Thursday, March 10, 2016

News::'Catlateral Damage' will smash its way to PS4 on March 22nd

Two events of note are taking place in two weeks time: 1.) Apple is likely launching another iPhone, and 2.) Catlateral Damage is arriving on PS4. That's right, you're not dreaming. The cat simulator that puts you in the shoes (paws?) of a rampaging kitty will be available to PS4 players on March 22nd for $9.99. But if you're a PS Plus member, you can download it for only $7.99 during launch week. If you've always wanted to cause a catastrophe as a virtual feline inside virtual houses and museums, that sounds like a bargain.

Source: PlayStation



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News::Rhapsody's music-streaming service comes to the Wii U

Rhapsody doesn't often beat Spotify to the punch, but today it did. The streaming service has announced that its music catalog, which features over 30 million songs, is now available on Nintendo's console. While the app is free to download from the eShop, you'll need a Rhapsody account to get access to any tracks. That said, people who don't have a subscription can sign up for a 30-day trial directly from the Wii U. This includes those of you who live outside the US, too, where Rhapsody operates under the Napster brand.

Source: Rhapsody



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News::Use your fingers to play in Vive's world with the Manus VR glove

The Manus VR glove promises to take handheld controllers out of virtual reality, allowing players to use natural hand and finger motions within immersive, digital spaces. It's compatible with the HTC Vive, taking advantage of that system's Lighthouse positional tracking tech, and pre-orders for its first-ever developer kit open in Q2 this year. The kits cost $250 and should ship in Q3.



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News::'Thumper' might just be the most intense VR game yet

Pretty much the first question I asked after playing the Thumper demo last year was "are you doing VR support?" Many months later, an answer has emerged: it's coming to PlayStation VR.

Described as a "rhythm hell" game, Thumper is a bit like Audiosurf but much, much, much more extreme. In it you'll change lanes to avoid obstacles and slide around tight corners, all at break-neck speed. It was already an intense experience on a regular screen but, as the video below will show, it's going to be crazy in VR.

Source: PlayStation



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News::Sony admits Oculus Rift is technically better than PlayStation VR

With Oculus, HTC, Samsung and Sony all set to take on one another in the battle for virtual reality dominance, it's obvious that consumers will assess the strengths and weaknesses of each product. Take into account what they need to run: both the Oculus Rift and HTC Vive require high-end gaming PCs, Sony's only needs the modestly powerful PlayStation 4, while the Gear VR just asks for a compatible smartphone.

It's perhaps best, then, that the executives behind the headsets are honest about what their products are capable of. That's the approach from PlayStation executive vice president Masayasu Ito, who admitted in a recent interview with Polygon that the PlayStation VR will not match the VR quality of the Oculus Rift.

Via: MCV

Source: Polygon



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News::YouTube Gaming app hits Canada and 3 more countries today

The YouTube Gaming mobile app is live in Canada, Ireland, Australia and New Zealand, for iOS and Android devices. The app launched in the US and UK last year, and YouTube promises it'll hit "many more countries" soon. Plus, the Android app receives a few tweaks this fine morning: It's now possible to pop-out the player so it's visible over other apps, and it's been upgraded to support 60fps playback, DVR mode and quality switching (much like the iOS and desktop players already do).



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News::Twitter adds Unity support to its mobile development toolkit

Game developers with a love for Unity and social networking just got a little present: Twitter has announced Unity support for its mobile software development toolkit. For most of us, this simply means looking forward to more mobile games with Twitter integration -- but for developers, it's an easy way to add crash reporting, mobile analytics and monetization tools to the development environment. Adding Fabric for games to Unity is apparently as simple as installing a plugin.


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