In order to finish this review, I've done pretty much nothing other than play Dragon Quest VIII: Journey of the Cursed King (DQVIII) for the past several days and nights. It's a testament to the quality of this title that all I really want to do right now is turn my 3DS on and get right back into it.
In my review in progress for Dragon Quest VIII, I wrote about its early hours, and if you haven't already, I'd encourage you to read that article. To sum it up, DQVIII was a masterpiece on the PlayStation 2, and the translation to handheld hardware adds far more than it takes away.
I wanted to make sure I tried out all of the new features added for the 3DS version before writing the final review, little realizing that this would mean sinking about 85 hours into the title. You can finish the game in considerably less time than that, but several of the new features are actually post-game content. As such, it'll be difficult to discuss some of them without delving into spoiler territory. I'll do my best to keep them light, but if you haven't played DQVIII before and want to be surprised, stick with the review in progress.
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