Monday, October 13, 2014

News::The Rise of PC Gaming: How Valve Conquered a Digital World

Gamnesia writes: "Valves online platform Steam has been subjected to a great deal of criticism past year, in particular because of two relatively recent additions to the system: Steam Greenlight and Early Access. The two systems have contributed to a wave of shovelware that has managed to get on Valves storefront, resulting in a wave of voices in the industry calling out for more quality control on the platform. Despite all this, a few weeks ago, Steam hit a major milestone it surpassed 100 million registered users, with 25 million accounts being created this year alone. This dwarfs even the best-selling console of this generation, the PlayStation 4, which has only managed to sell slightly over 10 million copies since its launch last year. This got me wondering; how did Valve manage to reach this position in the industry?"



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