Wednesday, April 16, 2014
News::Trials Fusion Review | WGTC
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News::Actual Sunlight An Honest Look at a Dishonest Mind
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News::Steam's Most Popular Games Revealed
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News::DayZ Standalone 0.44 Hits Unstable Branch; Adds Craftable Bow, Tweaks Throwing And Balances Weapons
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News::Not a Hero's 2D cover-based shooting killed me about a dozen times
Devolver Digital had a great showing at PAX East this year. Though Hotline Miami 2 might have had the most buzz going in, not long into the show people were shouting about Not a Hero. Developed by Roll7 (of OlliOlli fame), it could just be the next pixel shooter juggernaut.
Though its visuals are beautifully retro (complete with the neon pink and teal color palette that is in vogue right now -- though each of the game's five districts will have a different look), its gameplay takes cues from more modern shooters. Specifically, Not a Hero features a cover mechanic, and it punishes players who do not use it well.
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News::Sit Back And Relax With These Dark Souls Ambient Recordings
It sounds like a silly idea, but put on headphones and listen to a minute of giant axes gently swinging in Sen's Fortress and tell me you don't feel more relaxed.
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News::Mod Makes Mass Effect's Climactic Space Battle Playable In Homeworld
As a fan of space combat sims, my gut twisted as I watched the massive battle between the Reapers and everyone else play out via cut scene in Mass Effect 3. I wanted to control it. Phoenix Interactive's Mass Effect Reborn mod for Homeworld 2 gives me that chance.
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News::The Wolf Among Us: A Crooked Mile Review Nowhere fast | Gamer Horizon
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News::GamesBeat: Moebius: Empire Rising can't point-and-click its way out of mediocrity (review)
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News::Trials Fusion Review | VideoGamer
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News::Hotline Miami 2: Wrong Number Video Interview Pax East 2014
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News::PAX East 2014: Nvidia G-sync and GeForce takes PC gaming to new heights
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News::Concursion Has a Playable Demo You Can Check Out
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News::Heart Forth, Alicia is the best Kickstarter I've seen in ages
There's been a resurgence of Metroidvania games in recent years thanks to crowdfunding but not all of them have lived up to our lofty ambitions for the genre. Many haven't. As such, I hope you're not so skeptical as to avoid giving Heart Forth, Alicia a chance -- it's the real deal.
If you enjoyed Castlevania: Symphony of the Night and have been waiting for another game to come even close to attaining that level of excellence, you'll want to read up on Heart Forth, Alicia after watching the pitch video above. It's been in development for years now, so the mechanics you'd expect are in place, and the level of quality is there. Specifically, the Kickstarter is to bring on additional people to help lone developer Alonso Martin finish the game sooner than later.
Heart Forth, Alicia will be published by Starbound's Chucklefish, if that matters to you -- I see it as an extra stamp of approval (not that one was needed) -- and it's set for release on PC next year. This will go far, far beyond the initial $60,000 goal, that's for sure.
Heart Forth, Alicia [Kickstarter]
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News::Slender Man Is In Plants Vs. Zombies Garden Warfare
Hiding, watching, and immune, Slender Man lurks in the seemingly cheerful Plants vs. Zombies Garden Warfare. The second video below shows how to find him and also highlights the Legend of Zelda: The Wind Waker Easter Eggs in the game:
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News::Mr Freeze breaks the ice in latest Cold, Cold Heart screenshot
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News::Hyper Light Drifter probably won't be out until early 2015
Heart Machine pushed back its wildly anticipated Hyper Light Drifter from the previous June 2014 release to the end of 2014. Heart Machine's Alex Preston, talking to Jonathan Holmes at PAX, explained that, while they're still aiming for an end of 2014 release, "probably early 2015 is more realistic."
Which is fine. When it's done it's done. When you get lucky enough to strike an over $600,000 Kickstarter campaign, no point in not going all out. It just feels cosmically unfair that this game, which plays so well, is anywhere from eight to ten months away. Good things to those who wait and all that.
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News::How one indie publisher accidentally found its own Mega Man, Castlevania, and Zelda (interview)
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News::PS1 title Hyper Crazy Climber now on PSN
Back in 1996, Nihon Bussan released a climbing game in Japan called Hyper Crazy Climber. In it, you just climb. Buildings, rocks, landmarks -- whatever. Climb, man. Show Nathan Drake how it really is.
The controls are interesting in that each limb is mapped to a different input. You're going to have to be pretty coordinated to make your way to the top.
MonkeyPaw has brought this weird title to our shores this week as a PlayStation Network release, available for play on PS3, PSP, and Vita, priced at $5.99.
Look, you're getting the rock wall climbing experience for $6, and without the crotch intrusion.
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News::Contact Vector - First Look | Cliqist
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News::Missing the Boat 5 Video Games Where You Really Needed to Be There
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News::Batman: Arkham Origins: Blackgate - Deluxe Edition Review | Worlds Factory
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News::Super Wine Glass: listen to this neat rendition of the Super Mario Bros. theme song, played on a ton
Super Wine Glass: listen to this neat rendition of the Super Mario Bros. theme song, played on a ton of wine glasses and a frying pan. (Via Dan Newbie)
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News::Titanfall Was Almost Destroyed By Lawsuits
Before Titanfall was Titanfall, the mech-heavy shooter went through years of development hell. Crippled by a complicated lawsuit back in 2010, the folks behind the newly-formed studio Respawn Entertainment worried for a long time that they might never actually make a game.
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News::Review: Steins;Gate
Time travel is infinitely more interesting once you leave the trappings of the TARDIS or any one of those familiar (some would say hackneyed) science fiction mainstays behind. Steins;Gate , the visual novel that inspired a 24-episode anime series, film, and several other spinoffs, has woven a masterful tale that explores the trope in a manner not unlike the popular deconstruction of magical girl series, Puella Magi Madoka Magica.
We're all familiar with the philosophy that altering even the smallest detail from a past event could alter the future drastically, but how much damage could a text message do? Could it destroy the hopes and dreams of everyone you love? How far could you go to make things right again?
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News::Pixelitis Picks: Games we hope to see in virtual reality
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News::Borderlands: The Pre Sequel Images From PAX Prime
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News::Scourge Outbreak PC Review | Pure|News
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News::Evolve Hands-On: "Incredibly Fun" - Worlds Factory
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News::How To Unlock The Secret Challenges In Trials Fusion
Trials Fusion is out now, and it apparently has a collection of hidden minigames, including a first-person maze, and Trials versions of Marble Madness, Angry Birds, and... Tennis. Here's how to find 5 of them.
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