via N4G: pc news feed http://n4g.com/news/1252081/looking-forward-to-plants-vs-zombies-2-its-about-time
Saturday, May 11, 2013
News::Looking Forward to Plants vs. Zombies 2: Its About Time
via N4G: pc news feed http://n4g.com/news/1252081/looking-forward-to-plants-vs-zombies-2-its-about-time
News::Game Buzz | Episode 31 - Devil's Dance
via N4G: pc news feed http://n4g.com/news/1252660/game-buzz-episode-31-devils-dance
News::Zuzuhakte! Defiance Picked Up for Second Season and Other Defiant News | DigitalNoob
via N4G: pc news feed http://n4g.com/news/1252651/zuzuhakte-defiance-picked-up-for-second-season-and-other-defiant-news-digitalnoob
News::The Art Of Watch Dogs | Animation Lead Lars Bonde On Bringing Watch Dogs To Life
via N4G: pc news feed http://n4g.com/news/1252649/the-art-of-watch-dogs-animation-lead-lars-bonde-on-bringing-watch-dogs-to-life
News::Contest: Are YOU the Internet's Next Top Streamer?
Dtoid is partnering with our friends at Elgato to give away three of their badass Game Capture HD game recorders! Valued at $179 each, these devices allow you to capture gameplay and live-stream at 1080p from your Xbox 360, PS3, or PC.
To win one of these beauties, you need to make the case for why you have what it takes to be The Internet's Next Top Streamer! Write an essay in our community blogs, record a video of yourself gaming with your shoddy little webcam, or do something completely off the wall to show us why we should help make your dreams come true. The choice is yours! The only requirement is that you do something to demonstrate your winning personality.
So what do you say? Think you've got the skills to rub elbows with the big boys like those at Dtoid TV? Now's your chance. Once you've figured out your entry, just post a link to it in the comments below. You have until Friday, May 17 at 11:59 PM Pacific to make your submission, and the contest is open WORLDWIDE! Good luck, everyone!
(Don't want to leave it up to chance? Click here to buy a Game Capture HD right now.)
Read more...
via destructoid http://www.destructoid.com/contest-are-you-the-internet-s-next-top-streamer--252274.phtml
News::Age of Wushu Review: A Phenomenal Open World MMO | Unigamesity
via N4G: pc news feed http://n4g.com/news/1252642/age-of-wushu-review-a-phenomenal-open-world-mmo-unigamesity
News::Star Trek: The Video Game Review | The Gamers' Temple
via N4G: pc news feed http://n4g.com/news/1252635/star-trek-the-video-game-review-the-gamers-temple
News::Sacred Citadel Review | Machinima
via N4G: pc news feed http://n4g.com/news/1252633/sacred-citadel-review-machinima
News::Indie Fighter Air Dash Online Inspired By Super Smash Bros. Melee
via N4G: pc news feed http://n4g.com/news/1252530/indie-fighter-air-dash-online-inspired-by-super-smash-bros-melee
News::Spellirium Preview [NoobFeed]
via N4G: pc news feed http://n4g.com/news/1252500/spellirium-preview-noobfeed
News::Nvidia's Ira FaceWork Tech Demo Is Now Available
via N4G: pc news feed http://n4g.com/news/1252596/nvidias-ira-facework-tech-demo-is-now-available
News::Neverwinter Preview | GameTrailers
via N4G: pc news feed http://n4g.com/news/1252454/neverwinter-preview-gametrailers
News::Tomasz Gop, creator of The Witcher and CI Games to show new RPG title at E3 2013
via N4G: pc news feed http://n4g.com/news/1252525/tomasz-gop-creator-of-the-witcher-and-ci-games-to-show-new-rpg-title-at-e3-2013
News::Next-Gen: Should we still have Season Passes?
via N4G: pc news feed http://n4g.com/news/1251942/next-gen-should-we-still-have-season-passes
News::Final Fantasy XIV: A Realm Reborn Coming to PC and PS3 in Summer
via N4G: pc news feed http://n4g.com/news/1252584/final-fantasy-xiv-a-realm-reborn-coming-to-pc-and-ps3-in-summer
News::Review: Toki Tori 2 | oprainfall
via N4G: pc news feed http://n4g.com/news/1252523/review-toki-tori-2-oprainfall
News::Iron Sky Invasion video review - tongue in cheek space battling - CramG
via N4G: pc news feed http://n4g.com/news/1252585/iron-sky-invasion-video-review-tongue-in-cheek-space-battling-cramg
News::Assassins Creed 4 Must Take Risks To Remain Relevant
via N4G: pc news feed http://n4g.com/news/1252572/assassins-creed-4-must-take-risks-to-remain-relevant
News::Gi - The Sims 3: Island Paradise Preview
via N4G: pc news feed http://n4g.com/news/1252573/gi-the-sims-3-island-paradise-preview
News::StarDrive Review - VGU
via N4G: pc news feed http://n4g.com/news/1252602/stardrive-review-vgu
News::How EA Can Bring Balance to the Force
via N4G: pc news feed http://n4g.com/news/1252614/how-ea-can-bring-balance-to-the-force
News::48 Awesome Games Made in 48 Hours
via N4G: pc news feed http://n4g.com/news/1252406/48-awesome-games-made-in-48-hours
News::Kingston HyperX 10th Anniversary Series RAM review | Gaming Capacity
via N4G: pc news feed http://n4g.com/news/1252029/kingston-hyperx-10th-anniversary-series-ram-review-gaming-capacity
News::Team Behind The Incredible Machine Announce 'Contraption Maker' - Ziip.com
via N4G: pc news feed http://n4g.com/news/1251806/team-behind-the-incredible-machine-announce-contraption-maker-ziip-com
News::weeaboos with a podcast ep. 59: I Cant Live, If Living is Without You
via N4G: pc news feed http://n4g.com/news/1252404/weeaboos-with-a-podcast-ep-59-i-cant-live-if-living-is-without-you
News::Talking with Divekick creator, Keits
via N4G: pc news feed http://n4g.com/news/1252397/talking-with-divekick-creator-keits
News::100% Hidden Objects Review | Casual Game Guides
via N4G: pc news feed http://n4g.com/news/1252155/100-hidden-objects-review-casual-game-guides
News::GRID 2 Preview I Expansive
via N4G: pc news feed http://n4g.com/news/1252391/grid-2-preview-i-expansive
News::Dear EA, please let John Carpenter make the Dead Space movie he so clearly wants to
via N4G: pc news feed http://n4g.com/news/1251104/dear-ea-please-let-john-carpenter-make-the-dead-space-movie-he-so-clearly-wants-to
News::New League of Legends Champion Revealed as Aatrox, the Darkin Blade
via N4G: pc news feed http://n4g.com/news/1251827/new-league-of-legends-champion-revealed-as-aatrox-the-darkin-blade
News::In the Driver's Seat: Oculus Rift for Racing Games?
via N4G: pc news feed http://n4g.com/news/1251370/in-the-drivers-seat-oculus-rift-for-racing-games
News::Scrolls Is Getting Closer To Beta Also Has A New Logo
via N4G: pc news feed http://n4g.com/news/1251162/scrolls-is-getting-closer-to-beta-also-has-a-new-logo
News::Dispatches From Northwatch - Part 17: Solstheim Secrets II: Spider Crafting
via N4G: pc news feed http://n4g.com/news/1252357/dispatches-from-northwatch-part-17-solstheim-secrets-ii-spider-crafting
News::Podcast 125- BioSpoilers- Gods Among Us »Paranerds
via N4G: pc news feed http://n4g.com/news/1252385/podcast-125-biospoilers-gods-among-us-paranerds
News::BioShock Infinite PC stuttering bug still not fixed, six weeks after release
via N4G: pc news feed http://n4g.com/news/1252374/bioshock-infinite-pc-stuttering-bug-still-not-fixed-six-weeks-after-release
News::GTA IV - Yet Another Custom iCEnhancer 2.1 Video
via N4G: pc news feed http://n4g.com/news/1252553/gta-iv-yet-another-custom-icenhancer-2-1-video
News::Destructoid- Preview: Anno Online
via N4G: pc news feed http://n4g.com/news/1252383/destructoid-preview-anno-online
News::SMITE Tournament Series Begins, $2000 in Prizing Every Week, NA/EU Split
via N4G: pc news feed http://n4g.com/news/1252333/smite-tournament-series-begins-2000-in-prizing-every-week-na-eu-split
News::The Deck System of Wargame: AirLand Battle
via N4G: pc news feed http://n4g.com/news/1252281/the-deck-system-of-wargame-airland-battle
News::TinyKeep A Unique, Brilliant Looking Dungeon Crawler on Kickstarter
via N4G: pc news feed http://n4g.com/news/1252521/tinykeep-a-unique-brilliant-looking-dungeon-crawler-on-kickstarter
News::Hands-on with Lost Planet 3s First Chapter [Capsule Computers]
via N4G: pc news feed http://n4g.com/news/1252548/hands-on-with-lost-planet-3-s-first-chapter-capsule-computers
News::Second Metro: Last Light Review Score Revealed
via N4G: pc news feed http://n4g.com/news/1252512/second-metro-last-light-review-score-revealed
News::New Arkham Origins Collectibles Coming Soon
via N4G: pc news feed http://n4g.com/news/1252405/new-arkham-origins-collectibles-coming-soon
News::Capcom Detail Their Online And DLC Plans For The Next Few Years
via N4G: pc news feed http://n4g.com/news/1252520/capcom-detail-their-online-and-dlc-plans-for-the-next-few-years
News::Still Playing: Tomb Raider
Echoing another icon of British pop culture, Little Britain’s Andy Pipkin, my first – and recurring – thought leaping and bounding through Crystal Dynamics’ latest Tomb Raider was: “I don’t like it.” I didn’t like the plot contrivances, the noise and relentless assault of the elements and the enemies. More than anything I didn’t like the faux-realism. There are only so many times I can see Lara clutch a gaping wound after escaping death in a way only Ryu Hayabusa could pull off that my bullshit-detector rings deafeningly loud. Lara’s feats of strength and stamina in Tomb Raider’s campaign at times make the Angelina Jolie films look like Nanook Of The North or the original game look like a survival simulator. Yes, even with that big block-headed T-Rex on your tail.
This new Tomb Raider is gorgeous, a technical triumph no doubt, but on my maiden playthrough the sweeping, lens-flared vistas and jaw-dropping scenic reveals felt hampered by visual indicators and pop-ups telling me all about the gamification of what I was doing. XP rewards, unlockable galleries, new base camps and item upgrades… so much information when the game-world was trying to tell me its own nuanced story of twisted history and torturous terrain. And as I breezed through the shootouts I yearned for the original Tomb Raider and its sequel, with their unforgiving jumps and geometry that harked back to Jordan Mechner’s original Prince Of Persia and where the body-count wasn’t so… Schwarzenegger.
I also yearned for the quietude of Core’s originals which, for me, were games of solitary exploration, so subtle and plodding that the audio cues to mark an achievement would send shivers down the spine where this new incarnation sent reverberations down the speakers with its Hans Zimmer-inspired drums and strums. For me Lara’s adventures – yes, even those rather joyless, pad-smashing jaunts through Angel Of Darkness – were action adventure titles with an emphasis on physical athletic challenge and button-press timing. This new vision, in its main story mode, strongly skews the balance towards action and ante-upping set-pieces and the ‘new’ button-press timing is all about the QTE window.
So why am I still playing Tomb Raider?
Because it gets better, much better, when the shooting and shouting stops and you revisit Yamatai having cleared the campaign objectives. It’s a new place, free of the fog of war, for you to uncover missed artefacts and raid secret tombs. It’s a place of wonder, bewilderment, gory memories and of a most poignant paradox for a game about literal and meta-game resurrection: it’s old but also new, like Lara herself. Perhaps this was the developer’s intention all along: to build into players a ‘memory’ with a rapid-fire succession of set-pieces and near-death experiences. Delivering enough action and pulse-pounding chases to fill an entire lifetime (or ten) and then send you back to that very location free from the man-made dangers – of both plot and machineguns – to revel in the pure, simulated nature. If I’m right on this reading, then Tomb Raider isn’t an over-active, over-eager action game; it’s a REKAL Incorporated-style shot of deranged, hyperactive nostalgia to be slowly, strangely digested as you’re plunged back into the depths of the world for a second time.
Creeping through the undergrowth without concern for crazed, cussing henchmen is a revelation. The physics of the game, free from the restraints of gravity-defying set-pieces, feel fresh, more real and regal as you traverse the map seeking out tombs and treasures. This is as close to open-world Tomb Raider as you could hope for, delivering on the illusion proffered by the originals; the illusion of being both lost and in control, free but also bound by the rules and limits of a solidly designed set of mechanics and a finely crafted world. Free from the narrative, the tone of Tomb Raider is vastly altered, too. The atmosphere is conjured by the gameworld, the crooked mountain peaks and swelling ocean tides, that were crying for attention behind all that stat-tracking and itemisation info before. The world, not the writers, begins to speak. Gone are the game’s aspirations to follow the filmic tones of its inspirations – which breathlessly and astonishingly manage to take in everything from The Descent to The Poseidon Adventure, Apocalypse Now to First Blood – and here is the real story: one of a strong, lone hunter in the wild, quietly discovering the ancient secrets of a past more descriptive and fleshed-out than her own.
I’ve always found a beautiful irony in Tomb Raider’s ability to delve into pseudo-complex ancient narratives while withholding that of its own star, and now Lara’s first true story has been told, her relatively blank canvas and stare animated, there’s no going back.
Personally, I would have savoured the opportunity to play the game like this from the start, to dive cold into this new, uncharted world without the travails of the campaign and the pre-history of the character etched on my subconscious. The developer has offered two unique experiences in Tomb Raider, catering to two tastes – the linear action crowd and the more exploratory, investigative mind – but one takes a definite, chronological preference over the other in the new Tomb Raider package. My joy at what’s tucked away inside its latest achievement is outweighed only by my concern that others, with a memory of Lara similar to my own, might miss out on this alternative, more spiritually faithful take on Lara’s legacy rather than have Crystal Dynamics remember it for you, wholesale.
The post Still Playing: Tomb Raider appeared first on Edge Online.
via Edge Online http://www.edge-online.com/features/still-playing-tomb-raider/
News::Pulling The Plug On Generation Zero
via N4G: pc news feed http://n4g.com/news/1251751/pulling-the-plug-on-generation-zero
News::ADG Exclusive: Going Deep With GIG-IT, Facebooks And Musics Biggest Game Ever
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News::Jack Lumber Video Review| Indie Luchador
via N4G: pc news feed http://n4g.com/news/1252276/jack-lumber-video-review-indie-luchador