Saturday, April 7, 2018

News:: 'Ghost Recon Wildlands' is getting a 'Splinter Cell' crossover

Ubisoft's latest bid to keep Ghost Recon Wildlands in the spotlight: bring in one of the Tom Clancy universe's other stars. The developer has teased "The Call," a special mission that appears to bring in Splinter Cell's legendary protagonist, Sam Fisher (apparently voiced by original actor Michael Ironside). You'll get full details on April 9th, but there are already hints that the Ghosts and Fisher will team up to tackle a situation involving a leak at the CIA.

Source: Ubisoft (YouTube)



via Engadget RSS Feedhttps://www.engadget.com/2018/04/07/ghost-recon-wildlands-splinter-cell-teaser/

News:: I saw the first episode of FLCL Progressive, let's talk about it

One of the major attractions for anime fans at C2E2 was the announcement that Toonami and Adult Swim would be hosting a panel on the new seasons of FLCL. Fans who attended the C2E2 panel were treated to a screening of the full first episode of FLCL season two (FLCL Progressive). The first episode of season three, FLCL Alternative, was actually shown on TV as an April Fool's joke. But as far as I know, this is the first time anyone has seen the premiere of season two ahead of its June 2 release.

I saw the first episode of FLCL Progressive, let's talk about it screenshot

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via destructoid https://www.destructoid.com/i-saw-the-first-episode-of-flcl-progressive-let-s-talk-about-it-497681.phtml

News:: March 2018 C-Blog Recaps

Greetings, gentle gamers. It’s your old pal, Mr. Westructoid here, and I’m on a mission. Not like the Mormon kind of mission - I can’t imagine having to wear slacks and a tie while riding a bike around all day in the heat. No, my mission is far less ball-sweaty, and far more important. My mission is noble and pure, but also a simple one.

My mission is to get more C-Blogs. And I need your help.

March 2018 C-Blog Recaps screenshot

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via destructoid https://www.destructoid.com/march-2018-c-blog-recaps-496138.phtml

News:: Super Meat Boy Forever might make me a believer of auto-runners

Super Meat Boy meant a lot of things to a lot of people. While talking with Tommy Refenes of Team Meat at PAX East in Boston, a random fan came up and explained how Super Meat Boy basically changed his life. It was a great moment that showed how the power of a really good game can mean the world to just about anyone.

Not so many people are aware that the duo that created the original best-selling title are no longer working together. While that split has already been publicly documented, knowing the newest installment in Meat Boy’s journey is only being made by half of the talent behind the original could have spelled disaster. Things weren't looking up when the game was revealed to be an auto-runner style game.

Talking it over with our own Jonathan Holmes, I expressed my trepidation. I wasn’t sure what I felt, because I’m just not big on games that, essentially, play themselves. Holmes then said to me, “Tommy is the kind of guy that prioritizes control and would agonize over it being right, so I’m sure the game plays well.” I don’t know why I doubted him, because Super Meat Boy Forever is as tight as the original.

Super Meat Boy Forever might make me a believer of auto-runners screenshot

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via destructoid https://www.destructoid.com/super-meat-boy-forever-might-make-me-a-believer-of-auto-runners-497669.phtml

News:: Shovel Knight: King of Cards has a ridiculous amount of new content

Up until today, the last time I spoke to anyone at Yacht Club Games face to face was in April 2017. They were just finalizing their plans for King Knight's campaign, the last of the game's single-player updates. There was still a lot up in the air for them at that time, but one thing was for sure, they were not going to take a year to release this one. 

Here we are about a year later and the game isn't out yet. So what's taking so long? An absurd amount of new content, that's what. Not only are the traditional 2D action-platformer parts of the game filled with new environments, enemies, and opportunities for King Knight to show off his new powers, but the all-new competitive card game portions of the campaign are enormous.

I got to play an un-timed version of the PAX East demo this morning at around 10:00am. By 11:00am, I had finally beaten Black Knight, the demo's boss. Over the course of that hour, I didn't get bored once. This "side-game" is deep and compelling, to the point where I'm worried that Yacht Club may be shooting themselves in the foot by making it entirely optional. You could sell this card stuff as a standalone game for up to $10 and I'd buy it on day one. Knowing that everyone who bought the original game in its first year of release will get this new content for free is, in a word, bananas. 

Shovel Knight: King of Cards has a ridiculous amount of new content screenshot

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via destructoid https://www.destructoid.com/shovel-knight-king-of-cards-has-a-ridiculous-amount-of-new-content-497742.phtml

News:: I Hate Running Backwards is the Devolver crossover game I didn't realize I wanted

With how mega popular Nintendo’s Super Smash Bros. franchise has been, you’d think more developers would try their hand at making wild crossovers. I know Capcom has been doing it with Street Fighter and Marvel and it’s not like JRPGs have ever shied away from seemingly random mash-ups (Tokyo Mirage Sessions is proof of that), but what about an indie game publisher?

I Hate Running Backwards is basically that: Devolver Digital’s Smash Bros. That isn’t exactly correct, though, because this game isn’t a fighter. Instead, it is a “Shoot Em Down,” as Binx Interactive’s Bernard Bachrach told me. This is like an old-school, on-rails, coin-op shooter (think 1943), just you’re running backwards toward the top of the screen shooting down.

You’ll select from a cast of characters from Devolver’s range of titles (prominent faces being Sam Stone from Serious Sam and Lo Wang from Shadow Warrior) and then unleash hell on a range of enemies from various different games. The demo featured pretty much every enemy from Serious Sam (including those asshole Kleer skeletons) and they were recreated perfectly. The kamikaze guys even had their iconic scream, which is just music to my ears.

I Hate Running Backwards is the Devolver crossover game I didn't realize I wanted screenshot

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via destructoid https://www.destructoid.com/i-hate-running-backwards-is-the-devolver-crossover-game-i-didn-t-realize-i-wanted-497734.phtml

News:: New Far Cry 5 patch now live on PC, coming to consoles Monday

Ubisoft have dropped a new update on popular open-world murder-fest Far Cry 5. The patch, which is live on PC right now, aims to stomp a few bugs out of the drug-filled fields of Hope County.

Firstly, the patch aims to improve co-operative play across the board, allowing for crisper connectivity and a smoother co-op experience altogether. Tweaks have been made to improve the game's voice-chat function, removing a bug that would mute players. Also gone is a weird tic that caused Hurk to blow up the client player on occasion.

The Far Cry Arcade has also been updated. PvP matchmaking should now run smoother, and maps should now download "more efficiently". Speaking of maps, not only has a bug been removed which would only display textures at their lowest setting, but random crashes when using the editor should also be ghost now.

Title Update 4 is live on PC now. The patch will be coming to PS4 and Xbox One on Monday.

New Far Cry 5 patch now live on PC, coming to consoles Monday screenshot

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via destructoid https://www.destructoid.com/new-far-cry-5-patch-now-live-on-pc-coming-to-consoles-monday-497716.phtml

News:: Hands on with Devolver's upcoming adventure The Swords of Ditto

This weekend, at PAX East 2018, I swung by Devolver Digital's booth to check out The Swords of Ditto, a Zelda inspired adventure with a roguelike twist.  

Journey to the island of Ditto alone, or with a partner in co-op play. The island is plagued by an evil entity called Mormo, but we're in luck, as you're the legendary hero that wields the Sword of Ditto, used to vanquish said evil every 100 years. 

Hands on with Devolver's upcoming adventure The Swords of Ditto screenshot

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via destructoid https://www.destructoid.com/hands-on-with-devolver-s-upcoming-adventure-the-swords-of-ditto-497639.phtml

News:: Review: Best F(r)iends (Volume 1)

This is a hard movie to review. It isn’t ‘good’, but I loved it. If you’re a fan of The Room, it retains that film’s oddball charm without it feeling forced. It barely makes sense and its slow pacing makes me wonder why they decided to split it into 2 volumes instead of editing it better, but my guess is 2 movies means double the blu-ray sales and double the midnight screenings they’ll be able to put on later.

Almost all of the fun is from not knowing what to expect, so this review will be sparse, and I don't recommend reading much about the plot if you want all if it's weirdness to properly wash over you. It's very odd and still in true Wiseau/Sestero form.

Review: Best F(r)iends (Volume 1) screenshot

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via destructoid https://www.destructoid.com/review-best-f-r-iends-volume-1--497741.phtml

News:: Ion Maiden's PAX demo has me psyched

Ion Maiden has been making waves as of late and for good reason. This is the game idiots like me have been clamoring for ever since Call of Duty skyrocketed into popularity and started becoming the template for a modern first-person shooter. I wanted a return to that distinctly ‘90s style of level design focused on key hunting and maze-like layouts that required me to pay attention. I also liked the ridiculous weaponry that threw realism out the window in favor of guns that could turn enemies into pixelated piles of bloody bones and goo.

We already have two different previews of the game, though, so what the hell else can I bring to the table? Why not talk a little about the structure of Ion Maiden and how this is going to be different from past Build Engine titles.

Ion Maiden's PAX demo has me psyched screenshot

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via destructoid https://www.destructoid.com/ion-maiden-s-pax-demo-has-me-psyched-497679.phtml

News:: Recommended Reading: Does Facebook need to be regulated?

How the government could fix Facebook
Julia Angwin,
The Atlantic

There are a number of issues surrounding the Facebook and Cambridge Analytica saga. Perhaps the most prominent one is the question of whether or not the social network needs to be regulated by the government. The Atlantic discusses four ways regulators could "fix" Facebook if there is a move to enact reforms.



via Engadget RSS Feedhttps://www.engadget.com/2018/04/07/recommended-reading-does-facebook-need-to-be-regulated/

News:: Check out the first few minutes of the Persona 5 anime here

The first six minutes of Persona 5: The Anime have been released to fuel the hype of eager fans, chomping at the bit to see Joker and co. in action. The new series, an adaptation of last year's fantastic RPG, begins broadcasting today.

In this clip, taken from episode one, shadowy crusaders The Phantom Thieves find themselves in murky waters after one of their heists goes desperately wrong. The leader of the gang, Ren Amamiya, aka "Joker", finds himself banged up in an interrogation room, on the business end of a grilling from public prosecutor Sae Niijima.

It looks like your standard anime. The aesthetics are faithful to the video game, while the animation is of the same quality as your run-of-the-mill series. Clearly the show will fulfill its basic goal; retelling Persona 5's 100-hour story with a lot of the fluff edited out (which the game itself could use on occasion, frankly).

Aniplex of America have picked up the licence for Western distribution, and are planning simulcasts on streaming services Hulu and Crunchyroll. Paid subscribers can watch each Persona 5 episode, with English subtitles, on the same day as its Japanese broadcast. Free users, however, will have to wait a week after each episode airs. Here's hoping the series lives up to its great source material.

Check out the first few minutes of the Persona 5 anime here screenshot

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via destructoid https://www.destructoid.com/check-out-the-first-few-minutes-of-the-persona-5-anime-here-497708.phtml

News:: EA Sports UFC 3 is free to play on PS4 and Xbox One this weekend

To celebrate tonight's somewhat muddled UFC 223 event, EA Sports have made their MMA simulation UFC 3 free-to-play this weekend for PS4 Plus and Xbox Live Gold members.

The trial will let you check out five hours of action (ten hours for EA Access members) across multiple modes, including Ultimate Team and Knockout. You can also take part in selected matches from UFC 223, possibly including those pulled from tonight's card due to people being silly. Despite being a one-on-one fighter, a Conor McGregor bus-smashing bonus stage is, unfortunately, not featured.

The UFC 3 free trial is live now on PS4 and Xbox One and ends Monday morning in North America and Monday evening in Europe. It is unavailable to anybody who has taken part in a previous UFC 3 trial.

EA Sports UFC 3 is free to play on PS4 and Xbox One this weekend screenshot



via destructoid https://www.destructoid.com/ea-sports-ufc-3-is-free-to-play-on-ps4-and-xbox-one-this-weekend-497706.phtml

News:: The Morning After: Weekend Edition

Hey, good morning! You look fabulous.

Welcome to the weekend! Facebook saved some news for a late Friday release, and there's one weird Chrome trick that might save you a fraction of a second. (It's clearing your download history, we're bad at clickbait.)



via Engadget RSS Feedhttps://www.engadget.com/2018/04/07/the-morning-after-weekend-edition/