via N4G: pc news feed http://n4g.com/news/1429409/2d-zelda-like-adventure-midora-is-on-kickstarter
Saturday, January 4, 2014
News::2D Zelda-Like Adventure Midora is on Kickstarter
via N4G: pc news feed http://n4g.com/news/1429409/2d-zelda-like-adventure-midora-is-on-kickstarter
News::Here's the latest from The Witch and the Hundred Knight
Here's our latest look at NIS America's The Witch and the Hundred Knight . There's a little over 30 seconds of new gameplay footage, and a handful of screens to check out in our gallery.
Like this one. Oh silly girl, you got fat from eating so much chocolate. How are you still alive scantily clad anime girl?! HAHAHAH someone please save me.
Look out for this one to release on the PlayStation 3 on March 21 in Europe, and March 25 in North America.
Read more...
via destructoid http://www.destructoid.com/here-s-the-latest-from-the-witch-and-the-hundred-knight-268407.phtml
News::Indie RPG The Meridian Shard launches Kickstarter
via N4G: pc news feed http://n4g.com/news/1429321/indie-rpg-the-meridian-shard-launches-kickstarter
News::CC Indie Spotlight Presents Delver
via N4G: pc news feed http://n4g.com/news/1429434/cc-indie-spotlight-presents-delver
News::CoD Ghosts: Overview of Submachine Guns (SMGs)
via N4G: pc news feed http://n4g.com/news/1429330/cod-ghosts-overview-of-submachine-guns-smgs
News::5 Horror Games To Scare You In 2014
via N4G: pc news feed http://n4g.com/news/1429424/5-horror-games-to-scare-you-in-2014
News::Eryi's Action Review | NoobFeed
via N4G: pc news feed http://n4g.com/news/1429379/eryis-action-review-noobfeed
News::EyeX lets you interact with games just by using your eyes
SteelSeries has partnered with Tobii Technology to create an eye-tracking peripheral set to come out mid-2014. The device will let gamers use their eyes to control certain aspects of games. The eye-tracking is used in conjunction with mouse and keyboard controls. So for instance you'll use your eyes to aim where your character needs to shoot, and then pull the trigger with your mouse button.
The Tobii EyeX dev kit is available for pre-order from Tobii for $95, and those attending CES this year will be able to try out the new tech.
Interesting idea, but all I care about in this general field is the Oculus Rift. I needs that.
via destructoid http://www.destructoid.com/eyex-lets-you-interact-with-games-just-by-using-your-eyes-268406.phtml
News::Enhanced Steam: Store Features, Community Features, More
via N4G: pc news feed http://n4g.com/news/1429411/enhanced-steam-store-features-community-features-more
News::How to politely rob someone in DayZ
You don't always have to be a giant dick towards other players in DayZ. I mean it's still pretty dickish to rob someone, but at least it was a nice robbery.
(Via Reddit)
Read more...
via destructoid http://www.destructoid.com/how-to-politely-rob-someone-in-dayz-268405.phtml
News::Continue? Brings Existentialism to Steam
via N4G: pc news feed http://n4g.com/news/1429162/continue-brings-existentialism-to-steam
News::Citizen Game Ashes Special Fifth Test - International Cricket Captain 2001: Ashes Edition
via N4G: pc news feed http://n4g.com/news/1429163/citizen-game-ashes-special-fifth-test-international-cricket-captain-2001-ashes-edition
News::The Friendliest DayZ Robbery I've Ever Seen
via N4G: pc news feed http://n4g.com/news/1429242/the-friendliest-dayz-robbery-ive-ever-seen
News::Will You Miss Companionship In The Elder Scrolls Online?
via N4G: pc news feed http://n4g.com/news/1429322/will-you-miss-companionship-in-the-elder-scrolls-online
News::Broken Sword 5: The Serpents Curse Episode One | The Vita Lounge
via N4G: pc news feed http://n4g.com/news/1429376/broken-sword-5-the-serpents-curse-episode-one-the-vita-lounge
News::No mod tools for Titanfall at launch on PC
Titanfall on PC won't offer any sort of modding tools when the game launches on March 11, 2014. Co-founder Vince Zampella confirmed this on Twitter when a fan asked him, but he did add that the studio "will have to evaluate after launch" for the need of mods.
I've never been big into the modding scene, so this doesn't really bother me. What I do want to know is what they're going to do about the server situation. After SimCity and now Battlefield 4 , I'm concerned with how the game will handle especially with its heavy dependance on servers.
via destructoid http://www.destructoid.com/no-mod-tools-for-titanfall-at-launch-on-pc-268404.phtml
News::Unearthed is the First Commercial Saudi Arabian Game on Steam
via N4G: pc news feed http://n4g.com/news/1429339/unearthed-is-the-first-commercial-saudi-arabian-game-on-steam
News::CES 2014: Expectations from Steam and Valve
via N4G: pc news feed http://n4g.com/news/1429302/ces-2014-expectations-from-steam-and-valve
News::FIFA 14: 6 Players Bought By A Guy Who Doesnt Know Football
via N4G: pc news feed http://n4g.com/news/1429289/fifa-14-6-players-bought-by-a-guy-who-doesnt-know-football
News::Predicting The Biggest Video Game Disaster Of 2014: The Elder Scrolls Online
via N4G: pc news feed http://n4g.com/news/1429259/predicting-the-biggest-video-game-disaster-of-2014-the-elder-scrolls-online
News::New Star Control to include alternate timeline and series creator's input
via N4G: pc news feed http://n4g.com/news/1429188/new-star-control-to-include-alternate-timeline-and-series-creators-input
News::CoD Ghosts: Overview of Assault Rifles
via N4G: pc news feed http://n4g.com/news/1429286/cod-ghosts-overview-of-assault-rifles
News::Gaming Bus's Games of the Year for 2013
via N4G: pc news feed http://n4g.com/news/1429288/gaming-buss-games-of-the-year-for-2013
News::Beware a trojan targeting World of Warcraft accounts
Blizzard has identified malware that's been targeting World of Warcraft users recently which was able to steal account info and the authenticator password. The trojan is a fake version the Curse Client, the add-on management program for the game. Users have been coming across this on a fake version of the Curse website as they search for "curse client" on major search engines.
The Battle.net support site suggests those affected to remove the trojan by deleting the fake Curse Client and running scans from an updated Malwarebytes. Most security programs should be able to identify the threat now, and those compromised can get in touch with Blizzard.
via destructoid http://www.destructoid.com/beware-a-trojan-targeting-world-of-warcraft-accounts-268360.phtml
News::The Walking Dead Game Season 2: 5 Reasons Why Its Still Great
via N4G: pc news feed http://n4g.com/news/1429283/the-walking-dead-game-season-2-5-reasons-why-its-still-great
News::Games you may have overlooked last generation
via N4G: pc news feed http://n4g.com/news/1429140/games-you-may-have-overlooked-last-generation
News::The Walking Dead Season 2: Episode 2 A House Divided Preview
via N4G: pc news feed http://n4g.com/news/1429078/the-walking-dead-season-2-episode-2-a-house-divided-preview
News::Gravity Badgers PJ review
via N4G: pc news feed http://n4g.com/news/1429285/gravity-badgers-pj-review
News::Sanctum 2: The Last Stand DLC Review | Metal Arcade
via N4G: pc news feed http://n4g.com/news/1429150/sanctum-2-the-last-stand-dlc-review-metal-arcade
News::First Homestuck Adventure Game Details Prototyped
via N4G: pc news feed http://n4g.com/news/1429331/first-homestuck-adventure-game-details-prototyped
News::A Brief Look At Whats To Come In 2014 | Gamespresso
via N4G: pc news feed http://n4g.com/news/1429199/a-brief-look-at-whats-to-come-in-2014-gamespresso
News::UPlay Is Awesome, And Everyone Should Rip It Off
via N4G: pc news feed http://n4g.com/news/1429200/uplay-is-awesome-and-everyone-should-rip-it-off
News::Daniels Top Ten of 2013
via N4G: pc news feed http://n4g.com/news/1429201/daniels-top-ten-of-2013
News::Alex M.'s Favourite Music of Last-Gen
via N4G: pc news feed http://n4g.com/news/1429225/alex-m-s-favourite-music-of-last-gen
News::Combo Caster's Games of the Year 2013
via N4G: pc news feed http://n4g.com/news/1429230/combo-casters-games-of-the-year-2013
News::We're Buying More PC Games Than We Can Play
via N4G: pc news feed http://n4g.com/news/1429238/were-buying-more-pc-games-than-we-can-play
News::Gabe Newell on what makes Valve tick
via N4G: pc news feed http://n4g.com/news/1429240/gabe-newell-on-what-makes-valve-tick
News::Why Wouldn't You Use A Jeep To Capture A Skyscraper?
via N4G: pc news feed http://n4g.com/news/1429241/why-wouldnt-you-use-a-jeep-to-capture-a-skyscraper
News::NBA 2K14 Roster Update Details and Server Status
via N4G: pc news feed http://n4g.com/news/1429244/nba-2k14-roster-update-details-and-server-status
News::Incredible Graphics- Which Engine Did This?
via N4G: pc news feed http://n4g.com/news/1429274/incredible-graphics-which-engine-did-this
News::Andrews Top 3 Anticipated Games of 2014
via N4G: pc news feed http://n4g.com/news/1429314/andrews-top-3-anticipated-games-of-2014
News::How to Build a Gaming Computer: DIY Gaming PC Step-By-Step Tutorial
via N4G: pc news feed http://n4g.com/news/1429065/how-to-build-a-gaming-computer-diy-gaming-pc-step-by-step-tutorial
News::Is ChuaN really coming back, and with a dream team?
via N4G: pc news feed http://n4g.com/news/1429025/is-chuan-really-coming-back-and-with-a-dream-team
News::Star Citizen: Forever Changing The Way Video Games Will Be Played
via N4G: pc news feed http://n4g.com/news/1428997/star-citizen-forever-changing-the-way-video-games-will-be-played
News::Chriss Top 5 2013
via N4G: pc news feed http://n4g.com/news/1428901/chriss-top-5-2013
News::Murdered: Soul Suspect Concept Art Reveals New Area
via N4G: pc news feed http://n4g.com/news/1429223/murdered-soul-suspect-concept-art-reveals-new-area
News::Pre-Order Thief: Master Thief Edition Less Than $50 On Steam
via N4G: pc news feed http://n4g.com/news/1429192/pre-order-thief-master-thief-edition-less-than-50-on-steam
News::Best free to play PC games
via N4G: pc news feed http://n4g.com/news/1429361/best-free-to-play-pc-games
News::You Won't Believe How Gloriously Amazing Skyrim Can Look
via N4G: pc news feed http://n4g.com/news/1429329/you-wont-believe-how-gloriously-amazing-skyrim-can-look
News::Retrospective: Project Gotham Racing 2
The racing line can be a difficult concept to come to terms with. It’s one thing to accept that there is a theoretically perfect route around every corner – an exact angle of approach, an optimum window for deceleration and acceleration – that dictates exactly how fast it’s possible to go around this bend in that car. But then comes the realisation that this immutable science of cornering goes against everything you associate with the glamour of speed: smoking tyres, squealing skids, tail-twitching brinkmanship. If it looks fast and daring, it probably slows you down. That contradiction has traditionally split racing games into serious simulations on one side and wish-fulfilling drift rides on the other. But one series has succeeded in finding a thrilling synthesis of the two: Bizarre Creations’ Project Gotham Racing.
Since its birth as Metropolis Street Racer on the Dreamcast, the series has often been perceived as drier than it is, thanks to its painstakingly recreated catalogues of cars and cities, and the need both Sega and Microsoft have felt to pitch it against Sony’s Gran Turismo. But though its head adheres rigidly to the principles of real racing, its heart has always belonged somewhere else entirely. The most obvious outward sign of this is the Kudos meter, the scoring system that rewards stylish manoeuvres and offers combo bonuses in a crescendo of escalating risk and reward that is pure arcade. In the Kudos-focused Cone Challenges, players dance their cars around the track in a tyre-smoking ballet that demands both precision and seat-of-the-pants flair.
Naturally, the showboating Kudos system is often at loggerheads with the more sober demands of pure speed in racing and (especially) time trials, a tension Bizarre has been happy to leave at the heart of its game. It’s better integrated in PGR2 than in other games in the series, thanks largely to the award of Kudos points for a ‘good line’ and the close tie between Kudos and game’s virtual currency. But mostly it remains a contradiction to savour, to use to play games with yourself and others: taunting your opponents and daring yourself with long, slow, Kudos-racking slides after building up a lead.
Gotham’s wild side never resided in the Kudos points alone, however. It’s the handling, above all else, that makes this a driving game with soul. Over the course of the first three games, Bizarre’s engineers refined an exquisitely supple model that toes the finest of lines between physical realism and absurdly, fabulously sustainable slides. Superb tactile feedback and fine calibration of the analogue triggers lets players take up almost permanent residence on the knife-edge – the moment at which traction breaks and the tyres begin to skim the surface of the road – but seldom punishes them by whipping away grip entirely. It takes liberties with the laws of physics that Gran Turismo wouldn’t dare, but without losing an ounce of credibility; the result is something that feels more real than the real thing, that feels like driving fast does in your imagination.
PGR3’s perfection of this model continued, but in the ostensibly rational decision to drop seldom-used slower cars from the roster, it lost something vital: context. The progressive depth of the handling model, and Bizarre’s romantic passion for the motor car, can only be fully appreciated across a broad spectrum of vehicles, and PGR2’s connoisseurish selection is by far the series’ best. The World Series classes of lightweight roadsters, lumbering SUVs and roaring classics are all just as memorable as the supercar climax, and the Car Challenge time trials – a set track and time to beat for every car in the game – is an irresistible and bottomless diversion, especially when competing for best times with friends. Even the elitist online racing community celebrated PGR2’s diversity by creating the game of cat and mouse, bringing the game’s iconic bookends – the Mini Cooper and Ferrari Enzo – together in a comically brilliant example of emergent, co-operative play.
However, the cars were never the only stars in Gotham. The city streets you race down always gave the series a huge advantage over its rivals in terms of eye candy and atmospherics, and here again PGR2 stands head and shoulders above its brothers. It may lack the big tourist hotspots, but it has far more variety and character across its 11 locations, far more opportunity for Bizarre’s designers to dig tests of skill and guts out of the street maps that no real track architect would consider. Edinburgh’s bone-rattling, stomach-churning cobbled twists; Moscow’s bewilderingly vast aprons of tarmac; Hong Kong’s terrifyingly narrow overpasses; Florence’s wide parabolas and tight right-angles: they all make PGR3’s tracks look pedestrian.
PGR2’s masterstroke, though – and one of the most widely copied moves in modern gaming – was the inclusion of Gotham’s first real racing track, the mighty Nordschleife Nürburging. This 14-mile ribbon of treacherous mountain road was not only an awe-inspiring challenge requiring a very different style of driving from most tarmac racers, it was also an expansive rural lounge where the game’s online community could catch a breath, chat, cruise the open road, invent its own diversions. It’s where this brilliant racing game finally came alive, became more than the sum of its parts; where PGR put the self-imposed restriction of its city-bound USP behind it and became probably the best all-round driving game there’s ever been.
The post Retrospective: Project Gotham Racing 2 appeared first on Edge Online.
via Edge Online http://www.edge-online.com/features/retrospective-project-gotham-racing-2/