU

"There are a two big name FPS titles coming out before the end of this year that will go head to head with one another. These are Battlefield 4 from DICE and Call of Duty: Ghosts from Infinity Ward. As ghosts has already been previewed back at Gamescom, Battlefield 4 has been one we have been keeping an eye on for the longest time. At the Eurogamer Expo, we were able to get hands on with the game on the Xbox One to experience how the game has improved. Is it a true powerhouse game or simply a pea shooter trying to make a big splash? Lets lock, cock and get ready to roll."



via N4G: pc news feed http://n4g.com/news/1370404/battlefield-4-preview-vgu

News::Diehard GameFAN: The Halloween Haunting Preview (PC)

DHGF: Back in 2008, Darkling Room released what is one of the absolute best adventure and/or horror games ever made The Lost Crown. It was a follow up of sorts to 2003s Dark Fall: The Journal, which is almost universally in every Top Ten Horror Game list by anyone who has actually played more than the Resident Evil and Silent Hill franchises. Somehow, The Lost Crown surpassed it in every way and it went on to win multiple awards from us in 2008. Since then, fans of Darkling Room and Jonathon Boakes have been waiting, waiting and wellwaiting for the next game in the series, The Last Crown.



via N4G: pc news feed http://n4g.com/news/1370413/diehard-gamefan-the-halloween-haunting-preview-pc

News::SteamOS: Destined For Greatness?

From Strategyinformer.com: "Well. Its happened. The biggest announcement in over a decade of PC gaming. Half-Life 3 has been officially trademarked paving the way for an official developer reveal. Sadly thats a story for another day, but Ive been waiting to write that sentence for far too long so it seemed the logical way to start a discussion of SteamOS. Its time to assess the possibilities of Valves (unsurprising) shift towards controlling your entire gaming life through SteamOS, its accompanying hardware and the invention of a fancy new controller that the developer (or should they be called a hardware manufacturer now?) claims will be more accurate, intuitive and ergonomic for video gaming."



via N4G: pc news feed http://n4g.com/news/1370363/steamos-destined-for-greatness

News::The best cosplay from Anime Weekend Atlanta 2013


It's not a proper convention unless the crew from Beat Down Boogie is there to capture all the action. I didn't even know Anime Weekend Atlanta was a thing until this, but I'm glad I do now as there was some pretty awesome cosplay outfits shown off.


All the staples are here. Zelda, Street Fighter, Mass Effect, Alice, Borderlands 2 -- guys someone cosplayed as the freaking Ski Free yeti. How cool is that? Part 1 above, part 2 below, plus a ton of photos over on their Facebook page.


The best cosplay from Anime Weekend Atlanta 2013 screenshot


Read more...



via destructoid http://www.destructoid.com/the-best-cosplay-from-anime-weekend-atlanta-2013-263261.phtml

News::Metal Gear Solid V: Game Size, Missions, Locations, Features, Cinematography, Narrative, and More

Metal Gear Solid series creator Hideo Kojima has hinted the return of food capture system from Metal Gear Solid 3 in Metal Gear Solid V: The Phantom Pain, as per the details in the recent video interview (translated) posted on YouTube channel YongYea. In this same interview, Hideo Kojima also talked about Metal Gear Solid V size, missions and locations, narrative and on many more things



via N4G: pc news feed http://n4g.com/news/1370373/metal-gear-solid-v-game-size-missions-locations-features-cinematography-narrative-and-more

News::Alpha Kimori Episode 1 Review [Capsule Computers]

Alpha Kimori Episode 1, the start of a trilogy, is a little-known JRPG that was developed using RPG Maker and released back in 2011. Inspired by anime and classic turn-based RPGs, Alpha Kimori mixes science fiction with fantasy to craft what is a fairly original story.



via N4G: pc news feed http://n4g.com/news/1370372/alpha-kimori-episode-1-review-capsule-computers

News::Retrospective Batman: Arkham Asylum

Clickonline writes "Arkham Asylum resonates deeply with the modern audience. Lend an ear to the wind on a stormy night and you can still hear the gargling shriek of an over-muscled joker thug getting his elbow wrenched from its socket"



via N4G: pc news feed http://n4g.com/news/1370348/retrospective-batman-arkham-asylum

News::Demonicon RPG Preorders Revealed

GG3 gets the latest news from Kalypso Media. They've announced their preorder incentives for Demonicon, the rolelplaying game set in the universe of The Dark Eye. Extras will include in-game weapons, as well as music and such.



via N4G: pc news feed http://n4g.com/news/1370320/demonicon-rpg-preorders-revealed

News::Ethan: Meteor Hunter - Many Ways to Die Trailer

Guide4GameS: Watch the Ethan: Meteor Hunter - Many Ways to Die Trailer



via N4G: pc news feed http://n4g.com/news/1370365/ethan-meteor-hunter-many-ways-to-die-trailer

News::In praise of Blood Gulch, Halo’s agenda-setting arena


Over a decade ago, a relatively unknown machinima outfit produced a short video made in Halo: Combat Evolved. In it, two Spartans had something of an existential dilemma. “Why are we out here?” asked one. “It’s just a boxed canyon in the middle of nowhere, with no way in or out.” Those Spartans were the nascent stars of what would go on to be the phenomenally successful Red vs Blue. The canyon was Blood Gulch.


Every firstperson shooter has the map that defines it – a space so perfectly laid out that it captures and crystallises each game’s unique potential for dynamic, engaging conflict. The asymmetrical, real-world sprawl of GoldenEye’s Facility was perfect for stalking opponents with one-shot pistols in Licence To Kill mode. The deathtrap central hallway in Counter-Strike’s Dust nonetheless exerts a gravitational tug on nearby players, with its tempting routes to both bombsites.


Even Black Ops and its sequel have Nuketown, a cramped, incoherent killing field whose popularity says more about its playerbase’s tastes than the strengths of Call Of Duty’s smooth, precise gunplay. For Halo, however, the defining map remains Blood Gulch. Far from the tightest, most immediately thrilling space in the series – that honour should probably go to Halo 2’s Lockout, and its intricate overlapping sightlines – no other map at release showcased Halo’s nature as well, its wonderful ability to segue in and out of tense firefights and moments of ridiculous slapstick, just like this unassuming, dust-blown desert canyon.



Halo broke rules. The combination of firstperson shooting and thirdperson vehicular sections might be practically taken for granted today, but in 2001 it required a different approach to map design. Prior to Halo, multiplayer map design usually tended towards the boxy interiors of GoldenEye and Quake – clearly designed to human scale, and constructed from mixtures of corridors and open spaces.


Blood Gulch is a canyon, however, a vast expanse of undulating landscape and scattered pieces of natural cover with a base at either end. The valley is broadly symmetrical, as maps need to be in order to ensure balance in team-based gametypes. But as with twins, stare closely enough at the two ends of the valley and you’ll be able to tell them apart. Along with subtle variations in the bumps, crests and ditches that run across the length of the map, there are more prominent tactical nuances, too. A ridge overlooks the Red Base – the Red Team can reach it nigh-on instantly, but they’re also more vulnerable to sniper fire should a crafty opposing player perch there. Conversely, the Blue Team has more immediate access to a tunnel system running along the sides the map, but needs to watch for ambushes from the caves, which can disgorge a Red Team to their door. These subtle instances of lopsidedness compound the organic feeling of the map, yet they’re carefully calibrated not to disrupt the balance.


The bases are where you’ll find traditional FPS gunplay. Each has two entrances, an open ceiling and sloping paths to the roof. Death can come from behind, in front and above you in these cramped structures, and that naturally encourages the most crucial thing in an online game: motion, in this case a circulating movement in and out of the buildings. Players who make it to the top of the base can effect quick getaways, too, thanks to teleporters located on the roof of each structure that immediately transport you to the valley.



This is no-man’s land, a vast landscape with little cover that a Spartan on foot is ill-equipped to traverse, especially if there is a sniper perched on the opposite base. The strange tension of Blood Gulch emerges from just how dangerous the majority of the map is for players not in a vehicle: this open, indefensible terrain forces players to shepherd themselves back into a base, the cave systems, or a nearby vehicle. And that means firefights are normally fought in cramped, intense conditions despite the ostensible openness of the map. And yet that landscape is perfect for hurtling across in a Warthog, the enemy team’s flag strapped to your back. The open space is ideal for high-stakes sniper duels, too, or battles fought between a lone wolf with a rocket launcher and a team sitting snugly in a tank.


And that’s why it never went away. Halo 2 practically ported the map via Coagulation, a near-identical battleground that installed a pair of banshees in the bases’ basements. Halo 3, meanwhile, had a spiritual successor in Valhalla, a more verdant, cramped arena that solved the problem of the centre of the map being so dangerous for players out of vehicles: rather than teleporters, Valhalla uses Man Cannons to fling players to the centre of the arena, where firefights will naturally ensue. Valhalla so perfectly fulfils Blood Gulch’s role in the map rotation that Bungie refused to remake the latter for Halo 3, although with Halo: Reach the studio finally acquiesced.


Reach’s Hemorrhage was the last time we saw Blood Gulch, identical in layout to its earliest incarnation but now wearing Valhalla’s lush, green clothes. Fittingly, it was introduced in a special episode of Red vs Blue, as part of a joke that saw the characters tricked into thinking they were headed home. For those of us who had spent hours perched on the roof of those bases, aiming down a sniper’s scope, it wasn’t a joke at all.


The post In praise of Blood Gulch, Halo’s agenda-setting arena appeared first on Edge Online.






via Edge Online http://www.edge-online.com/features/in-praise-of-blood-gulch-halos-agenda-setting-arena/

News::Aura Kingdom Dev. Blog: Places in Journey through Terra

Thanks for Aeria Games for sharing this Aura Kingdom's development blog. In update today, you will take a look at some of the places that you'll visit during the way through Terra. Here's a small taste of the many varied locations you'll encounter.



via N4G: pc news feed http://n4g.com/news/1370327/aura-kingdom-dev-blog-places-in-journey-through-terra

News::Batman: Arkham Origins The Penguins Final Offer Concept Art

Warner Bros have issued another high-resolution image for Batman: Arkham Origins; this time its a piece of artwork showcasing The Final Offer, a ship owned by Penguin one of those dastardly villains that haunt the Caped Crusaders beloved Gotham City.



via N4G: pc news feed http://n4g.com/news/1370311/batman-arkham-origins-the-penguins-final-offer-concept-art

News::Just The Tip: War Thunder - Pixels for Breakfast

Pixels for Breakfast writes: World War II fighter pilots were crazy. Im convinced! Who in their right mind would climb into these rickety buckets of bolts in order to serve their country? I recently spent some time previewing War Thunder, the latest free-to-play war simulator to capture my attention. While it was confusing at first, Im not at the point where I cant put it down, and Im seriously considering spending money. Ill stop blabbing for now, just watch my Just The Tip preview.



via N4G: pc news feed http://n4g.com/news/1370290/just-the-tip-war-thunder-pixels-for-breakfast

News::What's the Best Way to Buy Assassin's Creed IV: Black Flag?

There are differences between the different console versions of Assassin's Creed IV: Blag Flag, but Ubisoft is also offering different content based on where you pre-order the game. Here's a comprehensive list of the differences between where you buy the game and for what system.



via N4G: pc news feed http://n4g.com/news/1370312/whats-the-best-way-to-buy-assassins-creed-iv-black-flag

News::Learning Black Desert's World Situation through Images

The upcoming sandbox MMORPG Black Desert is developed by PearlAbyss and published by Daum Communication in Korea. Its first closed beta in Korea is coming next week. The official community released a series of images to tell fans the geography, countries, history and world situation of Black Desert. This is only one part of Black Desert's storyline. You can have a look at this rich and fascinating story.



via N4G: pc news feed http://n4g.com/news/1370319/learning-black-deserts-world-situation-through-images

News::Hands-on with Van Helsings Thaumaturge DLC

Justin Pauls: "All in all, the entire skill tree is powerful, and if youre looking to revisit the game after having beaten it (as I now have), the Thaumaturge DLC is worthwhile. Playing around with the spells is cool, and I get where they couldnt just tack this on as a third alternative to the hunter class."



via N4G: pc news feed http://n4g.com/news/1370329/hands-on-with-van-helsings-thaumaturge-dlc

News::Watch Dogs: Ubi on creating Chicago and stepping back from GTA 5s shadow

Watch Dogs creative director Jonathan Morin tells VG247s Dave Cook how his team researched the real Chicago and used its tools to make a new sandbox experience that steps away from GTA 5s shadow.



via N4G: pc news feed http://n4g.com/news/1370330/watch-dogs-ubi-on-creating-chicago-and-stepping-back-from-gta-5-s-shadow

News::Famitsu review scores (10/9/13)

Check out the review scores from this week's Famitsu, including high marks for Beyond and Pokemon X/Y.



via N4G: pc news feed http://n4g.com/news/1370310/famitsu-review-scores-10-9-13

News::Batman: Arkham Origins Interview [Plus XP]

Garvaos from Plus XP writes "At this years Eurogamer Expo I was lucky enough to have the opportunity to talk to Guillaume Voghel, producer of Batman: Arkham Origins. Join us now as we chat about the influence the new 52 comic series has had on the game, the new weaponry and how much Arkham origins will differ from the previous games."



via N4G: pc news feed http://n4g.com/news/1370332/batman-arkham-origins-interview-plus-xp

News::Universum Is Made By One Man

Universum is incredible in the most literal sense of that word: actually challenging credulity. Aside from some freelanced modelling, all the work on pro-looking FPS/MOBA/RTS hybrid is being done by one man, Cyril Megem. Yes, it really does defy belief. He explains: Im a guy, who decided to stop just to dream, but to make it real. Being a professional 3D & 2D artist, game designer, programmer, and even music composer, I spent 10 years of my life working for game companies as their Lead Artist, Art Director and project manager. Finally I decided to leave my last job, staying home like a hermit for a while, and focusing on my own game development. The game you see here is a result of my personal day to day hard work over a year, and I pretty sure I can do even more with your help and support. This guy is only asking for $20k to expand in a project that already looks like a studio of twenty people were getting stuck into it. Makes me feel pretty lazy, I have to say. Video below,...



via N4G: pc news feed http://n4g.com/news/1370334/universum-is-made-by-one-man

News::Kingston: Do You Have the Skills to Make It to CES 2014?

Kingston today announced that it will hold an international HyperX DotA 2 and Overclocking competition, with each contest finals being held at the 2014 International CES in Las Vegas.



via N4G: pc news feed http://n4g.com/news/1370271/kingston-do-you-have-the-skills-to-make-it-to-ces-2014

News::One Day at the Eurogamer Expo The Roundup

So Game-Modo's Chris was at Eurogamer this last Sunday. In a stint that let him have 3 hours sleep out of 48, a sore throat from lots of talking and sore legs from lots of walking, Chris can still say he would do it again. Albeit that could be because on the coach ride home where Chris met a lovely female. However, thats not a story for here. Here is for games, the talking about them and the playing of them.



via N4G: pc news feed http://n4g.com/news/1370069/one-day-at-the-eurogamer-expo-the-roundup

News::The Worst Games I Have Ever Played Of This Generation Part 3

Justin from TMSGamer is back for the third, and final part of his article about the worst games he has played on this generation. Remember, these are games only he has played.



via N4G: pc news feed http://n4g.com/news/1370302/the-worst-games-i-have-ever-played-of-this-generation-part-3

News::Civilization's Crazy Ten-Year Game Is STILL GOING

News::GTA 5: Someone paid a lot of money to stop the PC release, says Intels Executive

Guide4GameS: Intels Executive, Chris R. Silva that GTA V will release on PC ultimately but someone is paying a lot of money to keep it exclusive for consoles.



via N4G: pc news feed http://n4g.com/news/1370306/gta-5-someone-paid-a-lot-of-money-to-stop-the-pc-release-says-intels-executive

News::Riot's 'Get Jinxed' Video is Jaw-Droppingly Awesome

8CN: This new video came out from Riot earlier today, and it's pretty fantastic. If you weren't hyped for Jinx already, you definitely will be after watching this music video.



via N4G: pc news feed http://n4g.com/news/1370280/riots-get-jinxed-video-is-jaw-droppingly-awesome

News::Dysfunctional Systems: Episode 2 A Little Ways Away

TDS interviews Jeremy Miller from Dischan Media, the creators of "Dysfunctional Systems: Learning To Manage Chaos". During the interview Miller revealed that episode 2 has been delayed.



via N4G: pc news feed http://n4g.com/news/1370284/dysfunctional-systems-episode-2-a-little-ways-away

News::First Look at Bioshock Infinite: Burial at Sea - Episode One

Irrational Games has just released a brand new trailer highlighting the first five minutes of Bioshock Infinites highly-anticipated Burial at Sea: Episode One DLC which, in particular, exhibits a more lively rendition of the beloved utopia-turned-dystopia city of Rapture. Personally, we at Bag of Games couldnt be more anxious to dive into Irrational Games noir-inspired, splicer-filled adventure when it finally releases this holiday season.



via N4G: pc news feed http://n4g.com/news/1370289/first-look-at-bioshock-infinite-burial-at-sea-episode-one

News::'Dishonored: Game of the Year Edition' Now Available

Bethesda have announced their Dishonored: Game of the Year Edition is now available throughout North America.



via N4G: pc news feed http://n4g.com/news/1370293/dishonored-game-of-the-year-edition-now-available

News::Why You Should Always Wear Helmets In Battle

News::Path of Exile now on Steam in preparation for launch

Its been a long time coming but Grinding Gear Games ARPG Path of Exile has now landed on Steam prior to its launch.



via N4G: pc news feed http://n4g.com/news/1370283/path-of-exile-now-on-steam-in-preparation-for-launch