Thursday, July 7, 2016

News::'Fruit Ninja VR' is now available for the HTC Vive

Fruit Ninja on mobile is fun, but we're sure some of you would prefer slashing oranges, apples and watermelons like you would a real sword katana. We hope you have an HTC Vive then, because the virtual reality version of the fruit-slicing game is now out on Steam for the headset. The VR version transforms Vive controllers into traditional Japanese swords in game, which you can use to show a bunch of succulent fruits who's boss.

Source: Steam



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News::PlayStation exec Adam Boyes says he's leaving Sony

Lately, Sony's gaming platforms have enjoyed a ton of support from third party developers big and small, but now one of the people in charge of those relationships is leaving the company. Adam Boyes announced in a series of tweets (and on the PlayStation Blogcast) that he's going back "to the world of game development" that he left in 2012 to become the PlayStation brand's VP of Publisher & Developer Relations. Recently his job as involved bringing game experiences to PlayStation VR, but Boyes has also connected projects like the Grim Fandango remaster and No Man's Sky.

Source: Adam Boyes (Twitter)



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News::Charge through 'Resident Evil 4' yet again on August 30th

Capcom announced that Resident Evil 4 was getting re-released on modern consoles earlier this year, but now exactly when the best modern entry in the series will surface. And it's a little earlier than expected, too. Previously, all the publisher/developer revealed was an ambiguous "fall" timeframe. Now? You'll be able to experience one of gaming's best boss fights ever ("Del Lago," pictured above) on your PlayStation 4 and Xbox One come August 30th.

Source: Capcom Unity



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News::'F1 2016' gets 22-player support for online multiplayer races

F1 fans, get ready for a whole new kind of race, as F1 2016 will be adding 22-player online racing and a host of new features for this year's iteration of the official Formula One World Championship video game.

Source: Codemasters



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News::Lucasfilm Games' MMO 'Habitat' source code released

You may know LucasArts for its spread of excellent point-and-click adventure games like Loom or Day of the Tentacle, but do you remember Lucasfilm Games and its massively multiplayer online RPG Habitat that went live in 1986? Probably not. But whether you look back fondly on that year and the short-lived MMO or are simply interested in seeing older nuggets of gaming goodness being preserved, you're in luck. Habitat's source code is now available.

Via: Gamasutra



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News::'Final Fantasy VII' comes to Android

Final Fantasy VII, the classic role-playing game that brought 3D graphics to the series, has finally been released for Android devices. It's now on just about every major platform, as it arrived on Steam in 2013, hit iOS last August, and has been available on the PS4 since December, 2015. While originally intended for the Nintendo 64 console, it was first launched on Sony's PlayStation in 1997 and helped popularize the console.

Via: IGN

Source: Square Enix



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News::'Team Fortress 2' adding competitive multiplayer mode

A big change is coming to a longtime favorite in the form of Team Fortress 2's competitive matchmaking mode. The Meet Your Match update, which has yet to secure release date just yet, has finally, officially been announced.

Source: Valve



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News::NVIDIA's GTX 1060 delivers GTX 980 speeds for $249

If you haven't noticed by now, 2016 is shaping up to be a killer year for PC gaming hardware. We've already seen two major new video cards from NVIDIA, the powerhouse GTX 1080 and the mid-range 1070, as well as a supremely capable budget GPU in AMD's $200 Radeon RX480. Now, NVIDIA has a cheap new option of its own: the GTX 1060, a $249 card that it claims is just as fast as 2014's flagship GTX 980 (which initially sold for $549). It's launching on July 19 from partners like ASUS, EVGA and Gigabyte. And, just like with its past two cards, NVIDIA is offering a "Founders Edition" for a slight premium of $299.



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News::'Evolve' now free-to-play as creators try to save the game

Evolve got a lot of things right. But the 2015 4-vs-1 first-person shooter also got a few things wrong. It had a tremendous amount of buzz thanks to the aforementioned asymmetric multiplayer aspect, but a lack of depth -- and the restrictions that asymmetry brings led to mixed reviews and middling sales. Following what developer Turtle Rock Studios calls a "DLC shit-storm," its popularity dropped further, and within months it had an average player count of less than 500. 18 months after launch, Evolve's developers are making some major changes to try and rescue the game, the biggest of which is making it free-to-play on PC.

Source: Turtle Rock Studios



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