Sunday, December 3, 2017

News:: Advert for Street Fighter Transformers recalls Super Turbo's intro

Last month we reported on a funky line of Transformers toys based upon some of Street Fighter's famous warriors. Ryu, Ken, Chun-Li and M. Bison will all receive Cybertronian makeovers courtesy of Tomy Takara.

A new advert has surfaced to promote off the figures, scheduled for release in 2018. The commercial uses imagery from the iconic intro to 1994's Super Street Fighter II Turbo, with Autobot hero Optimus Prime appearing in place of annoying demon warrior Akuma.

The toys, which are being released in double packs, are expected to be available in May of next year. They are currently Japan exclusives. The Ryu/Bison set will retail for around $115, with the Ken/Chun-Li pack running a slightly cheaper $75, not withstanding shipping costs and/or import tax.

Street Fighter Transformers promo ad [Event Hubs]

Advert for Street Fighter Transformers recalls Super Turbo's intro screenshot

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News:: What does Super Mario Odyssey's ending mean for the series?

Super Mario Odyssey was certainly a grand adventure. While I didn’t expect anything less from Mario’s Switch debut, I still left thinking it was the best game I’ve played this year. While the different gameplay elements may not necessarily be new (everything is very reminiscent of Super Mario 64), the way in which each kingdom brings totally unique challenges feels just like the classic games of Nintendo’s past.

Then you get to the ending of the game and a pretty big ripple can be felt. Nintendo has set up something that could possibly influence the rest of Mario going forward and it has gotten me curious about the implications.

Obviously, I’m going to spoil the ending of Super Mario Odyssey, so if you haven’t beaten it yet, be warned.

What does Super Mario Odyssey's ending mean for the series? screenshot

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News:: Baby it's cold outside so let's rap about our favorite snow stages

It’s December and in a few short weeks, Santa Claus will be shoving his fat ass down the chimneys of the all the good boys and girls to deliver gifts their parents bought with credits cards and will be paying off for the next 11 months. Tis the season to be festive with colorful lights, trimmed trees, and tacky-ass lawn decorations popping up in front yards across the world. What better day than today to talk about the best feature of my favorite season: winter snow.

I live in the Bay Area, and before here I lived in Southern California, so I don’t get snow on the regular. In fact, growing up in Western Washington, I could probably count my fingers and toes the total number of snow days I had in my 14 years of living there. Perhaps it’s the wanting that makes me love snow so damn much. I’ve had a lifetime’s worth of rain, clouds, and sun, I want some goddamn snow.

The only place I can regularly experience the true winter season is in video games. Winter in Animal Crossing is a constant delight, playing snow levels in Mario or exploring vast, frozen tundra in Dragon Quest gives me a taste of that winter weather I miss out on in real life. There are so many wonderful snow-filled stages I could write about for this week’s Destructoid Discusses, but the one that’s had the biggest impact on me is the wintery streets of Silent Hill in Silent Hill: Shattered Memories.

It’s easy to think of winter and December in particular of being a joyous time of year. Everyone is either happy or totally stressed out about trying to make others happy. But winter can be so much more than that. It can be romantic, with two people huddled close for warmth as they fall in love. It can be depressing as those early nights and the sights of others spending time with their family and friends showcase just how alone some of us are. It can also be terrifying. There is nothing more frightening than the unknown and the long nights of winter are painted in an inky abyss. Think 30 Days of Night or Let The Right One In or, because this is still mostly a video game website, think Shattered Memories.

The town of Silent Hill is as big a character as Pyramid Head or Harry Mason and this game is the town at its best. While searching for his missing daughter, Harry finds his way through the snow-covered streets, backyards, and backwoods of the titular town. Making my way through the woods in the dead of night? Terrifying. Exploring the abandoned amusement park? Gave me goosebumps. The last mad dash to the lighthouse? One of the most memorable sequences from any game I have ever played.

For a lot of reviewers, Shattered Memories’ potential was undone by how scripted and blatantly foreshadowed the horror segments were. For me, it’s the Resident Evil 4 of the franchise: something so transformative that it’s hard to compare to games that came before it, but certainly a fantastic piece of art in its own right.

Baby it's cold outside so let's rap about our favorite snow stages screenshot

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News:: Christmas games that aren't Christmas games

Quite shamefully, I only saw Die Hard for the first time two years ago, in December and in a packed movie theatre. It was only then that I could fully appreciate the classic argument that rages about the film. No, not whether Hans Gruber is actually a bit tasty (RIP Alan Rickman), but whether Die Hard is a Christmas film or not. 

The argument is really just an example of how the seasons and religious holidays interact with both films and computer games. If we happen to play something during our Christmas break, or it happens to be on in the background while we're opening our presents, then of course we begin to associate it with Santa and his reindeer. In my case, there are quite a few games that I will always look at as Christmas games, whether it's due to their atmosphere, certain levels or simply when I first played them. So, cut yourself a slice of stollen and pour a glass of mulled wine, and let's get festive.

To find out about the (largely not very good) Die Hard games for various systems, I'd recommend watching this video and this video.

Christmas games that aren't Christmas games screenshot

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News:: 'Ingress' revamp will take cues from 'Pokémon Go'

With all the buzz around Pokémon Go and an upcoming Harry Potter game, it's easy to forget about Niantic's original augmented reality title, Ingress. It's looking old in the tooth, and not just because of its 2012-era visuals -- it's using aging tech that was made long, long before augmented reality hit the mainstream. The pioneering release is about to catch up, though. Niantic has offered a peek at Ingress Prime, a revamp of its hidden-reality sci-fi game due to launch in 2018. It'll sport a more polished, up-to-date design, but the biggest improvements will come from Pokémon Go... and not just the expected under-the-hood elements.

Via: The Verge

Source: Ingress Prime



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News:: Ben Heck's Atari 'Dragster' speed run test rig

Even computer games have their own world records, and one of the oldest uncontested ones is the fastest time for Atari Dragster, at 5.51 seconds. But how legitimate is this speed? Ben is tasked with using RAM analysis and a microcontroller to check not only whether 5.51 seconds is possible, but whether this record can be broken. Have you broken or set any electronics or gaming world records? Let us know over on the element14 Community.



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