Wednesday, November 18, 2015

News::'Don't Starve: Shipwrecked' lands on December 1st

'Don't Starve: Shipwrecked'

So far, the cult hit Don't Starve has maintained a largely familiar (if decidedly weird) setting. There have been twists and turns, but you knew what you were getting into. Well, the developers at Klei have decied to shake things up a bit: they're launching Don't Starve: Shipwrecked, a seabound add-on, through Steam Early Access on December 1st. The company hasn't said much about what that entails beyond new biomes, characters and creatures, although one look at the teasers suggests that you might be grappling with everything from hungry fish to angry monkeys. Shipwrecked will only be available on Windows at first, but there are promises of Linux and Mac versions in the pipeline.

Via: Eurogamer

Source: Klei Entertainment



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News::'Deus Ex: Mankind Divided' is delayed to August 2016

Deus Ex: Mankind Divided is due to hit PlayStation 4, Xbox One and PC on August 23rd, 2016 -- though it was originally scheduled to launch on February 23rd. Eidos Montreal head David Anfossi announced the delay in a blog post titled, "No compromise on quality." He says, in part, "We're confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations and refinement to meet our high standards." Anfossi offers an apology and gratitude for fans' continued support.

Source: Deus Ex



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News::The video game 'outsiders' creating VR art that makes you think

When Tale of Tales announced its departure from the gaming industry after 12 years of creating eccentric, cult-hit experiences, Twitter lit up with messages extolling the studio's impact on the industry. However, for Tale of Tales co-founders Auriea Harvey and Michaƫl Samyn, it was a hollow farewell. Their latest (and last) game, Sunset, had debuted just a month before to poor sales and lagging interest, despite a successful Kickstarter campaign and positive critical reception. Harvey and Samyn were already contemplating an exit from the world of video games and Sunset's situation pushed them to make it official. "It often didn't feel like games were worth the sacrifice," Samyn says.

Now, Harvey and Samyn have returned to their pure, artistic roots -- and to Kickstarter -- with Cathedral-in-the-Clouds, a virtual reality exhibition of Christian art in the Gothic and Renaissance periods. We spoke with Samyn about following his passion and Tale of Tales' lofty goals, and came away with a clear message: If you're going to leave games behind for a project that resides firmly in the art realm, you might as well shoot for the clouds.



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News::The freedom to explore most open-world games is a lie

Open-world games aren't going away anytime soon, but more often than not when we play them we're being led around by a breadcrumb trail instead of actually exploring. Sometimes even quite literally. The reasoning for that is because it's much easier for game developers to stick a mini-map or quest directions in the heads up display than it is to integrate means of navigation into the game world itself. It's a topic YouTuber Mark Brown knows well and he's taking it for a spin in developer Bethesda Softworks' sprawling Fallout 4. In his latest entry into his Game Maker's Toolkit series he explains why he's turning off the quest markers in Fallout's irradiated Boston and trying to let his nose lead the way, so to speak.

Source: Mark Brown (YouTube)



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News::Horror game 'The Park' creeps onto consoles in 2016

The Park, a dark thriller about a child lost in an amusement park, was not everybody's cup of tea when it came out for the PC on Halloween. But we certainly had fun with the messed-up, H.P. Lovecraft-style story, and other players must have too, because it's now coming to the Playstation 4 and Xbox One. Developer Funcom said it was "encouraged by the positive reactions we have received on the Windows PC version." As a reminder, you play the game as a distraught mother seeking her son in a decrepit amusement park. The atmosphere is over-the-top creepy, but are the scares real or in her paranoid mind? If you want to play on console, you'll find out in early 2016.

Via: Eurogamer

Source: Funcom



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