Thursday, May 30, 2013

News::You can fist-fight a shark in The Sims 3: Island Paradise | GamesRadar

GamesRadar: "Earlier today, if we told you that you'd be reading a preview of a Sims expansion, we bet you'd have thought we were crazy. But guess what? That was before you knew that the next expansion was The Sims 3: Island Paradise, wherein you're allowed to become the manager of an island resort, build a houseboat, have sex in an all-in-one bathroom, and beat the hell out of a shark. Well, you can do all of those things and more, so maybe it's about time you locked away your Sims 3 prejudice and prepared to embrace the island life."



via N4G: pc news feed http://n4g.com/news/1267960/you-can-fist-fight-a-shark-in-the-sims-3-island-paradise-gamesradar

News::The Humble Weekly Sale includes The Walking Dead, other Telltale games


This week’s Humble Weekly Sale includes The Walking Dead and six other adventure games from Telltale.


To get Back to the Future: The Game, Sam & Max: Devil’s Playhouse, Poker Night at the Inventory, Hector: Badge of Carnage, Puzzle Agent 1 & 2, and Wallace & Gromit’s Grand Adventures, buyers can pay whatever they’d like. However, to get all five episodes of The Walking Dead, they’ll have to beat the average buying price. As of this writing, that price is $3.90.


As with all Humble Bundle offerings, a portion of the money will go to charity, with the remaining going to the developers and Humble Bundle itself.


The post The Humble Weekly Sale includes The Walking Dead, other Telltale games appeared first on Edge Online.






via Edge Online http://www.edge-online.com/news/the-humble-weekly-sale-includes-the-walking-dead-other-telltale-games/

News::Luke Discusses Development and Possible Features for Banished

In our latest interview we had the chance to speak with Luke, the man behind Shining Rock Software. Luke has been hard at work with his stunning city building game Banished. Banished is an in-depth city builder game set in the isolated wilderness.



via N4G: pc news feed http://n4g.com/news/1267999/luke-discusses-development-and-possible-features-for-banished

News::Pop Cults - Metro: Last Light Review

Daniel of PopCults.com writes "If I were to summarize Metro: Last Light into one word, it would be atmosphere. This game is drunk with it. From the HUD (or lack thereof), to your oxygen counter, and even the dirt and grime you get on your face mask (which you can wipe off), Metro: Last Light does everything it can to make you feel immersed in the experience."



via N4G: pc news feed http://n4g.com/news/1267995/pop-cults-metro-last-light-review

News::Resident Evil: Revelations Review (NintendoWorldReport)

"Revisiting the Queen Zenobia. Resident Evil: Revelations was my most-anticipated game for the 3DS, and I was thoroughly impressed with it last February. When the HD console version was announced earlier this year, I was happy to see that the Wii U would be getting some exclusive content. Now that Ive played through Revelations a second time, I can safely say that those Wii U features arent all that exciting, but more importantly, Revelations is still one of the best post-RE4 Resident Evil games. If you havent played it already, this is definitely the way to do so.I wont go into the core game hereyou can read my previous review for that informationIm just going to talk about whats changed for the console release.", writes NintendoWorldReport.



via N4G: pc news feed http://n4g.com/news/1267961/resident-evil-revelations-review-nintendoworldreport

News::Gamespot- The Swapper Review

GS:Unique visuals and clever puzzle design help the philosophical puzzle game The Swapper feel fresh throughout its relatively short life span.



via N4G: pc news feed http://n4g.com/news/1267954/gamespot-the-swapper-review

News::Ace Attorney: Phoenix Wright HD Trilogy launches for iOS today


Ace Attorney: Phoenix Wright Trilogy HD has come out on iOS today. Phoenix Wright: Ace Attorney, Phoenix Wright: Ace Attorney – Justice for All, and Phoenix Wright: Ace Attorney – Trials and Tribulations are included in the app. The reworked versions of the DS cult classics feature new graphics and an option to play widescreen.


While the first two episodes of the first Phoenix Wright game are free, all other content is behind a paywall. The remaining chapters of the first game are $5.99, while the other two cost $6.99. Alternatively, you can purchase all three for $16.99.


Originally, the app was due out last fall, but it was pushed back to July. Shortly after that announcement, it was moved back up to today, May 30. The app is playable on both iPhones and iPads, and only requires one purchase for both. Unfortunately, cloud saves are not available.


The post Ace Attorney: Phoenix Wright HD Trilogy launches for iOS today appeared first on Edge Online.






via Edge Online http://www.edge-online.com/news/ace-attorney-phoenix-wright-hd-trilogy-launches-for-ios-today/

News::Chart: How Microsoft Confused Everyone With the Xbox One

News::Mars: War Logs Review [The Reticule]

Games set on Mars tend to be a bit hit-and-miss, look at the mixed reaction Doom 3 got for starters. Mars: War Logs is different though being a RPG, but is it any good. Chris Evans reviews it on The Reticule.



via N4G: pc news feed http://n4g.com/news/1267994/mars-war-logs-review-the-reticule

News::Gear Up Preview | ComboCaster

Gear Up is a game and competed with extensive range machines, which can be customized depending on the taste of each player. These characteristics have been a hit among players who used to play and make this game a little interesting. This game tries to mix a compilation of combat vehicles with robotics. Still the game has a long way to go, there are still many problems in part related to the mechanics of cars and a few bugs that exist on some maps.



via N4G: pc news feed http://n4g.com/news/1267985/gear-up-preview-combocaster

News::Metro: Last Light PC Review | Gaming Age

Gaming Age: "I felt it necessary to play through Metro 2033 to refresh my memory, since Last Light opens with a lot of references to the previous game. They also both have a similar approach to pacing, length, and gameplay. You're going to get more of the same, only wound a bit tighter. For any diehard fans, you'll also be treated to what may be the first instance of a sequel completely reusing a setting from some previous entry."



via N4G: pc news feed http://n4g.com/news/1267986/metro-last-light-pc-review-gaming-age

News::Amazon Video Game Clearance Highlights for 5/30

Gamerdeals.net: "The Amazon video game clearance section has been re-stocked with 100's of video game and accessory deals on Xbox 360, PS3, Wii, DS, PC, and 3DS overstock items... This week's highlights include:"



via N4G: pc news feed http://n4g.com/news/1267684/amazon-video-game-clearance-highlights-for-5-30

News::NVIDIA GeForce GTX 770 Official Specs, Price, SLI Benchmarks

GamersNexus: "Let's cut to the info you all want: Below, we'll explore the GTX 770's specifications, release date, pricing, memory bandwidth, and 770 vs. 780 benchmarks."



via N4G: pc news feed http://n4g.com/news/1267722/nvidia-geforce-gtx-770-official-specs-price-sli-benchmarks

News::Gone Home, An Interview With Steve Gaynor

Its 1995 and youve just come back home from college. No one is there, your parents and your little sister are just gone. Where they went and why they seemed to be packing the house to move are what youll have to piece together from notes, pictures, and music clues that you find around the house. Welcome to Gone Home. Gone Home is the first game created by The Fullbright Company, a four person team based out of a house in Portland, Oregon. Founded by Steve Gaynor, Johnnemann Nordhagen, Karla Zimonja in 2012 and later bringing in Kate Craig. They have set out to make a game that takes the world building mechanic of finding items that explain the back story in most games (think voxophones in BioShock Infinite) and make that the core of the game.



via N4G: pc news feed http://n4g.com/news/1267979/gone-home-an-interview-with-steve-gaynor

News::Game of Thrones opening sequence recreated in StarCraft


Using the StarCraft II Cutscene Editor, YouTube user Tolkfan created the video above, which takes us across the continents of Westeros and Essos in a recreation of the opening sequence for Season 1 of HBO's Game of Thrones.


The fictional geography lesson begins with the Terrans in King's Landing, then heads north to Winterfell and The Wall, before finally panning east to Pentos. Bonus points awarded for the dragon-like Zerg near Daenerys's location and the rings in the beginning that were created using an invisible spinning pineapple.


While this isn't quite the coolest videogame representation of Westeros, that music always gets me ready for some good old fashioned political intrigue.


Game of Thrones opening sequence recreated in StarCraft screenshot






via destructoid http://www.destructoid.com/game-of-thrones-opening-sequence-recreated-in-starcraft-254839.phtml

News::The Overseas Connection Podcast #221

The Overseas Connection, the official G4TE.com Community weekly podcast discusses gaming news, community feedback, new releases and the podcast teams current play lists. Tune-in and listen to this combination U.S. and U.K. video game podcast as they discuss this weeks topics: * This week we revisit Microsofts Xbox One announcement. * We discuss our games being played including Metro Last Light. * Valve announces a new sheriff is in town to lay down the ban hammer. * Curiosity: Whats Inside the Box no longer a mystery. * and much more



via N4G: pc news feed http://n4g.com/news/1267977/the-overseas-connection-podcast-221

News::The Elder Scrolls Online Hands-On Preview | CheatCC

CCC says: "As a long-time fan of the Elder Scrolls franchise, I went into the Elder Scrolls Online both excitedly and tentatively. Sure, I was playing a brand new and entirely unique Elder Scrolls game, but I was also facing the possibility of having the iconic ES gameplay that Id come to love torn away from me and substituted with an amalgamation of MMORPG clichés. As a result, my expectations were a bit pessimistic at times. That is, they were until the folks over at Zenimax showed me an adventure too enthralling to ignore and too engaging to enter hesitantly."



via N4G: pc news feed http://n4g.com/news/1267978/the-elder-scrolls-online-hands-on-preview-cheatcc

News::CastleStorm Walkthrough

The CastleStorm Walkthrough will give you tips and a good strategy on how to advance through all the different waves in the game.



via N4G: pc news feed http://n4g.com/news/1267524/castlestorm-walkthrough

News::How to do DLC right: Tiny Tina's Assault on Dragon Keep

Paul Verhoeven: I'm also really, really excited about hearing your thoughts when it comes out. Because hot DAMN. Seriously. I couldn't stop laughing at some of the material here. It's also got a prolonged cameo from my favourite Borderlands character, AND it gets incredibly meta at points. I won't spoil anything, but let's just say that things from the outside world interact with the game world in truly glorious ways. You're in for a real treat with this one, guys.



via N4G: pc news feed http://n4g.com/news/1267584/how-to-do-dlc-right-tiny-tinas-assault-on-dragon-keep

News::Before Meteor: Final Fantasy XIV Original Soundtrack Music Blu-ray Will Be Released in Europe

Looks like the Before Meteor: Final Fantasy XIV Original Soundtrack music Blu-ray will be released in Europe, meaning a NA release is also probable.



via N4G: pc news feed http://n4g.com/news/1267922/before-meteor-final-fantasy-xiv-original-soundtrack-music-blu-ray-will-be-released-in-europe

News::Call of Juarez: Gunslinger Review | Warp Zoned

Warp Zoned writes: "Strap on your trusty six-shooters because were heading back to the Old West in Call of Juarez: Gunslinger. Youll hunt down the most notorious outlaws in history, while mowing down hundreds of henchmen in bloody gunfights in famous locales. Sounds like a blast, right? Well, it could be if it werent for some clunky and frustrating game mechanics."



via N4G: pc news feed http://n4g.com/news/1267912/call-of-juarez-gunslinger-review-warp-zoned

News::Geek Citadel Mini-Reviews Dragons Lair, Ballpoint Universe, and Bad Bots

Three new reviews for Bad Bots, Dragon's Lair, and Ballpoint Universe. We're also giving away a copy of Dragon's Lair to people who subscribe and comment to our YouTube page!



via N4G: pc news feed http://n4g.com/news/1267529/geek-citadel-mini-reviews-dragons-lair-ballpoint-universe-and-bad-bots

News::Hands-on: The Elder Scrolls Online | Rock, Paper, Shotgun

Rock, Paper, Shotgun: "The Elder Scrolls Online is in the unusual (and perhaps unenviable) position of having to appeal to two kinds of player fans of the Elder Scrolls series and fans of the MMO. It would be silly to argue against the suspicion that, at a certain point, these two groups must overlap. Its that sweet spot of the Venn diagram that Zenimax is pitching to with its foray into the lots-of-people-fighting-at-once genre. It has already been pointed out that TESO looks to be leaning towards the tried and tested techniques of the MMO, rather than forging a distinct multiplayer world from Elder Scroll conventions, a la the broken yet personable Mortal Online. Having recently had a brief wander in Tamriel, it does seem to us that, as a game, it is certainly more World of Warcraft than Skyrim. Even if it does pay tribute to its forebears in terms of lore and world-building."



via N4G: pc news feed http://n4g.com/news/1267564/hands-on-the-elder-scrolls-online-rock-paper-shotgun

News::Double Fine launches Kickstarter for Massive Chalice, asking for 725K

Psychonauts developer Double Fine announce new game



via N4G: pc news feed http://n4g.com/news/1267904/double-fine-launches-kickstarter-for-massive-chalice-asking-for-725k

News::Vogelsap Reveals New Multiplayer Game The Flock

Dutch developer Vogelsap has revealed their latest game. The Flock is an asymmetrical suspense multiplayer game set in the year 3000. Players start out as members of the Flock each in search of the solar capsule also known as the light artifact.



via N4G: pc news feed http://n4g.com/news/1267891/vogelsap-reveals-new-multiplayer-game-the-flock

News::Double Fine Announces Massive Chalice Kickstarter

Double Fine Announces Massive Chalice Kickstarter Fans of developer Double Fine have been waiting with bated breath for a new announcement that company founder (and Twinfinite nemesis) Tim Schafer has been teasing via Twitter. Well, now the cats out of the bag and a new tactical strategy game called Massive Chalice has been announced.



via N4G: pc news feed http://n4g.com/news/1267918/double-fine-announces-massive-chalice-kickstarter

News::Double Fine announces Kickstarter for new strategy game


Double Fine made history last year with the Broken Age Kickstarter, bringing in over $3.3 million after asking fans to help fund it. Today, the industry darling developer announced a new Kickstarter campaign with hopes for a repeat performance.


Massive Chalice promises tactical battles similar to those found in X-COM or Final Fantasy Tactics, taking place over the course of many lifetimes. As a result, individual warriors will gain experience, age, and eventually die, but not before leaving behind offspring with similar traits.


As is often the case with Kickstarter games, no gameplay has been shown, but Double Fine's pedigree will likely carry this campaign to success with ease. As of this writing, only minutes after the launch of the campaign, Massive Chalice has already attained over $75,000 of its $725,000 goal.


Double Fine announces Kickstarter for new strategy game screenshot






via destructoid http://www.destructoid.com/double-fine-announces-kickstarter-for-new-strategy-game-254856.phtml

News::Tim Schafer on battling Kickstarter fatigue – and why Microsoft needs to reach out to indies


Double Fine boss Tim Schafer has criticised studios for using Kickstarter as a source of “easy money”, and urged Microsoft to change its approach to indie developers.


Speaking before the launch of the studio’s new Kickstarter, Schafer explained that his studio has returned to crowdfund its next project because it offers unique interaction between creators and their audience, as demonstrated by the success of its first campaign.


“It’s been such a positive experience for us,” Schafer told us. “The money was great, but it’s also about community interaction and the kind of new era it helped usher in. I wondered if we should do it again and if it’s right to do it again – I didn’t think I could do another Kickstarter until I’d obviously finished the other project I was working on.”


Double Fine veteran Brad Muir is taking the lead this time around, and not only because Schafer wants to concentrate on developing the fruits of that first Kickstarter, Broken Age.


“I think some of the Kickstarters are overcomplicated, or seem to be treating it like it’s a store, or milking it for easy money,” said Shafer. “That’s why we’re putting a lot of thought into this project – it’s not another told timer coming back from the nineties, like me, and not an old game or tried and true licence, but actually a risky and new IP.”


“Broken Age is going to be going on for a while and I wanted to really focus on that. I really feel that there’s a trust between us and the backers and I wanted to finish that before I moved onto something else. But, y’know, that’s only one of our teams here at Double Fine, those other teams could either go back to publishers to fund their games, or they could go to Kickstarter. And because Kickstarter allows us to focus on the games and the fans, that’s really the road we want to take.”


Massive Chalice will be a PC, Mac and Linux title, with other formats to be considered later on. We asked Schafer whether he had had any dialogue with Sony or Microsoft on the subject of bringing his studio’s games to PS4 or Xbox One. “Sony has reached out to us and asked us our opinions about what we’d like to see with new platforms and they’ve been really good with indies – allowing them self-publish and entering into partnerships and stuff like that,” he replied. “Microsoft has been focused elsewhere up until now, I’ve kind of had my fingers crossed that hopefully they’ll change their minds about that because I think it’s really critical.”


“There are just too many options right now for indies as far as publishing goes. Steam is huge, mobile and all of those things are really profitable for indies so there’s too many reasonable and successful alternatives for indies to look towards – we don’t really need to go through the arduous process of acquiring a publisher that we don’t need just to be on a certain platform. I hope [Microsoft] figure it out.”


Would Double Fine ever return to the ‘traditional’ model, we asked? “We still have good publishing partners that we’re working with, but what Kickstarter means is that we only have to work with the good ones – we have other options and we don’t have to take a bad publishing deal any more,” added Schafer. “So as long as we still get good publishing partners we’ll still work with them, but it’d have to be a pretty good deal to compete with what you get from crowdfunding.”


You can read about Double Fine’s new Kickstarter for Massive Chalice here.


The post Tim Schafer on battling Kickstarter fatigue – and why Microsoft needs to reach out to indies appeared first on Edge Online.






via Edge Online http://www.edge-online.com/news/tim-schafer-on-battling-kickstarter-fatigue-and-why-microsoft-needs-to-reach-out-to-indies/

News::Here's what's going to be at E3's IndieCade

joystiq writes: IndieCade organizers announced this year's lineup of PC, mobile, and PS Vita games that will be featured at the committee's upcoming E3 showcase event. IndieCade's E3 booth will spotlight indie-produced PC efforts like Mousechief's 7 Grand Steps, Robot Loves Kitty's Legend of Dungeon, and Muse Games' Guns of Icarus Online. PS Vita offerings include Honeyslug's Hohokum and a previously unannounced port of thatgamecompany's Flower. Many featured games will also appear at the main IndieCade festival event in October. A full rundown of IndieCade's E3 lineup is after the break below.



via N4G: pc news feed http://n4g.com/news/1267523/heres-whats-going-to-be-at-e3s-indiecade

News::The Incredible Adventures of Van Helsing Review

IncGamers' Peter Parrish dons his best aRPG-ing hat and heads to Borgovia, whereupon he quickly exchanges it for a new one with +10 health points.



via N4G: pc news feed http://n4g.com/news/1267908/the-incredible-adventures-of-van-helsing-review

News::Heavy Gear: Assault Interview With Marketing Director John Nguyen

Gareth at Skewed and Reviewed has posted an interview with John Nguyen, Marketing Director for Heavy Gear: Assault. In the interview they go over the game in detail and explain why gamers should give this project a look.



via N4G: pc news feed http://n4g.com/news/1267882/heavy-gear-assault-interview-with-marketing-director-john-nguyen

News::Survarium Interview - Worlds Factory

Worlds Factory just published an interview with Vostok Games, former developers of the S.T.A.L.K.E.R. series, about their upcoming online FPS Survarium. Oleg Yavorsky, PR & Marketing Director, took some time to answer the questions. Enjoy!



via N4G: pc news feed http://n4g.com/news/1267727/survarium-interview-worlds-factory

News::Wargaming Is Taking Over Tokyo, Unified Accounts and Console Titles

Gamesta.com gets a ton more news from Wargaming. They're preparing a worldwide assault with a 15th office to open in Tokyo. They're also updating their online accessibility and even got a new console title in the works. It's being made by Day One, makers of F.E.A.R. and such. They're working on a MechAssault title right now.



via N4G: pc news feed http://n4g.com/news/1267707/wargaming-is-taking-over-tokyo-unified-accounts-and-console-titles

News::Castle of Illusion: Reimagining a Classic

Mai Kawaguchi // Sr. Digital Brand Manager, Sega writes: When we announced Castle of Illusion on PlayStation.Blog back in April, we told you that wed be back to share some Behind The Scenes videos. Were back with the first one today.



via N4G: pc news feed http://n4g.com/news/1267854/castle-of-illusion-reimagining-a-classic

News::The Sims 3 Dragon Valley Trailer Released

EA has released the launch trailer for The Sims 3 Dragon Valley. The game is available at the EA store as a digital download for Windows PC and Mac.



via N4G: pc news feed http://n4g.com/news/1267880/the-sims-3-dragon-valley-trailer-released

News::Tiny Token Empires Review at CalmDownTom

"Porridge and choc spread. Simon and Garfunkel. Pinky and The Brain. RTS and RPG. Tiny Token Empires!" says CalmDownTom



via N4G: pc news feed http://n4g.com/news/1267867/tiny-token-empires-review-at-calmdowntom

News::EA is Eliminating the Online Pass from all Their Existing Titles, Doing Away With it Altogether

It looks like EA is getting very serious about their axing of the Online Pass program, as they have confirmed to us that this now extends to previous titles in their catalog. - PSLS



via N4G: pc news feed http://n4g.com/news/1267853/ea-is-eliminating-the-online-pass-from-all-their-existing-titles-doing-away-with-it-altogether

News::London Comic Con Rocked By Musical Borderlands Cosplay Explosion

News::Call Of Juarez: Gunslinger - Shooting It's Way Out of Mediocrity? review by tGI

tGI's Ryan Janes checks out the gun slinging action in Call Of Juarez: Gunslinger



via N4G: pc news feed http://n4g.com/news/1267822/call-of-juarez-gunslinger-shooting-its-way-out-of-mediocrity-review-by-tgi

News::Destructoid- Review: The Swapper

DT:In a few ways, The Swapper reminded me of Super Metroid. Not in terms of gameplay (this is a puzzle game, not a Metroidvania), but rather its cosmic setting, similar-looking map overlay, and oh yeah doors that look exactly like those in Super Metroid. It takes some serious gall to create an allusion to such a classic game, since doing so immediately brings to mind thoughts of top quality and legacy.



via N4G: pc news feed http://n4g.com/news/1267841/destructoid-review-the-swapper

News::Metro: Last Light Review | GameCloud

GameCloud - " Metro: Last Light deserves a lot of praise as it establishes one of the greatest atmospheres in any game to date and truly embraces supernatural horror in a compelling manner. Ultimately, we want to see the developers innovate in new ways that change the way we play, as well as our ability to interact with this incredible world theyve designed so well. If this can be achieved in the sequel, we have no doubt that this series has the potential for greatness."



via N4G: pc news feed http://n4g.com/news/1267846/metro-last-light-review-gamecloud

News::Rayman Legends is great, but you already knew that





There aren't many games out there where you just know you're going to buy it after the second you see it in action. Rayman Legends is one such game, and I've played it on every platform it's coming out for now. Xbox 360, PlayStation 3, Wii U, and yes, even the PlayStation Vita version which was just announced.


The demos I played were all based on underwater levels like the one you see in the video above. The stealth aspect was pretty neat, as you can't just go running through it without a care in the world like other levels. Then I got to play musical Mariachi Madness stage that was a lot of fun, but super difficult to master.


My hands-on time wrapped up by fighting this giant crazy robotic dragon that's going to require a lot of communication with your friends if you find yourself playing through it cooperatively. Communication in the form of "stop f*cking up and do what I say goddammit!" Trust me, it's fun.


Rayman is largely the same on each platform with some minor differences here and there. The important thing is that they all have wonderful visuals, the gameplay is solid, and the entire concept is so damn charming. Really, it's a no-brainer picking up Rayman Legends when it's released in September.


Rayman Legends is great, but you already knew that screenshot


Read more...



via destructoid http://www.destructoid.com/rayman-legends-is-great-but-you-already-knew-that-254822.phtml

News::Take-Two: MMOs don't work in the US

Strauss Zelnick says MMOs are generally unprofitable in US; "A couple of our competitors have found out that through very, very expensive lessons."



via N4G: pc news feed http://n4g.com/news/1267806/take-two-mmos-dont-work-in-the-us

News::Civilization 5: Brave New World video is all about trade routes

Civilization 5: Brave New World has a new video available which focuses on trade routes. Watch below. Brave New World is expected in North America on July 9 and elsewhere on July 12.



via N4G: pc news feed http://n4g.com/news/1267801/civilization-5-brave-new-world-video-is-all-about-trade-routes

News::Review: Reus | OnlySP

Ryan from OnlySP writes: "I [Ryan], like many of you, have yearned for another age in which the god game genre makes a heroic return showering us with a plethora of games like Populous and Black & White. Alas, while Reus doesn't quite live up to such legendary titles it certainly isn't a game that should be overlooked by fans looking to get their fix of god games before Peter Molyneuxs latest project, Godus, is released."



via N4G: pc news feed http://n4g.com/news/1267844/review-reus-onlysp

News::Fallen Enchantress: Legendary Heroes Review (Strategy Informer)

From Strategyinformer.com: "While marketed as a standalone expansion to last years Elemental: Fallen Enchantress, Legendary Heroes is better thought of as a revision, the latest step in a process stretching back to 2010 and the disastrous launch of the original Elemental. The tainted E word may have been dropped from the title, but at heart this is another attempt by Stardock to right the many flaws of that ill-fated game. But have they finally managed to craft a silk purse from Elementals sow's ear?".



via N4G: pc news feed http://n4g.com/news/1267838/fallen-enchantress-legendary-heroes-review-strategy-informer

News::Free Game Spotlight: Stairs - The Game

From Strategyinformer.com: "We've been scouring through the Internet to find some of the latest Indie games that are free to download and play. You're probably aware that we add new games to our download database daily, but now and again we like to remind you about some of the ones that are especially interesting. Stairs - The Game is a horror action adventure created by a group of eight students that have formed an indie development team called GreyLight. The game has only been in development for about 10 weeks, but a 'Proof of concept' version has been released running on the UDK engine. Once the team has finished at the Swedish Game Awards it plans to release a pre-alpha version for the public."



via N4G: pc news feed http://n4g.com/news/1267837/free-game-spotlight-stairs-the-game

News::Ashes Cricket 2013 Debut Screenshots Revealed

505 Games has today revealed the first official screenshots taken from the forthcoming Ashes Cricket 2013 videogame. Set for release this summer, Ashes Cricket 2013 is currently in development for Xbox 360, PlayStation 3, Wii U and PC.



via N4G: pc news feed http://n4g.com/news/1267812/ashes-cricket-2013-debut-screenshots-revealed

News::Dragon's Prophet Open Beta Starts Today

The day has finally come Dragon's Prophet is available to all for testing.



via N4G: pc news feed http://n4g.com/news/1267796/dragons-prophet-open-beta-starts-today

News::eGamer Podcast 33: That Talk Show

Recorded May 28, 2013, this is episode 33 of the eGamer Podcast. Shownotes are through the link



via N4G: pc news feed http://n4g.com/news/1267823/egamer-podcast-33-that-talk-show