Tuesday, October 27, 2015

News::Playdate's Wii U Halloween Horror: 'Fatal Frame' and 'Year Walk'

'Spooky' isn't exactly the first word that comes to mind when one things of the family-friendly Wii U -- but that didn't stop the PlayDate crew from digging up a couple or horror titles to mark the coming of all hallows eve. Join us at 6PM Eastern / 3PM Pacific as we tour Fatal Frame: Maiden of the Black Water's haunted Hikami Mountain and learn the legend of its ghost-wrangling shrine maidens. Then, we'll take a Year Walk and step into the darker side of old Swedish folklore. Join in the fun right here, at twitch.tv/joystiq and on the Engadget Gaming homepage.



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News::Copyright exemption lets you modify old games to keep them running

A First Look At The Brand New National Videogame Arcade

You no longer have to dread the day that a game developer shuts off its servers and renders your favorite title unplayable. As part of a series of DMCA copyright exemptions, the US Library of Congress has granted long-sought permission to disable authentication server requirements in games where a server's shutdown will completely break the experience. Historians can even hack the consoles themselves, if necessary. This doesn't allow you to tweak games where you'd only lose multiplayer modes, but it does mean that at least some aspects of a classic game will live on.

Via: Electronic Frontier Foundation

Source: Copyright.gov (PDF)



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News::Enjoy all the trailers from PlayStation's Paris Games Week event

Sony had plenty of titles to show off at its inaugural Paris Games Week press conference today, from Star Wars: Battlefront to No Man's Sky, Dreams and Gravity Rush 2. It showed off some new games, including Gran Turismo Sport, Vector (made in collaboration with the musician Avicii), Housemarque's Matterfall and Detroit: Become Human from Beyond: Two Souls creator David Cage. We also got a closer look at Wild, the fantastical, mysterious, open-world game from Rayman creator Michel Ancel. See trailers for all of these and more, including some videos not shown on-stage today, all handily collected below. You can even read along with our liveblog and pretend the conference is happening all over again, at your own speed.



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News::'Detroit: Become Human' is Quantic Dream's debut PS4 game

Detroit is bouncing back from some absolutely devastating economic times, but Detroit: Become Human from Quantic Dream exists in an altogether different timeline. The team behind Heavy Rain is using the Motor City and its manufacturing legacy as a backdrop for its tale of an AI with human emotions, and the game is an extension of the studio's "Cara" demo from a few years back. Aside from that, lead David Cage didn't give an awful lot of info. Considering the studio's pedigree, it isn't too much of a stretch to assume the game will be highly cinematic but that could also be a detriment. After all, the team's last game, Beyond: Two Souls looked great in demos too but fell a bit flat in terms of actual gameplay. Become Human isn't the first time a game about androids and AI's been set in Motown -- Deus Ex: Human Revolution did that back in 2011.


We're live from France for Paris Games Week 2015. Click here to catch up on all the news from the show.

Source: PlayStation (YouTube)



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News::'Gran Turismo Sport' for PS4 will award real prizes

An Audi in 'Gran Turismo Sport'

At long last, Gran Turismo is coming to the PlayStation 4... and you'll have more reasons to play than just the usual graphics and gameplay updates. The newly unveiled Gran Turismo Sport will have two FIA-sanctioned championships running throughout the year (one for countries, one for manufacturers), and the winners of each will get real FIA prizes. This is about building the "next 100 years of motorsports," Polyphony Digital's Kazunori Yamauchi says -- in other words, he wouldn't be surprised if racing is increasingly virtual in the future. It's certainly an easier path to glory than becoming a real race car driver.



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News::You can ride a bear in 'Rayman' creator's PS4 game, 'Wild'

We haven't heard much about Wild, the new game from Rayman creator Michel Ancel, since its announcement in August 2014. It was a highlight of Sony's Gamescom press conference that year, offering a fantastical, open-world landscape filled with ferocious beasts and strong warriors, and then it seemingly disappeared -- until today. Ancel took the stage at Sony's Paris Games Week press conference and showed off Wild's mechanics, transforming from a human into an eagle and a rabbit as his needs dictated. He also rode a bear for a while, which was "the greatest thing," as our liveblog put it. At the end of the demo, a giant snake lady appeared in front of the main character, sealing the fantastical tone of the game. Check out the PGW walkthrough below.


We're live from France for Paris Games Week 2015. Click here to catch up on all the news from the show.



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News::Surprise: 'Tekken 7' is heading to PlayStation VR

Squeezed between the high-octane trailers of its Paris Games Week press conference, Sony quietly announced that Tekken 7 will launch on PlayStation VR. Details are scarce, but it's definitely happening. Tekken 7 is, of course, heading to PlayStation 4 in the traditional, non-VR form as well.


We're live from France for Paris Games Week 2015. Click here to catch up on all the news from the show.



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News::'Until Dawn' coming to PlayStation VR in 'Rush of Blood'

Thankfully it looks like Sony isn't treating the excellent Until Dawn as a one and done. The interactive horror flick is coming to PlayStation VR sometime in the future and PlayStation Head of Worldwide Studios Shuhei Yoshida promises that the horror will be all around you once it releases. When's that? No dates were given just yet.

We're live from France for Paris Games Week 2015. Click here to catch up on all the news from the show.



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News::Media Molecule's 'Dreams' beta coming to PS4 in 2016

One of the most interesting games we saw at E3 2015 was Dreams, created by the team behind LittleBigPlanet and Tearaway. Today, at Sony's press briefing at Paris Games Week, Media Molecule showed actual gameplay and revealed that a beta of the title will be available next year.

Developing...


We're live from France for Paris Games Week 2015. Click here to catch up on all the news from the show.



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News::'Driveclub' spices up its racing with superbikes

Driveclub Bikes

Like Driveclub's arcade racing, but miss the two-wheeled adventures of Evolution Studios' earlier MotorStorm? You might just get the best of both worlds. Evolution has taken the wraps off of Driveclub Bikes, a stand-alone game (also available as an add-on) that brings superbikes into the fray. The core mechanics will be familiar if you're a veteran of the PlayStation 4 racer, of course, but the switch to motorcycles can't help but alter the experience. Is Bikes going to change your mind on Driveclub if you were soured on it at first? Probably not, but you can download it today -- it might be worth a look if you want to know whether or not the franchise has turned a corner.



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News::Watch the trailer for Uncharted 4's frenetic multiplayer

With Uncharted: The Nathan Drake Collection safely out the door, Sony can turn its attention to the franchise's next instalment: Uncharted 4. During its press conference at Paris Games Week, the company unveiled a brand new trailer for A Thief's End. This time the company is focusing on multiplayer, with Nathan and the gang facing off in fast, frantic team-based combat.

Source: Sony (Livestream)



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News::Hello Games says 'No Man's Sky' will launch in June, 2016

At Sony's inaugural Paris Games Week press conference today, studio Hello Games revealed that its much-anticipated exploration survival game will hit store shelves some time next June. The developers were also kind enough to drop a new trailer for the game, which you can see immediately below.



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News::Sony announces SZ5 release date and new playable character

At Sony's Paris Games Week on Tuesday, Yoshinori Ono, the mastermind behind Street Fighter 5, made a series of stunning revelations. First, he revealed that Dhalsim, everybody's favorite ass-kicking yogi, will be among the 16 playable characters when the game launches. Second, the game will hit North American and European store shelves on February 16th 2016. Finally, and most excitingly, Ono-san announced that six additional characters will be available within the first year of gameplay. What's more, they'll be unlockable -- for free -- using the in-game "fight money" currency. No DLCs here, folks, you're going to have to earn these characters the old fashioned way: by beating the snot out of your opponent.



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News::We're live from Sony's PlayStation event!

PlayStation Paris

Sony skipped its traditional August Gamescom conference this year, preferring the golden fall leaves of Paris to the sweltering summer heat of Germany. Today it's holding an event just outside of Paris to reveal what's next for PlayStation. Expect a big focus on PlayStation VR, some new games, and an update on upcoming titles like Uncharted 4, No Man's Sky, Dreams and WiLD. We're on the ground at La Grande Arche de la Défense, watching the sun set over Paris' financial district. After we pry ourselves away from this idyllic scene, you can join us at 6PM CET (1PM ET, 10AM PT) to follow Sony's big show from the comfort of our liveblog.



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News::'Uncharted' borrows from cinema to sidestep clunky game design

Developer Naughty Dog's games have always had a flair for the cinematic and that's due in large part to their presentation. The studio takes a minimalistic approach to how it delivers information to the player, eschewing ugly on-screen means of directing you where to go by using filmic techniques like smart scene composition and color to subtly guide the players from one area to the next. In the video below, YouTuber Mark Brown explores Uncharted 3's opening, breaking down how Naughty Dog pretty masterfully keeps players on the right track during the rooftop chase sequence without it feeling claustrophobically linear.

Source: Mark Brown (YouTube)



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News::'Dragon's Lair' hits Kickstarter in search of a feature-length movie

That Dragon's Lair debuted as a LaserDisc format game/interactive movie but was never a proper film was always a little weird, but that could change. Original creators Don Bluth (An American Tale and The Land Before Time -- not Arrested Development) and Gary Goldman are taking their cinematic aspirations to Kickstarter in the hopes that you'd want to see protagonist Dirk the Daring once more. Dragon's Lair: The Movie will be a prequel this time 'round and fill in the bumbling knight's backstory. The idea here is that if the $550,000 goal's met, the team at Don Bluth Films, Inc. can make a fleshed out teaser presentation to show investors that a feature-length flick is worth pursuing to the tune of the proposed $70 million budget.

Source: Kickstarter



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