Wednesday, June 26, 2013

News::Free updates are in the works for Ridiculous Fishing iOS


As soon as I sat down with Ridiculous Fishing , I was hooked (ha!). Vlambeer had created something so simple, yet truly addictive and fun, and it was incredibly hard to put down. Fans now have a lot to look forward to, as Vlambeer's Rami Ismail has announced that a "huge" update is planned that will essentially double the size of the game.


Rami notes that the new content will add a new narrative arc, and he re-iterates that they were "serious" about giving you the entire experience at the base price of $2.99 without nickel-and-diming you. Out of everything that's mentioned, my personal favorite is the knife, which can end a run instantly by cutting the line.


Vlambeer basically has its hands full between updating old games, creating new ones, and fighting off shameless clones of their games, so I wish them the best of luck.


Ridiculous Fishing [Digital Spy]


Free updates are in the works for Ridiculous Fishing iOS screenshot






via destructoid http://www.destructoid.com/free-updates-are-in-the-works-for-ridiculous-fishing-ios-257034.phtml

News::Worlds Collide

A new 4x game is on the horizon. You can never have enough space games in my book. Got some cool looing screenshots to boot. The game looks like its coming along nicely along with some rather interesting features.



via N4G: pc news feed http://n4g.com/news/1290634/worlds-collide

News::Final Fantasy VII gets Steam database entry; Achievements

The classic RPG Final Fantasy VII has been recently added to the Steam database, complete with achievements, signaling a potential impeding release of the title on the Valve digital distribution platform.



via N4G: pc news feed http://n4g.com/news/1291029/final-fantasy-vii-gets-steam-database-entry-achievements

News::Worth Playing - Takedown: Red Sabre Preview

Worth Playing - Takedown is a tactical shooter perfect for the player who chooses to engage in deliberate and methodical gameplay as opposed to gamers who want to run in with guns blazing.



via N4G: pc news feed http://n4g.com/news/1291196/worth-playing-takedown-red-sabre-preview

News::Ubisoft talks and demonstrates Rocksmith 2014 Edition

Some might say that the music game genre is dead, but don't tell that to Ubisoft. After all, they've been hard at work creating Rocksmith 2014 Edition, the first official sequel to its 2011 guitar game Rocksmith. Unlike games like Guitar Hero and Rock Band, Rocksmith uses an actual electric guitar and is designed to teach the player how to play the instrument. Roughly nine months after its release, Ubisoft added bass guitar to the game via an expansion. This time around, both guitar and bass return, though Creative Director Paul Cross says the game is brand new from the ground up.



via N4G: pc news feed http://n4g.com/news/1291252/ubisoft-talks-and-demonstrates-rocksmith-2014-edition

News::The Wii U's Miiverse got a few minor upgrades today

It looks like a small update has been pushed out across the Miiverse today, according to an official post on the Miiverse itself. "By popular demand," the limit for the amount of characters in each post has been increased to 200 from the previous limit of 100. Additionally, filters have also been enhanced, including the ability to search for older popular Miiverse posts (rather than the limitation of newer posts prior to the update).


Honestly, Nintendo doesn't have to do a whole lot to make the Miiverse better. It's one of the most enjoyable social networks I've ever been on, and I barely even post. Just going on and checking out passionate community pictures and messages is good enough for me some days.


Miiverse Announcements [Miiverse]


The Wii U's Miiverse got a few minor upgrades today screenshot






via destructoid http://www.destructoid.com/the-wii-u-s-miiverse-got-a-few-minor-upgrades-today-257056.phtml

News::The Last of Us' Joel and Ellie talk about their roles


The Last of Us came, it went, and it conquered. The game reached pretty much universal acclaim (myself included) from around the web, and now, if you're curious, you can see what went into the roles of Joel and Ellie from a Q&A session featuring Troy Baker and Ashley Johnson. I challenge you to stop staring at Troy Baker's perfect hair.


If you've ever wanted to know what goes into voice acting, this is a great video to watch. Naughty Dog really does an excellent job of giving us behind the scenes looks at how the industry works, particularly regarding Uncharted's excellent motion capture extra videos.


The Last of Us' Joel and Ellie talk about their roles screenshot






via destructoid http://www.destructoid.com/the-last-of-us-joel-and-ellie-talk-about-their-roles-257035.phtml

News::Pilotwings SNES is coming to the Wii U Virtual Console

It's not Pilotwings 64, but the original Pilotwings for the SNES is set to hit the Wii U Virtual Console pretty soon, with a tentative July 4th release date. Like most Wii U SNES games it'll be priced at $7.99, with the option to upgrade (if you own the Wii VC original) for $1.50.


This game was pretty earth shattering at release due to the insane Mode 7 visuals, but by today's standards, it will look pretty dated to some. If you're into flight simulators and don't mind retro games though, you may enjoy it.


Pilotwings [Nintendo via Nintendo Life]


Pilotwings SNES is coming to the Wii U Virtual Console screenshot






via destructoid http://www.destructoid.com/pilotwings-snes-is-coming-to-the-wii-u-virtual-console-257029.phtml

News::Worth Playing - Pac-Man Championship Edition DX+Preview

Worth Playing - Pac-Man Championship Edition DX+ upgrades the original with improved leaderboard functionality, in-game achievements and medals, and access to additional DLC mazes, music and graphics, including classic Dig Dug and Rally-X sprites.



via N4G: pc news feed http://n4g.com/news/1291208/worth-playing-pac-man-championship-edition-dx-preview

News::Worth Playing - Lords of the Fallen Preview

Worth Playing - Lords Of The Fallen is an action RPG set within a medieval fantasy world ruled by a Fallen God where you will fight against the formidable Lords and Generals that command his demonic army.



via N4G: pc news feed http://n4g.com/news/1291203/worth-playing-lords-of-the-fallen-preview

News::Worth Playing - Payday 2 Preview

Worth Playing - Payday 2 is the next installment in the bank robbery shooter adding new features such as a skill and progression system, as well as four classes/professions, each giving you unique abilities.



via N4G: pc news feed http://n4g.com/news/1291206/worth-playing-payday-2-preview

News::Worth Playing - Dark Souls II Preview

Worth Playing - Dark Souls II will continue a legacy of goading its passionate fan base with unrelenting challenge and suffering that are considered a hallmark of the series; while presenting new devilishly devised obstacles for players to overcome.



via N4G: pc news feed http://n4g.com/news/1291190/worth-playing-dark-souls-ii-preview

News::NVIDIA GeForce GTX 760 Review - Gaming Nexus

From the review: "For $250, the NVIDIA GeForce GTX 760 has a lot going for it. It's got a good price, good speed, and plenty of features that will gave gamers some great visuals such as PhysX support, 3D Vision, and DX11 support. It runs quiet as well so you won't hear it when you are gaming. "



via N4G: pc news feed http://n4g.com/news/1290801/nvidia-geforce-gtx-760-review-gaming-nexus

News::Midweek Meanderings: The Last of Us is what I Am Alive could have been

Bracken Lee-Rudolph from ITF Gaming writes: Welcome back to Mindless Meanderings, which I have decided to rename as Midweek Meanderings so that I cast no false illusions about the manner in which these articles are written. While the article has suffered an absence recently due to exams, I will try my best to keep to a weekly schedule. Now, onto the article, exploring one of this generations best titles, The Last of Us, against one of its best initial concepts, I Am Alive.



via N4G: pc news feed http://n4g.com/news/1290832/midweek-meanderings-the-last-of-us-is-what-i-am-alive-could-have-been

News::Worth Playing - Alien Rage Preview

Worth Playing - Alien Rage, powered by the Unreal Engine 3, is an FPS in which every problem is solved through superior firepower, and promises to deliver visceral, non-stop, run-and-gun action.



via N4G: pc news feed http://n4g.com/news/1291189/worth-playing-alien-rage-preview

News::The Races In Elder Scrolls Online Making The Vital Choice

Blaine Smith of Camelot Post writes: Creating your character is always one of the most vital choices in any MMO game but with fans developing years of attraction to certain races, its even more vital to make the right choice in ESO. The Races in Elder Scrolls Online are supported by decades of development and lore, offering far greater depth than the industry standard. The skills you develop, the interactions with the world around you and the side you represent in PvP are just some of the major game mechanics influenced by your choice of race so its not one to be taken lightly.



via N4G: pc news feed http://n4g.com/news/1291123/the-races-in-elder-scrolls-online-making-the-vital-choice

News::Battlefield 4, four months out, already has two DLC packs

Per Gamespot this morning, EA announced details of one of two DLC packs that were first titled at E3. The Second Assault pack will contain four redesigned fan-favorite maps from Battlefield 3, enhanced for the next-gen Frostbite 3 engine.



via N4G: pc news feed http://n4g.com/news/1291225/battlefield-4-four-months-out-already-has-two-dlc-packs

News::Watch 27 Minutes of Larian Studioss Divinity: Dragon Commanderand Also Dragons With Jetpacks

For those of you that have been waiting for Divinity: Dragon Commander, the developers at Larian Studios have given us a lovely treata 27 minute beta gameplay video showcasing one whole turn of combat, along with 14 awesome screenshots of the game.



via N4G: pc news feed http://n4g.com/news/1291241/watch-27-minutes-of-larian-studioss-divinity-dragon-commander-and-also-dragons-with-jetpacks

News::Little Girls Are Still Better Than You At Designing Superheroes

News::The First 15 Minutes Of Star Wars, Precisely Recreated In Minecraft

News::Amazing Lego SR-71 Blackbird Is Motorized, Controlled by Joystick

News::Nvidia pushes SHIELD gaming handheld to July

Originally scheduled to ship this week, the Nvidia SHIELD has been pushed back to next month due to a "mechanical issue" turning up during final quality-assurance testing.


"The issue relates to a third-party mechanical component, and we're working around the clock with the supplier to get it up to our expectations," Nvidia wrote. "We apologize to those who have preordered SHIELDs and to all those who are waiting for them to go on sale. But we want every SHIELD to be just right."


Talk about cutting it close. I have no intention of getting one of these devices myself but I was eager to hear how they perform and if the $299.99 price tag will make sense for certain people. Nvidia will provide a revised launch date on its blog in the coming days.


Nvidia pushes SHIELD gaming handheld to July screenshot






via destructoid http://www.destructoid.com/nvidia-pushes-shield-gaming-handheld-to-july-257069.phtml

News::Conan O'Brien visits E3, hilarity ensues


As part of his "Clueless Gamer" series, Conan O'Brien visited E3 this year, and checked out the PS4, Xbox One, Wii U, and pretty much everything else he could get his hands on. He spoke with Sony's Aram Jabbari, Microsoft's Major Nelson, and Nintendo's Shigeru Miyamoto, with a special appearance from the voice of Mario himself -- Charles Martinet!


Much like his famous "Star Wars Convention" video, he spends some time riffing off of gamer culture all in good fun. I especially like how he pokes fun at calling every console "the best thing ever," telling Major Nelson "I only think the Xbox One is the best because I talked to you second."


Conan O'Brien visits E3, hilarity ensues screenshot


Read more...



via destructoid http://www.destructoid.com/conan-o-brien-visits-e3-hilarity-ensues-257041.phtml

News::id Software president parts ways with company

Retirement, it would seem, is in the cards for many of this industry's pioneers and luminaries. In a statement released to IGN, Bethesda has confirmed that id Software president Todd Hollenshead has parted ways with the house he helped build.


The official statement reads: "After many years with the studio, Todd Hollenshead decided to leave id Software to pursue other personal interests. While Todd was not part of the development teams, he was an integral part of id Software’s success as the business head of the studio and we wish him the very best in his future endeavors."


No word if Hollenshead is leaving the games industry entirely, but I suppose that sort of news would not be entirely surprising.


id Software President Todd Hollenshead Leaves Company [IGN]


id Software president parts ways with company screenshot






via destructoid http://www.destructoid.com/id-software-president-parts-ways-with-company-257019.phtml

News::Activision: Microsoft must prove Xbox One's value

Sony cut the PlayStation 4's camera leading up to E3 to help drive their console's price point to a cool $399. Meanwhile, the Xbox One has consumers subsidizing the Kinect with its $499 price point and weaker specs. According to Activision Publishing head Eric Hirshberg, speaking to Games Industry International, "It's up to them to win the value argument." Activision has obviously had a lot of publishing success on the Xbox 360, but the company isn't one to play favorites. "We've always been platform agnostic," Hirshberg explains.


When asked whether the pre-packaged Kinect makes the Xbox One more appealing than the now PlayStation camera-less PS4, Hirshberg replied, "I feel they have to show why that's a good thing and why it's worth the premium and deserves inclusion and why it's something that gamers are going to come to really value and appreciate." No token support here. Microsoft needs to prove the Kinect is a worthwhile compulsory addition. I think most of you would agree.



Give the rest of the interview a full read for thoughts on the Wii U, licensed games, the future of triple A development, innovation, and more.


Activision: Microsoft has to prove Xbox One's premium price is worth it [GamesIndustry International]


Activision: Microsoft must prove Xbox One's value screenshot






via destructoid http://www.destructoid.com/activision-microsoft-must-prove-xbox-one-s-value-257081.phtml

News::ArenaNet aiming for bi-weekly updates for Guild Wars 2

Do you still play Guild Wars 2 ? I do, and ArenaNet is listening to the folks who want more updates. Specifically, it looks like they're going to target updates every two weeks instead of a three week timeline.


Speaking to Gamerzines, ArenaNet's Mike Zadorojny noted that even though they're currently updating the game in three week increments, they're "pushing to two weeks." He went on to explain that "it's a marathon, not a sprint, and we've been getting better with each of our releases, in terms of how we budget, how we plan it out, and how we manage personnel. Now we have four full 'Living World' teams that are building these content updates."


Selling Guild Wars 2 as a "pay once," then free-to-play MMO was a risky move, but it appears to have payed off. ArenaNet hopes that more constant updates will pull people back in the game more often, rather than the occasional "check up." With this much dedication, I think it may just work.


ArenaNet targeting [Gamerzines]


ArenaNet aiming for bi-weekly updates for Guild Wars 2 screenshot






via destructoid http://www.destructoid.com/arenanet-aiming-for-bi-weekly-updates-for-guild-wars-2-257039.phtml

News::Sony axed PlayStation 4 camera to keep price down

Sony has been known for pushing its tech on people; blu-ray, for example. It seems that in an effort to keep the PlayStation 4 competitive, however, the PlayStation Eye camera was not safe. The camera, meant to work in conjunction with the DualShock 4, was going to be included with each PS4. According to IGN, it was cut in order to shave $100 off the price tag. The PS4 now sits at a cool $399, a hundred dollars less than the Xbox One.


The Xbox One's $499 price tag has been criticized in light of the console's weaker specs. The consensus seems to be that we're subsidizing the mandatory Kinect technology. Sony is choosing to release the PS4 camera as a separate, sixty dollar add-on, which could render the tech relatively unused as developers would be consuming resources developing for what could be only a small fraction of PS4 owners. Those flashing LEDs, sans camera, have little use beyond controller assignment and contextual uses, like flashing red when you have low health.


The Xbox 360 did pretty well in keeping its price down by relegating things like wireless adapters to proprietary $100 purchases. Sony seems to have learned from its $600 PS3 that keeping price low would be paramount. At least the PS4 comes bundled with a headset, unlike the Xbox One. Disappointed Sony isn't pushing the camera hard? Rather shave $100 off the price and not have to deal with motion controls?


Sony Sacrificed the PlayStation 4 Camera to Beat Microsoft on Price [IGN]


Sony axed PlayStation 4 camera to keep price down screenshot






via destructoid http://www.destructoid.com/sony-axed-playstation-4-camera-to-keep-price-down-257075.phtml

News::Project CARS - 60 new screenshots released

Slightly Mad Studios has released 60 new screenshots for its upcoming racing video game "Project Cars", And As always the new screenshots looks so real and all shots show purely in-game footage without any filter.



via N4G: pc news feed http://n4g.com/news/1291115/project-cars-60-new-screenshots-released

News::One New Screenshot of Need for Speed: Rivals

Alive Game Zone - One new screenshot of Need for Speed: Rivals revealed through Need for Speeds official Facebook page.



via N4G: pc news feed http://n4g.com/news/1291066/one-new-screenshot-of-need-for-speed-rivals

News::The Incredible Adventures of Van Helsing | Daily Joypad

Werewolves, vampires and loot the perfect ingredients it seems to make an RPG with the infamous Van Helsing name. As the son of Abraham Van Helsing (dad decided to fetch his pipe and slippers in an early retirement), it is up to you to combat fiendish monsters with your ghostly sidekick Catherine. The game does not strictly adhere to the Bram Stokers Dracula universe, but lends itself to similar themes around 19th century Europe. Taking place in the fictional lands of Borgovia, science has run amuck and you have taken it upon yourself to step into fathers shoes to finish what he started.



via N4G: pc news feed http://n4g.com/news/1290843/the-incredible-adventures-of-van-helsing-daily-joypad

News::Indie Game Spotlight: Fireburst - Gamerhub.tv

An indie racing game by IndiePub Entertainment and developed by ExDream that is worth the buy. Available for Xbox 360, and PC via Steam. Look for it on Playstation 3 soon this summer!



via N4G: pc news feed http://n4g.com/news/1291127/indie-game-spotlight-fireburst-gamerhub-tv

News::Anodyne Creator Sean Hogan Announces Even the Ocean

Anodyne was what could be considered an indie success story. The two man creators are now back again with their next game, Even the Ocean.



via N4G: pc news feed http://n4g.com/news/1291112/anodyne-creator-sean-hogan-announces-even-the-ocean

News::Metal Gear Rising: Revengance Review - Faulty Pixel

Think back to playing Metal Gear Solid on the PlayStation for the first time and several moments immediately come to mind the rumble of the DualShock for the first time (A Hind D?), footsteps in the snow and overdosing on Diazepam, but the introduction of Gray Fox tops it for me. Walking down that bloody corridor, wondering what the hell was going on and then seeing a solider elevated in the air by an invisible force before the final reveal was one of the highlights of the game.



via N4G: pc news feed http://n4g.com/news/1291129/metal-gear-rising-revengance-review-faulty-pixel

News::Company of Heroes 2 The GamePunch Review

Lets take a step back for a moment to the year 2003, and the release of Empires: Dawn of the Modern World. That, right there my friends, was my childhood. Of all the many PC games I spent my youth playing, DOTMW was probably the title which defined my fray into the strategy world.



via N4G: pc news feed http://n4g.com/news/1291128/company-of-heroes-2-the-gamepunch-review

News::'The Elder Scrolls Online' for PS4 and Xbox One is fundamentally identical to PC

XMNR: One of the big announcements at E3 was that The Elder Scrolls Online was headed to the Playstation 4 and Xbox One in addition to its planned PC release. Zenimax Online lead gameplay designer Nick Konkle said in an interview released Wednesday that the MMORPG will remain relatively unchanged between the PC and next-gen console versions.



via N4G: pc news feed http://n4g.com/news/1291049/the-elder-scrolls-online-for-ps4-and-xbox-one-is-fundamentally-identical-to-pc

News::Borderlands 2: Tiny Tina's Assault on Dragon Keep Review | OXM

OXM: "Tiny Tinas snarky adventure manages to dance on the precarious barrier between shooters and fantasy RPGs with surprising dexterity, and the amount of content more than justifies its price. For those disappointed that Dragon Keep marks the final DLC for season-pass holders, take heart: Gearbox saved the best for last."



via N4G: pc news feed http://n4g.com/news/1291051/borderlands-2-tiny-tinas-assault-on-dragon-keep-review-oxm

News::What Do You See In This Dragon Age: Inquisition Screenshot?

News::Todd Hollenshead has left id Software


Todd Hollenshead has departed as the software president of id Software, a position he has been at since 2009, as IGN reports.


“After many years with the studio, Todd Hollenshead decided to leave id Software to pursue other personal interests,” said Bethesda’s Pete Hines. “While Todd was not part of the development teams, he was an integral part of id Software’s success as the business head of the studio and we wish him the very best in his future endeavors.”


Hollenshead has been best known as the host and emcee of QuakeCon, the annual gaming event thrown by id and its partners.


The post Todd Hollenshead has left id Software appeared first on Edge Online.






via Edge Online http://www.edge-online.com/news/todd-hollenshead-has-left-id-software/

News::Level-5's most famous character is... the Aero Porter?

To celebrate their 15th anniversary, Level-5 held a fan poll to find out what the current favorite was amongst their colorful stable of characters. As many people know, Professor Layton is a popular Level-5 franchise, alongside of quite a few other classics.


So imagine my surprise when the airplane from Aero Porter won by 46,000 votes. Wait, what?! Although characters from the famous Inazuma Eleven made it in (which makes sense in Japan), it appears as if an inanimate airplane beat out to a ton of other classics, including Layton, who didn't even break the top 10 with the 13th spot.


Level-5 head Akihiro Hino apparently spotted a discrepancy a few weeks back and asked for people to stop exploiting it, but it's possible that people chose to take that as a sign to ignore it even further. If trickery really is at play here, it's a bit of a disappointment as I would have loved to see a real Level-5 poll -- they really have a great collection of creations.


Perhaps, Blame Internet Pranksters [Kotaku]


Level-5's most famous character is... the Aero Porter? screenshot






via destructoid http://www.destructoid.com/level-5-s-most-famous-character-is-the-aero-porter--257037.phtml

News::The Chinese Room’s Dan Pinchbeck: “It’s scary” to work on a new Amnesia game


The Chinese Room exploded into the indie scene with 2012′s Dear Esther, an exploration game with heavy themes and an obscure narrative. Since then, the team has begun work on a collaboration with Amnesia: The Dark Descent developer Frictional Games to make Amnesia: A Machine for Pigs. We talked to writer Dan Pinchbeck about the process of creating a brand new game in the horror series.


Read our review of Dear Esther right here.


Dear Esther had elements of horror, but didn’t embrace being a straight “horror” game. How do you make the jump from Dear Esther to Amnesia?


It’s funny because I never thought of Dear Esther as being particularly horrible or scary – eerie I guess, but not scary. But we’d made another mod before Esther called Korsakovia which was pretty much straight down the line psychological horror and it’s kind of a genre I love, particularly when it gets fused with FPS gaming, so it wasn’t such a big leap. My writing is naturally pretty dark.


What did you learn from Dear Esther that you can bring over to the development of Amnesia: A Machine for Pigs?


To trust in stillness and emptiness as being really powerful design tools, to not panic and think that you have to fill every opportunity with stimulus. Horror is really all about anticipation, and inference, and for those to work, you have to create space and time. The core experience design is giving the player just enough to start generating their own fear, then backing off and letting them do the work. You have to understand that there is literally nothing you can show or do that is going to be more frightening than what the player can come up with in their own heads. The challenge is seeding that, giving the player a really engaging architecture that they can’t escape and they are almost driven to populate with their own horror.


How has it been taking on the sequel to such a well-regarded indie hit as Amnesia?


Nerve-wracking – there’s a lot of love for Amnesia out there and you are aware that people are really watching this game. There’s a lot we can learn from the original, it’s a hell of template to work from, so that counterbalances that. But yeah, it’s scary.


How did it come about that you’d take over Frictional’s series? Did they approach you? You them?


It kind of fell together, we’d been talking for some time, and it just sort of came up. Frictional asked us, and we jumped at it really. This was before Esther launched, so we had no idea it was going to be such a hit, so being offered Amnesia as a follow-up, that was really amazing. Frictional put a lot of trust in us with their baby. I think we’ve taken good care of it.


Dear Esther had no fail state, no way to die. Are you changing that mentality for A Machine for Pigs? How has that affected your game design?


Oh yeah, it would have been daft to have a fail state in Esther, but that’s not a given, it’s not something we’d demand or hardware into our games. I think dying in games is fine if it’s handled right. I hate being handheld too much in games, I think it’s important to have stress response to situations and that’s the fundamental principle of fail states. So as Thomas has said before, the actually important thing is that players feel the presence of the fail state, as much as the actual fail state itself. So that’s something we’ve tried to get at the core of Amnesia. The fear of dying. So yes, you can die, and parts of the game are pretty tough. We were aware of the exploits players learned in Dark Descent and tried to close those loopholes as we found them.


The post The Chinese Room’s Dan Pinchbeck: “It’s scary” to work on a new Amnesia game appeared first on Edge Online.






via Edge Online http://www.edge-online.com/features/the-chinese-rooms-dan-pinchbeck-its-scary-to-work-on-a-new-amnesia-game/

News::Todd Hollenshead, president of the embattled studio id Software, has left his position, Bethesda con

News::Black Ops II kicks off another Double XP weekend

For those of you who still play Call of Duty: Black Ops II , you'll want to boot up your system of choice this weekend for a Double XP event, starting Friday June 28th at 10AM Pacific, all the way through the morning of Monday July 1st. The event is open to all platforms, including the Xbox 360, PS3, PC, and Wii U (even though the latter still doesn't have DLC yet).


Amidst all of my current game habits, I still play Black Ops II, so I'll probably be partaking in this event at least for a little while. Also, you can expect a full review of the Vengeance DLC shortly after the July 2nd launch.


Black Ops II kicks off another Double XP weekend screenshot






via destructoid http://www.destructoid.com/black-ops-ii-kicks-off-another-double-xp-weekend-257036.phtml

News::Metro: Last Light Review | GameSkinny

A sequel to the post-apocalyptic Metro 2033 that is worth checking out.



via N4G: pc news feed http://n4g.com/news/1290474/metro-last-light-review-gameskinny

News::Borderlands 2: Tiny Tinas Assault On Dragons Keep review roll the dice | Metro

Metro: "The best really has been saved for last assuming you find Tiny Tina funny but even if you dont this fantasy-themed romp is a great way to say goodbye to Borderlands 2."



via N4G: pc news feed http://n4g.com/news/1290471/borderlands-2-tiny-tinas-assault-on-dragons-keep-review-roll-the-dice-metro

News::Attack On Titan - Fan-made prototype game available now, powered by Unity 3D

DSOGaming writes: "As you are probably already aware of, we love Attack On Titan. And since an official game is not coming anytime soon, we can solely rely on what indie game developers - or modders - can come up with in order to satisfy our need for such a game and experience what it's like to kill a Titan."



via N4G: pc news feed http://n4g.com/news/1290480/attack-on-titan-fan-made-prototype-game-available-now-powered-by-unity-3d

News::Wolfenstein: The New Order Preview - E3 2013 (NGN)

New Game Network: "Wolfenstein: The New Order hopes to reignite the series that was one of the first pioneers of the first-person shooter genre. The new reboot takes place in 1960 alternate history, after the Nazis have won World War II. Playing as B.J. Blazkowicz, players will launch a counter-offensive against the dictatorship of the Nazi regime that has conquered the globe. We had a chance to hear more about the game at E3 as well as go hands-on with a demo."



via N4G: pc news feed http://n4g.com/news/1290493/wolfenstein-the-new-order-preview-e3-2013-ngn

News::E3 2013: Wolfenstein: The New Order Hands-On Impressions | Original Gamer

Original-Gamer.com: "Usually at least a week before E3 developers and publishers release a list of games that will be shown off during the expo, and Wolfenstein: The New Order was one of the three games shown at the Bethesda booth. When it was announced, the new Wolfenstein took a few by surprise, even more so when the development of the game would be done Machine Games and not ID Software."



via N4G: pc news feed http://n4g.com/news/1290497/e3-2013-wolfenstein-the-new-order-hands-on-impressions-original-gamer

News::Leet: League of Legends mouse review

Leet tests out the Razer Naga Hex LoL edition gaming mouse.



via N4G: pc news feed http://n4g.com/news/1289923/leet-league-of-legends-mouse-review

News::Neverwinter Review Part 1: Quests, Combat, and Storytelling [Gaming Union]

GamingUnion.net: "It can be argued that of the numerous Dungeons and Dragons settings that exist, Forgotten Realms is perhaps ironically the best known. Though tabletop fans would no doubt remind us all that the module has been around since the late eighties, it was thanks to titles like Baldur's Gate that the setting was jettisoned into the PC gaming spotlight, creating an RPG legacy that would set the bar for immersive storytelling and memorable character design. Outside of the gaming world, characters like Drizzt Do'Urden and Elminster have captured the imaginations of avid readers for decades, famous adventurers in a world setting filled with grand danger and excitement enough to warrant all manner of spinoff and side story. So when it comes to spinning a story that will fit in such a well defined legacy Cryptic's Neverwinter certainly has its work cut out for it."



via N4G: pc news feed http://n4g.com/news/1289607/neverwinter-review-part-1-quests-combat-and-storytelling-gaming-union

News::Geforce GTX 760 Benchmarks

Maximum PC: Today Nvidia is launching its newest 700-series GPU, the $250 GK104-based GTX 760. This is a "hard launch" as opposed to a paper launch, so you should be able to buy cards from your favorite e-tailers by the time you read this. Unlike its more expensive brethren, the GTX 770 and the GTX 780, the GTX 760 is a budget-oriented card that outpaces AMD's HD 7950 as well as its own $300 GTX 660 Ti. Nvidia says if you're looking to upgrade from a GTX 560 Ti or similar $200-ish dollar card, this is the GPU you want. After looking at the benchmark scores, it's hard to argue with that logic.



via N4G: pc news feed http://n4g.com/news/1290033/geforce-gtx-760-benchmarks

News::ArenaNet Targeting Free Fortnightly Updates for Guild Wars 2

GamerZines writes: Today marks the launch of the Sky Pirates of Tyria update for Guild Wars 2, a bulky piece of content which adds new story events and features to an already value-packed MMORPG experience, and if new comments from ArenaNet's lead content designer Mike Zadorojny are anything to go by these updates are about to become a lot more common.



via N4G: pc news feed http://n4g.com/news/1290084/arenanet-targeting-free-fortnightly-updates-for-guild-wars-2

News::E3 13 Aftermath: Game Certainty and Policy Evolution

Justin Lacey takes in all of E3 and the immediate news following the event to recast his next-gen console purchase recommendations (or lack thereof).



via N4G: pc news feed http://n4g.com/news/1290086/e3-13-aftermath-game-certainty-and-policy-evolution

News::The Daily Hotness: The frogman croaketh





Amazing Frog
lives up to its name.


Today, Hideo Kojima expressed his interest in a remake of Metal Gear Solid , Fraser Brown was less than impressed with the wildly named 7 Grand Steps, Step 1: What Ancients Begat , Chris Carter found himself impressed with Borderlands 2 DLC Tiny Tina's Assault on Dragon Keep and Hotline Miami Vita, Jim was vexed by the Ouya, Josh Derocher dug Company of Heroes 2 , and more!



Destructoid Original:

Are you happy with the changes to Xbox One?

Ranked: The five best Mega Man games (Carter's picks)

Ranked: The five best Mega Man games (Tony's picks)

Live show: Deadpool

Star Wars: Battlefront, Ellen Page, & Sexy Suda51



Community:
Community blogs of 6/25
Forum thread of the day: Animal Crossing New Leaf


Reviews:

Review: Borderlands 2: Tiny Tina's Assault on Dragon Keep

The Ouya is a nice idea ... at least

Review: Company of Heroes 2

Review: 7 Grand Steps, Step 1: What Ancients Begat



Previews:


Impressions: Hotline Miami (PS3/Vita)


The Daily Hotness: The frogman croaketh screenshot


Read more...



via destructoid http://www.destructoid.com/the-daily-hotness-the-frogman-croaketh-257005.phtml

News::Xbox One to ship without headsets

It's been nearly a week since Microsoft announced their decision to scrap its DRM policy -- a decision met with some mixed, albeit mostly-positive reactions. In light of this, many gamers are now prepared to give the Xbox One a second chance, while others may find the $499 price tag a bit too steep. For that price, you'd feel it safe to assume Microsoft would toss in a headset. You'd be wrong.


Xbox One to ship without headsets screenshot


Read more...



via destructoid http://www.destructoid.com/xbox-one-to-ship-without-headsets-256998.phtml