via N4G: pc news feed http://n4g.com/news/1251251/monaco-whats-yours-is-mine-pulls-off-a-damn-fine-heist-gamezone-review
Thursday, May 9, 2013
News::Monaco: What's Yours Is Mine pulls off a damn fine heist | GameZone Review
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News::If Sam Fisher was a badass Vampire, you'd get Dark | GameZone Preview
via N4G: pc news feed http://n4g.com/news/1251253/if-sam-fisher-was-a-badass-vampire-youd-get-dark-gamezone-preview
News::Zack Zero Review - Pixel Related
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News::Zack Zero (PC) Review | CalmDownTom
via N4G: pc news feed http://n4g.com/news/1251222/zack-zero-pc-review-calmdowntom
News::Club Nintendo offers refunds for Super Metroid purchases
Recently, Club Nintendo offered up Super Metroid for 150 coins -- a modest offering, right? There's only one problem: the game was set to go on sale for $0.30 on May 15th. As a result, Nintendo is offering up a 150 Coin refund for people who bought it early, and didn't know about the sale. It's a nice gesture for people who may not be as up on Nintendo news as the rest of us, so if you recently redeemed your coins for it, check your email.
Super Metroid will be the latest game in the $0.30 sale bonanza pretty soon, followed by Yoshi (NES) and Donkey Kong (NES) in June and July, respectively. If you're curious as to the Wii U's Virtual Console situation, here's a full rundown.
Club Nintendo [GoNintendo - Image]
Read more...
via destructoid http://www.destructoid.com/club-nintendo-offers-refunds-for-super-metroid-purchases-253405.phtml
News::Saints Row 4 PAX East Demo Released to the Public
via N4G: pc news feed http://n4g.com/news/1251175/saints-row-4-pax-east-demo-released-to-the-public
News::Rockman Xover shows off Arcade Man footage
The strangely popular Rockman X-Over is still getting new content, despite the fact that the localization is on hold. Specifically, the retro themed Arcade Man is now a part of the game, compliments of the Mega Man boss fan contest.
The ol' retro robot himself uses attacks reminiscent of Arthur and Son Son from classic retro Capcom games. Sadly, I feel like this fairly cool concept is all but wasted on a dull game, as opposed to, oh I don't know, say a full new HD Mega Man game from Wayforward. With the right stuff, a retro themed Mega Man boss that incorporates classic mechanics could be one of the best Robot Masters in history.
For now, you can watch the underwhelming footage and just pine.
via destructoid http://www.destructoid.com/rockman-xover-shows-off-arcade-man-footage-253409.phtml
News::Far Cry 3 Blood Dragon Review - Duuro Magazine
via N4G: pc news feed http://n4g.com/news/1251099/far-cry-3-blood-dragon-review-duuro-magazine
News::SimCity Now Features Disappearing Mouse Cursors
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News::Shadow of the Eternals - A Reaction
via N4G: pc news feed http://n4g.com/news/1250649/shadow-of-the-eternals-a-reaction
News::Just Keep Swimming Reef Shot Review
via N4G: pc news feed http://n4g.com/news/1250393/just-keep-swimming-reef-shot-review
News::Thunder Wolves: Not rocket science just rockets!
via N4G: pc news feed http://n4g.com/news/1250376/thunder-wolves-not-rocket-science-just-rockets
News::Vandal- Mars: War Logs Review
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News::The Stomping Land, a multiplayer survival game about dinosaurs
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News::Can you handle this Project X Zone character spotlight?
Project X Zone has a new trailer, and it shows off a ton of characters that will be appearing in the project. If you've been following the game for a while now you won't find any surprises. But for a lot of you some of the appearances will definitely catch you off guard, as will the retro background music. In fact, I dare say this is one of the most fan service oriented trailers ever.
I've seen a lot of you out there confused as to what Project X Zone actually is, but it's not really that tough to explain. In a nutshell, it's a strategy RPG much like Disgaea or Final Fantasy Tactics, with a large cast consisting of characters from Namco Bandai, Capcom, and Sega properties. The genre itself is fairly niche, so research it a bit before you dive right in.
via destructoid http://www.destructoid.com/can-you-handle-this-project-x-zone-character-spotlight--253404.phtml
News::Total War: Rome II release date confirmed
Total War: Rome II will be released worldwide on September 3, Sega has confirmed.
The new strategy title will be available in physical and digital form and will also arrive with free DLC, the Greek States Culture Pack, for those that pre-order.
Sega will also release 22,000 collector’s editions, which will be individually numbered and come with a host of Total War paraphernalia.
The post Total War: Rome II release date confirmed appeared first on Edge Online.
via Edge Online http://www.edge-online.com/news/total-war-rome-ii-release-date-confirmed/
News::DC Universe Origin Crisis Update Incoming
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News::Hawken Facility New Maps Preview
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News::How Tomb Raider sets the gold standard for series reboots
via N4G: pc news feed http://n4g.com/news/1251103/how-tomb-raider-sets-the-gold-standard-for-series-reboots
News::How to make money by playing computer games
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News::ZTGD | Zack Zero (PC) Review
via N4G: pc news feed http://n4g.com/news/1251161/ztgd-zack-zero-pc-review
News::StarDrive Review (Invision Game Community)
via N4G: pc news feed http://n4g.com/news/1251132/stardrive-review-invision-game-community
News::Capcom Projects Resident Evil Port Will Sell As Much As New Lost Planet
via N4G: pc news feed http://n4g.com/news/1251048/capcom-projects-resident-evil-port-will-sell-as-much-as-new-lost-planet
News::Latest EDGE Review Scores Are Out
via N4G: pc news feed http://n4g.com/news/1251135/latest-edge-review-scores-are-out
News::A-Men Starts A Campaign on IndieGoGo and Steam Greenlight
via N4G: pc news feed http://n4g.com/news/1251112/a-men-starts-a-campaign-on-indiegogo-and-steam-greenlight
News::DmC Posts Solid Sales, Monster Hunter 4 Is Capcoms Next Big Game
via N4G: pc news feed http://n4g.com/news/1251059/dmc-posts-solid-sales-monster-hunter-4-is-capcoms-next-big-game
News::Metal Gear Rising's Blade Wolf DLC gets a new trailer
We already know that the Blade Wolf DLC for Metal Gear Rising: Revengeance will be released on May 14th (May 15th on the PS3) for $6.99 (560 MSP), but now we have actual gameplay by way of a new Konami trailer. From the looks of it, the Blade Wolf will have access to stealth kills and the zandatsu technique. If you aren't keen on having things spoiled, I'd avoid the trailer from 1:55 onward, as it shows off the "new boss enemy" that will headline the DLC.
Rising is one of my favorite games of the year, and this time, I hope the DLC delivers. With a cheaper price point and promises of actual new content, I have higher hopes for Blade Wolf.
via destructoid http://www.destructoid.com/metal-gear-rising-s-blade-wolf-dlc-gets-a-new-trailer-253397.phtml
News::Injustice: Gods Among Us Wii U DLC delayed until Summer
Remember when everyone but Wii U owners got the first bit of Injustice: Gods Among Us DLC? Yeah that was good times. After some radio silence, developer NetherRealm has finally come clean, and announced that the DLC will be available for the Wii U "this summer," and to "stay tuned." It's a start at least, but no reason was given for the delay. Many fans are upset because they want to stay competitive at this time, but can't, as they're not able to practice with the new DLC.
To be blunt, this post-launch treatment of Wii U ports is getting old. First, Activision leaves Wii U fans completely in the dark about Black Ops II DLC. Next, Ubisoft, after a long period of silence, released each bit of Assassin's Creed III DLC weeks after each add-on already dropped on other platforms. Developers, be upfront with what the issue is, whatever it may be -- don't wait for people to buy your game and then tell them the DLC either won't exist or will be late. Whatever your excuse is, just don't blame it on the GamePad.
InjusticeGame [Twitter - Image via Comic Book Movie]
via destructoid http://www.destructoid.com/injustice-gods-among-us-wii-u-dlc-delayed-until-summer-253399.phtml
News::Impossible Road review
It’s not really fair to call it a road. That word calls to mind a strip of drab, dirty pavement. No, Impossible Road’s track more closely resembles a whirling gymnast ribbon, gracefully freeze-framed in a sea of white. Every second or two, a bright shimmer ripples down its surface, giving it a foil-like iridescence. As palette cleansing to the eyes as the game’s blue-and-white monochrome may look in a screenshot, the experience of guiding a hurtling white ball down its surface without sailing off the edge is about as terrifying a prospect as gaming has to offer.
We can’t say Impossible Road didn’t warn us, proudly wearing its severe difficulty in its name like one of those formatted nametags: Hello, My Name Is…Bastard-Hard Mobile Game. If you shouted four-letter words at your iDevice while playing Super Hexagon, you’ll be wracking your brain for five- and six-letter epithets to hurl at Impossible Road. Echoes of Wipeout, Super Monkey Ball and Mario Kart’s Rainbow Road track are inescapable, and the game nods to Super Hexagon in its controls, which involve tapping opposing sides of the screen with your thumbs to tilt the field of play and affect the trajectory of the ball (a.k.a. The Vessel).
The game measures your score by how many checkpoint gates you can make it through before plummeting into the snowblind abyss. Here’s the ingenious twist: leaping off the road isn’t automatic suicide. You keep your forward momentum while falling and if you manage to guide The Vessel back onto a later patch of ribbon before the world bleeds out to white a few seconds after losing direct contact with the road, you can game the system and boost your score more rapidly. Simply for the harrowing elegance of this risk-reward proposition, Impossible Road’s lone developer Kevin Ng deserves to have his pockets paved with gold.
Impossible Road is available on the App Store now for £1.49 / $1.99.
The post Impossible Road review appeared first on Edge Online.
via Edge Online http://www.edge-online.com/review/impossible-road-review/
News::Indie Game Insider's Prime World: Defenders Preview
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News::Risk of Rain: Not All Video Game Kickstarters Need a Million Dollars
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News::IndieGameMag Under Construction- Chasm
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News::1985FM Episode 38
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News::LoL Top Five Plays Week 130
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News::Jungle Invasion LoL Champion and Skin Sale
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News::Resident Evil Revelations - Case File #4: Survive
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News::What Is Steam's Greenlight Service And Why Do Indie Developers Hate It So Much?
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News::The Zombie Genre Is Reinvigorated With Ray's The Dead [Shogun Gamer]
via N4G: pc news feed http://n4g.com/news/1250740/the-zombie-genre-is-reinvigorated-with-rays-the-dead-shogun-gamer
News::Opinion and Analysis | Rovio Should Let Me Redesign Angry Birds Friends
Angry Birds Friends is the least interesting product that Rovio has ever put out. How would I have done it differently? I'm so glad you asked!
via Game|Life http://www.wired.com/gamelife/2013/05/angry-birds-friends-redesign/
News::Ouya release date pushed to June 25 after securing $15 million in VC funding
Ouya has announced that it is pushing back its launchdate to allow the company to manufacture more hardware after securing a fresh round of VC funding.
Ouya founder and CEO Julie Uhrman stated: “This is a really important step towards being around for the long haul.”
Ouya has already been shipping units to early backers, and expects to have completed that process by the end of May. Greater than expected demand from games players and retailers means that the official public launch date will now be June 25.
Uhrman said of the investment: “It means we’ve got additional resources to make Ouya everything it can be. It means that we can increase production to meet our demand and continue to support game developers who are building innovative and exclusive games for Ouya.”
Investors include Kleiner Perkins Caufield & Byers, the same firm that originally backed Electronic Arts, Mayfield Fund, Nvidia, Shasta Ventures and Occam Partners.
The post Ouya release date pushed to June 25 after securing $15 million in VC funding appeared first on Edge Online.
via Edge Online http://www.edge-online.com/news/ouya-release-date-pushed-to-june-25-after-securing-15-million-in-vc-funding/
News::Disasterpeace releases second Fez remix album
Disasterpeace just released a second remix album for Fez . FZ: Side Z contains nearly twice as many remixes as FZ: Side F had, and it can all be yours for $5, or more if you're feeling kind.
Like the two other soundtracks for Fez, and pretty much anything Disasterpeace does really, Side Z sounds great. I've been streaming the music from his Bandcamp most of the day and it's kept me in quite the happy mood the whole time.
via destructoid http://www.destructoid.com/disasterpeace-releases-second-fez-remix-album-253378.phtml
News::Star Wars: The Old Republic Monthly Revenue Doubles, Now Lots of People Playing
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News::Dead Island: Riptide Review | NZGamer
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News::rawDLC: Episode 126 Codename: Laser Punch
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News::rawDLC preview: Flash forward to Flashback
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