Saturday, May 11, 2013

News::The Art Of Watch Dogs | Animation Lead Lars Bonde On Bringing Watch Dogs To Life

Dealspwn writes: Science and art collide when making videogames, and Watch_Dogs will need to lock both down in order to fulfil its ambitious remit. Creating a living, breathing, simulated city full of believable people is no mean feat, especially when it's home to versatile mechanics and sophisticated AI designed to react realistically to everyday situations. Not to mention a vengeful hacker who can cause massive devastation with a single tap of a touchscreen. So after sitting down with Lead Game Designer Danny Belanger, I naturally jumped at the chance to talk to cinematic animation lead Lars Bonde about the artistic challenges Watch_Dogs poses, motion capture, his influences and what the next generation promises beyond shinier graphics.



via N4G: pc news feed http://n4g.com/news/1252649/the-art-of-watch-dogs-animation-lead-lars-bonde-on-bringing-watch-dogs-to-life