Source: Uniqlo
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Source: Uniqlo
When Microsoft announced that it would start selling the Xbox One without the motion-sensing Kinect peripheral in June 2014, Mattia Traverso and his team at Through Games were shocked. They were in the middle of developing a Kinect-exclusive title, Fru, a platformer that used players' silhouettes to uncover hidden ledges and outlets in a Mario-inspired world. The Kinect wasn't off to a roaring start to begin with, but Through Games was down to take a gamble on an innovative idea. Besides, during the first few months of Fru's development, the Kinect was guaranteed to be sold with every new Xbox One. And then, suddenly, that potential was slashed.
"I'd be lying if I said the status of Kinect didn't affect us," Traverso tells me. "The surprise of the unbundling did hit our morale during production, and we had some doubts and worries about whether we would be financially viable at the end."
Break out the wetsuits -- you're going back to Rapture. BioShock: The Collection contains all three BioShock games and their single-player DLC packs, remastered for current-generation consoles. It's due to hit PlayStation 4, Xbox One and PC on September 13th across North America and Asia (that's September 15th in Australia and September 16th worldwide), and the whole bundle costs $60.
Source: Google Play, PlayStation Blog
Not everyone can get famous on Twitch for being good (or terrible) at gaming, but all of us can eat. Twitch has now opened up that very democratic activity with the "social eating" channel. It's under the Twitch Creative umbrella, which launched in style last year with a 200-hour Bob Ross marathon. As Polygon notes, that's despite the fact that Twitch apparently still prohibits "Muk-ban"-style streams focused on food consumption. In that popular Korean trend, people get paid up to $10,000 a month to stream themselves snarfing large meals.
Via: Polygon
Source: Twitch