Wednesday, October 23, 2013

News::Five gaming guilty pleasures

GamesAsylum chalks up their gaming guilty pleasures, including Dead Island, Rise of Nightmares and Two Worlds.



via N4G: pc news feed http://n4g.com/news/1378840/five-gaming-guilty-pleasures

News::Gamespot- Glare Review

GS:You are the Shiner. The Shiner is a powerful guardian with a single objective: to obliterate the darkness that has recently begun encroaching upon the galaxy. Armed with magical light that allows you to push away foul mist and nasty creatures, you advance through a series of treacherous environments set on mostly barren planets, banishing all that is murky.



via N4G: pc news feed http://n4g.com/news/1378833/gamespot-glare-review

News::Combat Monsters A New Spin on the CCG Game: Gamewoof

Western audiences seem leery of free to play collectable card games. Hopefully, Rubicon's new title, Combat Monsters, will finally open our eyes that these games aren't as evil as they seem.



via N4G: pc news feed http://n4g.com/news/1378951/combat-monsters-a-new-spin-on-the-ccg-game-gamewoof

News::Ginx- F1 2013 Review

Ginx:The F1 series from Codemasters has been going from strength to strength since its debut in 2010. Sticking with a small but strong set of game modes including a single player career, but constantly refining and improving the game play experience on the track, has resulted in the best F1 games ever made. Simply put, F1 2013 is the best of the series so far, and the best F1 game ever made.



via N4G: pc news feed http://n4g.com/news/1378928/ginx-f1-2013-review

News::The Crew's massive open world takes "an hour and a half" to cross, "four hours" to circumnavigate

Dealspwn reports: "Audacious next-gen racer The Crew may have been delayed, but it promises to be utterly, stonkingly huge. Ubisoft Project Manager Charles-Arthur Bourget gave us a taste of exactly what its 5000km² playground had to offer if you were to try to cross it in real time."



via N4G: pc news feed http://n4g.com/news/1378934/the-crews-massive-open-world-takes-an-hour-and-a-half-to-cross-four-hours-to-circumnavigate

News::Firefall Open Beta Preview | MMOGames

Free to play, Free to fight. Revan0013 of MMOGames spends some time with the Firefall Open Beta.



via N4G: pc news feed http://n4g.com/news/1378927/firefall-open-beta-preview-mmogames

News::(WGB) Drakonia Black Mouse Review

Baden of WGB writes: "Gaming mice are not in short supply. Head onto Amazon and do a search for them and youll find yourself staring at pages and pages of mice, many of which cost a small fortune. The expense doesnt stop dedicated gamers, though, wholl spend hours pouring over specifications trying to determine which one will give just that little bit more performance. Theyll part with almost terrifying amounts of money in the name of technical jargon."



via N4G: pc news feed http://n4g.com/news/1378930/wgb-drakonia-black-mouse-review

News::Review: The Wolf Among Us: Episode 1 Faith (DarkZero)

"After the huge success of The Walking Dead, a title that was showered in a number of Game of the Year awards, Telltale Games has ultimately planted a bullseye on itself. Whatever the studio was planning next was always going to be instantly matched with the bar set by Lee and Clementines survival story. Well that day is here, and while it might not be the title you are waiting for the most (Season 2 of The Walking Dead) you should definitely give The Wolf Among Us a go. Even if you havent read the Fables comic by Bill Willingham that the game is based on, you should still join in, because from what is presented in the first episode of the game, we are once again in for a fantastic setting and story that is delivered through mechanics that were constructed in The Walking Dead."



via N4G: pc news feed http://n4g.com/news/1378933/review-the-wolf-among-us-episode-1-faith-darkzero

News::Review: PixelJunk Monsters Ultimate (DarkZero)

"PixelJunk Monsters is a game that is beloved over here at Darkzero towers, which is why when the recent Steam release of was upon us I snatched the review copy for my own grubby mitts. This is a game I had always wanted to play, but for some reason never had done until now. Five years has passed since the game originally released, the question on everyone's lips (well. mine at least) was, has it aged well?"



via N4G: pc news feed http://n4g.com/news/1378916/review-pixeljunk-monsters-ultimate-darkzero

News::Deus Ex: Human Revolution - Director's Cut Review | Gamespot

It's the year 2027. You're in Hengsha, China. It's here that you see the energetic nightclub called The Hive. The club clearly embraces its insectoid inspiration: black cell walls branch across the golden exterior, creating a honeycomb pattern saturated in the rich colors that permeate all of Deus Ex: Human Revolution.



via N4G: pc news feed http://n4g.com/news/1378898/deus-ex-human-revolution-directors-cut-review-gamespot

News::New Final Fantasy XIV video shows off player housing


One thing MMOs players can't get enough of is player housing. Although I prefer the old days of Ultima Online where you had to buy a ridiculously priced deed and actually "place" a house on the real map, most contemporary games have "instanced," or, sectioned off housing.


Final Fantasy XIV: A Realm Reborn is getting such a feature, which is detailed in this development video above. It's kind of a slow moving video, but it does a decent job of showing off the meticulous amount of effort you can put into your housing.


New Final Fantasy XIV video shows off player housing screenshot






via destructoid http://www.destructoid.com/new-final-fantasy-xiv-video-shows-off-player-housing-264084.phtml

News::Bahrain Game Developers at IGN Expo Bahrain

Bahrain Game Developers have made another appearance this time at the IGN Expo in Bahrain. In the video, Ameen walks us through two big projects. One of them is called The Survivalists; a CO-OP Zombie shooter based in Bahrain. The other is a pixelated adventure title called Dead Gears. Both are being developed using Unity.



via N4G: pc news feed http://n4g.com/news/1378897/bahrain-game-developers-at-ign-expo-bahrain

News::Call of Duty: Ghosts Official Merchandise Range Launches

The official line of Call of Duty: Ghosts merchandise has launched today, featuring just two items of clothing: one aimed at men, the other at women. More items are certain to arrive soon, but for now fans will have to make do with a simple replication of the associated imagery from the videogame.



via N4G: pc news feed http://n4g.com/news/1378910/call-of-duty-ghosts-official-merchandise-range-launches

News::Batman: Arkham Origins 'Personal Mission' Launch Trailer

This trailer showcases Black Mask, the feared gang leader and powerful mob boss in Gotham, now controlling the city's criminal underworld.



via N4G: pc news feed http://n4g.com/news/1378912/batman-arkham-origins-personal-mission-launch-trailer

News::Knock-knock Review | 6aming

6aming's review of Ice-pick Lodge's Knock-knock. An indie horror title with a creepy setting, but does it last?



via N4G: pc news feed http://n4g.com/news/1378914/knock-knock-review-6aming

News::Review: The Wolf Among Us Episode 1 - Faith (New Gamer Nation)

Telltale Games is back and as strong as ever with its famous cartoony, cel-shaded graphics. Pushing aside Zombies for a bit, this time Telltale tackles the well-known (and not so well-known) fables in a modern day setting based off Bill Willinghams comic books series Fables. Its certainly an interesting premise and has grabbed a lot of peoples attention. But does The Wolf Among Us hold up to the renowned Walking Dead series, or does its bark fall short?



via N4G: pc news feed http://n4g.com/news/1378881/review-the-wolf-among-us-episode-1-faith-new-gamer-nation

News::Batman: Arkham Origins iOS review






“One night to kill the bat”. Black Mask’s challenge to the Gotham City underworld is short, simple and echoed by the economy of Neatherrealm’s spin-off. A one-on-one beat ‘em up with a carousel of enemies in each short stage, Arkham Origins’ gameplay is a mixture of realtime and turn-based combat that requires you to tap to attack, swipe to perform specials and successfully bypass enemy specials via QTE events. You might dub it “Infinity Bat”, but there’s even less narrative glue holding this title together than Epic’s iOS action RPG.


As you’d expect from the studio behind Injustice: Gods Among Us, the collision detection and overall quality of combat is high: counter windows are carefully considered, animations are smooth (with the occasional glitch interrupting your flow and misplacing characters on-screen) and the sense of weight and power behind each blow is enhanced by meaty sound effects and delicate use of slow motion.


Overlaid onto that basic but robust foundation is a character ranking system that powers the game’s free-to-play model. Waynetech tokens are used to buy skill upgrades and boosts, or revive yourself during battle. A stamina bar ticks down between fights, eventually requiring you to purchase more tokens – or wait for an allotted time to pass – before you can continue.


So far, so F2P, but there’s a generous amount of tokens available free from the start, and the punchy simplicity of the combat makes it easy to choose to grind that little bit harder rather than pay that little bit extra. This Arkham Origins is a brawny, brainless offering, then, that takes one aspect of the series and remixes it for iOS in a way that should temporarily scratch that Batman itch ahead of the main event.


Batman: Arkham Origins is available on iOS now and due for release on Android later this year.




The post Batman: Arkham Origins iOS review appeared first on Edge Online.






via Edge Online http://www.edge-online.com/review/batman-arkham-origins-ios-review/

News::XCOM: Enemy Within - All-Access Preview Commentary | IGN

Dan and Vince get full access to the first two thirds of XCOM: Enemy Within and explore the possibilities of genetic augmentations, test drive a mech, and pin on some medals.



via N4G: pc news feed http://n4g.com/news/1378887/xcom-enemy-within-all-access-preview-commentary-ign

News::Kick-Ass 2 Formats Confirmed

Freedom Factory Studios and UIG Entertainment recently announced the forthcoming release of action-adventure/beat-em-up game Kick-Ass 2 for PC and consoles. Electronic Theatre has since received confirmation that the official videogame of the hit summer movie will launch on both Xbox 360 and PlayStation 3 in addition to PC.



via N4G: pc news feed http://n4g.com/news/1378876/kick-ass-2-formats-confirmed

News::Rocksmith 2014 provides the tools to make you a rocker (Examiner)

Now, Ubisoft is releasing the 2014 version of the game. Looking to add more tools and additional gaming aspects, is it worth the upgrade for anyone who purchased the first one?



via N4G: pc news feed http://n4g.com/news/1378624/rocksmith-2014-provides-the-tools-to-make-you-a-rocker-examiner

News::EDGE #260 review scores

Check out the review scores from this month's issue of EDGE.



via N4G: pc news feed http://n4g.com/news/1378878/edge-260-review-scores

News::Exciting Halloween Events Revealed For BlackShot

eFusion MMOG are proud to announce the contents of some really exciting Halloween events for its popular free online FPS game, BlackShot Europe. The scariest season of the year kicks off with an exciting variety of events including limited edition weapons and items, some terrifying masks and more.



via N4G: pc news feed http://n4g.com/news/1378883/exciting-halloween-events-revealed-for-blackshot

News::GameStop ad (10/23 - 10/29)

This week's GameStop ad has gone live - check out the full lineup of offers.



via N4G: pc news feed http://n4g.com/news/1378884/gamestop-ad-10-23-10-29

News::Podcast #16 - PlayDevil

Finally a new PlayDevil's Podcast is out! Alex & Ian are back and after a busy few weeks they are ready to talk games! Catching up with all the latest PD reviews, in episode #16 they talk GTA V, Saints Row 4, F1 2013, NBA 2K14, Splinter Cell Blacklist, Dragon's Crown, and more.



via N4G: pc news feed http://n4g.com/news/1378866/podcast-16-playdevil

News::Super Mario 3D World continues to look great


Super Mario 3D World looks better every time I see it, mostly due to the sheer variety of the level designs shown off in each new trailer. This new extended spot gives us quite a bit of new info, including enemy designs, and even a few boss fights.


I'm really looking forward to seeing if the character specific abilities, mountable creatures, and multiplayer aspects keep things fresh. It's just a shame that it has to launch in the incredibly crowded "end of November" spot.


As a side note, Nintendo Life has uncovered that the game will only take up 1702MB digitally. Not bad!


Super Mario 3D World continues to look great screenshot






via destructoid http://www.destructoid.com/super-mario-3d-world-continues-to-look-great-264083.phtml

News::Amazon Video Game Clearance Highlights for 10/23

Gamerdeals: "The Amazon video game clearance section has been re-stocked with 100's of video game and accessory deals on Xbox 360, PS3, Wii, DS, PC, and 3DS overstock items."



via N4G: pc news feed http://n4g.com/news/1378844/amazon-video-game-clearance-highlights-for-10-23

News::Rocksmith 2014 Review | Pixelvolt

As a learning tool, Rocksmith 2014 succeeds admirably. If youre wanting something more akin to a party music game in the vein of Guitar Hero or Rock Band, youd be much better off sticking with them. Still, despite its quirks, the game manages to impress in many ways, and offers more than enough content for a budding guitarist to work on for many months. For those with more experience, outside of the ever-enjoyable Guitarcade, there just isnt much here to keep your attention.



via N4G: pc news feed http://n4g.com/news/1378647/rocksmith-2014-review-pixelvolt

News::New Games [Oct 21-27]: Batman Arkham Origins, Phoenix Wright: Dual Destinies

Fight crime in two completely distinct ways this week with Batman: Arkham Origins and Phoenix Wright: Ace Attorney Dual Destinies.



via N4G: pc news feed http://n4g.com/news/1378826/new-games-oct-21-27-batman-arkham-origins-phoenix-wright-dual-destinies

News::Influx Review | Indie Games AAA

Frank Collins provides a review of the indie puzzler Influx and says "InFlux is a relaxing/mindless puzzle game that, at the end of the day, really disappointed me. The gorgeous visuals, music, and stellar ending couldnt make up for the lackluster puzzles and technical misfires. If youre truly interested, Id recommend waiting for it to go on sale. For right now, however, your 10 USD are better spent elsewhere."



via N4G: pc news feed http://n4g.com/news/1378604/influx-review-indie-games-aaa

News::Hands-On Preview: Rayman Fiesta Run - Electronic Theatre

The evolution of the endless runner videogame has been a quick an unforgiving one, with titles just a year old looking positively archaic when compared to their contemporaries. Never has the rise of a single genre been so in tune with the popularity of an input device in this respect, the touchscreen and so of course it wasnt long until the big boys wanted a piece of the action. Championing the genre is that 2D rejuvenator Rayman himself, and having already claimed the approval of both critics and consumers alike hes back for a second shot in Rayman Fiesta Run.



via N4G: pc news feed http://n4g.com/news/1378815/hands-on-preview-rayman-fiesta-run-electronic-theatre

News::Forsaken World Introduces New Class

Loosely translated as Blood Reaper, the new class is focused on crowd-control and is exclusive to the Lycan race. Along with the addition of a new class, the level cap has also been raised to 90.



via N4G: pc news feed http://n4g.com/news/1378594/forsaken-world-introduces-new-class

News::100% Orange Juice releases on Rice Digital today

Rice Digital brings this superb doujin TCG and boardgame hybrid to the west.



via N4G: pc news feed http://n4g.com/news/1378848/100-orange-juice-releases-on-rice-digital-today

News::Five Ways In Which Telltale Schools Quantic Dream With The Wolf Among Us

Dealspwn: "I've found myself disappointed by a number of the games that masses of others have been telling me are "masterpieces" of late, and I'm still not done castigating Quantic Dream for Beyond just yet. But that disappointment in particular is made more stark by the arrival of The Wolf Among Us, which shows that you don't need Hollywood actors or ludicrously expensive motion capture studios or the backing of a major publisher and platform holder to deliver a game that appeals to our hearts as well as our heads and places story -- good storytelling -- at the very forefront of things."



via N4G: pc news feed http://n4g.com/news/1378846/five-ways-in-which-telltale-schools-quantic-dream-with-the-wolf-among-us

News::Montague's Mount Review - Zero1Gaming

Joseph Butler-Hartley reviews first-person puzzle game and recent Steam Greenlight title Montague's Mount.



via N4G: pc news feed http://n4g.com/news/1378821/montagues-mount-review-zero1gaming

News::Faceoff: Battlefield 4 vs Call of Duty: Ghosts

Lazygamer has a faceoff between Batllefield 4 and Call of Duty: Ghosts, cast your vote to see who reigns supreme in the battle of the FPSs



via N4G: pc news feed http://n4g.com/news/1378824/faceoff-battlefield-4-vs-call-of-duty-ghosts

News::Saints Row IV: Enter the Dominatrix Review | WGTC

Chad from We Got This Covered wrote: After finally developing a strong, albeit outlandish series identity with Saints Row: The Third, franchise creator Volition Inc. decided to capitalize with a quirky, thirty-dollar expansion called Enter the Dominatrix. However, the new experience, which was expected to sell separately at retail, ended up being partially cancelled. Now, it seems like the reason for that decision was that the developer thought its idea was a below average one and simply wanted to move on by taking ideas from the in-development project so that they could be used in the next numbered franchise sequel, Saints Row IV. However, at the time, it was simply said that the idea had outgrown itself, which also seems to have been true in hindsight. Still, Volition, which was recently acquired by Deep Silver, has given those of us who looked forward to playing the strangely titled add-on campaign a chance to do so through DLC means.



via N4G: pc news feed http://n4g.com/news/1378728/saints-row-iv-enter-the-dominatrix-review-wgtc

News::Waiting For Cooldowns: Issue 2: Server Issues, the Harrowing and League of Fighters

"Hey guys! Martin Hutch the Clutch Hutchison here, welcoming you all back to Waiting For Cooldowns! ", says CalmDownTom



via N4G: pc news feed http://n4g.com/news/1378798/waiting-for-cooldowns-issue-2-server-issues-the-harrowing-and-league-of-fighters

News::F1 2013 Review | Dealspwn | Hot Wheels

Dealspwn: "Its lights out, and away we go! Yes, its that time of year again, as Codemasters deliver us their latest annual offering of Formula One racing - putting you in the driving seat against the most highly skilled and highly paid drivers in the world. And Max Chilton. And the big USP of this years iteration is that of classic cars and tracks to race around as opposed to just those on the current calendar. But will this addition and the package in general, see you racing to the shops, or leave you looking for an early retirement? And yes, the racing puns get worse."



via N4G: pc news feed http://n4g.com/news/1378831/f1-2013-review-dealspwn-hot-wheels

News::Opinion: The pleasure of being an adult and playing with toys

Polygon - "So there I was, a grown man standing in the aisle at Toys R Us, like I'd done every week or so that winter. I didn't have a kid with me, but the staff didn't stare. I was in the aisle outside the video game area, looking at the Skylanders collection, checking for rare figures. Some of the Skylanders a collection of physical toys that interact with a video game series of the same name are harder to find than others, and the scarcity hooked me, and made me ruthless."



via N4G: pc news feed http://n4g.com/news/1378339/opinion-the-pleasure-of-being-an-adult-and-playing-with-toys

News::Could Batman: Arkham Origins Be The Last Great Current Gen Game | FRONTBURNR

FRONTBURNR: What was the Batman like in his sophomore year of donning the legendary cape and cowl as the Worlds Greatest Detective? How did he deal with the corrupt police force, run by the corrupt Commissioner Loeb. How did it feel to only have Captain Gordon as his ally? This setting shows the Dark Knight as a fugitive to the police that hasnt truly been introduced to his own personal rogues gallery.



via N4G: pc news feed http://n4g.com/news/1378258/could-batman-arkham-origins-be-the-last-great-current-gen-game-frontburnr

News::Good News Incoming for Those 'Holding Out' for 'Half-Minute Hero 2'

8CN: There's some good news for those waiting on a sequel to 2009's Half-Minute Hero.



via N4G: pc news feed http://n4g.com/news/1378609/good-news-incoming-for-those-holding-out-for-half-minute-hero-2

News::The slow death of movie tie-ins, their move to mobile and the gamification of cinema


If you have a passing interest in blockbuster cinema and/or comic-books (or perhaps just beards) then there’s a strong chance you’ll be seeing Thor 2: The Dark World over the coming fortnight. You won’t, however, be able to hammer-throw your way down the bustling high-street to drop hard-earned cash on a movie tie-in videogame. And that is a very good thing.


The death of the movie tie-in has been a slow burn that’s seen a mostly abhorrent trickle of blink-and-miss boxed titles muddying the names of everything from Marvel’s Iron Man to JJ Abrams’ Star Trek over the past ten years, each with seemingly diminished returns and lower Metacritic rankings than the last. It’s not difficult to figure out why such titles don’t make the grade: they’re part of a marketing plan rather than a more wholesome creative vision, designed to coincide with the tidal wave of excitement for a given franchise rather than succeed on their own merits. I can only imagine the lofty ideas that are cruelly abandoned, the pre-production time (if there is any) that is soon sucked into crunch time.


It became clear as far back as Super Star Wars that the less synchronous a movie or comic-related game is with any big budget film release in cinemas, the better the chance the game will turn out at least memorable (Konami’s punchy 90s Batman Returns take on Streets Of Rage and Rebellion’s first Aliens Versus Predator come to mind) if not immortal (Rare’s GoldenEye 007 and Starbreeze’s Butcher Bay might flesh out this category) and preferably not landfill (Atari’s ET).



The Arkham series reinforced the point that a passionate, competent developer plus creative freedom and license with the… licence, can equate to wonderful things, even if there is a concurrent filmic take operating in the mainstream culture. If Arkham sent a shockwave through the current-gen movie tie-in gang of hoodlums and hucksters, then it didn’t wipe them out entirely. They just regrouped on mobile devices where their lesser charms might go unnoticed – or often un-reviewed – and their ability to make money from a brand name might prosper under models like free-to-play.


Games like Riddick: The Merc Files, therefore, are the reincarnations of the movie tie-ins of old, and the lack of friction offered by mobile platforms – you leave the cinema, you tap a few screens and you’ve got your vicarious fix, your virtual extension of the franchise, in the palm of your hand for cheaper than a bag of chips – might even put such titles in a stronger position than ever before.


The movie tie-in has become far closer, quite literally in geographic terms, to the films themselves, then; sitting there in our pockets on app stores waiting for those impulse buys as the credits roll. But that’s not where the story ends. There’s a new phase of the interactive movie tie-in coming for us all. If you’re like me, you wince whenever the corner of your eye is captured and reeled in by someone texting or tweeting during a movie in the cinema. If you’re a braver man than me, you might even wander over and shout a bit. And if you’re currently carrying out community service for destroying someone’s mobile phone during the movie’s twist-ending, then allow me to play devil’s advocate and introduce you to the Second Screen Live Experience. It’s a concept being pushed and pioneered by Disney, with titles like The Little Mermaid and The Nightmare Before Christmas getting the Second Screen Live rerelease treatment, and it’s both a sign of the times and – for me – a sign of the end times.



The idea is for viewers to take tablet and smart devices into the cinema with them and interact with on-screen activities at fixed points during the film. If this were a marketing meeting I’d tell you it’s “gamifying” the film. And as much as I dislike the idea, I can’t help thinking it’s an undeniable part of the future. I can easily envisage a dystopia of on-screen live tweets, the sanctioning of screen capturing and selfies at specified points in a movie (a cunning way to force people from their couches into the struggling multiplex arena), and if/when Google Glass penetrates mainstream society, the ‘gamified’ film is only going to be a more enticing prospect to publishers and publicists.


Call me old-fashioned, but when the lightweight movie tie-in went away for a while there, I was quite content with the prospect of waiting years to see my dream partnerships of game developer and franchise come to fruition rather than have the reputations of both potentially tainted by a rushed, botched or lightweight tie-in. In my mind Project Aces were going to be making the next Superman game. Kojima Productions was handling an adaptation of the original Die Hard or an original James Bond game. Crytek had Predator… Well, I can dream.


The post The slow death of movie tie-ins, their move to mobile and the gamification of cinema appeared first on Edge Online.






via Edge Online http://www.edge-online.com/features/the-slow-death-of-movie-tie-ins-their-move-to-mobile-and-the-gamification-of-cinema/

News::GTA 5 Will Not Matter in 100 Years: How Long Can Video Games Matter?

Analyzing the historical importance of a mostly disposable



via N4G: pc news feed http://n4g.com/news/1378385/gta-5-will-not-matter-in-100-years-how-long-can-video-games-matter

News::League of Legends New Champion Jinx Cosplay Collection

LoL's new champion Jinx was recently released. Here, MMOsite brings you some Jinx cosplay picture. Enjoy!



via N4G: pc news feed http://n4g.com/news/1378037/league-of-legends-new-champion-jinx-cosplay-collection

News::Grand Theft Auto 5: Top 10 Bad Guys

ow would the world of Grand Theft Auto (GTA) be without bad guys? I suppose it wouldnt be at all. Bad guys are a complete plague; theyre simply everywhere and in the fifth game the scenario repeats itself. Find out who are the top ten outlaws of Grand Theft Auto 5.



via N4G: pc news feed http://n4g.com/news/1378817/grand-theft-auto-5-top-10-bad-guys

News::Day One: Garry's Incident Review | Overclockers Club

Overclockers Club: When I first previewed Day One, I said that the "concept is a compelling one." That is still true, but it does fall a bit short on execution. There's potential there for a good, if not great game, but it hasn't quite gotten there yet.



via N4G: pc news feed http://n4g.com/news/1378760/day-one-garrys-incident-review-overclockers-club

News::Gas Guzzlers Extreme Review- gamerspective

An entertaining if not shallow homage to vehicle combat classics - see what we thought



via N4G: pc news feed http://n4g.com/news/1378436/gas-guzzlers-extreme-review-gamerspective

News::Ken Levine to Receive Lifetime Achievement Award at Golden Joysticks

The Golden Joystick Awards presented by Green Man Gaming today announces that Ken Levine, BioShock Creative Director and Co-Founder of Irrational Games, will be bestowed with a special Lifetime Achievement award at this year's ceremony. For the first time in its thirty one year history, the Golden Joystick Awards will honour an individual for their lifetime's work by celebrating Levine's creative accomplishments ranging from1999's System Shock 2 to 2013's BioShock Infinite.



via N4G: pc news feed http://n4g.com/news/1378767/ken-levine-to-receive-lifetime-achievement-award-at-golden-joysticks

News::How to Survive Review | GodisaGeek

GodisaGeek: "How to Survive is more fun than it has a right to be. Schlocky voice-acting and ropey, ugly aesthetics cant get in the way of what is a very addictive little Action-RPG with elements of Dead Islands crafting system and State of Decays resource management. Its not the deepest, longest or most imaginative of games, but How to Survives take on survival horror is quirky, compelling and just on the right side of challenging. Recommended for anyone with a soft spot for the undead."



via N4G: pc news feed http://n4g.com/news/1378736/how-to-survive-review-godisageek

News::The Wolf Among Us: Episode 1 Review | El33tonline

Tom from El33tonline writes: "Fresh off the success of Game of the Year winner The Walking Dead, Telltale Games has launched another episodic adventure series called The Wolf Among Us which explores the gritty subject matter of Bill Willinghams Fables comic book series."



via N4G: pc news feed http://n4g.com/news/1378734/the-wolf-among-us-episode-1-review-el33tonline