Tuesday, August 6, 2013
News::Here’s what’s going on Talk Among Yourselves, our reader-written blog: Souls shares his thoughts on
News::Pennyarcade- Rise of the Triad Review
PA:Rise of the Triad sells PC gaming back to you for $15, and its ugly, fast, silly, and fun.
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News::War of the Vikings Announced by Paradox Interactive
Zac Elawar from Capsule Computers wrote: "Paradox Interactive, cultivators of epic facial hair (their words, not ours), have just announced an all-new multiplayer action title called War of the Vikings that utilises the technology used in the 2012 medieval squad-based combat game War of the Roses - both are developed by Fatshark Games. Be prepared to enter the Viking Age, where fighting is in every red-blooded male's DNA. Whether sacking England as the mighty Norseman, or defending the nation as a brave Saxon, you will design your own custom warrior with rich customisation options[...]"
via N4G: pc news feed http://n4g.com/news/1327145/war-of-the-vikings-announced-by-paradox-interactive
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News::In-depth Review: Heavy Fire: Shattered Spear - Electronic Theatre
On-rails videogames get a bad rap these days. The amount of freedom given to players in traditional first-person shooter (FPS) design is now being taken for granted and players expect to have access to a highly detailed and believable world within moments of loading the software for the very first time. More immediate, arcade style experiences are becoming less and less common, but does that mean our industry has moved on? Not if Teyon have anything to say about it.
via N4G: pc news feed http://n4g.com/news/1327234/in-depth-review-heavy-fire-shattered-spear-electronic-theatre
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News::Harpoon sharks and explore the sea in Assassin's Creed IV
Assassin's Creed IV: Black Flag takes us to the age of pirates, and because of that Ubisoft's Singapore studio was tasked with creating the full on ocean simulation. I spoke with lead designer Sebastien Berton who walked me through four of the major new features we can expect to go along with all this.
First up, there's harpooning! Yes, you can go throw a bunch of harpoons into sharks, you monsters. You're rewarded for the wildlife you hunt, as animals will get you vital upgrades for your character similar to Far Cry 3's system. With the sharks in particular, you'll first hook into them with a harpoon tied to a rope. One connected, you'll be pulled through the ocean and you have throw more spears at them until they finally die.
Next we learned a little more about how the underwater system works. It's a first for the series, and everything in the water is a threat to you while you search for treasure. You have to find pockets of air to stay under longer, and sharks can mess you up really easily as you can't fight back.
Sebastien also briefly touched on hidden caves players can find, and how the fort system has been upgraded in Black Flag. Check out the interview for the full details, and check out our past previews for more on the next big Assassin's Creed .
via destructoid http://www.destructoid.com/harpoon-sharks-and-explore-the-sea-in-assassin-s-creed-iv-259472.phtml
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News::Guild Wars 2 Queens Jubilee DLC Screenshots
Screenshots with descriptions for the new Queen's Jubilee content update for Guild Wars 2. This is the third content update since the bi-weekly roll out schedule.
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News::Five Elder Scrolls Online Classes Announced, What Will Be Next?
Bethesdas upcoming spring release The Elder Scrolls Online has been causing buzz in the gaming industry ever since it was announced. The game is set to release with five different classes for players to choose from, but is there a chance fans will see more classes added upon release? Currently the named classes are: Dragonknight, Sorcerer, Nightblade, Templar, and Warden.
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News::Gamer Chatter Preview - The Elder Scrolls Online
Scott Ollek gives you a preview from Quakecon 2013
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News::The Last Door review | Thunderbolt
Matthew Sawrey, Thunderbolt writes: Choice can be an engaging aspect of interactive narratives, but in the opening scene of The Last Door, Spanish developers The Game Kitchen succinctly demonstrate that a lack of choice can be equally as interesting. After all the things Ive seen reads the opening line of a suicide note as an attic scene in a stately 19th century mansion fades into view, and control of Anthony Beechworth is handed over to you. You can search his draws, look for an exit, but the only real decision you get to make here is how long you delay approaching the only obvious exit in the room and hang that rope slumped in the middle of the floor from the rafters.
via N4G: pc news feed http://n4g.com/news/1327096/the-last-door-review-thunderbolt
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News::Sparpweed comments on co-op exploration in industry, ibb and obb soundtrack
"Today marks the release of ibb and obb in North America, and unlike other efforts, it's a game where co-op takes leadership. Richard Boeser chatted briefly with BeefJack about how he finds co-op is often explored in the industry, as well as the contributions made to the atmosphere through the soundtrack."
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News::Assassins Creed IV: Black Flag new concept art shows under water exploration
LGN "We have a set of new concept art from Ubisofts open-world third-person action adventure game Assassins Creed 4: Black Flag."
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News::How to handle trolls, jerks, and griefers in online games
Weve all been there. Whether its a chat room, message board forum, website comment, or online multiplayer game, spend any amount of time connected on the internet and you are bound to come across people who are just itchin to stir up all sorts of trouble. Some people can be complete jerks online, and while its easy enough to stay out of their crosshairs for the most part, the last place you want to deal with these kinds of people are in your favorite mmo while you are trying to relax and game.
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News::FIFA 14 New Features Trailer
FIFPlay: FIFA 14 new features (Pure shot and Real ball physics) trailer is here to watch.
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News::Sloth Patrol Launch Trailer
Sloth Patrol, the wave-based top-down shooter with spaceship piloting sloths in them, released today for free. Developer TraxMaster Software also released a brand new trailer for the game.
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News::Assassin's Creed 4's open world takes half an hour to sail across
It will take around half an hour to sail across the naval open world of Assassin's Creed 4: Black Flag, Ubisoft has told Eurogamer.
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News::Grand Theft Auto V's PC Petition Surpasses 300K Signs, Next Goal Is 500K
DSOGaming writes: "It seems that the PC petition of GTA V is going strong, as it has just managed to gather 300K supporters. GTA V's PC petition currently has almost three times the number of Dark Souls PC supporters; a petition that made Namco Bandai bend to the will and demands of PC gamers. "
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News::Paul Cross on Rocksmith 2014: The Definitive Way to Learn Guitar or Bass
Rocksmith 2014 is looking to improve everything from the last release, taking fan feedback into great consideration and just making an all-round better game. We had the opportunity to speak with Paul Cross, the Creative Director on Rocksmith 2014 and he helped explain how theyre making 2014 edition that much better.
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News::Knights of Pen and Paper dev's new game Chroma Squad hits Kickstarter goal
Knights of Pen and Paper developer Behold Studios has successfully Kickstarted its new project, Chroma Squad. The game follows a group of stuntmen who open their own "sentai" TV studio, a base to film stories about costumed heroes teaming up to defeat big beasts a la Power Rangers or Captain Planet. Chroma Squad passed its $55,000 goal with 16 days to go, and (as of this writing) has 2,505 backers who've pledged $60,870. Player must manage the entire studio by purchasing equipment, hiring actors and enduring an inability to tell what is reality and what is part of the show. The game also features various role-playing game elements and tactical turn-based combat. Chroma Squad is scheduled to combine its powers, connect the lions, and call upon Zordon in late 2013 on PC, Mac and Linux. While the game has a stint on Steam Greenlight, Behold Studios is planning a tablet version for iOS and Android in mid-2014, as well as potential console ports for PS4 and Xbox One in late 2014.
via N4G: pc news feed http://n4g.com/news/1326844/knights-of-pen-and-paper-devs-new-game-chroma-squad-hits-kickstarter-goal
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News::NZ Gamer - Beatbuddy: Tale of the Guardians Preview
NZ Gamer - Theres been a bit of an influx of 2D side-scrolling indie titles over the past few years; Beatbuddy is the next to hit when it launches onto PCs in just a few weeks. This little gem could easily be ignored if it doesnt get the right amount of exposure, and that would be a shame - let me explain why.
via N4G: pc news feed http://n4g.com/news/1326927/nz-gamer-beatbuddy-tale-of-the-guardians-preview
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News::Divinity Dragon Commander tackles nudity, gay rights and Undead wives (video)
Divinity Dragon Commander allows players to change the policies of the game's government tackling a number of controversial topics.
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News::The Evil Within: Reviving Survival Horror
GamesTM sits down with Producer Jason Bergman & Bethesda PR VP Pete Hines to discuss Shinji Mikamis return to true survival horror.
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News::Saints Row 4 Inauguration Station is live for PC, Xbox 360
VG247:Inauguration Station, the Saints Row 4 account which allows you to create your character and download it into the game upon release is live on Xbox Live and Steam. According to Deep Silver, it will release on the North American end of PSN next Tuesday due to circumstances beyond our control. A video showing how it works is below. Check out the opening mission while you are at it. Saints Row 4 hits PC, PS3 and Xbox 360 in North America on August 20, and across Europe on August 23.
via N4G: pc news feed http://n4g.com/news/1327181/saints-row-4-inauguration-station-is-live-for-pc-xbox-360
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News::10 MMO's To Look Forward To On The PS4/Xbox One And PC
"There are plenty of folks out there whove been taken for a ride when it comes to Massive Multiplayer Online titles. With some good marketing, flashy videos and just the right amount of eye-candy, people tend to flock to these kinds of games only to be disappointed or to have a feeling like theyre just playing another World of Warcraft spin-off. Since WoW made it big way back when a lot of developers have made it a point to try and dethrone the crowned MMO King. As a result theyve mimicked it, or made their games worse."
via N4G: pc news feed http://n4g.com/news/1327182/10-mmos-to-look-forward-to-on-the-ps4-xbox-one-and-pc
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News::Mars: War Logs Review - X360Gamer
X360gamer: "If you're the kind of person who's grown sick of how action-heavy most modern role-playing games have become, Mars: War Logs might be exactly what you're looking for. Although quite a bit of combat is involved - and not of the turn-based variety - there's much less emphasis placed on it than there is in say, the duo of Mass Effect sequels."
via N4G: pc news feed http://n4g.com/news/1327185/mars-war-logs-review-x360gamer
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News::Weekly Indie Game Releases July 28 - Aug 3
Did you miss any of last week's indie game releases? Here's a recap!
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News::Which Halo Song was the Most Memorable?
OnlySP: The Halo soundtrack series has gone on to be renowned as one of the finest achievements in the industry, so its no doubt that one or two songs will get stuck in the heads of many a gamer. Yet over the course of a decade and seven games, whos to decide whats the most memorable? The most intriguing, atmospheric and enjoyable moments from the Halo games were crafted by Martin ODonnell and Michael Salvatori, whose composition and production skills were unsurpassed at the time of the Halo Original Soundtrack release. Whilst it can be said that any song out of the discography to the series that spans 100+ tracks is enjoyable, some songs definitely leave more of an impression than others:
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News::Paul Jackson on the birth of FIFA, launching The Sims and the rise of hobby gaming
Paul Jackson set up EA’s UK office and played a pivotal role in the birth of two of the industry’s biggest series – FIFA and The Sims. Though at the time he had doubts over the latter’s potential, Jackson was the man responsible for pitching the idea of an EA-developed football game to his US counterparts. After lobbying them for months (and using a little internal know-how) the game that would become FIFA was greenlit, and went onto become one of the entertainment industry’s biggest properties.
Jackson had worked in the games business for around five years by that point, and had become UK sales manager at EA. Soon after he helped established its UK office in Langley, his team had been busily trying to convince the US office to make a football game for the European market.
“The concept of a European product was still pretty new then,” says Jackson. “They were much simpler times – we just kept poking our heads above the parapet and lobbing football requests over the pond. Normally it was me, yelling, ‘give me a soccer game, give me a soccer game, give me a soccer game!’ And normally the response was ‘you’ve got John Madden; you guys need to get on that.’
“Irritatingly for us, John Madden sold very well in the UK at the time, so it was a hard point for us to argue and we were stumped,” continues Jackson. “But our guts told us that we needed to explore the football market more and we needed to convince our US partners on it, as soccer was not as popular and heavily supported in the US back then as it is today.
“Then an email arrived asking for a forecast on a football game by a team that needed a publisher. This was it; we knew how EA worked so we forecast big. That got everyone’s attention and we thought we would be on our way. Then unfortunately EA lost the deal. Sega won it and it became Ultimate Soccer.”
The UK office’s sales forecasts had raised eyebrows in the US, though. After what Jackson terms a “an interminable wait,” the call came from the US, asking whether Jackson’s team would forecast the same kind of sales if EA made its own soccer game – the UK said yes, and the US team started development. FIFA was born.
Jackson thought The Sims “had as much potential to be huge as to be a total disaster” when he launched it at EA.
FIFA famously became the first annualised game release, an idea which fellow EA property The Sims evolved further, with a flurry of add-on packs. Though it has since become the best selling PC series of all time, behind the scenes at EA there were doubts over how The Sims would perform.
“I remember the first time Will Wright showed me The Sims,” says Jackson. “I was heading up EA UK by then, and it’s hard to describe just how groundbreaking it was. Frankly I don’t think any of us really understood it at the start. In my opinion at the time, it had as much potential to be huge as to be a total disaster.
“I had no idea that a stream of add-ons was coming to extend and develop the experience. One of the really clever concepts was that each add-on upgraded the core software, adding features and extending the gameplay. I never forgot that and have been amazed that lots more games haven’t followed this philosophy since.”
Jackson departed EA in 2006 to head up UK games industry body ELSPA, before acquiring the rights to the Train Simulator series in 2009, relaunching the business through Railsimulator.com. His latest venture is the continuation of Jackson’s interest in what he terms ‘hobby gaming.’
“Millions of us play Call Of Duty, FIFA or Need For Speed all year long and upgrade to the new version when it releases. That’s not playing the latest game – that’s a hobby,” he adds. “Once someone has bought our game, why would we want to sell it to them again? Now that the internet allows us to upgrade and develop our products all the time, why wouldn’t we?”
Jackson’s site offers free updates to anyone that has bought Train Simulator in the last four years, and a huge selection of add-on packs. It is also planning to expand into different subject matter beloved by hobbyists.
The post Paul Jackson on the birth of FIFA, launching The Sims and the rise of hobby gaming appeared first on Edge Online.
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News::Divinity: Dragon Commander Review | Gameranx
Gameranx: "A wonderful, charming game of grand strategy."
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News::Megabyte Punch Review | The Indie Mine
A platforming beat-em-up that sings a love letter to Medabots and Super Smash Bros., all packaged with beautiful graphics and great music.
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News::Worms: Clan Wars - Day/Night Cycle Showcased
DSOGaming writes: "Team17 has released a new trailer for Worms: Clan Wars, showcasing the day/night cycle that will be featured in it."
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News::Zeno Clash II Review (PS3 Port) | Laser Lemming
"Still, the fact of the matter is that you can hit a historically inaccurate crab in its weak point (the head is a universal weak point and punching it works on any animal, whether mammalian or arthropodian) for massive damage. Just dont do it with a grenade or a chain; unless you enjoy slideshows." Writes Laser Lemming.
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News::Guilty Gear Xrd -SIGN- gets some more character reveals
The Guilty Gear Xrd -SIGN- website has updated since the confirmation of Millia Rage, and four new series regulars are now officially joining the fray. Chipp, May, and Venom look fairly familiar, but Potemkin has gotten a complete design rework, to the point where he doesn't even look the same.
Although the artwork and character designs are as beautiful as ever, I can't wait to see them in action -- and since May is one of my mains, I'm excited to see those HD dolphins and whales. Don't forget to take part in the game's first location test if you happen to be in Japan on August 12th.
Guilty Gear [Guilty Gear Xrd via Shoryuken]
Read more...
via destructoid http://www.destructoid.com/guilty-gear-xrd-sign-gets-some-more-character-reveals-259486.phtml
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News::Paradox Interactive announces War of the Vikings, a 64-player multiplayer game (with Vikings)
Stevivor -- Paradox Interactive today announced War of the Vikings, a multiplayer game being developed by Fatshark. War of the Vikings is a standalone game, yet part of the War franchise -- Paradox has previously released War of the Roses -- "that will pull players into the brutal and bloody Viking Age, challenging them to design a personalized warrior and sack England as a mighty Norseman or defend it as a brave Saxon," Paradox said. The game features close-quarters 64-player combat set in the battlefields of 9th and 10th Century England.
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News::Indie Game Insider | Megabyte Punch Review
Megabyte Punch is a fast-paced, vivid brawler any fan of platforming or Super Smash Bros. will relish.
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News::Colour Bind | Non-Fiction Gaming Review
Non-Fiction Gaming writer Anthony flips gravity to get his brain going in the right direction. Colour Bind (Not Colourblind) is a fantastic brain teaser that may leave many frustrated.
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News::Saints Row 4 opening mission revealed
VG247:Saints Row 4 is coming at you with guns and anal probes blazing soon, and to prepare you for the onslaught, weve got the opening mission.
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News::SimCity Coming to Mac on August 29th
SimCity is forthcoming to Mac at the end of August, the 29th to be exact. Electronic Arts has announced that the game is cross-platform, so Mac and PC players can build their cities together. Those who purchased the PC game on Origin will be able to download it once again on Mac.
via N4G: pc news feed http://n4g.com/news/1326790/simcity-coming-to-mac-on-august-29th
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News::FIFA 14 - Categoría Primera A Licensed?
According to Columbian Newspaper El Tiempo, the Columbian Primera will feature in FIFA 14. Yesterday they had not one, but two articles regarding the Postobón leagues inclusion in FIFA 14. Both say little more that "it's in" but any new league licensing is a positive move isn't it? PES famously do pretty well in that part of the world, so this, and moves like licensing teams in Brazil seem to be steps that EA are taking to break into those markets. It makes sense and that reason alone lends the news a fair bit of credibility.
via N4G: pc news feed http://n4g.com/news/1326324/fifa-14-categor-a-primera-a-licensed
via N4G: pc news feed http://n4g.com/news/1326324/fifa-14-categor-a-primera-a-licensed
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News::The Sega Addicts Speak: Fan Games to the Rescue
The Sega Addicts share their thoughts on Fan Games and Mods
via N4G: pc news feed http://n4g.com/news/1326479/the-sega-addicts-speak-fan-games-to-the-rescue
via N4G: pc news feed http://n4g.com/news/1326479/the-sega-addicts-speak-fan-games-to-the-rescue
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News::Divinity Dragon Commander Walkthrough
The Divinity Dragon Commander Walkthrough will take you through the this turn based campaign and real time strategy game to give you the best tips.
via N4G: pc news feed http://n4g.com/news/1327040/divinity-dragon-commander-walkthrough
via N4G: pc news feed http://n4g.com/news/1327040/divinity-dragon-commander-walkthrough
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News::Don Bradman Cricket 14 Launching this Autumn [PAL]
Home Entertainment Suppliers Pty Ltd (HES) and Big Ant Studios today announced that Don Bradman Cricket 14 will be released later this year. Currently in development for PlayStation 3, Xbox 360 and PC, Don Bradman Cricket 14 will feature dynamic time, weather and pitch degradation systems that are based on real world data with effects occurring in real-time throughout a days play.
via N4G: pc news feed http://n4g.com/news/1327068/don-bradman-cricket-14-launching-this-autumn-pal
via N4G: pc news feed http://n4g.com/news/1327068/don-bradman-cricket-14-launching-this-autumn-pal
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News::Left 4 Dead 3 Shows Up on Steam
Further to our earlier article, which showed a leaked image of an internal Valve change log mentioning Left 4 Dead 3, we have now found yet more evidence to suggest that a third entry into the zombie horde series is on it's way.
via N4G: pc news feed http://n4g.com/news/1327114/left-4-dead-3-shows-up-on-steam
via N4G: pc news feed http://n4g.com/news/1327114/left-4-dead-3-shows-up-on-steam
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News::Bit Tech- Rise of the Triad Review
BT:Rise of The Triad harks back to the golden age of First Person Shooters, when we didn't worry too much about things like realism. Reloading was unheard of. Aiming down the sight was for chumps. Cover was the picture on the front of the box where the floppy disks were kept. Everyone ran around at seventy miles an hour. AI was so stupid it sometimes didn't even bother to shoot at you. Bugs and glitches were more common than hot dinners. The checkpoints made you want to claw your own eyes out.
via N4G: pc news feed http://n4g.com/news/1327142/bit-tech-rise-of-the-triad-review
via N4G: pc news feed http://n4g.com/news/1327142/bit-tech-rise-of-the-triad-review
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News::CVG- The Elder Scrolls Online preview: When worlds collide
CVG:If Fallout 3 was Oblivion with guns, then The Elder Scrolls Online is Skyrim with people.
via N4G: pc news feed http://n4g.com/news/1327136/cvg-the-elder-scrolls-online-preview-when-worlds-collide
via N4G: pc news feed http://n4g.com/news/1327136/cvg-the-elder-scrolls-online-preview-when-worlds-collide
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News::Dragon's Crown guide: very quick tips
Dragon's Crown can be a pretty tough game. On top of some devilishly difficult boss fights, you need to fulfill your role, as well as practice good party synergy to really best some of the hardest encounters.
Odds are if you have a technical question about Dragon's Crown, I answered it in this article here in the comment section. But for everything gameplay related, you'll find it here.
Read more...
via destructoid http://www.destructoid.com/dragon-s-crown-guide-very-quick-tips-258677.phtml
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News::Alchemilla Mod Aims To Bring Silent Hill's Atmosphere To Half Life 2, Demo Now Available
DSOGaming writes: "Silent Hill is still considered among the best horror titles ever released. And since the latest parts of this franchise cannot come close to what its classic ones achieved, a team of modders decided to create a total conversion mod for Half Life 2 that is inspired by them. "
via N4G: pc news feed http://n4g.com/news/1327095/alchemilla-mod-aims-to-bring-silent-hills-atmosphere-to-half-life-2-demo-now-available
via N4G: pc news feed http://n4g.com/news/1327095/alchemilla-mod-aims-to-bring-silent-hills-atmosphere-to-half-life-2-demo-now-available
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News::CalmDownTom ask, Should I be excited about... Europa Universalis IV?
Europa Universalis IV is the latest grand strategy from Paradox Interactive. CalmDownTom got a hands on preview of the game to see what it will be like to build up a Nation and conquer new lands.
via N4G: pc news feed http://n4g.com/news/1327064/calmdowntom-ask-should-i-be-excited-about-europa-universalis-iv
via N4G: pc news feed http://n4g.com/news/1327064/calmdowntom-ask-should-i-be-excited-about-europa-universalis-iv
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News::Shadowrun Returns Review (Invision Game Community)
Shadowrun Returns, a game that is determined to get back to its roots and to overcome the debatable Xbox 360 and pc game back in 2007. Shadowrun was originally a tabletop role-playing game back in 1989 with new editions of the game releasing up until its latest 2013 fifth edition; it also had video games alongside the tabletop version as well as traversing other media.
via N4G: pc news feed http://n4g.com/news/1327010/shadowrun-returns-review-invision-game-community
via N4G: pc news feed http://n4g.com/news/1327010/shadowrun-returns-review-invision-game-community
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News::Scourge: Outbreak Patch Incoming
Tragnarion Studios has announced that their recently released Xbox LIVE Arcade title, Scourge: Outbreak, will receive its first big update later this month. Following feedback from the Scourge: Outbreak community, Tragnarion Studios will present a single patch that updates several areas of the videogame to ensure that players enjoy the best experience possible.
via N4G: pc news feed http://n4g.com/news/1326484/scourge-outbreak-patch-incoming
via N4G: pc news feed http://n4g.com/news/1326484/scourge-outbreak-patch-incoming
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