Sunday, August 21, 2016

News::'Star Citizen' presentation hints the game is coming together

We won't blame you if you're skeptical that Star Citizen will ever be a finished, shipping title. Even now, it's not so much a game as a collection of modules: you can explore space and get into gun battles on foot, but not much more. However, Roberts Space Industries just gave an indication that things might be coming along. The studio has shown a 52-minute presentation at Gamescom that illustrates a truly cohesive (if still imperfect) experience coming with the 3.0 alpha. You can board your ship at a space station, fly between planets, pick up missions and touch down on strange new worlds without transitions. It's all modeled as one seamless universe.

Source: Roberts Space Industries



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News::This forklift simulator is basically 'Shenmue' VR

Shenmue's forklift truck sequence was effectively my first job. I was 15 when Sega's open-world adventure came out, and truly captivated by the game. After two discs of mystery, adventure and capsule toys, I can still remember dropping disc three into my Dreamcast, full of anticipation. Infamously, the third and final disc of Shenmue involves the protagonist, Ryo, getting a job at the docks as a forklift truck driver. After the first day of moving crates around, I expected we'd soon be uncovering information about the gang Ryo was tracking down. Instead... I went back to work the next day. And the next. And the next. Moving crates was just part of life now. The story does unfold along the way, and you're eventually treated to perhaps the game's best fight sequence.

Jumping forward some 16 years, and at Gamescom I spotted a strange machine in the corner of one of the business centers. It was Sanlab's SimPro 3, a hydraulic platform with controls of several real-world construction vehicles including... a forklift. I had to try it. With only my Shenmue experience, and some brief explanations on how the controls work from a Sanlab representative, I donned an HTC Vive and got started.



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News::'#SkiJump' is an exhausting, but fun VR game

As embarrassing as it is to play, #SkiJump is a lot of fun. It's a VR game in which you move your body in order to ski down a mountain, and playing it feels like you're embodying the unnamed protagonist of SkiFree (that one skiing game that everyone had on Windows 95). It was created by VRUnicorns, the loose team of game jammers that released the HTC Vive launch title #SelfieTennis, and seemingly have around 17 projects they're working on at any given moment.



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News::PS4 redesign supposedly pops up at an auction

Wondering what Sony might have in store at its September 7th PlayStation event? You might be getting a sneak peek. An auction purports to be selling an as yet unreleased "slim line" PS4 that would be thinner, rounder and (let's be honest) decidedly plainer than the original. There's no mention of whether or not this would be the vaunted 4K-capable Neo, but that seems unlikely when Sony said that Neo would be a more expensive complement to the base system -- 500GB looks pretty basic to us.

Via: Wario64 (Twitter)

Source: Gumtree, NeoGAF



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