Wednesday, February 21, 2018

News:: The Overwatch League returns today and you can earn tokens by watching

Following the Stage 1 Finals that saw London Spitfire prevail against New York Excelsior, the Overwatch League picks back up today with the start of Stage 2. New maps, new players, and new tactics brought on by changes to Mercy and Junkrat -- I'm excited to see how it all unfolds over the coming weeks.

For day one of Stage 2, we've got Seoul Dynasty vs. Los Angeles Valiant at 4:00pm Pacific, Dallas Fuel vs. Shanghai Dragons at 6:00pm, and Los Angeles Gladiators vs. San Francisco Shock at 8:00pm.

I'll be tuning in as best I can tonight, but I'm most looking forward to seeing London Spitfire face the Outlaws again on Thursday and NYXL on Friday. These are the rematches I live for!

If you plan on following along for Stage 2, you may want to take the time to set up your Overwatch account to earn League Tokens (for team skins). The instructions can be found over here, but essentially you can earn one token per map win by watching on Twitch, MLG, or

That's not a whole lot considering individual skins cost 100 tokens each (the equivalent of $5), but it can certainly add up over time. Blizzard and Twitch are also offering League skins "not yet available in game" as viewers collectively meet global Cheering milestones. Find more on that here.

The Overwatch League returns today and you can earn tokens by watching screenshot

via destructoid

News:: At long last, The Behemoth's Pit People finally has a release date

It feels like The Behemoth's Pit People (simply called Game 4 once upon a time) has been at the last 30 Penny Arcade Expos I've attended. This is probably an exaggeration, but the sentiment still stands -- this game has been floating around for a while now. Finally, it's ready for a proper release.

After a year in Early Access on both PC and Xbox, The Behemoth has just announced that Pit People will launch on March 2. For a game that has been five years in the making, it's only nine days from release date reveal and actual release. Funny how that works sometimes.

However Pit People turns out, it's almost guaranteed to be a far cry from the likes of Castle Crashers and BattleBlock Theater that The Behemoth cut its teeth on. This is a turn-based strategy game rather than an action platformer-type. Still, The Behemoth hasn't steered us wrong yet.

At long last, The Behemoth's Pit People finally has a release date screenshot

via destructoid

News:: Japan is getting a Hokuto ga Gotoku demo tomorrow

While we still have no word on whether or not Hokuto ga Gotoku is coming West, we'll soon be able to check out the game thanks to the miracle of the internet. Japan is getting a demo on the PlayStation Network tomorrow, so all you need to do is create a Japanese PSN account and get to downloading.

The demo includes two scenarios to get you accustomed to the gameplay. One is a tutorial battle against Kenshiro's longtime foe, Shin, while the other includes a bunch of side activities like driving a buggy and being able to explore a bit of the new town, Eden. While the language barrier might be a bit of a problem (navigating the PSN is a nightmare in English, let alone something you can't read), previous Yakuza demos have been pretty straight forward. I know I'm definitely checking this out, because I can't wait to see how this game looks in motion.

Japan is getting a Hokuto ga Gotoku demo tomorrow screenshot


via destructoid

News:: Trailblazers is a team-based racing game about painting the track

In the upcoming 3v3 futuristic racing game Trailblazers, you'll work together with your teammates to paint the track. Doing so will set you up for success in subsequent laps, as driving over your team's color gives your vehicle a boost. The longer you stay on the line, the faster you'll go. And certain racers have different skills. One might be boost-focused, while another is more adept at painting.

It's sort of like WipEout's driving meets F-Zero's characters meets Splatoon's ink. Heck of a premise!

Trailblazers is the work of Supergonk, a Guildford-based studio with former Codemasters, Bizarre Creations, and Lionhead developers. It's planned for PC, PlayStation 4, Xbox One, and yes, Nintendo Switch. There's even local multiplayer and "online matchmaking with full split-screen support."

I call dibs on the space frog.

Trailblazers is a team-based racing game about painting the track screenshot

via destructoid

News:: Vita-exclusive Assault Gunners is getting ported to PC and PS4

You'd be forgiven if the name Assault Gunners doesn't ring a bell. It's a mech battler that released for the Vita in 2012 and it was only available in Japan. Saying it had limited exposure would be an understatement.

Assault Gunners is about to have the opportunity for a lot more people to know its name. Publisher Marvelous Europe (who's probably best known for Senran Kagura) is porting the game to PlayStation 4 and PC on March 20 under the new title of Assault Gunners HD Edition. The standard version will be priced at $10.

Those might not be the only platforms that this port finds its way to. Recently, the Australian ratings board gave Assault Gunners a rating on Switch. Because this game was originally a PlayStation-exclusive, it's possible that Sony has some sort of ongoing deal that prevents other console versions from launching at the same time. The press release we received makes no mention of a Switch port.

Speculation aside, it's just one month until this Vita-exclusive Japanese-only game from six years ago breaks free of those restrictions. That's kind of neat. Mechs don't have real lives per se, but Assault Gunners just got a second lease on life.

Vita-exclusive Assault Gunners is getting ported to PC and PS4 screenshot

via destructoid

News:: Ys Origin will land on Xbox One this spring

From out of nowhere, DotEmu has announced that Ys Origin will be coming to the Xbox One this spring. This marks the first time the series has landed on any Xbox platform and it comes in the wake of a refocus from DotEmu on publishing more retro franchises. Since Ys Origin was a pretty big hit on PC, PS4 and Vita, it only made sense to bring the game to Xbox One.

There isn't much else to go on, but the publisher has uploaded a short clip that gives us a quick look at the game on Xbox One hardware. It definitely still looks like Ys Origin, so that is nice.

Ys Origin will land on Xbox One this spring screenshot


via destructoid

News:: N64 game 40 Winks smashes Kickstarter goal in mere hours

The cancelled Nintendo 64 port of 40 Winks (known as Ruff and Tumble in Europe) will finally see release on the console, some 20 years later, thanks to studio Piko Interactive and a slew of generous Kickstarter backers.

Originally scheduled for release back in 1998, the Rare-esque adventure title 40 Winks was put to sleep permanently after commissioners GT Interactive were hit with huge financial problems. This lead to the company's eventual sale to Infogrames, who cancelled development. The PlayStation version of the title made it to shelves, but the N64 port, to be outsourced to Eurocom, never saw the dawn.

Retro-loving studio Piko Interactive have re-awoken the project, opening a Kickstarter page with aims of finally bringing 40 Winks to the N64. Amazingly, they absolutely smashed their $14,000 goal in just 10 hours. The current pledge total stands at over $64,000, with 20 days remaining.

As a result, the Nintendo 64 will see its first cartridge release in some time. 40 Winks will launch in both a standard edition - complete with full-colour box and instruction manual - and a Special Edition, which will also include exclusive artwork, a poster and, of all things, a 40 Winks POG. Having hit the $60K stretch goal, a limited edition N64 controller will also be manufactured to celebrate the game's long-awaited release.

40 Winks is scheduled to launch later this year on Nintendo 64. And you won't believe how odd it feels typing that.

40 Winks for Nintendo 64 [Kickstarter]

N64 game 40 Winks smashes Kickstarter goal in mere hours screenshot

via destructoid

News:: Review: Retro-Bit NES Power Stick

When I first opened the Power Stick by Retro-Bit, nostalgic memories came flooding back. Images from my childhood of playing games in front of the glow of the television screen in the middle of the night cuddled up under a blanket, and tossing my NES Advantage joystick across the room because I thought it was complete and utter rubbish and I completely hated it back then. Why the heck would I want to use a clunky joystick instead of a nice, comfortable controller? I liked the arcade, but had no desire to bring the experience home necessarily. 

That said, I wasn’t all too confident in my own ability to enjoy the Power Stick by Retro-Bit for what it was; a rough approximation of an old device fondly remembered by some nostalgic fans. I still have some gripes about the controller after spending a good amount of time with it but now feel there is a good reason to have an arcade stick for NES in my library, and this is due mainly to the overall customizability of the stick -- what it is capable of doing rather than what it was actually designed to do as an out-of-the-box product.

Review: Retro-Bit NES Power Stick screenshot


via destructoid

News:: PUBG is overhauling the crate system to scale back a bit on microtransactions

PlayerUnknown's Battlegrounds' crates have nudged players a little too aggressively toward microtransactions ever since the game's 1.0 release. Currently, spending in-game points will result in getting a Desperado crate about 40 percent of the time -- that's the one that costs real money to actually open.

Developer PUBG Corporation has a new system that better suits both the people who want to spend money and the folks who just want to open the free crates. Tomorrow, PUBG is adding both the Fever (paid) and Militia (free) crates. Accompanying that rollout is a recalibration of how frequently each one drops. Now, paid crates will randomly appear 20 percent of the time instead of 40 percent.

However, high rollers can simply nab a microtransaction-fueled crate rather than hoping for a one-in-five drop. Right next to the random crate is the option to purchase a Fever crate straight away. It seems like a win-win-win. PUBG Corp can still emphasize a monetization model, people can spend money if they wish, and the rest are left getting more of the free crates. 

Spring Crate Is Here! [Steam]

PUBG is overhauling the crate system to scale back a bit on microtransactions screenshot


via destructoid

News:: Someone reached level 100 in Kingdom Hearts by grinding over 200 hours on the first island

So this is an interesting one. You remember how in the first Kingdom Hearts there's that initial island where you learn the ropes? Well a lot of you don't know this, but you gain a tiny amount of experience from that training, and you can repeat it ad nauseum and gain levels from it. How long does it take to reach level 100? Well, according to one streamer who recorded his adventure, 210 hours.

Aaroneous Gaming said it best themselves "it's been a long month," but he did it. A lot of you might be thinking "what's the point?!" but more power to him; it looks like he enjoyed himself, and bringing the spotlight back to the Kingdom Hearts series in light of the pretty awesome trailers for III is a cool thing.

Aaroneous Gaming [Twitter]

Someone reached level 100 in Kingdom Hearts by grinding over 200 hours on the first island screenshot

via destructoid

News:: The new Doctor Who logo sure says 'Doctor Who'

In the forthcoming eleventh series of the revived Doctor Who, everything will be new—new Doctor, new companions, and new TARDIS. Just to hammer in that fact, the BBC has unveiled the new logo for lead actress Jodie Whittaker and showrunner Chris Chibnall's first series. It looks 'aight.

If the network wanted to emphasize a whole new look for the esteemed franchise, they might have succeeded. It's a departure from the logos of the Russell T. Davies and Steven Moffatt eras, looking a little more sleek and minimalistic. The words "Doctor" and "Who" sit next to each other like in those logos, rather than on top of each other like in the classic series (yes, this is a real thing that people used to care about). Some have already pointed out that it looks like the Horizon Zero Dawn logo, with all the lines and whatnot.

The BBC thought that there was enough hullabaloo for the reveal of this typeface to warrant the following press release:

Thirteenth Doctor Jodie Whittaker today teased the new series of Doctor Who by unveiling a new logo and insignia for the brand to over 700 of the world’s top TV buyers and international press at BBC Worldwide’s annual showcase event in Liverpool.

In an evening devoted to the new incarnation of Doctor Who, Whittaker built excitement in anticipation of the new era of The Doctor, leaving global broadcasters in no doubt as to the sense of wonder, joy and mystery the forthcoming series promises audiences.

The Doctor Who logo is an iconic and powerful trademark for the franchise that is recognised all around the world. The updated logo and insignia mark a new era of WHO. BBC Worldwide commissioned creative agency Little Hawk to create the brand new designs, working closely with Showrunner Chris Chibnall and Executive Producer Matt Strevens.

BBC Worldwide Executive Creative Director, Rafaela Perera says: “The Doctor Who logo and insignia are the quintessential signifier for the brand. Our aim was to create modern and elegant designs that were anchored in the things that we love most about Doctor Who.”

The sound for the animated logo is created by Matthew Herbert. It will launch with a 10 second animation which features the TARDIS blazing a trail through the logo. All official Doctor Who merchandise featuring the new logo will be available at selected retailers from 20 February 2018.

Doctor Who is a BBC Studios production for BBC One and a BBC America co-production. BBC Worldwide are the international distributors for Doctor Who.

Doctor Who series 11 is expected to air sometime in the fall of 2018.

The new Doctor Who logo sure says 'Doctor Who' screenshot

via destructoid

News:: DC Super Heroes content hittting Rocket League next month

Psyonix, Warner Bros. and DC Comics have teamed up to release a selection of super hero-themed DLC for four-wheel soccer game Rocket League. The DC Super Heroes DLC Pack features vehicles and cosmetic features based on the muscle-bound chumps that make up the Justice League.

Two new battle vehicles are included, both being cinematic variants of the Batmobile. So whether you're a fan of the long, sleek design from Tim Burton's 1989 movie, or the wall-destroying tank of Chris Nolan's Dark Knight Rises, then both of your preferences are covered.

Also included in the download are a selection of decals and banners for Bats himself, along with chums Aquaman, Wonder Woman, Cyborg, The Flash, Green Arrow, Green Lantern and everyone's favourite dick, Superman. Wonder Woman and Flash also get their own custom wheel designs.

The DC Super Heroes DLC Pack will launch on March 5 on all formats, priced at around $4. Rocket League is available now on PS4, PC, Xbox One and Nintendo Switch

DC Super Heroes content hittting Rocket League next month screenshot


via destructoid

News:: Review: Final Fantasy XV: Pocket Edition

I still remember seeing the first teaser trailer for Final Fantasy Versus XIII 12 years ago. It was beautiful and captivating while also ripe for mockery with its emo-as-hell protagonist. 12 years ago that game was supposed to only be a few years away, but it wasn’t until a decade and a name change later we’d finally get our hands on it as Final Fantasy XV. 10 years is a long and no doubt expensive development cycle, so it’s no wonder Square Enix is trying to get the most out of this lush and lavish world it’s created.

Between the DLC, the movie, the VR fishing game, Brotherhood, A New Empire, and the rest of the mobile spin-offs, and the upcoming Royal Edition, Square Enix is milking this cow for all its worth. Final Fantasy XV: Pocket Edition is the latest product to emerge from those udders and is further proof Eos is a world worth exploring even if the journey isn’t nearly as exciting as it should be.

Review: Final Fantasy XV: Pocket Edition screenshot


via destructoid

News:: Twitch is cashing in on your love for Overwatch League

The Overwatch League is blowing up and Twitch wants to make some extra money off its exclusive streaming partnership. To encourage viewership, you'll be able to earn Overwatch League Tokens (what you use to buy League skins). You'll pick up one token per live map finish, and a "percentage" of viewers of the "conclusion of the final map" during a live 'cast will randomly win 100 tokens.

via Engadget RSS Feed

News:: Splatoon's Inkling Girl coming to paint your lounge in Figma form

Those purveyors of finely-crafted, highly-poseable models, Good Smile, are to release a new Figma of "Inkling Girl", poster character from Nintendo's arena-shooter series Splatoon. The colourful toy was revealed at the weekend's WonderFest 2018 event.

The Figma features the orange-headed cutie-pie ready for action, armed with little more than a ink blaster and comically oversized sneakers. As is the standard for characters in the Figma range, Inkling Girl will feature multiple points of articulation, allowing for a variety of dynamic poses.

Inkling Girl will be released in both a standard format and a deluxe edition. The latter will include interchangeable parts to allow her to be adapted into her Splatoon 2 form. Neato. No release window has been announced by the manufacturers thus far.

Splatoon's Inkling Girl coming to paint your lounge in Figma form screenshot


via destructoid

News:: BlazBlue Cross Tag Battle will feature an original story mode

The debate over its amount of DLC content rages on, but has admittedly subsided a bit once pricing details became available. Regardless of where you currently stand with BlazBlue Cross Tag Battle, at least there seems to be more content on disc than originally realized. 

BlazBlue Cross Tag Battle will feature an original story, titled Episode Mode, that will allow players to experience the story from each of the title's perspectives (RWBY, BlazBlue, Under Night In-Birth, and Persona 4 Arena). 

BlazBlue Cross Tag Battle is set to hit PlayStation 4, Nintendo Switch, and PC May 31 in Japan, and June 5 in the United States

[via Famitsu]

BlazBlue Cross Tag Battle will feature an original story mode screenshot


via destructoid

News:: Shadow virtualizes a high-end gaming PC on your desktop clunker

In the early days of computing, local storage and processing weren't actually a thing. Instead, your individual computer acted as a terminal, pulling data from a central processing server. Well, the French startup Blade likes it that way and has released a similar system but with a 21st-century twist. Its cloud-computing system, dubbed Shadow, can impart the performance of a $2,000 high-end gaming rig onto any internet-connected device with a screen. And now the company is bringing Shadow to California.

via Engadget RSS Feed

News:: Wrap up warm for tonight's new Fire Emblem Heroes content

Super-popular mobile battler Fire Emblem Heroes will be getting some new content real soon, as new characters, and a whole new story chapter, land on Nintendo's free-to-play game later today.

The new narrative, Blood and Snow, takes place within a icy wasteland, and will allow players the opportunity to access new Fallen Heroes Hardin, Celica and Robin. You can check out the new fighter's skills in the trailer below.

The summoning focus begins today at 23:00 PT, and tomorrow at 02:00 ET / 07:00 GMT, according to the information revealed in the new trailer. Once the focus is over, the new characters will be made available in future summoning events.

Fire Emblem Heroes is available now on iOS and Android.

Wrap up warm for tonight's new Fire Emblem Heroes content screenshot


via destructoid

News:: PlayStation profiles are now available on the web

PlayStation is putting your user profile on the web. Head over to the PlayStation website today and you'll find a new tab in the upper right corner that says "My PlayStation." Click it and you'll see what looks like a classic Facebook profile page. Your photo is in the upper left, along with your trophy collection, friends list and who's online. You can also compare your trophy progress/collection against friends. Basically, it takes a lot of the functionality you'd need to turn your PS4 on or open a mobile app to get and puts it in your browser. There's a lot of empty white space, but compared to's overwhelmingly cluttered dashboard -- the US PS Blog isn't much better -- the minimalism is appreciated. It feels a little too barren at this point, though.

Source: PlayStation Blog (US)

via Engadget RSS Feed

News:: My Hero Academia: One's Justice adds Shoto Todoroki, Ochaco Uraraka, and Tenya Iida

My Hero Academia is getting a major fighting game adaptation later this year, and joining the already four confirmed characters (Izuku Midoriya, Bakugo Katsuki, All Might, and Tomura Shiragaki) are three more Class 1-A favorites. 

Shoto Todoroki, Tenya Iida, and Ochaco Uraraka (the goodest girl, fight me) have joined the roster. See how they look in action below in the gallery. 

My Hero Academia: One's Justice hits PlayStation 4, Xbox One, PC, and Nintendo Switch sometime this year. 

My Hero Academia: One's Justice adds Shoto Todoroki, Ochaco Uraraka, and Tenya Iida screenshot


via destructoid

News:: Burnout Paradise Remastered's 'in-game purchase' listing was an error

Burnout Paradise didn't have microtransactions when it was originally released in 2008. That doesn't mean that era wasn't full of micro-DLC, much of which was propagated by EA (Skate was one of the first series I can recall that sold piecemeal content like small unlocks) -- it just wasn't present in the original Paradise.

Well since EA is EA, folks perked up at the mention of "in-game purchases" on the remaster's PSN listing but as it turns out that was an "error." According to EA Global Community Engagement Manager Ben Walke "there [are] no MTX or any additional paid for content" instances in Paradise, before adding a "pitch forks down" comment.

Facts are facts, but there's a reason people are angry and distrustful of EA, and it's ruining their studios' reputations by proxy. When people assume the worst of you instantly it's time to make some changes.

Ben Walke [Twitter]

Burnout Paradise Remastered's 'in-game purchase' listing was an error screenshot

via destructoid

News:: MLS eSports league's first tournament streams on Twitch this April

Last month, Major League Soccer became the latest US sports association to create its own eSports league, eMLS, which will exclusively run EA Sports' game FIFA 18. We knew its first-ever event would be a tournament (the eMLS Cup) at the upcoming PAX East where 19 players, each representing an MLS team, will compete to qualify for the league's global playoffs. But today, the nascent eMLS has laid out how the tournament will go down -- and where folks at home can stream it.

via Engadget RSS Feed

News:: 'Alto's Odyssey' arrives on the App Store a day early

The buzz around Alto's Adventure sequel Alto's Odyssey has been brewing for over a year and now it's finally arrived -- a day early. Originally slated for release on February 22, keen-eyed fans have spotted it in the iTunes store today, meaning players have the opportunity to lose a whole extra day to the addictive infinite runner. As with the game's predecessor, though, Android users will have to wait before they can contend with the fresh challenges presented by Alto's desert landscape. In an email to Android Authority, Ryan Cash from Snowman, the team behind the series, said, "We aren't committing to a release date at the moment, but we're hoping to get an Android version out in the months ahead."

Source: iTunes

via Engadget RSS Feed

News:: 'Angry Birds Champions' lets players fling pheasants for real money

Angry Birds Champions is now available on iOS devices and through the developer's website, allowing players to fling their feathered friends against precarious piles of pigs in a bid to win real money for the first time. The game is accessible through the WorldWinner iOS app or on, joining the studio's other real-money tournament games like Wheel of Fortune, Solitaire, Scrabble and Trivial Pursuit.

"It's really the original Angry Birds physics game -- and obviously Rovio's done a number of different derivatives using the iconography -- but this is the core physics game of shooting birds and killing pigs," WorldWinner boss Jeremy Shea told Engadget.

via Engadget RSS Feed

News:: New Dragon Ball FighterZ screens confirm how cool Broly and Bardock will be

The first two DLC characters for Dragon Ball FighterZ have been revealed, and while we wait on a trailer for Bardock and Broly, at least there are some new screenshots to hold us down.

Revealed on the Japanese website for the title, these new screens show just how damn big Broly's going to be in the game. Bardock, on the other hand, is appropriately Goku sized and hopefully will play much differently than the three Goku's in the game already. 

Broly's so cool, but he's so dumb. There are still no pricing or release details as of yet.

New Dragon Ball FighterZ screens confirm how cool Broly and Bardock will be screenshot


via destructoid

News:: If you could add one character to Hyrule Warriors Switch, who would it be?

When Hyrule Warriors: Definitive Edition hits the Switch, I'll be going back through its giant adventure mode map all over again. But now we get to do it with all the DLC intact, as well as a handful of new costumes. If you missed all the DLC or perhaps even Hyrule Warriors proper somehow, this new Switch-centric trailer should catch you up with most of the heavy hitters.

Watching a few of my favorites all over again got me thinking though -- if this edition did have more DLC at some point, who would make the best addition? It didn't take me long to realize that a made-up Minish would be pretty amazing, not just for their small gimmicky stature, but their nature-based magic and potential cap or sorcery abilities, channeling the former Minish Ezlo and Vaati respectively.

There's a lot to choose from though (another idea I had is a monochrome Link from Awakening that can summon the Wind Fish Musou), so be sure and share your picks!

If you could add one character to Hyrule Warriors Switch, who would it be? screenshot


via destructoid

News:: The Teenage Mutant Ninja Turtles are now available in Injustice 2

The Teenage Mutant Ninja Turtles were definitely the DLC addition everyone was waiting for in Injustice 2 and now they're available to purchase for everyone. There were released for Ultimate Edition owners a week or so before, and luckily now we know how they work. 

Each turtle is locked into a specific key gear (equipping Leonardo's swords or Raphael's sais, for example). but each of the key gear is available from the start. Each one also has a core set of special moves, but have little nuances to make them feel like different characters. Leonardo's trait allows you to call in the other turtles for a combo starter, Mikey rides his skateboard, and so on. 

The Teenage Mutant Ninja Turtles run for $9.99, and are available as part of Fighter Pack 3. 

The Teenage Mutant Ninja Turtles are now available in Injustice 2 screenshot

via destructoid

News:: The Morning After: Spotify plots its own smart speaker

Hi there! Watching the PyeongChang Winter Olympics? Been watching them in VR? We have. We also have news of a Burnout comeback (The Best Driving Game) and Amazon brings its Prime rewards to Whole Foods shoppers.

via Engadget RSS Feed

Tuesday, February 20, 2018

News:: Sledgehammer's founders have left the studio but are staying with Activision

One of Activision's three major Call of Duty studios is getting a big shake-up. Sledgehammer Games, the developer that helmed both Advanced Warfare and WWII, has lost its figureheads.

As Kotaku reports (and Activision has confirmed), Sledgehammer co-founders Glen Schofield and Michael Condrey have left the studio. The move happened a few weeks ago -- likely over a slow transitional period -- but it's just coming to light today. Activision says both Schofield and Condrey are staying with the parent company, as they're assuming executive positions within the publisher.

Aaron Halon has been tasked as the man who's taking over the leading position at Sledgehammer. Halon was another of the studio's founding members, so he has been with the company for a long time. Also, Sledgehammer is at the back of the Treyarch / Infinity Ward / Sledgehammer cycle of Call of Duty games right now, so everyone should have enough time to get acclimated to the change in leadership.

Call of Duty: WWII Directors Leave Sledgehammer, The Studio They Founded [Kotaku]

Sledgehammer's founders have left the studio but are staying with Activision screenshot

via destructoid