Friday, August 7, 2015

News::JXE Streams: #TeamEngadget's own Splatfest

Later tonight, Nintendo will celebrate Splatoon's latest update with an official Splatfest event, but forget that noise. Here at Engadget, we're having our own. Welcome to the Engadget Splatfest, a two hour squidtastic stream celebrating everything that makes the game's new update great. You'll see tweaked maps, new outfits, updated weapons and the feature that makes today's game possible -- enhanced matchmaking. It's everything the game needed in one fantastic package. Join us at 5PM ET (2PM PT) on Twitch.tv/Joystiq, right in this post or on the Engadget Gaming homepage, or right here in this post to watch a gaggle of Engadget editors tear each other apart as adorable squid-people.

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Source: Twitch

Tags: gaming, multiplayer, nintendo, splatfest, splatoon, streaming, twitch



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News::'Star Wars Battlefront': a fine line between authenticity and fun

The Star Wars Battlefront franchise has a simple goal: to put players in the middle of huge, sprawling battles ripped straight from the films and wider fiction. Whether that's battling the AT-AT walkers on Hoth or an X-Wing squadron above Sullust, you're made to feel small -- just one of many soldiers fighting for the Rebel Alliance or Galactic Empire.

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Tags: dice, ea, gamescom-2015, gamescom2015, hdpostcross, starwars, StarWarsBattlefront



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News::'Mighty No. 9' producer: 'We feel bad. Really, really bad.'

Mighty No. 9

Mighty No. 9 is one of the most successful video game Kickstarters of all time. It's also been delayed. First until September, and then, earlier this week, it was pushed all the way to 2016. In the months between the two delays, the studio announced it's working with Armature and Microsoft on the Xbox-exclusive ReCore, and its developer Comcept launched two more crowdfunding campaigns for other projects. Backers are upset. So upset that the campaign for the new game failed to reach its goal. We sat down with Mighty No. 9 producer Nick Yu to ask why the game has been delayed, what Kickstarter is for, and whether he feels bad. (He does).

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Tags: comcept, gamescom, gamescom-2015, gamescom2015, hdpostcross, interview, kickstarter, mightyno.9, MightyNo9



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News::'Rare Replay': gaming classics at their best-worst

It wasn't until after I'd repeatedly pummeled an oversized rat's testicles that I realized why preserving video game history is so important. Were it not for Rare Replay, an anthology of 30 games spanning 32 years, I'd never have played Battletoads Arcade and would've missed one of the finest moments from one of gaming's most storied developers.

Replay is an invaluable record of developer Rare's legacy, but it's neither complete nor perfect. Before Microsoft purchased the studio for $375 million in 2002, Rare made games almost exclusively for Nintendo. GoldenEye and the Donkey Kong Country series (arguably its biggest hits) are absent here thanks to publishing and licensing deals, while other games have been scrubbed free of Nintendo references entirely. While Replay's remastered contents are the best they'll likely ever look, games aren't movies, and visuals are only one part of the equation here. So can a slick, modern package make up for any shortcomings that result from playing decades-old games? The answer isn't so simple and it fluctuates wildly from one classic Rare title to the next.

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Tags: banjokazooie, battletoads, gaming, hdpostcross, jetforcegemini, microsoft, nes, nintendo64, perfectdark, Rare, rarereplay, rcproam, review, supernes, vivapinata, xbox, xboxone



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News::A game about a dude and his dragon is my Xbox One must-have

PlatinumGames is on a roll. The Japan-based studio is less than a decade old, but already it's put out a string of critically acclaimed titles such as Bayonetta, Vanquish and Metal Gear Rising: Revengeance. It's built a reputation on fast-paced action and deep, rewarding combat, and now it wants to prove it can deliver a compelling RPG experience too. Scalebound, the studio's Xbox One exclusive, is scheduled for release in 2016 and until recently, we've seen little of the game beyond a short CG teaser. At Gamescom, the studio revealed a glimpse of its gameplay and now, after watching an extended demo, I've decided Scalebound is the Xbox exclusive I'm most excited about.

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Tags: gamescom, gamescom-2015, gamescom2015, hdpostcross, impressions, microsoft, platinumgames, preview, Scalebound, xbox, xboxone



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News::This is how you'll customize the Xbox One 'Elite' controller

We got up close and personal with the Xbox One's incredibly expensive Elite controller at E3, but how do all those modular bits and bobs work? A new video from Microsoft out of Gamescom sheds some light on just that. The Elite's customization goes much deeper than just swapping out different lengths of thumbsticks: you can adjust trigger deadzone, download custom button-binding profiles for certain games, tweak haptic feedback intensity on a motor-by-motor basis and even completely remap button functions. Long story short: if standard gamepads regularly fall short for your high-level needs, this is the paddle for you.

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Source: Major Nelson (YouTube)

Tags: elite, elitecontroller, gamescom-2015, gaming, hd, hdpostcross, microsoft, video, xbox, xboxone



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News::PlayStation's streaming TV service rolls out to Dallas and Miami

Looking to stream Sony's TV service to your PS3 or PS4? Living in Fort Worth and Fort Lauderdale? If that particularly specific Venn diagram has you smack in the middle, then good news: PlayStation Vue launched there, today. While it won't be on your iPad or Vita just right now, expect compatibility to roll out as soon as Sony deems it ready -- then that Venn diagram overlap will get at least a little bigger.

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Source: PlayStation

Tags: dallas, hdpostcross, miami, playstationvue, psvue, sony, streaming, tv, vue



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