via N4G: pc news feed http://ift.tt/1gBOQfi
Wednesday, March 26, 2014
News::5 Things We Want From Titanfall 2
via N4G: pc news feed http://ift.tt/1gBOQfi
News::Tropico 5 Trailer - Every Presidente Was Once A Pirate
via N4G: pc news feed http://ift.tt/1gBONQL
News::CCP Remains Committed to Oculus Rift Post-Facebook Sale
via N4G: pc news feed http://ift.tt/1g0Ol8O
News::Loading Human Producer Talks VR Stories and Creating Intimacy
via N4G: pc news feed http://ift.tt/1g0Ol8F
News::Sakurai shows off 3DS Smash Bros. with and without outlines
Super Smash Bros. director Sakurai has once again taken to the Miiverse to show off the 3DS version of the game. In his newest post, he displays both visual filters -- without outlines (on the left), and with outlines (on the right). Sakurai also confirms 3D effects, which is one of the first times they've even been confirmed or mentioned.
The response to the outlines seems to be about 50/50 -- some love them, some hate them. I guess it's a good thing they're optional then!
Sakurai [Miiverse]
via destructoid http://ift.tt/1p5Sb7D
News::Facebook, Oculus Rift and the virtual reality arms race
Suddenly, Facebook’s $2 billion acquisition of Oculus makes Sony’s entry into the virtual reality race seem quaint by comparison. Last week, we heralded the first sighting of Sony’s Project Morpheus headset as the mainstream validation VR needed for it to truly thrive – a popular platform, the backing of a large corporation, a ready-made audience. Facebook’s buyout means that Oculus now has all of these things in its corner, and on a much, much larger scale. The social media giant’s financial muscle has the ability to turns Oculus’ dreamers into doers overnight, setting in motion plans for the medium that were once a faraway aspiration for Palmer Luckey’s team.
Last week at GDC, we spoke to a handful of key game developers about VR’s potential in relation to Morpheus and Oculus, conversations which have taken on new relevance after the Facebook deal.
Epic Games founder Tim Sweeney is a big believer in the tech. “When I look at this market I see this as version one – this is the first iPhone,” he told us. “Which is cool, but it’s not the endgame. I think you’ll see a continual stage of companies leapfrogging each other and if you extrapolate out to the endgame it’s going to be astonishing.”
David Reid of Eve Valkyrie developer CCP also spoke in glowing terms of what the emergence of Morpheus means for the medium – an effect that’ll surely be multiplied with the arrival of Facebook. “It’s an entirely different thing altogether when a company like Sony enters, and it does suggest this VR thing is going to be a big deal,” he told us. “All developers and all publishers should really seriously look at it and not just sort of say ‘well, this doesn’t fit into our core strategy and portfolio right now’. It really feels like this is where a big piece of the industry is going to go and there’s nothing to validate that better than the entrant of a strong incumbent who has been in games for a long time like Sony.”
What Morpheus brought to VR that Oculus hasn’t is some impressive Move tracking, halfway solving the disconnect between the player’s physical movements and their avatar’s actions in game. With its Facebook dollars in tow, Oculus can also now set about solving that problem.
“What makes Valkyrie work so well is that the experience you have of being in the cockpit of a fighter plane is very similar to the feeling of sitting in your chair,” said CCP’s Reid. “You’re not experiencing that cognitive dissonance of some of the early VR demos I’ve been able to see, where it is a first person experience and you’re actually walking in the game. It just feels a little off right now. I am confident that the technology is going to get there, but it isn’t quite there yet.”
Epic’s Tim Sweeney agrees. “The thing that still sucks – the limiting factor when you’re playing games – is that you’re sitting in front of a monitor and you’re using a mouse and keyboard or a gamepad and your inputs and outputs are really limited. There are orders of magnitude of improvement to be had there.”
Ironically it’s Microsoft which seems to have a ready-made solution to this problem: technology similar to the new Kinect could one day replicate your every movement in virtual reality. Former Microsoft executive, dreamer and 22Cans founder Peter Molyneux described something similar in conversation with us at GDC last week, as he lamented the lack of VR inputs besides a gamepad. He wants complete body tracking. “The only problem with VR for me is that I want total immersion,” he said. And trust Molyneux to also offer an entirely new idea, a virtual reality alternative which sounds even more like science fiction than Morpheus or Oculus. ”There’s a piece of tech which I’ve seen and experienced which fires a laser on the back of your retina and creates an image which is ‘in the world’ in a way that makes it feel way beyond 3D,” he told us. “I’m under several billion NDAs so I can’t say anything more, but it’s awesome.”
Outside of games, in VR’s potential uses for work and leisure, there are wider implications for game developers here. As hinted at by Zuckerberg himself in the Facebook post (what else) he used to announce the news: virtual reality could play its part in the rise of a new virtual economy, and game designers with plentiful experience in creating virtual assets will be the ones creating these virtual people, places and things. “It’s part of a trend to move more and more of the economy away from physically manufactured, energy consuming stuff to just virtual stuff – there’s an unlimited supply of that,” Epic’s Tim Sweeney told us last week. “It’s much more economical to see things that way than to get on a jet to travel to some far-off place to see something.”
Facebook’s investment can mean many things for Oculus. Its technology can now improve at an even faster rate and it will surely quicken the arrival of the headset on shelves and in homes. It might even buy a studio or two, or give John Carmack a chunk of that $2 billion to go and make the virtual reality game that’ll define the platform. The stage is set for Facebook and Oculus Rift to transform the nature of virtual interaction as we know it.
And of course it could all end in disaster. The backlash came quickly on social media, Notch leading the charge by cancelling development of an official Minecraft release on the Rift, saying: “Facebook creeps me out”. Indies that had invested time and money in developing Rift games suddenly reconsidered their efforts, their support soured by Oculus’ new owner and all that it represents. Facebook is considered by some as the The Bad Guy: a corporate monster appropriating and stifling VR’s potential to help its nefarious surveillance and money-making schemes. It’s an extreme view; all we know right now is that Zuckerberg saw the tech and acknowledged its undoubted potential by buying the company for $2 billion.
Whatever you think of VR’s newest big-money backer, as a new medium – or rather, a much-improved revival of an old one – its potential is undeniable. Portentiously, last week Epic Games’ Tim Sweeney described to us a virtual reality arms race, with several well-backed companies duking it out to make VR cheaper, more accessible and less intrusive. With its acquisition of Oculus, Facebook has joined that arms race – and suddenly, it’s in the lead.
“It’s the trajectory of this that’s really exciting,” said Sweeney. “Each major generational improvement will expand the audience until it goes to hundreds of millions of gamers and potentially billions of consumers when you have something that’s so lightweight that it doesn’t interfere with your normal life.
“Just imagine when it’s reduced from this big headset to just a pair of sunglasses you can turn on or off or introduce computer graphics over your view. It will change the world.”
The post Facebook, Oculus Rift and the virtual reality arms race appeared first on Edge Online.
via Edge Online http://ift.tt/1jIzof4
News::Titanfall: Fix Low Framerates and Stuttering Guide
via N4G: pc news feed http://ift.tt/1h9Ejqy
News::These 6K Screenshots of Assassins Creed IV: Black Flag Are Incredible
via N4G: pc news feed http://ift.tt/1jIBBHE
News::Assassin's Creed: Unity game promises to have the incredible graphics
via N4G: pc news feed http://ift.tt/1jIBziV
News::Yaiba: Ninja Gaiden Z Review | Esperino
via N4G: pc news feed http://ift.tt/1jIBz2f
News::[CN vs. KR Tournament] Hearthstone Handlock Nuclear Warlock Deck - Burst Deck
via N4G: pc news feed http://ift.tt/1h9EkdX
News::MagicalTimeBean Secretly Releases Escape Goat 2 From Double Fine Productions Spare Office
via N4G: pc news feed http://ift.tt/1h9EiCK
News::Matrix Games Announces Scourge Of War: Waterloo!
via N4G: pc news feed http://ift.tt/1jIBuMd
News::Double Fine Promotes Escape Goat 2 in this Hilarious Video
via N4G: pc news feed http://ift.tt/1h9Ei5N
News::Frugal Gaming Review | Diablo III Reaper of Souls
via N4G: pc news feed http://ift.tt/1fiWaqV
News::The Gamers Lounge Podcast Ep 9: "Bookoo Loads of Money"
via N4G: pc news feed http://ift.tt/1fiOWmM
News::TitanFall Review I GoodGameHR
via N4G: pc news feed http://ift.tt/1gpBr95
News::Assassin's Creed 5 Story Details Leaked
via N4G: pc news feed http://ift.tt/1gpBqSD
News::Review: Dark Souls II Is A Brutal But Rewarding Playground [eGamer]
via N4G: pc news feed http://ift.tt/1gpBqSs
News::Age of Civilization Combat Trailer Released
via N4G: pc news feed http://ift.tt/1gpBnq2
News::PreOrder-IQ | Unboxed - Diablo III: Reaper of Souls Collector's Edition
via N4G: pc news feed http://ift.tt/1fiKZ1q
News::Where Angels Cry (SteamFirst Review) Weeping
via N4G: pc news feed http://ift.tt/1j30Vtg
News::A Final Goodbye To A User Unfriendly War of the Vikings
via N4G: pc news feed http://ift.tt/NTcgA0
News::Nvidia GeForce GTX Titan Z - Unreal Engine 4 Rendering Demos Showcased
via N4G: pc news feed http://ift.tt/1j30VcK
News::Dark Deception - First Person Freaky Pac-Man
via N4G: pc news feed http://ift.tt/1j30SxN
News::Rise of the Dark Spark: What Does the Amalgamation Mean?
via N4G: pc news feed http://ift.tt/1izHuHA
News::1954 Alcatraz Review - Gaming Nexus
via N4G: pc news feed http://ift.tt/OTZe6t
News::Linkin Park Launches Music Video In Project Spark
via N4G: pc news feed http://ift.tt/1fiydji
News::Gaming Soon March 25 2014
via N4G: pc news feed http://ift.tt/1fiyfaY
News::MXGP Exclusive First Look Gameplay Coverage - TeamVVV
via N4G: pc news feed http://ift.tt/1fiyfaV
News::Mordheim: City of the Damned video game emerges from the mists
via N4G: pc news feed http://ift.tt/OTZfHJ
News::Titanfall DLC Wishlist Hacking, Cores and More
via N4G: pc news feed http://ift.tt/1fiycMp
News::STR CAST EP14: The Yetis Three Assemble
via N4G: pc news feed http://ift.tt/OTZfHv
News::League of Legend's Team Builder is here to stay
via N4G: pc news feed http://ift.tt/1fiycfk
News::Notch scraps Minecraft plans for Oculus Rift
via N4G: pc news feed http://ift.tt/OTZcLO
News::Action-packed Mercenary Kings Launch Trailer marks PC release
via N4G: pc news feed http://ift.tt/OZHiqW
News::BioShock Infinite Burial at Sea Episode 2 All Audio Diaries and Voxophones Collectibles Guide
via N4G: pc news feed http://ift.tt/OZHfvg
News::WindForge Review | Gamereactor UK
via N4G: pc news feed http://ift.tt/1ryVCWm
News::Ubisoft bringing Watch Dogs, Child of Light, more to PAX East
Ubisoft is the first major player out of the gate to reveal their lineup of content for PAX East next month. On the AAA front, fans can't play it, but they can watch Watch Dogs be played in a never-before-seen demo. Plus there will be an experience where you can see "through the lens of a hacker," and you can get a free t-shirt if your pre-order the game from the booth.
On the playable front, you can get your hands on The Crew, Trials Fusion (but why would you want to do that when the game is out a few days after PAX), Child of Light, Might & Magic Duel of Champions Online Card Game, Ghost Recon Phantoms, and The Mighty Quest for Epic Loot.
If you were to wait for anything here, go with Child of Light . It's such a wonderful little gem.
via destructoid http://ift.tt/OZAdGT
News::Developer Adds Buying Oculus Back as Kickstarter Stretch Goal
via N4G: pc news feed http://ift.tt/OZyMIp
News::Titanfall Review "Doesn't Live Up to the Hype" | Pure|News
via N4G: pc news feed http://ift.tt/OZyOjz
News::Dark Souls 2 Review | gamrReview
via N4G: pc news feed http://ift.tt/1ryCvff
News::MWEB GameZone Review| Ether One The dark caverns of the mind
via N4G: pc news feed http://ift.tt/OZmjo1
News::GamerHome: Diablo III: Reaper of Souls Review
via N4G: pc news feed http://ift.tt/1ryCuYy
News::Bioshock Infinite: Burial at Sea Episode 2 Review | Tech Heads
via N4G: pc news feed http://ift.tt/1jH0ROf
News::Let's Build in Minecraft - Team Nice Dynamite's Secret Room Part 2
via N4G: pc news feed http://ift.tt/1jH0PWT
News::Listen to 25-mintues of Goat Simulator music insanity
So when I watched the Goat Simulator trailer I was so focused on the actual gameplay that I glazed over the soundtrack. Thankfully I came across the extended version of the trailer song and I haven't been able to stop replaying it.
Yes, I know. I'm not right in the head.
via destructoid http://ift.tt/OZeEpL