Source: Businesswire, NBA 2K (Twitter)
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Source: Businesswire, NBA 2K (Twitter)
As originally announced in June, game developer Blizzard Entertainment and social media powerhouse Facebook have agreed to a deal that enables FB users to stream their Blizzard gameplay over Facebook Live. And, starting Friday (hey, that's today!), users will actually be able to.
Via: Verge
Source: Blizzard (YouTube)
Via: Eurogamer
Source: AList
Engadget is re-reviewing the current generation of game consoles, each of which has benefited from firmware updates, price drops and an improved selection of games. We've already revisited the Xbox One and the PlayStation 4. Now, at last, it's Nintendo's turn. Though we've raised our Wii U score to 74 from 70, you can still find our original review here, if you're curious to read what we said at launch.
It's hard to believe that the Wii U is only 4 years old. In the time since Nintendo released its last flagship console, we've seen four iPhones, as many Galaxy S handsets from Samsung, two models of the Xbox One and, of course, the PlayStation 4. All of which is to say, it feels like it's been much longer since the quirky console came out. Compared with the Xbox One and PlayStation 4, the Wii U has changed the least. Nintendo didn't release a slimmed-down version, nor has it offered additional storage options beyond the launch model's 32GB. Firmware updates have slightly changed the UI as well as delivered performance improvements, but there otherwise hasn't been a massive overhaul.
Via: BusinessWire
Source: PlayStation Blog
Before Everybody's Gone to the Rapture, indie developer The Chinese Room (TCR) wowed people with Dear Esther. The first-person narrative started as a mod for Half-life 2 in 2008 before the team released it as a standalone game in 2012. At that point, the game sold 16,000 copies on Steam in its first five-and-a-half hours and the team recouped its development costs ($55,000) in one fell swoop. Next month, it'll finally grace the PlayStation 4 and Xbox One in the form of Dear Esther: Landmark Edition. Fun fact: Original financier Indie Fund proposed releasing the game on PlayStation Network instead of Steam. So this is kind of a four-years-in-the-making homecoming for the game.
Source: The Chinese Room
Remember that Halo game you heard about that wasn't launching in North America? Well, now it's not launching anywhere. Halo Online was originally intended to be a free, multiplayer game designed exclusively for the Russian market. Despite launching a closed beta in its target market, the project's staff has announced that Halo Online is no more. The game has been cancelled.
Via: Polygon
Source: Halo Online