Thursday, October 6, 2016

News:: Sounds Like Naughty Dog’s Uncharted Crunch Was Brutal

Crunch, or the process of video game developers working very long hours for a very long time, is a big problem. I mean, look at your job: can you imagine working 80 hours a week, every week, for over ten years? Because that’s what former Uncharted writer and director Amy Hennig did.

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via Kotaku http://ift.tt/2e6TMho