Tuesday, April 2, 2013

News::The Essence Of Hotline Miami, Summed Up In The Latest Mega64 Video

Kotaku - In case you forgot, the Mega 64 crew returned with a new video to remind you that Hotline Miami is not just fun, but bloody violent.



via N4G: pc news feed http://n4g.com/news/1223899/the-essence-of-hotline-miami-summed-up-in-the-latest-mega64-video

News::Is Assassins Creed the new Call of Duty?

Which in turn is the new Madden. Wellwe know one thing, these Assassins Creed games aint just gonna SNEAK up on ya what? They aint Altaïr or Ezio thats for sure lmbooo (SchollA, CEO of Console ControllUs on Assassins Creed Series). Oh Thee irony: The AC titles dont have the same element of surprise like the characters that are portrayed in said games. With that said a lot of gamers seem genuinely excited about the new Assassinss Creed, Assassins Creed IV: Black Flag to be exact but is Assassins Creed the New Call of Duty?



via N4G: pc news feed http://n4g.com/news/1224242/is-assassins-creed-the-new-call-of-duty

News::Vanguard Producer's Letter Discusses Changes and Teases New Images

Vanguard: Saga of Heroes Producer Harvey "Rahtiz" Burgess has penned a new missive this week to update players on the upcoming server merger next month and changes in the works for Pankor Zhi and the Diplomacy feature. While work is still progressing, the Vanguard team has shuffled a couple of its dev team members off to other projects.



via N4G: pc news feed http://n4g.com/news/1223771/vanguard-producers-letter-discusses-changes-and-teases-new-images

News::Bioshock Infinite Review (thenerdfilter)

The Nerd Filter's review of Bioshock Infinite.



via N4G: pc news feed http://n4g.com/news/1223746/bioshock-infinite-review-thenerdfilter

News::Stardrive Preview (Invision Game Community)

Strategy games, be it RTS or Turn Based have had a weak few years, with even less of them being based in space. In fact the last game that I whittled away a weekend with was Sins of a Solar Empire, and of course some developer comes along ss_c1839b414416194945386f2a2ef2ee7f5d61f3eb.600x338and wants to waste more of my time by adding more depth, this past weekend I havent seen much of anything.



via N4G: pc news feed http://n4g.com/news/1223805/stardrive-preview-invision-game-community

News::Alice 3 possible with fan support

Alice Madness returns is a great series and a sequel is possible gamers, take a look at how.



via N4G: pc news feed http://n4g.com/news/1224207/alice-3-possible-with-fan-support

News::Tuesday Stream: Terraria

TGH Writes: Tonight we will be streaming the awesome little downloadable title Terraria running on Playstation 3. Join us tonight as we stream the Terraria on Playstation 3 for everyone to view, catch it below or at the link provided. Stream will start at roughly 6PM PST/ 9PM EST.



via N4G: pc news feed http://n4g.com/news/1224308/tuesday-stream-terraria

News::An Innovative Use Of Crowdfunding To Educate

"It is quite safe to say that the Video Game industry is often times a rather sexist industry. This is something no one is proud of but stems back to old values and hopefully overtime this will change, but why do I mention this here you ask? Well A Kickstarter started late March has aimed to raise funds for a nine year old girl to go to an RPG Maker camp to develop their very own RPG." - Alex Wilkinson



via N4G: pc news feed http://n4g.com/news/1224293/an-innovative-use-of-crowdfunding-to-educate

News::Why You Should Play It: Mirrors Edge

Joshua Mobley of VGU.TV tells you why you should play Mirrors Edge



via N4G: pc news feed http://n4g.com/news/1224297/why-you-should-play-it-mirrors-edge

News::"The Witcher 3" will have more than 36 different endings

RPG of the next generation, "The Witcher 3: Wild Hunt" will have 36 different variations of the story until the end of the game, which will take the player to three playable epilogues.



via N4G: pc news feed http://n4g.com/news/1224309/the-witcher-3-will-have-more-than-36-different-endings

News::New game helps improve navigational skills for the blind

In a cooperative effort between Harvard Medical School and the Massachusetts Eye and Ear Infirmary, researchers have produced a new way to help the blind get around better: videogames. You may be scratching your head, as the two main components of playing most games requires the use of the hands and eyes, but head scientist Dr. Lotfi Merabet found a way.


Forced to rely on tactile and auditory cues, individuals without eyesight face more difficulty traversing unfamiliar environments. The Audio-Based Environment Simulator or AbES mimics real-world navigation by creating a virtual setting based off of computer-generated layouts of public buildings. Armed with headphones and a keyboard, participants were charged with finding specific items, namely jewels, and successfully exiting the building without getting caught by roaming guards.


New game helps improve navigational skills for the blind screenshot


Read more...



via destructoid http://www.destructoid.com/new-game-helps-improve-navigational-skills-for-the-blind-250599.phtml

News::'The War Z' Goes Offline After Hack

'The War Z,' the controversial zombie survival game, is offline after its forums and databases were hacked, according to OP Productions, the publisher of the game.



via N4G: pc news feed http://n4g.com/news/1223895/the-war-z-goes-offline-after-hack

News::Why No One In Fire Emblem: Awakening Has Any Feet

News::Slender: The Arrival Review (Invision Game Community)

Slender: The Arrival is the follow up to the now infamous Slender: The Eight Pages; an indie project by developers Parsec Productions, now in partnership with Blue Isle Studios. While it never actually seemed to make it out of its extended teasershot2beta period, the original game became a surprisingly popular free horror game among indie fans and those who simply like to scare themselves for pleasure.



via N4G: pc news feed http://n4g.com/news/1223811/slender-the-arrival-review-invision-game-community

News::Top 4 Games Of April 2013

Clickonline writes "So, as opposed to spectacular reboots, polished prequelsand ambitious spiritual successors, we have a movie-tie in, a bundle package and a B-Team comic book fighter to look forward to. Right, April: Lets give it a whirl..."



via N4G: pc news feed http://n4g.com/news/1223826/top-4-games-of-april-2013

News::Hooray, The First Free DLC For SimCity Is...An Advertisement

News::The Guy Who Made The New XCOM Meets The Guy Who Made The First X-COM


News::The Stinky Footboard

4Player - "The Stinky Footboard just launched their Kickstarter campaign today and they're are looking to raise $75,000 over the next 29 days to launch their product in June. It will run you $119, but if you are one of the first 400 backers you can get it for $89. I got to use the device at PAX East 2013 so I thought Id share some of my opinions on it with you."



via N4G: pc news feed http://n4g.com/news/1224074/the-stinky-footboard

News::Mega64 beats the sh*t out of one another


I haven't played Hotline Miami yet. I haven't played many games yet. I'm so buried in backlog that I wonder if it's even worth buying anything new when I barely even touch the stuff I do buy. But that's a discussion for another day.


Mega64's latest skit involves neon filters, white (pink?) suits, animal masks, and a baseball bat. That bat looks real to me, meaning the boys allowed themselves to get beaten like speed bags. According to this post on the Mega64 site, someone was actually heavily injured during filming. Damn, guys!


Mega64: HOTLINE MIAMI [YouTube]


Mega64 beats the sh*t out of one another screenshot






via destructoid http://www.destructoid.com/mega64-beats-the-sh-t-out-of-one-another-250580.phtml

News::The People Who Make Rock Band Celebrate The Day The Music Died

News::BioShock Infinite is a Masterpiece, But a Flawed One

BioShock Infinite, for all its brilliance, has its faults, here's a look at some of them.



via N4G: pc news feed http://n4g.com/news/1224272/bioshock-infinite-is-a-masterpiece-but-a-flawed-one

News::High Moon Studios lays off 40 people

Forty full-time employees from Activision's High Moon Studios were laid off today after completing their work on Deadpool, an Activision spokesperson tells Joystiq.



via N4G: pc news feed http://n4g.com/news/1224287/high-moon-studios-lays-off-40-people

News::Lore Hound Exclusive: Red 5 Studios Creating TV Content for Gamers

Lore Hound writes: "There are independent companies and then there is Red 5 Studios. The developer behind the third-person MMO shooter FireFall has managed to gain hundreds of millions of dollars in funding while keeping to itself. After a third massive overhaul to the title, FireFall is nearly the big time. During PAX East, the company had a little more to showcase besides its freshman entry and its latest content. The new television-level production of gamer and nerd culture coming from Stage5 TV. FireFalls Lead Designer Scott Youngblood hung around after the announcement to speak with Lore Hound and explain why now, whats to be offered and how Red 5 Studios can benefit. The move to support independent developers and the gaming community speaks well to Red 5s previous efforts, such as the founding of League for Gamers."



via N4G: pc news feed http://n4g.com/news/1224030/lore-hound-exclusive-red-5-studios-creating-tv-content-for-gamers

News::A New 'Thief' Is Coming--What It Can Learn From Last Year's Excellent Stealth Games (Part 1)

MTV Multiplayer - Eidos Montreal's 2014 release of "Thief" has the misfortune (arguably) to arrive after the well-received "Dishonored," a game whose look and feel was inspired by the Eidos franchise and is fresher in gamers' minds. And look, conceptually, I've admired the stealth game more than I've actually wanted to play it. Give me a game like Ubisoft's first few "Splinter Cell" games, and I'll politely acknowledge the intricacies of the level design which are driven by deliberate, cautious encounters (or non-encounters) with trigger-happy, heavily-scripted enemies. Looking at something like "Tenchu" it was about limited input for an over-matched player character in tightly-controlled game worlds of trial-and-error survival and typically, I've hated every minute of them.



via N4G: pc news feed http://n4g.com/news/1223894/a-new-thief-is-coming-what-it-can-learn-from-last-years-excellent-stealth-games-part-1

News::Bioshock Infinite Review | New Rising Media

NRM: "Bioshock Infinite has entered a world of extremely high expectations. Over the course of six years the first person shooter has grown stale, and Irrational Games are being looked to as the saviors, with a hope of reinvigorating the entire genre just like they did with the original Bioshock in 2007. Developer ambitions and public aspirations, much like the in-game city of Columbia, are sky high. This amount of hype would ultimately lead to disappointment, as expectations would transcend any ordinary game. But this is no ordinary game."



via N4G: pc news feed http://n4g.com/news/1224246/bioshock-infinite-review-new-rising-media

News::Even The People Behind Fire Emblem Hit Reset When Something Goes Wrong

News::Activision Lays Off High Moon Studios' Deadpool Team

News::Transistor Preview (Just Press Start)

Luke from Just Press Start states: "Transistor gave me something that I havent experience in a video game in quite some time. I was once again in complete awe. I was speechless, completely enamored and beyond amazed that another title being released under the Supergiant Games name could have this effect."



via N4G: pc news feed http://n4g.com/news/1224262/transistor-preview-just-press-start

News::U.S. Department of State Launches Game Trace Effects

GXC: "Well if you thought government activities was all work and no play, you didnt hear about the latest federal initiative, Trace Effects. The SuperGroup and U.S. Department of State have launched Trace Effects, an on-and-offline 3D video game designed not only for fun but also for education."



via N4G: pc news feed http://n4g.com/news/1224152/u-s-department-of-state-launches-game-trace-effects

News::Interview: Vivec Entertainment On Its High Quality PC And PS3 Horror Game, Shadow Of A Soul

eGamer exclusively interviews Vivec Entertainment about its upcoming PC and PS3 horror game, Shadow of a Soul.



via N4G: pc news feed http://n4g.com/news/1223753/interview-vivec-entertainment-on-its-high-quality-pc-and-ps3-horror-game-shadow-of-a-soul

News::The not-quite-daily Steam spotlight 02/04

Stay inside during the April showers and play these cheap games!



via N4G: pc news feed http://n4g.com/news/1224225/the-not-quite-daily-steam-spotlight-02-04

News::Super Time Force makes you a Mega Man Time Lord

We've seen Capybara's Super Time Force at the last three PAXs in a row, and every time there have been some major updates that improved the overall quality of the experience. This past PAX East saw the biggest change as players now have full control over how they control time.


Under the old system, once you died the game would automatically rewind back to the very beginning, forcing players to sit and wait until they can start again. Now, players at any point -- alive or dead -- can press a button and rewind to any point they so desire.


It was far easier for the team at Capy to make sense of the time-traveling elements prior to this change. Now "it makes the game infinitely more complicated to make," Nathan Vella, co-founder and president of Capybara told me. "We're f*cking ourselves over in a way, but it's fun, it's crazy.


"It breaks our brains! We end up in these crazy Back to the Future moments where we're like 'Holy crap, our mom is trying to kiss us!' It's creepy, and you know, butterfly effect, somebody dies, etc. That shit happens when we're talking about, like, 'Why don't we just have the door open?' and we're like 'Ah, the door can't be open because if it opens for the first character what if you get there first and then it closes after you and then the other characters technically shouldn't be able to walk through it!' Sometimes we try and it makes us hurt, in the brain."


Super Time Force makes you a Mega Man Time Lord screenshot


Read more...



via destructoid http://www.destructoid.com/super-time-force-makes-you-a-mega-man-time-lord-250498.phtml

News::This Stop-Motion Post-It Note Tribute to Ms. Pac-Man and Donkey Kong Took 96 Days to Make


Do you hate spending weekends in the office? Talk to Michael Birken. He spent nearly a year's worth of weekends and holidays at his, filming this ridiculous post-it note stop-motion homage to arcade classics Ms. Pac-Man and Donkey Kong.


Read more...












via Kotaku http://feeds.gawker.com/~r/kotaku/full/~3/ToAMYosqzP8/story01.htm

News::Why I Cried at GDC

News::If Old-School Zelda and Silent Hill Had a Baby, They'd Name It Catequesis


News::Dragon's Dogma - Dark Arisen DLC 40 mintues of gameplay

G4MERS: " We have already had a chance to look at dozens of add-one minutes at that Capcom has released. The assumption of material in which we had the opportunity to play was to last about 60 minutes, but the total time depends on the completion of the demo player - in our case, it worked out about 40 minutes."



via N4G: pc news feed http://n4g.com/news/1223964/dragons-dogma-dark-arisen-dlc-40-mintues-of-gameplay

News::Blank Your Game Episode 33 Gamers take Grief

Hey gamers what is going on. Blank Your Game is back with a other great show for you. The Blank Your Game crew went a little bit long on this one but its a good one. I know I said I was going to put a song to intro on it but I got lazy so sorry. The BYG crew started off with two guys Mike and Ryan but then Jason showed up a bit later. Mike talks about finishing up with Tomb Raider and more iOS games that he been filling the time with. Ryan talks about Tomb Raider as well but then dives right into BioShock infinite. Which he has been loving it so much. We take out first break and after that Jason makes it into the show. With the arrival of Jason, he talks also about BioShock Infinite. After that the BYG crew talks about what came out of GDC and the announcement of the new Metal Gear Solid V The Phantoms Pain. Which Mike was going crazy over about the video and goes into some detail about the Metal Gear franchise and what he thinks of the new trailer. Mike was also excited to hea...



via N4G: pc news feed http://n4g.com/news/1223549/blank-your-game-episode-33-gamers-take-grief

News::Geek Citadel Reviews - Bioshock Infinite

Kevin Jones Writes: "The dream of an aquatic wonderland birthed the city of Rapture. A sight of monolithic beauty bathed in the vision of an idealistic man. Andrew Ryan created a fantastic utopia of scientific freedom that slipped into a nightmare. Bioshock is thrilling, terrifying, and lived up to the legacy of the System Shock titles. Infinite shirks the underwater abyss and boldly takes off to the heavens. In place of Ryan is the Prophet known as Zachariah Hale Comstock. He created a city of perfection that only a certain few could enter and revel in its beauty. The rest of the world disagreed with this, and so Colombia seceded from America and drifted off above the clouds."



via N4G: pc news feed http://n4g.com/news/1223553/geek-citadel-reviews-bioshock-infinite

News::Logitech G710 Mechanical Gaming Keyboard Review | GIZORAMA

GIZORAMA - In the 90s a switch to the membrane style keyboards resulted in quieter, lighter, and cheaper keyboards. Manufacturers quickly replaced the mechanical keyboards and we all lost the great benefits that a good mechanical keyboard can provide. Inherently, mechanical keyboards are more accurate and offer a tactile feedback that is hard to find in any other type of keyboard. Accuracy and tactile feedback is something that gamers crave almost as much as typists. So it is fitting that Logitechs first mechanical keyboard is a gaming keyboard. The G710+ features 6 programmable keys, macros, backlit keys, anti-ghosting, and USB passthrough among other features that get us tech nerds in a tizzie.



via N4G: pc news feed http://n4g.com/news/1223338/logitech-g710-mechanical-gaming-keyboard-review-gizorama

News::Dudebro II Returns Again With A New Weapon

Ian Fisher writes: Since making the leap to become a 2D sprite based action title, work on Dudebro II has seemingly been progressing nice and now the folks over at Grimoire Assembly Forge have decided to unveil a new weapon today. Perhaps drawing the immediate ire of those whose tastes are high-brow, John Dudebro will now have one additional weapon at his disposal: the Smiling Pussy



via N4G: pc news feed http://n4g.com/news/1223368/dudebro-ii-returns-again-with-a-new-weapon

News::Rewrite Football History With Football Manager 1888

Sports Interactive, in partnership with the Football League, has today announced the forthcoming release of Football Manager 1888, an all-new (or should that read all-old?) version of the best-selling game that celebrates 125 years of the worlds oldest league football competition.



via N4G: pc news feed http://n4g.com/news/1223381/rewrite-football-history-with-football-manager-1888

News::Is Michael Biehn In Ubisoft's Rumored Far Cry 3 Blood Dragon DLC?

Poking around at the retro site for Far Cry 3's possibly-maybe real DLC "Blood Dragon," MTV Multiplayer's Charles Webb found hints that Aliens, Terminator, and The Abyss star Michael Biehn might be part of the voice cast.



via N4G: pc news feed http://n4g.com/news/1223389/is-michael-biehn-in-ubisofts-rumored-far-cry-3-blood-dragon-dlc

News::Sherlock Holmes Creepy Watson 2: The Return

In the video game adventures of Sherlock Holmes, Holmes friend Doctor Watson had created an immense buzz on internet, notably on video-sharing websites, with the video Creepy Watson which has been watched several million times. This video, created by a player of Sherlock Holmes with a particular sense of humor, showed the character of Watson and his peculiar company as it was in the previous Sherlock Holmes adventures.



via N4G: pc news feed http://n4g.com/news/1223413/sherlock-holmes-creepy-watson-2-the-return

News::The Ultimate Guide To The 50 Enemies Of The "BioShock" Universe

Complex: "The BioShock series has so far hit on two incredibly unique locations: the underwater metropolis of Rapture, and the floating city of Columbia. They're separated by decades, miles and disparate founding philosophies. Really, the two cities couldn't possibly be more different. "But when it comes down to it, they have at least one thing in common: violent hordes of things that want to kill you."



via N4G: pc news feed http://n4g.com/news/1223422/the-ultimate-guide-to-the-50-enemies-of-the-bioshock-universe

News::123KICK IT!(Drop That Beat Like an Ugly Baby) Preview | ComboCaster

Drop That Beat Like an Ugly Baby has been around for sometime and now it's on Steam's Early Access. Is this strange game worth your money in it's current stage?



via N4G: pc news feed http://n4g.com/news/1223431/1-2-3-kick-it-drop-that-beat-like-an-ugly-baby-preview-combocaster

News::Kickstart Guide to Crysis 3

Splitkick: I was not exactly kind to Crysis 3s campaign in my review, but thankfully the games eye-melting graphics have some purpose in its solid multiplayer. Much like Crysis 2 before it, the game plays like Call of Halo, but definitely has its own unique learning curve. Here are some tips to help you survive the Post-Human battlegrounds online.



via N4G: pc news feed http://n4g.com/news/1223455/kickstart-guide-to-crysis-3

News::Visceral Action and Stale Design Characterize Army of Two: The Devil's Cartel, Six Critics Say

Army of Two was all about bromantic frolics through blood-spattered, limb-strewn locales. So was the sequel, The 40th Day. And so is the newest sequel, The Devil's Cartel. For some people, that just doesn't cut it anymore.


Read more...












via Kotaku http://feeds.gawker.com/~r/kotaku/full/~3/4hHBu_Y2Sq0/story01.htm

News::EA: Medal of Honor prong strategy flat-out didnt work, BF4 truly the best of the best

The Medal of Honor prong of the strategy didnt work; it just flat-out didnt work. We tried some things, we built a business initially, but it didnt reach our expectations and thats widely understood and widely known.



via N4G: pc news feed http://n4g.com/news/1223437/ea-medal-of-honor-prong-strategy-flat-out-didnt-work-bf4-truly-the-best-of-the-best

News::I Just Noticed the 'Grand Theft Auto' Box Art Similarities...

Anthony Accinelli of RealSG.com has created an image showing the similarities in the Grand Theft Auto box art throughout the years. Helicopters? Check. Hot girls? Check. Same placement?! Check!



via N4G: pc news feed http://n4g.com/news/1224054/i-just-noticed-the-grand-theft-auto-box-art-similarities

News::Leviathyn Delvers Drop Preview: A Challenging, Top-Down Castle Crashers

Delver's Drop is a vibrant, fun, and challenging RPG dungeon-crawler. Find out what this game is all about in this PAX East hands-on preview.



via N4G: pc news feed http://n4g.com/news/1224162/leviathyn-delvers-drop-preview-a-challenging-top-down-castle-crashers