Tuesday, August 6, 2013

News::The Last Door review | Thunderbolt

Matthew Sawrey, Thunderbolt writes: Choice can be an engaging aspect of interactive narratives, but in the opening scene of The Last Door, Spanish developers The Game Kitchen succinctly demonstrate that a lack of choice can be equally as interesting. After all the things Ive seen reads the opening line of a suicide note as an attic scene in a stately 19th century mansion fades into view, and control of Anthony Beechworth is handed over to you. You can search his draws, look for an exit, but the only real decision you get to make here is how long you delay approaching the only obvious exit in the room and hang that rope slumped in the middle of the floor from the rafters.



via N4G: pc news feed http://n4g.com/news/1327096/the-last-door-review-thunderbolt