Thursday, January 30, 2014
News::AMD Launches Mantle in Beta - Apparently its for Low End CPUS Not GPUs
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News::Humble Weekly Sale bundles Overlord and DiRT
Codemasters is the latest publisher to participate in a Humble Weekly Sale and it's another one worth recommending if for no other reason than Overlord (and DiRT!). Name your price for the first Overlord and its Raising Hell DLC, Operation Flashpoint: Red River and Dragon Rising, and Rise of the Argonauts, with proceeds able to go to the UK-based charity SpecialEffect.
Paying $6 or more for the bundle will also get you Overlord II, DiRT Showdown, and DiRT 3. While I've always preferred Little King's Story as my go-to alternative to Pikmin, the Overlord series isn't far behind with its dark sense of humor. And there's no such thing as too much of these games.
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News::Kickstarter Weekly: Default Dan and NF Magazine
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News::Naruto Shippuden Ultimate Ninja Storm 3 Full Burst - As We Play - Expansive DLC
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News::Check out the 10 games in this Vita indie game bundle
I've made no secret of my desire to buy a PS Vita soon, mainly as it's one of the cheaper platforms out there. Getting a bunch of games included with your console is always a draw and this upcoming Vita Indie Games Mega Pack is definitely appealing. There's some great games from the last few years included, like Hotline Miami , Thomas Was Alone , and Limbo . The bundle is going to retail for €24.99 which includes a 4GB memory card and a voucher to download the included titles.
Of course, there's some games I'm not especially interested in playing like Coconut Dodge and Floating Cloud God Saves The Pilgrims in HD (actually, that last one does sound kinda cool) and to be honest I've already played a lot of the big titles in that bundle.
Maybe if a couple of games were swapped out for titles like Spelunky, Frobisher Says, and Soundshapes I'd be more inclined to buy. Still if you fancy it, the bundle will be out in February along with a €199.99 option that includes a Vita with all 10 games.
PS Vita Indie Game Mega Pack arrives next month [PlayStation Blog]
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News::Elder Scrolls Online Pre-Order Gives You Free Assassin's Creed 4 Or Assassin's Creed 3
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News::The Raid Episode 13: The UpdatesAnd Thats It
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News::There's a new, free-to-play Dungeon Keeper for mobile
For years I've been searching for a modern Dungeon Keeper-esque game but nothing has been able to hit all of the right notes for me. Maybe that's nostalgia speaking. From the look of it, not even a game literally called "Dungeon Keeper " will do the job.
Developed by EA Mythic, this is a free-to-play title available now for Android and iOS. The more I look at it, the less faithful to the original Bullfrog games it appears to be. The increased focus on social and in-app purchases are one thing, but this new Dungeon Keeper just seems like a standard tower defense title geared toward mobile platforms more than anything.
Guess I'll just stick with the classics on GOG.com.
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News::Steam In-Home Streaming Beta Impressions [The Reticule]
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News::Awesome Memorable Gaming Moments
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News::Could These Be The Best Named Achievements?
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News::Can You Teach An Old Thief New Tricks?
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News::Diablo 3 Reaper Of Souls Collector's Edition Contents Shown Off By Blizzard
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News::Rumor Titanfall to Have 16 Maps at Launch, Followed by First DLC 45 Days Later
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News::QuakeCon 2014 dates set for July 17 - 20
One of the year's great LAN parties returns to Dallas earlier than normal. ZeniMax has confirmed QuakeCon 2014 will take place from Thursday, July 17 - Sunday, July 20 at the Hilton Anatole Hotel. As a result of the date change, room reservations are available now.
As always, attendance is free and open to the public, and Bethesda will bring its upcoming games to the event. Will John Carmack return for a keynote now that he's moved on from id Software? One can only hope. Hard to believe this will be QuakeCon's 19th year.
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News::Learn How to Beat the Mirror Knight in This New Dark Souls II Gameplay Video
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News::Review - Metal Gear Rising: Revengeance (PC Update) | Endless Backlog
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News::Heartwarming video shows how YoVille saved this girl's life
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News::GamesBeat: Octodad is silly fun and it will make you cry (review)
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News::Enemy Front is a fresh approach to World War II shooters
Back in 2011 City Interactive announced Enemy Front , a World War II shooter that was being worked on by Stuart Black who was the guy responsible for Black. It's funny how over-hyped that game was looking back.
Anyway, Black left at some point in 2012 and since then Enemy Front was completely reworked. It's still a World War II shooter, but instead of just being another colorless run-and-gun shooter like Call of Duty, the developers at CI have taken more of a fresh approach to the genre that made me think of it as a nice cross between Bad Company and Far Cry 3 during my hands-on time.
Read more...
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News::Battlefield 4 Grenade Tweaks Incoming, DICE Details Changes
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News::Octodad: Dadliest Catch Review | Hardcore Gamer
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News::Detective Grimoire Review | Hardcore Droid
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News::The Banner Saga Review - The Digital Fix
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News::Here's what to expect from the Wii U's quick start menu
One of the announcements included in Nintendo CEO Satoru Iwata's corporate management policy briefing was an update planned for Wii U this summer which will allow players to get to their games more quickly through the use of a new quick start menu that features recently-played titles. Nintendo wasn't ready to show a real-life demo, but here's what it'll look like.
"We think that this function will make you feel that the time to start up a Wii U software title is cut by more than 50 percent, and that it will also lead to more Wii U users understanding the appealing nature of the GamePad," Iwata said.
I tend to play Wii U games on a television screen when given the choice, but I know a number of you have professed your love of the system's Off-TV Play feature. Certainly a worthwhile update.
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News::Pac-Man Museum Coming to PSN, XBLA and Steam in February
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News::Dark Souls II - Interview with Brian Hong
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News::Spellforce 2 - Demons of the Past Review - "Aging But Functional" [Noobfeed]
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News::In Indie We Trust
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News::Octodad: Dadliest Catch Review | VideoGamer
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News::All the Octodad: Dadliest Catch ties and their locations
Octodad: Dadliest Catch is a pretty great game for those who take the time to re-learn how to walk. One of the neat extra features are hidden neckties throughout the game. In each level (except for "Shark Naked"), three ties can be found, and once found, Octodad will proudly add the ties to his collection, making them available to wear.
This walkthrough details how to find all 33 ties in the game, including how to gain entry to a secret level. This may be considered full of spoilers for those who would rather find everything without help. If you are one of those people, stop reading now. If you need some help with finding a tie or two, then read on.
Read more...
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News::Deadfall Adventures Review | El33tonline
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News::Dark Souls II Preview [GameRevolution]
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News::Our Darker Purpose Review The School From Hell | Twinfinite
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News::DayZ Creator Dean Hall: The Community Steers A Lot of Our Approach
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News::Khans Uniform from Star Trek II: The Wrath of Khan Available for Free in Star Trek Online
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News::CoD Ghosts: AK-12 Powerhouse Class Setup
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News::YouTube, EAs 30 pieces of silver, and yet more damage to industry integrity
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News::Lords of Fallen looks like an arcade-style Dark Souls (GamesBeat)
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News::Paradox releasing Mod Editor for Warlock 2: The Exiled, live stream tonight at 8 p.m. CET
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News::PS Vita Slim launches in the UK next week
Sony has announced the PlayStation Vita Slim for the UK following the model's release in Japan last year. This thinner, lighter system will be available in black on February 7 for £180, which is a higher price than some of us were anticipating considering the move away from the original PS Vita's OLED screen to a less-desirable LCD display. And no extra colors? Darn.
There's still no specifics on a launch in the US, but if the pricing is consistent with what's been announced here, I'm not interested. I figured it would be on par with the current line, not more expensive. If anything, this puts pressure on me to get the non-Slim model before those go away.
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News::A Wizard's Lizard Review | Ghost Volta
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News::Review: Octodad: Dadliest Catch is charming and entertaining | Canada
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News::Why Thief's DualShock 4 Features Are Better Than Any Other Game We've Seen
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News::Total War: Rome 2 sends Patch 9 live and into the wild
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News::Octodad: Dadliest Catch review
The gag’s a decent one: Octodad is an octopus living among humans, who accept him as their own so long as he’s wearing a suit. Irrespective of his suckered arms and suspiciously poor coordination, our hero lives a reasonable life, having somehow taken a wife and spawned two kids. Best not to ask how that last bit came about, but then Octodad: Dadliest Catch asks you to overlook an awful lot more than plot holes.
Octodad’s controls are best thought of as like Bennett Foddy’s slapstick athletics game QWOP in a 3D space. Squeezing either trigger lifts the corresponding leg, which you manipulate with the left stick. When standing still, the left stick moves your right arm, the right stick raises and lowers it, and RB grabs the nearest object. It’s simple in theory, but being an invertebrate, Octodad is at the constant mercy of his limbs. Walk in long strides and his head and body lurch around with the shifting momentum. He doesn’t grab and push door handles so much as tether himself to them and hope. It’s clear that our paternal cephalopod is built neither for speed nor grace, so it’s all the more baffling that developer Young Horses soon starts asking for both.
Things start out well enough, with the first half of the game’s two-hour runtime making great hay of its physical comedy. You’ll get dressed for your wedding, flinging gifts to dislodge a tie from a stained-glass window, then flop your way to your waiting bride down an aisle cruelly dotted with banana skins. A stint as the doting father sees you spill half a container of milk on the walk from the kitchen to your daughter’s waiting cup. Everything goes horribly wrong at every turn, of course, but it’s supposed to. By wrestling with controls that are cumbersome by design, you just about make it through, and have a fine old time of it.
Then it all falls apart. An aquarium visit involves a tortuous series of minigames in an old-fashioned amusement arcade. Octodad’s controls are meant to be imprecise, so a demand that we throw six basketballs through a small hoop sparks ten minutes of wearying frustration. Then comes stealth, of all things, and by the end you’re tiptoeing across rafters that break under heavy footsteps and dodging projectiles thrown by the antagonist, a chef of unidentifiably foreign origin who accosts you at the end of missions for a scripted chase where a single mistake means a restart.
It’s hard to tell quite how things went so wrong. Lacking the confidence to revel in its protagonist’s clumsiness for the entire runtime, Young Horses takes Octodad’s comical core mechanics to places they have no right to go. QWOP, remember, only gave you an athletics track, and with good reason.
The post Octodad: Dadliest Catch review appeared first on Edge Online.
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News::Sofa Sharers: A New Spit-screen Feature
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News::S.T.A.L.K.E.R. Shadow of Chernobyl - Lost Alpha Mod Gets New Footage
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News::Octodad: Dadliest Catch Review | MONG
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