I've been hooked to Volition's Saints Row series ever since it underwent a major tonal reboot with Saints Row: The Third. The series may have been a victim of diminishing returns as of late -- you can only jump over the proverbial shark so many times -- so I was hoping the spin-off, Agents of Mayhem, would be the boost this formula needed.
Reading Steven's preview a few months ago, I was excited to play the game myself during E3. After spending an hour with it, my excitement has tempered a bit. Despite the admirable reach of its gameplay, Agents of Mayhem feels like an insular experience.
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