Monday, October 21, 2013

News::Deus Ex: Human Revolution - Director's Cut Review | Digital Chumps

Previously intended as a Wii U exclusive to be released back in May, Deus Ex Human Revolution: Augmented Edition evolved into being a multi-platform Director's Cut, with the Wii U version being $20 more at retail than the other versions. But for those who had yet to play the game or want a compelling way to play that no other version offers, the Director's Cut on Wii U is an excellent addition to one's collection.



via N4G: pc news feed http://n4g.com/news/1377384/deus-ex-human-revolution-directors-cut-review-digital-chumps

News::The Wolf Among Us Episode 1 Review | Incgamers

IG - "I love Fables. Love it. Love, love, love. Its a comic that manages to tap into my love for dark and well-written comics, and my love for dark fairy tale variants, at the same time."



via N4G: pc news feed http://n4g.com/news/1377387/the-wolf-among-us-episode-1-review-incgamers

News::Glare Review [Muse Culture]

We shine a light on Phobic Studios latest action-adventure platformer Glare, a game that sees you battling forces of darkness with the last dying light.



via N4G: pc news feed http://n4g.com/news/1377044/glare-review-muse-culture

News::The Stanley Parable Review | Geekenstein

"Alex looked over the sloppy mess he had written, and realized that it was unsuitable for publishing. Where once there had been too few images, now there are too many, and the text besides the conclusion was vague at best. Alex then pondered if The Stanley Parable was meant to be reviewed. There was so much in the game that was to be kept secret, because the game really boils down to an act of discovery. Without the crutch of story spoilers, Alex really had nothing to write about. He briefly considered comparing the game to Portal but without the portals, but decided that the comparison didnt make much sense." - Alex Santa Maria of Geekenstein



via N4G: pc news feed http://n4g.com/news/1377414/the-stanley-parable-review-geekenstein

News::Mortal Kombat HD : Kommunity Edition Is The MK Game You Were Waiting For

DSOGaming writes: "Im seriously amazed by what the MK community has managed to achieve. Mortal Kombat HD : Kommunity Edition is a fan project to be distributed freely, and aims to completely recreate the first Mortal Kombat game. The good news is that MK HD: Kommunity Edition looks spectacular, and can be easily considered as the best tribute youve ever seen to NetherRealms classic fighting game."



via N4G: pc news feed http://n4g.com/news/1377421/mortal-kombat-hd-kommunity-edition-is-the-mk-game-you-were-waiting-for

News::Ubisoft talks the most "disgusted" 'Assasssin's Creed' multiplayer ability

If you've ever stepped foot inside of the multiplayer in any Assassin's Creed game, chances are you have an opinion on each and every ability in the game. Whether it's Morph, Smoke Bomb, or Poison, you have to hate at least one of them. When we had a chance to sit down with Tim Browne, lead game designer at Ubisoft, we spoke him about what ability the community seemed to hate the most and how they were remedying that in Black Flag.



via N4G: pc news feed http://n4g.com/news/1377412/ubisoft-talks-the-most-disgusted-assasssins-creed-multiplayer-ability

News::How Alfred "challenges" Bruce Wayne in Batman: Arkham Origins

Batman: Arkham Origins launches this Friday. As anyone following the game's development will know, it's an origins story taking place on the Christmas Eve of the second year in Bruce's career as the Dark Knight, when he meets some of the villains that come to define his role as Gotham's protector.



via N4G: pc news feed http://n4g.com/news/1377362/how-alfred-challenges-bruce-wayne-in-batman-arkham-origins

News::Top five games from the current-generation that didnt do well but deserve a chance

Pixel Enemy feature: Top five games from the current-generation that didnt do well but deserve a chance, and why.



via N4G: pc news feed http://n4g.com/news/1377415/top-five-games-from-the-current-generation-that-didnt-do-well-but-deserve-a-chance

News::Batman: Arkham Origins 17-Minute Gameplay Walkthrough

IGN:Two WB Montreal developers walk you through the upcoming prequel.



via N4G: pc news feed http://n4g.com/news/1377376/batman-arkham-origins-17-minute-gameplay-walkthrough

News::Tips: get more out of your trades in Pokemon X and Y

Over the past week, I've been slowly working my way up the Pokemon X and Y trading chain. I started off with a minimal amount of knowledge with the GTS, encountering error after error until I abandoned it, and now I'm almost 100% done with the Kalos Pokedex (which, broken into three parts, totals 454 Pokemon).


It all culminated in a trade I made yesterday, in which I gave away a Kangaskhan for a Xerneas. Read on to learn how I did it, and what else I learned about trading in the past week.


Tips: get more out of your trades in Pokemon X and Y screenshot


Read more...



via destructoid http://www.destructoid.com/tips-get-more-out-of-your-trades-in-pokemon-x-and-y-263905.phtml

News::AMD Radeon R9 290X Review Leaked Ahead of Launch Tested in Various Games With Eyefinity

AMDs Radeon R9 290X flagship graphic card is supposed to launch this week but a few websites accidentally posted the review of the card on their sites today. The complete review of the R9 290X by Hardware.info was leaked which provides us a list of gaming benchmarks showcasing the performance of AMDs next generation graphic card.



via N4G: pc news feed http://n4g.com/news/1377395/amd-radeon-r9-290x-review-leaked-ahead-of-launch-tested-in-various-games-with-eyefinity

News::Crytek's Free FPS Warface Goes Live in North America, Europe and Turkey on GFACE-10-21-2013

Omnigamer writes, "October 21 2013-Warface is now live and playable for free in North America, Europe and Turkey on GFACE. Players can gain instant access to the game by signing up at www.warface.com."



via N4G: pc news feed http://n4g.com/news/1377386/cryteks-free-fps-warface-goes-live-in-north-america-europe-and-turkey-on-gface-10-21-2013

News::Pre-Order Call of Duty: Ghosts at Six Flags Great Adventure and Receive Added Thrills

Hardcore Gamer: Those pre-ordering the game at Six Flags will receive a Haunted House pass giving you access to all Fright Fest trails. That's not all, placing the pre-order earns you a free month of GameFly membership. Those two are worth over $30 and you're getting them free, basically, as long as you sign-up for the game.



via N4G: pc news feed http://n4g.com/news/1377149/pre-order-call-of-duty-ghosts-at-six-flags-great-adventure-and-receive-added-thrills

News::Epic: Valve can guide consoles to a more "enlightened path"

Epic's Tim Sweeney believes that Valve's Steam operating system and Steam-branded hardware could have a positive influence over the console companies.



via N4G: pc news feed http://n4g.com/news/1377334/epic-valve-can-guide-consoles-to-a-more-enlightened-path

News::The Stanley Parable Review | Giant Bomb

The Stanley Parable is a genius bit of interactive fun that originally started out as a free mod for the Source Engine. It plays around with the concepts of game narration and player choice in some really inventive ways that will likely appeal most to people who enjoy thinking about the nature of games and the push-pull relationship between their creators and their players. But that's really only half the story, if that.



via N4G: pc news feed http://n4g.com/news/1377349/the-stanley-parable-review-giant-bomb

News::Gearbox Updating Borderlands 2 in Next Few Days to Prepare for DLC

In preparation of TK Baha's Bloody Harvest, Gearbox will release Compatibility Packs for Steam, PS3, and Xbox 360 in the next few days.



via N4G: pc news feed http://n4g.com/news/1377374/gearbox-updating-borderlands-2-in-next-few-days-to-prepare-for-dlc

News::The Stanley Parable Review - Zero1Gaming

In his latest article for Zero1Gaming, Chris reviews the masterpiece of choice-based gaming: The Stanley Parable.



via N4G: pc news feed http://n4g.com/news/1377379/the-stanley-parable-review-zero1gaming

News::The Crew Interview - Zero1Gaming

Zero1Gaming chat to the team behind new racing The Crew to see how the game is coming along. *This interview happened before Ubisoft announced the delay to The Crew.



via N4G: pc news feed http://n4g.com/news/1377383/the-crew-interview-zero1gaming

News::Skylanders SWAP Force Review | GodisaGeek

GodisaGeek: "There really arent enough inclusive video games out there these days, and there are even fewer aimed at children that arent just plain bad, or full of bugs and annoyances. Give in to that inner-child and enjoy what is a terrific, entertaining game that absolutely anyone will love, because this is easily the best Skylanders game to date."



via N4G: pc news feed http://n4g.com/news/1377378/skylanders-swap-force-review-godisageek

News::The EB Expo 2013 - Indie Roundup

PJ: "In part one of this EB Expo Roundup, I spoke about the AAA games that I managed to either see or get my hands on. This time its all about the Indies. There was a whole section of the show floor dedicated to giving Aussie independents a chance to show off their goods, and what I managed to see didnt fail to impress! So come with me, my friends, as we walk the path of those who have innovative ideas and are striving to complete them in their own time, this is the Indie Roundup!"



via N4G: pc news feed http://n4g.com/news/1377139/the-eb-expo-2013-indie-roundup

News::Shadow Warrior 2013 Review - Zero1Gaming

Kimo reviews the 2013 update to one of the first proper FPS shooters from the days of Doom.



via N4G: pc news feed http://n4g.com/news/1377357/shadow-warrior-2013-review-zero1gaming

News::Front Towards Gamer -- Memoria Review (PC)

Memoria. Continuing a trend in great adventure games Daedalic Entertainment takes us on an incredible journey across time in Memoria, the next of The Dark Eye game series



via N4G: pc news feed http://n4g.com/news/1377365/front-towards-gamer-memoria-review-pc

News::Need For Speed Rivals: The Handling, The Gadgets, The Cars, The Secrets | NowGamer

NG - "Taking a break from the racing missions in our hands-on with Rivals, we were cruising down a coastal road in a bright yellow Porsche Cayman, gazing out at the perfect blue of the sky and the sea, when suddenly the flashing lights of Johnny Lawman appeared in our rearview."



via N4G: pc news feed http://n4g.com/news/1377343/need-for-speed-rivals-the-handling-the-gadgets-the-cars-the-secrets-nowgamer

News::EpicDome: The Stanley Parable Review (PC, 2013)

The Illusive Man says:"There lied The Illusive Man on a lazy Sunday afternoon. Not intrigued by the slew of early NFL games, he decided to play a video game. Not just any video game, a new video game. So, he went to store.steampowered .com. He had the website bookmarked, but found it easier to type it in and let Autocomplete do its job. While there, he looked for a game called The Stanley Parable. Developed by Davey Wreden and William Pugh, he heard nothing but good things about this game built on the source game engine. He had just got paid, so he easily parted with the $11.99 needed to purchase it. Once the download was completed, he eagerly installed the game. But because he wasnt an avid PC gamer, he needed a gamepad to comfortably play the game. Also, because he was so accustomed to playing games on a big screen, he connected his laptop to his TV via an HDMI cable. It gave him the illusion of playing a console game, which is all he needed. Shortly after he started...



via N4G: pc news feed http://n4g.com/news/1377333/epicdome-the-stanley-parable-review-pc-2013

News::ChristCenteredGamer Sharkoon Drakonia Black review

Spec wise, the Drakonia Black is no slouch. It's an 8200 DPI Laser mouse with 12,000 FPS frame rate and 30 G acceleration. The build quality is solid with rubber ridged side grips, and a braided USB 2.0 gold plated connector. The added carrying case and replacement mouse feet are a nice touch.



via N4G: pc news feed http://n4g.com/news/1377332/christcenteredgamer-sharkoon-drakonia-black-review

News::The power of the crowd: how critical and consumer feedback made Xbox One a contender again


At August’s Gamescom conference Sony Computer Entertainment’s Andrew House gloated that “while others have shifted their message and changed their story, we were consistent in maintaining policies and a model that is fair and in tune with consumer desires”.


The line garnered some laughs, but it ignored the very real effects of Microsoft’s responses to its dialogues with gamers over the months since Xbox One’s announcement. The company has worked hard to be seen to match Sony on every level, and in some respects may have even surpassed its competitor.


“I think when you create a vision of the future, you paint the vision of the future that you are most excited about,” says Microsoft’s Phil Harrison. “But we got clear feedback that some of the things we were proposing were perhaps a little too far into the future. So we changed. We took feedback from the community; we changed our plans. We think that’s a good thing.”


Microsoft’s policy reversals have been dramatic. Following a disastrous E3, it immediately cut Xbox One’s insistence on a permanent Internet connection and 24-hour check-in for digital titles, as well as the system’s region locking and restrictions on lending and reselling games. Negative feedback to an always-on Kinect – made especially troublesome in light of Microsoft’s cooperation with the NSA’s Prism programme – meant Kinect would no longer be required, even if you had no choice but to buy one with the console.



A headset found its way into the box, a self-publishing model for independent developers was revealed, and the messaging was improved and carefully reworded. Microsoft’s Azure cloud technology was better explained with the mention of dedicated servers available for any game requiring them, indie development was opened up by the chance to turn any Xbox One into a devkit, and Killer Instinct was never a free-to-play game after all.


“Of course [the company’s messaging problems] hurt in the short term,” says Ken Lobb, partner creative director at Microsoft Game Studios. ”We’re not blind, right? Did they hurt in the long run? We’re going to have to find out after we launch. We knew what we were going to do with indies. We knew what we were doing with Killer Instinct. But when someone comes in and asks a question about something we’ve decided we’re intentionally not going to talk about until a certain date, sometimes you get half answers. There’s no such thing as perfect PR.”


Yet Sony came dangerously close to a perfect PR campaign while Microsoft was busy making mistakes. Those areas where it had the edge, however, have been eroded by Microsoft’s policy shifts. Today, PlayStation 4’s most visible advantages lie in price and power, and on the latter point, many observers claim that the difference isn’t as pronounced as was once suggested – at least when viewed in balance.


“[PS4’s] DDR5 is basically 50 per cent more powerful than DDR3,” says Gaijin Entertainment CEO Anton Yudintsev. “But the memory write is bigger on Xbox One. So it depends on what you’re doing. PS4 is more powerful, but you can’t just write to the memory, you need to read sometimes.”



Xbox One now has more CPU power than PS4, while PS4 retains the advantage in GPU speed. “They maybe have a little more GPU,” says Lobb. “We have eSRAM [embedded memory] and crazy bandwidth to that eSRAM. Which is going to be better in the long run from a developer [perspective]? We’re going to see as the games go head to head. A lot of it will come down to – as always – which exclusive teams push a piece of hardware best.”


Here, right now, Microsoft has an edge. The £80 price disparity between the two consoles will be a decision maker for many, but for others, Microsoft’s exclusives are more convincing than anything Sony has shown on PS4 to date. Killzone is no Halo; DriveClub, now delayed, never looked like measuring up to Forza; and Dead Rising 3 now looks like a smarter bet for open-world mayhem than Second Son.


Even a second-tier title like Ryse makes a stronger case for its host hardware’s graphical capabilities, at least, than anything set for PS4’s launch day, while no next-generation multiplayer game can match Respawn’s work on Titanfall – an exclusive secured with Microsoft’s financial backing, and a game utterly reliant on the company’s cloud to synchronise its AI and provide dedicated servers as and when needed. Microsoft’s own studios and its willingness to open its chequebook has ensured that Xbox One has 12 months’ worth of exclusives that stand against the best ever seen in a launch year.


But speak to the developers behind those games and they say that, for all the policy changes and new strategies, nothing has really changed at all. Removing mandatory Kinect? “All of the experiences of Xbox One that are better with Kinect – with voice, with gesture, with identity – are still fundamental parts of our platform,” says Harrison. “They continue to be key parts of our strategy but we do understand there are cases where you want to take Xbox One into a room where you don’t have the ability to have Kinect set up, so we support the ability for the machine to function with Kinect disconnected.”



And removing the mandatory online connection? “Thankfully it didn’t change our development,” says Forza 5’s creative director, Dan Greenawalt. “It wasn’t what I expected – I’m just being honest there – but we had architected in such a way that it wasn’t too difficult to make it work, even with the changes. If you only connect intermittently, you still get the benefit [of the cloud] because most of the number-crunching isn’t happening in realtime, in a sense.”


“Even when we thought the console would be always online, there’s always a time when the connection goes down, so we always had plans for an unconnected experience. It didn’t change anything for us, really,” says Kinect Sports Rivals executive producer Danny Isaac. “We haven’t changed anything,” says Lobb of his teams. “One of the guys on my team is creative director on Killer Instinct, I’ve got Chris Novak over on Ryse; we’ve changed nothing. The only thing that’s really changed is now you have to have your disc in when you play.”


So if it was this easy to get things right, how did things go so wrong? “Because you want to change the world,” says Harrison. “You want to influence the thinking of the world with your technology and the way technology is used. I think, in part [due to] feedback from the community, some of our more progressive or more ambitious digital plans have not landed as well as we’d hoped; all of which happened before we launched. We’ve made all of these changes that I expect will be long forgotten once we’re off and running in the marketplace in November.”


But Xbox One isn’t ready yet. If price, power and games are where players will make their buying decisions, it’s policies that will dictate exactly where developers make those games. “We have basically the same architecture this generation [on both consoles] and that means that you can compare them,” says Yudintsev, whose free-to-play PC war game War Thunder will be a PS4 exclusive at launch.


“But Microsoft… they have yet to decide how they’re doing online free-to-play and self-published games. They’re pretty far from that, even with their latest initiative. Sony allow us to make crossplatform games for PS4 and they allow us to make simultaneous updates. That means there will be a lot of players from day one on PC [playing] with PS4 players. [Microsoft] need to stop talking and start doing something, because right now you need to certify your servers with Microsoft and it’s not yet clear if you can make updates without Microsoft’s [approval] – and that ruins the idea of online gaming, basically. They’ve said there’ll be some kind of opportunity [for that], but haven’t yet said exactly how it’ll be working. I hope some day Microsoft will get there.”



Those sentiments were echoed by many at Gamescom. Microsoft’s policies worked in the current generation where Sony was equally restrictive, but in the next generation Sony’s anything-goes approach has opened the door fora world of independent developers and free-to-play games. Microsoft’s free Title Updates and new indie policies may lure away many of the temporary PS4 exclusives not directly funded by Sony, but without a few final changes to those strict certification requirements – none of which could be discussed by developers at Gamescom – Xbox One will receive fewer games in the long term.


But at last, the next generation is a prizefight again. PS4 has the power and the more attractive price; Xbox One has a more appealing slate of early games and a cloud infrastructure that will have a tremendous bearing on its multiplayer offering. Microsoft has proven it can take advice and Xbox One is better for it, while losing only a little of what made it unique in the first place.


“The platform continues to have the same features that make it great,” says Harrison. “It has the power of the cloud, the Xbox Live service, the largest online gaming service on the planet, and the proven operating system.


“We’ve made some architectural decisions in the way our platform is designed that make it really powerful, particularly around HDMI [in], where we can take a videostream from another device and blend that into Xbox One in a seamless, instant way. All that is going to create a really special platform, and ultimately it’s about the games. And we have the best games.”


The post The power of the crowd: how critical and consumer feedback made Xbox One a contender again appeared first on Edge Online.






via Edge Online http://www.edge-online.com/news/the-power-of-the-crowd-how-critical-and-consumer-feedback-made-xbox-one-a-contender-again/

News::Final Fantasy XIV: A Realm Reborn Review | VGU

"Final Fantasy has taken players on journeys throughout multiple different worlds and realms. From saving princesses, killing bad guys and saving the world, the games have always been individual gems. When Final Fantasy XIV was released not a lot of people got on board. But after a change in the direction of the game, Final Fantasy XIV underwent a serious make over and thus became A Realm Reborn. Is it the adventure we've all been waiting for or is it one we can easily forget? Let us mount our chocobos and find out."



via N4G: pc news feed http://n4g.com/news/1377301/final-fantasy-xiv-a-realm-reborn-review-vgu

News::Battlefield 4 Multiplayer Trailer Added to Official Playlist

The upcoming launch of Battlefield 4 marks one of the most highly anticipated action titles of the year, and Electronic Arts are building towards the release date by adding to their official trailer playlist. The latest additional features new footage of the multiplayer component, including a remix of the popular tank chase sequence.



via N4G: pc news feed http://n4g.com/news/1375984/battlefield-4-multiplayer-trailer-added-to-official-playlist

News::Square Enix Apologizes for Discriminatory Message Against PS3 Players in FFXIVs Live Letter

During the latest Final Fantasy XIV: A Realm Reborn Letter from the Producer Live broadcast, Square Enix created some controversy while showing a looking for group in game message board designed to let players advertise their parties and facilitate the recruitment process for dungeons and other activities. Yesterday they issued an official apology.



via N4G: pc news feed http://n4g.com/news/1377320/square-enix-apologizes-for-discriminatory-message-against-ps3-players-in-ffxivs-live-letter

News::Free-to-play game of the week: Maldita Castilla

iLLGaming has seen its fair share of retro pixelated games, and realized that it is kind of hard for AAA retro games to exist. However this Halloween brings the charm of old school gaming back with an arcade-style action title called Maldita Castilla, developed by Locomalito. Gateways have opened up that allows evil to roam the lands of Tolomera and you along with a band of knights to banish the demons and close the gateway. Themed for medieval times filled with evil spooks and monsters this is one 2D side scrolling action game that you ought to try.



via N4G: pc news feed http://n4g.com/news/1377194/free-to-play-game-of-the-week-maldita-castilla

News::Final two assassin's leaked for Batman: Arkham Origins

The final 2 assassins have allegedly been leaked onto the internet for the upcoming Batman: Arkham Origins.



via N4G: pc news feed http://n4g.com/news/1377274/final-two-assassins-leaked-for-batman-arkham-origins

News::LOL and WOW Spin-off Animations Are Quite Popular In China

According to Tencent, the publisher of League of Legends in China, an animation called "" (Lus Time) which is based on League of Legends is now quite popular among Chinese LOL fans. The animation is created by "TA show Studio". It features LOL- related stories of a group of junior year college students.



via N4G: pc news feed http://n4g.com/news/1377236/lol-and-wow-spin-off-animations-are-quite-popular-in-china

News::Indie Spotlight: 'S.W.A.P' Reimagining the First-Person Shooter |AnalogAddiction

AnalogAddiction writes, "First-Person Shooters usually have a few things in common. They are violent, they have different weapons that all require balancing with each other, and they bring the competitive nature out of every player. S.W.A.P plans to break that stereotype with a re-imagining of the First-Person Shooter."



via N4G: pc news feed http://n4g.com/news/1377281/indie-spotlight-s-w-a-p-reimagining-the-first-person-shooter-analogaddiction

News::Guild Wars 2 digital editions 40% off today only

Digital editions of Guild Wars 2 are discounted by 40% on Sunday, Oct 20 only. This offer applies only to Digital Edition and Digital Deluxe Edition purchased through the GW2 website from 3:00pm PDT October 19 through 11:59pm PDT October 20.



via N4G: pc news feed http://n4g.com/news/1376987/guild-wars-2-digital-editions-40-off-today-only

News::SCALE Preview - Gameverse

Gameverse previews SCALE, the first person action puzzler in which the player must manipulate the size of objects in the world in order to solve its puzzles and advance through its levels.



via N4G: pc news feed http://n4g.com/news/1376968/scale-preview-gameverse

News::X Rebirth Gets A New Trailer That Focuses On Space Firefights

Deep Silver and Egosoft have released a new trailer for X Rebirth that focuses on the game's space firefights.



via N4G: pc news feed http://n4g.com/news/1377252/x-rebirth-gets-a-new-trailer-that-focuses-on-space-firefights

News::Shadow Warrior Review | Brutal Gamer

It must be one hell of a job to reboot a classic franchise. What do you keep? What do you throw away? How about the core elements have they aged well? Is the basic concept even relevant anymore? Flying Wild Hog have taken on the challenge with Shadow Warrior, and the result is a slightly flawed but intriguing re-imagining.



via N4G: pc news feed http://n4g.com/news/1377020/shadow-warrior-review-brutal-gamer

News::Knock, Knock Review - Glitch Cat

Glitch Cat - While Knock, Knock is not as scary as it initially seems, its a pretty fun game that challenges players with stepping out of their comfort zones by playing as the prey. Aside from the pesky transition stages that slow down the action instead of keeping it going, the game manages to charm with enjoyable gameplay, creepy haunted houses, a healthy helping of gruesome ghosts, and a brave protagonist whos secretly an electrical engineer.



via N4G: pc news feed http://n4g.com/news/1377017/knock-knock-review-glitch-cat

News::Game Review - Prime World - NoobFeed

Multiplayer Battle Online Arena's have been popular within the PC market since the inception of Dota. A majority of PC gamers either hate the genre, due to the community and its overall competitive edge, or they are extremely fond of the gameplay elements, having to work with teammates. Strategically "ganking" an opponent an opponent is not only amazing, but exciting. In this generation of gaming, we gamers are presented with several choices of MOBA's, ranging from LOL, to DOTA, even Smite, each one brings something extraordinarily different to the table, from the cast of heroes that have great personalities, to the skill shots that are shown within Smite. Prime World, being one of the newer MOBA's truly demonstrates that MOBA's can be friendly to all users, especially the ones who find Dota, along with LOL's community to be a tad bit harsh. In general, Prime World brings something entirely new, which are the RPG elements, such as farming and grinding for better abilities.



via N4G: pc news feed http://n4g.com/news/1377016/game-review-prime-world-noobfeed

News::Amazon Video Game Deals of the Week Highlights for 10/20

Gamerdeals: "This week, Amazon has a slew of Xbox 360, PS3, Wii U, 3DS, PS Vita, and PC games discounted as part of their Video Game Deals of the Week!"



via N4G: pc news feed http://n4g.com/news/1376930/amazon-video-game-deals-of-the-week-highlights-for-10-20

News::The Wolf Among Us Episode 01 - Faith Review - AMHNetwork

Seems they should have given it a 5 based on what it says but still another high score for The Wolf Among us. Thoughts on the review?



via N4G: pc news feed http://n4g.com/news/1376902/the-wolf-among-us-episode-01-faith-review-amhnetwork

News::RePlayed: Skyrim

GodisaGeek: "Given the huge popularity of the mythical species in games and film, it was a no-brainer for Bethesda to follow the trend and join the likes of BioWare and Blizzard in bringing the fire-breathing lizards into their franchise in a big way. The Elder Scrolls V: Skyrim is as dependant on dragons as it is upon realistic weather effects, with the return of the sky-borne brutes forming the backbone of the main arc. The dragons of Skyrim are majestic and, initially, terrifying, and its only after 15 or so hours that you realise theyre not nearly as menacing as they look and you start actively hunting them down when you see them."



via N4G: pc news feed http://n4g.com/news/1377224/replayed-skyrim

News::Squirrel Girl Joins The Marvel Heroes Battlefield

Following the debut of Luke Cage, Gazillion Entertainment have released the latest hero to their free-to-play action MMO as Squirrel Girl joins the battlefield of Marvel Heroes



via N4G: pc news feed http://n4g.com/news/1377148/squirrel-girl-joins-the-marvel-heroes-battlefield

News::Hands On Preview: Batman Arkham Origins [HeyUGuys Gaming]

Sean Davies of HeyUGuys Gaming writes: I stood shaking in the queue inside the Newcastle Under Lyme branch of GAME. I was scared terrified actually of what I was about to do. I was about to get my hands on my most anticipated game title this year Batman Arkham Origins.



via N4G: pc news feed http://n4g.com/news/1377254/hands-on-preview-batman-arkham-origins-heyuguys-gaming

News::Weekend Gaming Hardware Sales - $110 GTX 650 TiB, $50 2x4GB RAM, More

GamersNexus: "Welcome to another edition of Mik's picks. I scoured the web for the best component bargains out there, once again, and have rounded-up some of the better component sales currently available. This time around I found a trio of discounted video cards, some greatly priced RAM, and a sweet monitor."



via N4G: pc news feed http://n4g.com/news/1376993/weekend-gaming-hardware-sales-110-gtx-650-tib-50-2x4gb-ram-more

News::The Stanley Parable Is Coming To Mac

Game Informer: Currently, The Stanley Parable is only available on PC, but the game's creator, Davey Wreden, says a mac version should be ready to go soon.



via N4G: pc news feed http://n4g.com/news/1377018/the-stanley-parable-is-coming-to-mac

News::Steam Early Access Betrayer Preview | Structure Gaming

Betrayer is set in the Virginia area during the beginning of Englands colonization of the New World in 1604 and is heavily influenced by the mystery of the lost colony of Roanoke. The unnamed, silent protagonist wakes up on a beach after a Spanish conquistador ship sinks the English ship he arrived on that was carrying passengers to the settlement, the sole survivor of the sinking. He encounters a mysterious lady cloaked in red, who communicates to him via messages attached to arrows with warning messages, and swiftly learns about a virus thats ravaged the population of the settlement. Those who have not been killed have been mutated into savage monsters that will attack anything on sight. With no way of escape to the Old World, only a bow and his wits, the protagonist has no choice but to press onward and piece together the mystery of the lost colony.



via N4G: pc news feed http://n4g.com/news/1377268/steam-early-access-betrayer-preview-structure-gaming

News::The Wolf Among Us Episode 1: Faith Review (Strategy Informer)

From Strategyinformer.com: "In February 2011, Telltale Games made the stunning announcement that they had five games in development. In the two years and eight months since then theyve released three of those, cancelled one (Kings Quest), and have just the title based on DC Comics Fables series still to go. Theyve also gone from being those guys who make the cool Sam & Max episodes to a multiple Game of the Year awards winner with The Walking Dead. Telltale now have a lot to prove with their Fables game, now out and called The Wolf Among Us (presumably to avoid comparisons with a certain popular Microsoft-owned RPG series), as they have to show they can follow up The Walking Dead and beat second-album syndrome. No pressure, guys".



via N4G: pc news feed http://n4g.com/news/1377263/the-wolf-among-us-episode-1-faith-review-strategy-informer

News::This Epic Fan-Made Battlefield 4 Trailer Will Give You Goosebumps

DSOGaming writes: "YouTube's "NFO HUMP" channel has posted an amazing fan-made trailer for DICE's upcoming shooter, Battlefield 4, showcasing the chaos involved during the war on the Shanghai map. Perhaps it's the music,- perhaps the slow-mo moments, perhaps the intense moments. Point is that this trailer is just too epic to simply pass by."



via N4G: pc news feed http://n4g.com/news/1377266/this-epic-fan-made-battlefield-4-trailer-will-give-you-goosebumps

News::War of the Vikings Preview (Invision Game Community)

Built on the same CQC Tech as War of the Roses; War of the Vikings delivers the next generation of Paradoxs close quarter combat focused brands that moves the setting to the Viking Age. All of these factors enabled us to create a game experience that has an increased intensity, improved accessibility, and more intuitive combat experiences ensuring you're always presented with interesting choices.



via N4G: pc news feed http://n4g.com/news/1377246/war-of-the-vikings-preview-invision-game-community