Thursday, February 7, 2013

News::Cognition Episode 2: The Wise Monkey Review [Capsule Computers]

Author Joshua Moris of Capsule Computers writes: "Cognition: An Erica Reed Thriller began with its first episode, The Hangman, introducing us to the endangered life of FBI agent Erica Reed. And now the second episode, The Wise Monkey, has arrived with growing intensity. Serial killing has gone beyond mere hangings as torturing victims by gauging out eyes, ears, and other body parts has become a common occurrence."



via N4G: pc news feed http://n4g.com/news/1169728/cognition-episode-2-the-wise-monkey-review-capsule-computers

News::Demon-slaying Vita owners, put Toukiden on your radar

Demon-slaying Vita owners, put Toukiden on your radar screenshot


Gallery site extraordinaire All Games Beta posted some eye-catching images from Toukiden, a game I thought I hadn't heard of before that was, in fact, announced by Tecmo Koei last year during the Tokyo Game Show. Developed by Omega Force, this PlayStation Portable and PlayStation Vita action title has demon battling with cross-platform play which is enough for me. I'm officially paying attention now and forever.


If you need more to go on, be sure to glance over the official Toukiden site for some great enemy art, or the gallery below. If this plays half as well as it looks, it'll be one to watch and inevitably warrant demands for localization.


Toukiden Official Site Launched [All Games Beta]





Photo Photo Photo Photo Photo Photo Photo






via destructoid http://www.destructoid.com/demon-slaying-vita-owners-put-toukiden-on-your-radar-244321.phtml

News::Tomb Raider vid puts the 'fun' in 'fundamentals'

Tomb Raider vid puts the 'fun' in 'fundamentals' screenshot





Square Enix released yet another Tomb Raider video centered around features players can look forward to in the upcoming reboot of the franchise. Here you'll learn about the "Base Camp" system, special locations where Lara can use salvage to upgrade her equipment, and functioning as locations for fast travel through the game's open island environment. In the event that you have not yet played a game featuring fast travel, you're in for a treat here.


They also introduce a concept called "Gear Gating," which is a buzzwordly way of saying you're going to use equipment to open new areas to explore as you progress through the game. It's all told in dramatic narration and it sounds really impressive until you realize that they're hyping basic mechanics present in action-adventure games for more than a decade. Of course, that's not any reflection on the game itself (which I'm quite keen on) but maybe I'll lay off watching the marketing for a bit.






via destructoid http://www.destructoid.com/tomb-raider-vid-puts-the-fun-in-fundamentals--244183.phtml

News::New Metal Gear Play Arts Kai figures in the works

New Metal Gear Play Arts Kai figures in the works screenshot


Hideo Kojima Tweeted out early looks at some upcoming Metal Gear Solid Play Arts Kai figures recently. There's a new color job for Raiden's Metal Gear Solid 4 look, and there's a figure coming out based on his look in Metal Gear Solid 2 as well. Liquid Snake from the first Metal Gear Solid is getting some toy loving soon too.


There's also another toy in the works, but it's only a teaser image as the picture shows off the figure hiding underneath a 25th anniversary box. We won't know what character that is until Wonder Festival 2013 Winter, but the other three toys will be on display at New York Toy Fair this weekend.


New Metal Gear Play Arts Kai figures incoming [Tomopop]



Photo Photo Photo Photo






via destructoid http://www.destructoid.com/new-metal-gear-play-arts-kai-figures-in-the-works-244289.phtml

News::Horror game Daylight relies on procedural generation

Horror game Daylight relies on procedural generation screenshot


Blacklight Retribution developer Zombie Studios had previously shared a few details on its unnamed horror game, though there was a bit too much left to the imagination. As we now know via IGN, Daylight will utilize procedural generation and is intended to take around half an hour to play through once -- but much more of a time investment will be required to experience everything.


Speaking to the outlet at the 2013 D.I.C.E. Summit, Jared Gerritzen said that “Different players will have a totally different experience. You're essentially a rat in a cage, but the cage is an asylum and it's scary as hell. You need to find your way out, and each time you do it it's completely different."


"We have so much content story-wise that it hopefully, whether the person manages to succeed to the end or not, will be an experience that they want to capture more of the story so they have to go back and replay, because each time you might be getting different story elements," stated writer Jessica Chobot. "And over the course of that time, depending on how long you decide to play and what you find, it opens up the concept of the world a little more, the backstory, what your involvement is in it, how you find yourself here and whatnot."


Most exciting to me is the fact that in Daylight, you'll have a cellphone, and possibly flares to scare off Phantoms, but that's about it -- no real weapons. "You literally have to run away when a Phantom is attacking you, and those things are really interesting," explained Gerritzen. The game will be $20 or less when it hits Steam this year, which seems like a good price point based on what we know thus far. Zombie expects to put out additional content for Daylight, such as "more systems" or "story elements," down the road.


Zombie Studios Unveils Unreal Engine 4 Game: Daylight [IGN]






via destructoid http://www.destructoid.com/horror-game-daylight-relies-on-procedural-generation-244328.phtml

News::MP1st | Dead Space 3 Co-Op Review

MP1st - "Dead Space 3 Co-Op is a gamers game. Its rare these days to sit down with a buddy and have a fun, high-action, shootem up experience. With every developer trying to either wow or impress us, it feels like every game is hitting us over the head with a sack full of set pieces and dramatic cutscenes. Visceral Games has struck a really nice balance with the DS3 Co-Op gameplay of drama, action, horror, and pseudo-RPG."



via N4G: pc news feed http://n4g.com/news/1169719/mp1st-dead-space-3-co-op-review

News::Grand Theft Auto IV Mod Spotlight - Star Wars Comes To Rockstar's Open World Title

DSOGaming writes: "It really amazes us what modders can come up with. Weve seen one hell of mods for GTA IV, and today were bringing you yet another one thanks to our reader Jonathan Gustafsson."



via N4G: pc news feed http://n4g.com/news/1169590/grand-theft-auto-iv-mod-spotlight-star-wars-comes-to-rockstars-open-world-title

News::Dead Space 3 Review | WGTC

Christian from We Got This Covered wrote: Truly good horror-themed games are few and far between these days, especially since audiences have grown increasingly fearless of whatever ideas developers can throw their way. To this day, only a handful of games stand out as eternally terrifying: Resident Evil 4, Amnesia, and the Dead Space series. Isaac Clarkes quest for survival aboard the USG Ishimura is hands down one of the scariest games released for the current generation of consoles, paving the way for a sequel that improved on the original in every way.



via N4G: pc news feed http://n4g.com/news/1169678/dead-space-3-review-wgtc

News::The Last of Us is getting a live action treatment

The Last of Us is getting a live action treatment screenshot



What Remains is a fan made live action series based on Naughty Dog's The Last of Us . Impressive that this is happening before the game has even released!


The series is being made by Manifest Film, and the teaser trailer here is showing off their capabilities and what they're looking to do. As for the story, it's set to follow a few human survivors living outside of the safety zone of human colonies.


Looks neat! Really digging the makeup on the Fungus creatures.






via destructoid http://www.destructoid.com/the-last-of-us-is-getting-a-live-action-treatment-244313.phtml

News::The AMC Walking Dead game finally gets a gameplay trailer

With just about two months before release, Activision and developer Terminal Reality have finally released a real gameplay trailer for The Walking Dead: Survival Instinct . It's looking a little better than what we saw from that spliced together alpha footage. Kind of.


I don't know. I still have my doubts about this one, especially after the game's release actually got moved up. Yeah, that's right. Survival Instinct was originally slated for a March 26 release, but is now coming out on March 19 for the Xbox 360, PlayStation 3, and Wii U. Oh boy.






via destructoid http://www.destructoid.com/the-amc-walking-dead-game-finally-gets-a-gameplay-trailer-244239.phtml

News::Bethesda puts out improved HD textures for Skyrim DLC

Bethesda puts out improved HD textures for Skyrim DLC screenshot


While it would have been nice to see Dragonborn for The Elder Scrolls V: Skyrim hit PC earlier than it did, the Steam release is now behind us, and Bethesda has a nice bonus on top of it. For those users who can handle high-resolution textures, the studio has put out an update which offers improved textures for Dawnguard, Hearthfire, and the aforementioned add-on.


"Before you download, make sure your PC has the horsepower to support it," cautions Bethesda. "Make sure your system requirements exceed Skyrim's recommended specs before attempting to install, and that your PC has Windows Vista/7, a minimum of 4GB of system RAM, and a DirectX 9.0c compatible NVIDIA or AMD ATI video card with at least 1 GB of RAM and the latest drivers."


Speaking of Skyrim, I need to get around to reinstalling one of these days -- I'm now physically and mentally ready to spend a weekend screwing around with mods. From the looks of it, there's plenty of catching up to do.






via destructoid http://www.destructoid.com/bethesda-puts-out-improved-hd-textures-for-skyrim-dlc-244227.phtml

News::Dead Space 3 Hands-On Preview (ITF Gaming)

Brady Ruiters from ITF Gaming writes: So Dead Space 3 is out really soon and a demo was released on the 22nd of January to give players a small taste of whats to come. The game continues the story of Isaac Clarke, the engineer who always seems to find himself in harrowing situations. Okay, so maybe his first outing was just another day on the job, but investigating that distress call from the USG Ishimura would set events in motion that would scar him for life. However, those events would also make him the best person to combat the Necromorph menace; kind of like Ellen Ripley from the Alien films. I managed to download the demo today and got my first taste of Dead Space 3.



via N4G: pc news feed http://n4g.com/news/1169033/dead-space-3-hands-on-preview-itf-gaming

News::Game industry refuses to grow up, says David Cage


David Cage has used his DICE 2013 talk to take aim at a game industry with ‘Peter Pan syndrome’. The head of the Beyond: Two Souls and Heavy Rain studio criticised the medium as a whole for refusing to grow up while failing to move past the same old themes and genres.


“It’s time to reassess who we are, and what we are doing,” said Cage, according to Gamasutra. “Only three genres [make] the charts. Kids games, Casual games, and violent action games. When you think about it, you realize we use the same themes, the same worlds, for about 40 years. You’re a hero, and you need to kill people in order to go somewhere, free the world, free the princess, or whatever.”


“Many times when I play a game, I get the feeling I’ve played it a million times before,” he continued. “We need to move away from our traditional market, which is kids, teenagers, young adults. Think about your friends who don’t play. Think about your parents. Do they play console games? Most of the time they don’t play video games. They barely know they exist. But you can talk about books, movies, TV, with them, because those mediums are perceived as being for everyone.”


Cage went on to explain his nine point plan for change, intended to help the game industry move forward, mature and become mass market. “This new form of entertainment should be accessible to all, should be open to all themes and genres, and should be able to talk about ourselves, human beings, and societies, in a meaningful way,” he added. “It should be based on the journey, not the challenge. Finally, we will have a chance to become mass market.”






via Edge Online http://www.edge-online.com/news/game-industry-refuses-to-grow-up-says-david-cage/

News::IncGamers Podcast / Vidcast #101

Todays podcast episode features a TV chat tangent and (for vidcast viewers,) Tim broadcasting from in front of a bunk-bed. When were not talking about Boardwalk Empire, we find time to mention The Witcher 3s announcement, EAs curious state of denial over how bad Medal of Honor: Warfighter was, and a spot of Steam datamining that has the internet in speculation mode. This week in games, Ive been playing (and reviewing) Omerta: City of Gangsters, Tim has strapped in to ACE Combat and Paul has managed to get himself on the Path of Exile beta.



via N4G: pc news feed http://n4g.com/news/1168783/incgamers-podcast-vidcast-101

News::GTA V PC Petition crossed 150,000 signatures, No Comment from Rockstar Yet

The popular GTA V PC petition (started by user Mike Julliard) has crossed 150, 000 signatures. This is a clear sign for Rockstar Games that there are large number of GTA V fans that want to see the game released on PC.



via N4G: pc news feed http://n4g.com/news/1168466/gta-v-pc-petition-crossed-150-000-signatures-no-comment-from-rockstar-yet

News::FREE compilation of game remixes! Yeah, I said FREE!

FREE compilation of game remixes! Yeah, I said FREE! screenshot


Man, videogame remixer Dj CUTMAN is a showman indeed. Look at that sick armor he wears to his shows! Never seen him perform live? Check out this recording of his MAGFest 11 set -- nothing like being there in the room, but you take what you can get!


How would you like to rock those jams on your mp3 player whenever you want? CUTMAN has just uploaded Game Music Record Label , a best-of compilation of various tracks produced in 2012 and released through his GameChops net label. You can buy a physical version for $10, but just until Sunday, you can download the 20-track album for FREE.


The album contains not just tracks produced by CUTMAN himself but also by other GameChop artists like Ben Briggs, bLiNd, halc, Doni, and Mykah. Additionally, there are cuts from the Zelda project Triforce of Bass , the Halo 4 tribute featuring nerdcore rapper Mega Ran, some love for the Powerglove (It's so bad!), and bless me bagpipes, Gravity Falls again! Truly outrageous!


Game Music Record Label [GameChops]







via destructoid http://www.destructoid.com/free-compilation-of-game-remixes-yeah-i-said-free--244232.phtml

News::The Dragon Cast Ep.022- Is Sony Trolling Us?

"Here you go episode 22 of The Dragon Cast. This week we talk about Sonys teaser trailer. What waits for us on the 20th of February? We also talk about Ni No Kuni, if you have not get that game NOW! Of course we chat about what we been playing. Break begins at 1:18:40 For our anime chat we talk about what we been watching. We also do our weekly chat on Maoyu, Oreshura, & Kotoura-san. As always thanks for listening & have a great week."



via N4G: pc news feed http://n4g.com/news/1168995/the-dragon-cast-ep-022-is-sony-trolling-us

News::The Cave The Verdict | The Reticule

Nick writes: To say Im a fan of Ron Gilbert would be wrong. Im no more a fan of Ron Gilbert than I am of say, oxygen, or water. Hes just there, has been there all my life, and if you took him and his games away Id probably go blue and die in a matter of seconds.



via N4G: pc news feed http://n4g.com/news/1168927/the-cave-the-verdict-the-reticule

News::Take-Two Reminds Investors That The XCOM Shooter Has Not Been Cancelled

Take-Two Interactive reassured investors and fans that 2K Marin's XCOM shooter is still in development during an investor call yesterday. "2K Marin continues to make progress on XCOM," the publisher told investors.



via N4G: pc news feed http://n4g.com/news/1168802/take-two-reminds-investors-that-the-xcom-shooter-has-not-been-cancelled

News::Borderlands 2s Tiny Tina is Racist? Really?

Tiny Tina is a lovable and sweet little sociopath with a penchant for making things go boom and speaking ebonics to get her point across. Theres nothing new or innovative about a young white girl speaking in slang. White people have always taken portions of the Black community to make it their own. Clothes, music, language; its all been copied and white washed. Not to tell anyone what they can and cant be offended by, but this isnt that big of a deal and certainly not racist.



via N4G: pc news feed http://n4g.com/news/1168772/borderlands-2-s-tiny-tina-is-racist-really

News::Remember Me brand new gameplay videos

Head below for new videos of Dontnods Remember Me, showing Nilin clambering round Neo-Paris, the games combat system and some memory remixing.



via N4G: pc news feed http://n4g.com/news/1168757/remember-me-brand-new-gameplay-videos

News::Take-Two confirms 2K Marin's XCOM shooter is still in development

El33tonline writes: "Fans of the classic XCOM strategy game series were up in arms (and at least a little intrigued) when it was revealed that 2K Marin down in Australia was working on a first-person shooter set in the same universe, but with some of the same elements in tact including research and a central intelligence hub."



via N4G: pc news feed http://n4g.com/news/1168753/take-two-confirms-2k-marins-xcom-shooter-is-still-in-development

News::Critical Consensus: Dead Space 3

GI - Dead Space 3's review embargo lifted yesterday (at 2pm UK time) and it seems that the game has been generally well received - currently hovering around a Metacritic of 80 per cent with a fairly wide range of scores from 50 per cent (VideoGamer) to near perfect (Game Informer - 9.8/10).



via N4G: pc news feed http://n4g.com/news/1168709/critical-consensus-dead-space-3

News::VGI: The One to Watch in 2013: Defiance

VGI: "When gamers talk about 2013, names like GTA V, The Last of Us, and BioShock Infinite always come up. Its easy to see why these titles keep popping up: GTA V will surely be one of if not the highest grossing game of the year; The Last of Us screams ferociously that theres still life in the current generation of consoles; and BioShock is sure to keep fans compelled in a way that only BioShock can..."



via N4G: pc news feed http://n4g.com/news/1168513/vgi-the-one-to-watch-in-2013-defiance

News::Sony Online Entertainment (SOE) Live 2013 Detailed

The Koalition: "Sony Online Entertainment (SOE) hosts an annual event to celebrate their massive stable of free-to-play MMO games, as well as an opportunity for them to finally shed some more light on the next Everquest game. SOEs library of current offerings includes: DC Universe Online, Dragons Prophet, EverQuest®, EverQuest® II, Free Realms®, PlanetSide®2 (review here,) PoxNora®, Star Wars®: Clone Wars Adventures and Vanguard® Saga of Heroes. With so many games on their roster, its no surprise that they host an annual event to celebrate the games and gamers. The event is being held at Planet Hollywood Resort & Casino in Las Vegas on Aug. 1 Aug. 4, 2013."



via N4G: pc news feed http://n4g.com/news/1168786/sony-online-entertainment-soe-live-2013-detailed

News::Dead Space 3 text log locations guide

GamesRadar - To get a little more information on just what is happening in the Dead Space 3 universe, there are 35 text logs that you can find throughout the game. Each one will add a little more backstory to the location youre in and help you piece things together. Once you have uncovered all 35 of them, you will receive the Research Circuit as a reward. We have listed the location for each of the text logs to make things easier for you, and keep in mind that the optional missions and the co-op missions are where some of these are found as well.



via N4G: pc news feed http://n4g.com/news/1168665/dead-space-3-text-log-locations-guide

News::The Joy Of Sound FX - What Makes Great Music in a Game?

Video-game music is something that TV Presenter OJ Borg has found to be essential to the whole experience of gaming. Most of the all-time greatest games have a tune or sonic trademark that sticks in your mind, giving you an emotional response when you hear them, either when playing the game or not. Its also become something of a fad, with the appearance of numerous concerts featuring high-class orchestras very seriously playing the entire Halo soundtrack. So what does makes great music in a game?



via N4G: pc news feed http://n4g.com/news/1168688/the-joy-of-sound-fx-what-makes-great-music-in-a-game

News::Antichamber recouped Indie Fund investment in an hour

Antichamber recouped Indie Fund investment in an hour screenshot


You probably knew that Antichamber had, prior to its release last week, been in development for years. What you might not have known is that designer Alexander Bruce got financial support from the Indie Fund to help see the project through to completion.


"Antichamber recouped its Indie Fund investment less than an hour after launch," reads an updated Indie Fund blog post. "Alex needed very little money from us, so that by itself doesn't say much, but the game did have an amazingly excellent launch day, both financially and critically."


Despite being well received by what seemed to be most people who played Antichamber at conventions and the like, I could absolutely have envisioned a future in which it didn't catch on commercially. Screw you, healthy cynicism. After reaching the top of the Steam charts on Friday, it's lovely to see the game still sitting in the top five today.






via destructoid http://www.destructoid.com/antichamber-recouped-indie-fund-investment-in-an-hour-244226.phtml

News::Aliens: Colonial Marines "Bug Hunt", AKA Horde Mode Confirmed With Date and Price

Premier Gaming Network - Aliens: Colonial marines is just one week away from launch. Now if you've been following the game, then you'll know that for the final shipped product, the game will not have a horde mode like many have expected. Today, it's been confirmed along with the release date and pricing.



via N4G: pc news feed http://n4g.com/news/1168994/aliens-colonial-marines-bug-hunt-aka-horde-mode-confirmed-with-date-and-price

News::Call of Duty Black Ops 2 Headquarters Weapon Loadout

This weapon loadout should help you in Black Ops 2 when you are playing Headquarters or any playlist that is objective based like Demolition.



via N4G: pc news feed http://n4g.com/news/1168480/call-of-duty-black-ops-2-headquarters-weapon-loadout

News::RadioRadar Spoilercast: DmC: Devil May Cry

GamesRadar - Ninja Theory's reboot of the Devil May Cry series has been out for a few weeks. Now that the dust has settled, it's time to talk about the story, the characters, and the ending. Do we want to see DmC's story continued? Did we like the new Dante? Find out in RadioRadar's Spoilercast of the divisive DmC: Devil May Cry.



via N4G: pc news feed http://n4g.com/news/1168655/radioradar-spoilercast-dmc-devil-may-cry

News::Civilization 5 Lead Designer on Kickstarter

In "At the Gates" you play the role of a Barbarian faction during the fall of the Roman Empire.



via N4G: pc news feed http://n4g.com/news/1168703/civilization-5-lead-designer-on-kickstarter

News::PCGamer- Anno Online hands-on Preview

PCG:Its easy to be impressed and if Im honest a little overwhelmed by Anno Online. Im staring at a city built by one of the developers at Ubisoft Bluebyte, which he describes as several weeks worth of playtime and its a sprawling, intensely busy scene as tiny people dash around between myriad buildings, while ships clog up the harbour keen to deliver their goods. There are exclamation points everywhere. Apparently I need to build more vineyards to start wine production, theres a shortage of goat farms, and some citizens in a far-flung corner of my empire are upset because they dont have a road to the local market. Aaaaaaargh.



via N4G: pc news feed http://n4g.com/news/1168671/pcgamer-anno-online-hands-on-preview

News::Tera. It's better than many would have you believe.

If you can take the initial grind, Tera's group play makes for one of the best MMO experiences on offer - and now it's free.



via N4G: pc news feed http://n4g.com/news/1168526/tera-its-better-than-many-would-have-you-believe

News::The Games That Will Define 2013: part 4 (Hooked Gamers feature)

Hooked Gamers writes: "We are almost at the end of our series of the games that we think will define 2013. They might not all be AAA titles, but they will make a difference this year. Heres part 4 with Star Wars 1313, DayZ: Stand Alone, BioShock Infinite and South Park: The Stick of Truth."



via N4G: pc news feed http://n4g.com/news/1168502/the-games-that-will-define-2013-part-4-hooked-gamers-feature

News::StarCraft II: Heart of the Swarm "Bonus Footage" video

The developers show off many of the new features and systems coming in StarCraft II: Heart of the Swarm, including a few shots of the new single-player campaign.



via N4G: pc news feed http://n4g.com/news/1168488/starcraft-ii-heart-of-the-swarm-bonus-footage-video

News::StarCraft II: Heart of the Swarm Launch Event Site Goes Live

StarCraft II: Heart of the Swarm launches on next month and Blizzard has rolled out plans to celebrate the occasion in several countries. The StarCraft II: Heart of the Swarm Launch Events site went live yesterday with details and locations for launch events next month. The site lists the locations for several events in the United States, South Korea, Russia, France, Brazil, and several others. If you cant make one of the various locations for the Heart of the Swarm launch don't worry, Blizzard will also be streaming the event online, complete with pro-player matches.



via N4G: pc news feed http://n4g.com/news/1168482/starcraft-ii-heart-of-the-swarm-launch-event-site-goes-live

News::Guns and Robots: Further Development Plans and New Features

Masthead Studios released its development roadmap detailing the new features that will soon be implemented in the free to play online shooter GUNS and ROBOTS. The team behind GUNS and ROBOTS released details on upcoming changes this Spring. The game will soon implement a new ladder which will give players the ability to see their progress. There will be one new arena opening new grounds for exploration and domination.



via N4G: pc news feed http://n4g.com/news/1168484/guns-and-robots-further-development-plans-and-new-features

News::The Daily Hotness: Bros Busters!

The Daily Hotness: Bros Busters! screenshot



Holy crap. This is everything I love about everything.


Lots of info came out of DICE today, including J.J. Abrams collaborating with Valve on movie versions of Half-life and Portal. Jim helped shed some logic on the latest "NeXtBox" rumors, Allistair dropped some truth bomb science about waiting for "the right number" of exclusives before picking up a new system, Patrick shared what he wants out of the next Witcher game, and a bunch of other video game movie news got announced, along with a ton of other things today.


Destructoid Original:
Next Xbox always online? Blocks used games? Not buying it

How Nintendo breaks hearts with the D.E.N.N.I.S. System

Opinion: How many exclusives is enough?

What I want from The Witcher 3

Ni No Kuni guide: 20+ essential tips to get you started

Can a Half-Life or Portal movie really work?

Live show: Demolition Girl and Photography Boy


Community:
Community blogs of 2/6

Forum thread of the day: Witcher 3


Events:
All the cool kids are here at D.I.C.E. Summit 2013
J.J. Abrams and Valve to collaborate on a project
SF's demonic BART screech was worked into Dead Space
David Cage 'shocked' by violent showings at last E3
Best. Tattoo. Ever.
Double Fine to support OUYA with The Cave, DF Adventure


News:
David Jaffe launches glorious verbal attack on CNN anchor

Uh oh! Hip Hop Gamer is ECA's brand ambassador

The Witcher series passes five million copies sold

Hitman movie reboot 'Agent 47' to star Paul Walker

Ninja Gaiden 3: Razor's Edge confirmed for PS3 and 360

Over 100 million Skylanders toys have been sold so far

Ubisoft: gaming is no longer for geeks

Half-life & Portal films are happening, J.J. Abrams says

GOG.com introduces franchise bundle deals

Civilization V lead designer founds new studio

Unfinished Swan, EDF 2017 soar to new heights on PSN

Michael Keaton will be in the Need for Speed movie

Dead Space 3 hints at what's in store for series' future


Offbeat:
Skyrim's Nightingale armor looks great in real life

Here! Have another Gravity Falls chiptune cover!

Ghostbusters and Super Mario Bros. cross the streams

More proof that Sonic and Mega Man are the ultimate team

Some iconic game heroes given a Pokemon makeover

The Skyrim theme gets covered by ... Tay Zonday?

McFarlane Toys making Assassin's Creed action figures

The Mega Man comic explores incest... wait... buh!?

World's greatest videogame box art found in Africa


Media:
These DmC combo videos are SSSENSATIONAL
Rockman Xover brings PVP back to the Mega Man universe
Save the world in your underwear in Labyrinth Cross Blood
Sci-fi MMO WildStar launching this year
All Assassin's Creed Tyranny of King Washington DLC dated
First footage of Jasper Byrne's New Game+
Ex-Bulletstorm devs show off 'weird fiction horror' game
Check out these hot new Disgaea D2 screenshots
Fantasy series Age of Wonders returns to PC, this fall
South Park RPG developers share favorite TV episodes
Neverwinter MMO beta weekend begins Friday
Reconsidered Evil, from OUYA to open box & new Witchery!
After Burner Climax is jetting onto iOS
New Sniper Elite V2 content takes you to St. Pierre






via destructoid http://www.destructoid.com/the-daily-hotness-bros-busters--244230.phtml

News::Report - Black Ops 2 Revolution DLC Hits PC on March 1st

MP1st - As expected, the latest DLC pack for Black Ops 2 will hit other platforms roughly one month after the Xbox 360.



via N4G: pc news feed http://n4g.com/news/1169012/report-black-ops-2-revolution-dlc-hits-pc-on-march-1st

News::DmC: Devil May Cry Review | Bag of Games

Dante is a prick, the man is wholly unlovable and a complete waste of space, but then again, so was I in my early 20s. Just like me at that age, he and his latest game are filled with potential. DmC is more than just a cash-grab reboot of a popular franchise; its an attempt to create a cohesive narrative in a series which has continually tried to reinvent itself since day one. Though there is the occasional stumble in this latest attempt, it never falls and should be commended for trying in the face of some very vocal opposition.



via N4G: pc news feed http://n4g.com/news/1168974/dmc-devil-may-cry-review-bag-of-games

News::Omerta: City of Gangsters Review | IGN

IGN: "Shoddy strategy, poor combat and a weak story taint the promise of Omerta's mix of management sim and turn-based combat."



via N4G: pc news feed http://n4g.com/news/1168972/omerta-city-of-gangsters-review-ign

News::World's greatest videogame box art found in Africa

World's greatest videogame box art found in Africa screenshot


After all the drama surrounding BioShock Infinite's cover, I was ready to initiate a period of recovery and stop talking about box art for a good long while. In retrospect, that should have contained a get-out-of-jail-free clause for notable exceptions that would be simply impossible to resist bringing to your attention. Rules were meant to be broken.


In a piece for The Gameological Society, Joe Keiser writes about the current state of bootlet videogames in Nairobi, Kenya. "It is a beautiful, terrible place, perhaps my favorite in the city. And they sell games here, the sort of games you would expect in a place where only some of the rooms have a floor. Which is to say they are delirious hacks of old, pirated PlayStation 2 standards, from all over the world, with cover art that is uniformly amazing."


The end result is indeed amazing, to the point where the interpretations of these games look superior to their legitimate counterparts. It's worth pointing out that the three featured above are only the very beginning. For more, check out the extended collection over here.


Pirate Hacks of Africa [The Gameological Society]






via destructoid http://www.destructoid.com/world-s-greatest-videogame-box-art-found-in-africa-244219.phtml