"Take control of robot dogs, aliens dogs, huskies, hover dogs, VR dogs and more." Domestic Dog is, um, not like other dog games.
via Kotaku http://ift.tt/1rDh0N7
"Take control of robot dogs, aliens dogs, huskies, hover dogs, VR dogs and more." Domestic Dog is, um, not like other dog games.
Fabio Barretta Zungrone is a senior matte painter at Blizzard, where he works in the company's cinematics team.
Mr Destructoid has gotten his greedy little hands on some codes for the Spacecom beta, and he's decided to hand them out to the Dtoid community! (This is actually quite generous of our robot overlord. He normally eats things like this.)
Spacecom is a strategic starfleet command game with a heavy focus on multiplayer, and you can enjoy the beta from today until September 11. To claim your code, just click here! (Huge members, click here for your reserved codes.) Then just login to Steam and redeem it there. Be sure and let us know your thoughts on the game in the comments below!
Weren't fast enough to claim a code? Think about becoming on of our Huge members! They get preferred access to beta codes such as these, automatic entry into contests, ad-free browsing, and more!
I've been working at Kotaku for nearly eight years now, and while I've seen some online kerfuffles over various issues in that time, I've never seen anything like the past two weeks.
It's fairly obvious that Nintendo has been ramping up its concerted efforts to attract and maintain its core base, and Shigeru Miyamoto's latest comments confirm that it's not just a coincidence.
Miyamoto spoke with Edge in an interview for the latest issue of the magazine to discuss Nintendo's concerted efforts on entertaining its most passionate fans. This is a move done to avoid catering to those who "passively" enjoy games, Miyamoto explains, likening casual gamers to those who might "want to watch a movie" or "go to Disneyland."
"Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself."
Miyamoto's comments outline a refreshing attitude, and one that's admittedly quite unpopular in the current gaming landscape, especially given Nintendo's previous efforts. He explained the move further, citing an age where smartphones are usually the go-to devices for casual gamers, as they "take games for granted now."
"It's a good thing for us, because we do not have to worry about making games something that are relevant to general people's daily lives."
Check out the rest of the interview with Edge in issue 217.
Miyamoto explains Nintendo's renewed passion for the core [CVG]
The Australian Competition and Consumer Commission (ACCC), the country's consumer and regulatory watchdog, is taking Valve to court, claiming the PC gaming giant is in "breach of the Australian Consumer Law for businesses".
It's been 30 years since the Stay Puft Marshmallow Man first squished through Manhattan. With Ghostbusters returning to theaters tomorrow for an anniversary run, we thought it appropriate to consider a very serious question: How would New York City actually fight an evil god in the form of a marshmallow man? Stickiness and spoilers ensue.
I've been sick for nearly two weeks. Bluh. But it's made me notice something: the games I play while rotting on my deathbed are really different from my normal fare. Do you game while sick? If so, what do you play when your brain's drowning in fever fog and mucus is leaking from a worrying number of orifices?