Wednesday, December 7, 2016

News:: What Remains of Edith Finch continues to be horrifying, dreamy, and intriguing

Few games stick with me after conventions as much as What Remains of Edith Finch has for the past two PlayStation Experiences. Last year, a shorter-haired, thinner me was on PlayStation's livecast to talk about why it intrigues me so (look at him, so full of life and vigor). This year, I was treated to a new demo that was probably about ten minutes long but will stay with me for much, much longer.

Before we get there, let's talk about the setup of Edith Finch. The titular character has found that she's the last one left alive in her family. She's exploring her home, which is filled with secret puzzles, levers, and diaries, each detailing the lives of one of her relatives. Said family had a bizarre mourning habit: instead of burying their dead and getting rid of their earthly possessions, the deceased's rooms are boarded up, preserving their lives exactly as they were.

In this demo, Edith is in the room of what was once a pair of twins. When one twin died, instead of boarding up the room entirely, one half was roped off, left in stagnation. As Edith, I went up into a bunk bed (or some kind of playhouse, I'm having trouble remembering exactly because PSX was busy enough to kill me) and found a short story, leading me into a flashback to one of her relatives.

What Remains of Edith Finch continues to be horrifying, dreamy, and intriguing screenshot

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via destructoid http://ift.tt/2hkEzH6