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Friday, January 31, 2014
News::Call of Duty: Ghosts Free-for-All Tips
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News::Star Trek Online Turns 4, Q Celebrations Now Live with Prizes
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News::Podtoid 281 records today! ASK QUESTIONS HERE!
Another week, another chance for you to ask questions about videogames and water buffaloes and shit. YOU ARE SO EXCITED!
So what are you waiting for? ASK QUESTIONS! Holmes, Conrad, Caitlin, and I will be donning our long underwear and recording Podtoid in just a few moments, so you'd better act fast.
Fast like a six-legged turtle-like creature.
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News::Spearhead: We found Sony more helpful than MS or Nintendo
Making a brand new game studio isn't easy. So imagine the undertaking of creating a new brand, crafting a never-before-seen IP, gathering a production crew, and shipping a game in a year. That's what Spearhead Studios did with Tiny Brains , and they went through quite the adventure to do it.
I had a chat with Spearhead's Simon Darveau and Malik Boukhira to find out what makes an indie studio tick, what they've learned so far, and what they have planned for the future.
Read more...
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News::Games with Gold: Dead Island, Toy Soldiers: Cold War
Microsoft's Games with Gold promotion is becoming a parody of itself. In February, Xbox Live Gold subscribers are once again getting two free titles, one that is the first installment of a popular franchise, and another that's an enjoyable but perhaps under-appreciated Xbox Live Arcade title. Those are Dead Island and Toy Soldiers: Cold War, respectively.
As ever, the first free game -- in this case, Dead Island -- will become free for Gold members on the first of the month. So, tomorrow. You'll then have until February 16 to download it at which point game number two, Cold War , goes free for the rest of the month.
You really should make a note to download that second one, though -- you get to shoot at tanks as an offbrand Rambo toy. It's pretty special. I also much preferred its setting over the first Toy Soldiers, so if you resisted it for similar reasons, consider getting the sequel.
Xbox Live Gold Members get Dead Island and Toy Soldiers: Cold War Free in February [Major Nelson]
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News::'Silent Hill 2' Review: Tense, Tragic And Terrifying | Bloody Disgusting
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News::Europa Universalis IV: Conquest of Paradise Review | Saving Content
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News::Broken Sword 5: The Serpents Curse Episode 1 Review - 42 Level One
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News::Our Darker Purpose Review | GameInformer
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News::Violett Review | Z-Giochi
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News::Loadout - As We Play I Expansive DLC
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News::Dota 2 Heropedia: Juggernaut
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News::Assassins Creed Liberation HD Part Four | Video
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News::Dice Talks About Core Gameplay Tweaks - Items Dice Is Monitoring
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News::GP Picks 1-31-14
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News::The Wolf Among Us Episode 2 finally out next week
Telltale Games has seriously tested the patience of The Wolf Among Us players with the release of the next episode, Smoke & Mirrors. Following the series' debut all the way back in October, Episode 2 is nearly ready for release.
Smoke & Mirrors will first hit PC, Mac, and North American PlayStation Network on Tuesday, February 4 followed by releases on Xbox Live and EU PSN a day later. The iOS version is also dropping next week, though Telltale doesn't have an exact date just yet.
I've thankfully managed to avoid this all by waiting until the entire season run is out before starting.
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News::"There is definitely potential" for Dark Souls 2 DLC, says From Software
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News::Latest 7 Days To Die Update Released But Disappointing
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News::Friday Night Fights: SK8 or die!
Look, I make no bones about how old I am. I've never hid my age from anyone and I know my limits. Turning 40, as I recently did, tends to make people feel like, they need to finally grow up, finally become an adult.
To hell with that, I say! Just because I'm getting older doesn't mean I have to stop doing the things I enjoy, no friggin way! I still skate with my friends, I still skate vert ramps with my friends, sure it hurts more the next day but I can't see myself stopping anytime soon.
Same goes for gaming, I may not have as much time as I once did , but I'm not gonna stop any time soon. I've found that, the older I get, the more appreciation I have for the smaller things, I've noticed my likes and dislikes towards gaming have changed, where once I was very vocal about all the hullabaloo in the industry, now I just, sit back and not worry so much. I'd rather spend my time having fun and enjoying myself than sitting around always pissing and moaning about stuff that, has little to no bearing on my life.
Anyway, sorry to rant like that, I just felt like I needed to get that off my chest.
Read more...
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News::Poolseidon Enters The SMITE Battlefield
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News::Gabriel Belmont Narrates Two New Trailers for Castlevania: Lords of Shadow 2
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News::Sci-fi horror Master Reboot coming to PS3 next month
Don't have a next-gen console yet? Pish posh. Who needs 'em? Especially when the current/previous gen is still getting cool new games. Next month, the psychological sci-fi horror game Master Reboot is coming to PS3. Here's an explanation from Managing Director David Banner:
To house your Soul, a family member (or yourself before you die) purchases an island on the Soul Cloud where the server will generate rooms, houses or skyscrapers that hold each and every memory from the deceased’s past, or of memories of their choosing. The game starts with you being uploaded to the Soul Cloud but something has gone wrong and you wake up on a beach not knowing who or where you are. It’s up to you to explore, solve puzzles and try to piece together your life and death.
If you check out the PlayStation Blog post you'll find more haunting, colorful scenes. The sense of something being not quite right Master Reboot is attempting to instill is a nice alternative to the shock and gore horror sect. Very Lovecraftian in its gaps. The scariest things are the unknown, after all.
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News::We Talk About 'Heroes of a Broken Land' With Andrew Ellem | Hardcore Gamer
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News::The Titanfall Limited Edition Guide Includes 3 Custom Lithos
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News::Kickstarter Hands-On: To The Death | Hardcore Gamer
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News::Mantle renderer now available in Battlefield 4
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News::RC racer Ready to Run announced for PS4
Beatshapers, responsible for developing and publishing a stable of PSN releases (Furmins, Jetpack Joyride, Canabalt), just announced its new PS4 game, Ready to Run. They're not taking a brake, not taking their foot off the gas, so buckle up.
The arcade racer is slated for Q2 of 2014 and features 15 different cars for use in online and offline play in one large, single city environment featuring "endless" track configurations.
How about a slot car game? Anyone?
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News::Kickbeat: Steam Edition Review (PC) | CriticalIndieGamer
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News::Today on Steam: Splinter Cell, Octodad, Serena and more
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News::Rymdkapsel I Expansive DLC
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News::Horror Puzzler 'The Lady' Looks Weird (In A Good Way)
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News::DayZ Preview [The Reticule]
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News::Yaiba: Ninja Gaiden Z Gets New Screenshots and a Hilarious New Instruction Video
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News::Evolve Seems Like A Glorious, Terrifying Masterpiece
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News::Assassin's Creed 4: Black Flag - Naval Forts Guide
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News::Loadout Review | Hardcore Gamer
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News::Impressions on Dota 2 Patch 6.80 and the New Bloom Festival
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News::Zynga buys NaturalMotion for $527M, cuts workforce 15%
Zynga has made its first big move under new CEO and former Microsoft head Don Mattrick, acquiring CSR Racing developer NaturalMotion for $527 million. The UK and US-based developer did well for itself with the mobile hit CSR Racing, but is also known for technologies used in big-budget console development, including the Euphoria physics engined licensed and used by Rockstar in Grand Theft Auto IV and V.
Zynga is dropping $391 in cash on the deal and making up the rest with 39.8M Zynga shares, Venture Beat reports. 11.6M shares are going to NaturalMotion employees who are joining Zynga.
Meanwhile, adhering to equivalent exchange, Zynga is once again laying its own people the heck off, to the tune of 314 jobs. That's 15% of its workforce and more jobs cut than the entire 260-person staff at NaturalMotion.
Cutting 15% of its staff is expected to save Zygna $35 million in 2014, which doesn't seem like all that much when you just orchestrated a $527 million acquisition, but that's why I don't wear a moneyhat.
Zynga plans to acquire CSR Racing developer NaturalMotion for $527 million [VentureBeat]
Zynga buys NaturalMotion for $527 million, cuts workforce by 15% [VG 24/7]
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News::Iwata: Nintendo 'should abandon old assumptions'
Nintendo CEO Saturo Iwata had more to say following the earlier espoused plans to turn Wii U sales around, which include some mystery, non-wearable fitness advocacy device. Speaking to The Nikkei, as picked up by MCV, Iwata explained, "[W]e've been preoccupied with a fixed idea of what a game should be like. The game industry is at a turning point amid new developments like the rise of smartphones."
Of course, Nintendo has also explained it does not want its games on smart phones, but says, "We'll change the way we sell products, by managing customer information via the Internet. We'll offer discounts to steady, regular customers."
While it's nice to joke about Nintendo thinking that "using the internet" is a dramatic shift, my ears perked up at 'offering discounts to steady customers.' Nintendo is infamously against devaluing its games, leaving its first party software at launch price for years before cuts. It'll be interesting to see what it does with that.
Iwata also said, more generally, "We should abandon old assumptions about our businesses. We are considering M&As as an option. For this reason, we'll step up share buybacks," and explained that the companies previously built up cash reserves have kept them going. "Without savings, we could not have recovered from a single failure in game systems. Even now, we can afford many options because of our robust financial standing."
Nintendo opening up to the idea of mergers and acquisitions to stabilize its business is the most potentially interesting bit in there, though. Maybe they'll be acquired by Sony? (It's a joke, don't kill me)
Nintendo chief: low-price games in emerging markets, M&A an option [Nikkei]
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News::Dead Space Dead?
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News::Heres Your January 30, 2014 Indie Game Bundle Update
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News::CGM Reviews: Broken Age: Act 1
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News::Dark Lands Kickstarter Campaign includes Vita Base Goal
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News::'A Year With Minecraft' book looks at how Mojang deals with success | Examiner
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News::Watch Titanfalls Epic Battle Begin in its Newest Trailer (French)
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News::French Titanfall is the best Titanfall
Here's a new trailer for Titanfall, "The Battle Begins." In French!
Now, I know I just said French Titanfall is the best Titanfall, but then I went and looked up language support and I have to rescind that statement.
Italian Titanfall is the best Titanfall. But French Titanfall is the best non-English Titanfall I've been exposed to thus far.
As mechs rip opposing pilots out of their cockpit and thrash them by the leg, tearing every tendon and breaking every bone in their knees, and jetpack clad folks run up walls, I'm struggling to see why so many people are down on Titanfall as more of the same. Looks good to me. And I don't have to play it in English.
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News::Plague Inc: Evolved set to launch on PC next month
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News::EA Not Sure About Microtransactions In Plants Vs. Zombies Garden Warfare
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Thursday, January 30, 2014
News::AMD Launches Mantle in Beta - Apparently its for Low End CPUS Not GPUs
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News::Humble Weekly Sale bundles Overlord and DiRT
Codemasters is the latest publisher to participate in a Humble Weekly Sale and it's another one worth recommending if for no other reason than Overlord (and DiRT!). Name your price for the first Overlord and its Raising Hell DLC, Operation Flashpoint: Red River and Dragon Rising, and Rise of the Argonauts, with proceeds able to go to the UK-based charity SpecialEffect.
Paying $6 or more for the bundle will also get you Overlord II, DiRT Showdown, and DiRT 3. While I've always preferred Little King's Story as my go-to alternative to Pikmin, the Overlord series isn't far behind with its dark sense of humor. And there's no such thing as too much of these games.
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News::Kickstarter Weekly: Default Dan and NF Magazine
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News::Naruto Shippuden Ultimate Ninja Storm 3 Full Burst - As We Play - Expansive DLC
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News::Check out the 10 games in this Vita indie game bundle
I've made no secret of my desire to buy a PS Vita soon, mainly as it's one of the cheaper platforms out there. Getting a bunch of games included with your console is always a draw and this upcoming Vita Indie Games Mega Pack is definitely appealing. There's some great games from the last few years included, like Hotline Miami , Thomas Was Alone , and Limbo . The bundle is going to retail for €24.99 which includes a 4GB memory card and a voucher to download the included titles.
Of course, there's some games I'm not especially interested in playing like Coconut Dodge and Floating Cloud God Saves The Pilgrims in HD (actually, that last one does sound kinda cool) and to be honest I've already played a lot of the big titles in that bundle.
Maybe if a couple of games were swapped out for titles like Spelunky, Frobisher Says, and Soundshapes I'd be more inclined to buy. Still if you fancy it, the bundle will be out in February along with a €199.99 option that includes a Vita with all 10 games.
PS Vita Indie Game Mega Pack arrives next month [PlayStation Blog]
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News::Elder Scrolls Online Pre-Order Gives You Free Assassin's Creed 4 Or Assassin's Creed 3
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News::The Raid Episode 13: The UpdatesAnd Thats It
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News::There's a new, free-to-play Dungeon Keeper for mobile
For years I've been searching for a modern Dungeon Keeper-esque game but nothing has been able to hit all of the right notes for me. Maybe that's nostalgia speaking. From the look of it, not even a game literally called "Dungeon Keeper " will do the job.
Developed by EA Mythic, this is a free-to-play title available now for Android and iOS. The more I look at it, the less faithful to the original Bullfrog games it appears to be. The increased focus on social and in-app purchases are one thing, but this new Dungeon Keeper just seems like a standard tower defense title geared toward mobile platforms more than anything.
Guess I'll just stick with the classics on GOG.com.
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News::Steam In-Home Streaming Beta Impressions [The Reticule]
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News::Awesome Memorable Gaming Moments
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News::Could These Be The Best Named Achievements?
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News::Can You Teach An Old Thief New Tricks?
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News::Diablo 3 Reaper Of Souls Collector's Edition Contents Shown Off By Blizzard
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News::Rumor Titanfall to Have 16 Maps at Launch, Followed by First DLC 45 Days Later
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News::QuakeCon 2014 dates set for July 17 - 20
One of the year's great LAN parties returns to Dallas earlier than normal. ZeniMax has confirmed QuakeCon 2014 will take place from Thursday, July 17 - Sunday, July 20 at the Hilton Anatole Hotel. As a result of the date change, room reservations are available now.
As always, attendance is free and open to the public, and Bethesda will bring its upcoming games to the event. Will John Carmack return for a keynote now that he's moved on from id Software? One can only hope. Hard to believe this will be QuakeCon's 19th year.
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News::Learn How to Beat the Mirror Knight in This New Dark Souls II Gameplay Video
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News::Review - Metal Gear Rising: Revengeance (PC Update) | Endless Backlog
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News::Heartwarming video shows how YoVille saved this girl's life
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News::GamesBeat: Octodad is silly fun and it will make you cry (review)
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News::Enemy Front is a fresh approach to World War II shooters
Back in 2011 City Interactive announced Enemy Front , a World War II shooter that was being worked on by Stuart Black who was the guy responsible for Black. It's funny how over-hyped that game was looking back.
Anyway, Black left at some point in 2012 and since then Enemy Front was completely reworked. It's still a World War II shooter, but instead of just being another colorless run-and-gun shooter like Call of Duty, the developers at CI have taken more of a fresh approach to the genre that made me think of it as a nice cross between Bad Company and Far Cry 3 during my hands-on time.
Read more...
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News::Battlefield 4 Grenade Tweaks Incoming, DICE Details Changes
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News::Octodad: Dadliest Catch Review | Hardcore Gamer
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News::Detective Grimoire Review | Hardcore Droid
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News::The Banner Saga Review - The Digital Fix
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News::Here's what to expect from the Wii U's quick start menu
One of the announcements included in Nintendo CEO Satoru Iwata's corporate management policy briefing was an update planned for Wii U this summer which will allow players to get to their games more quickly through the use of a new quick start menu that features recently-played titles. Nintendo wasn't ready to show a real-life demo, but here's what it'll look like.
"We think that this function will make you feel that the time to start up a Wii U software title is cut by more than 50 percent, and that it will also lead to more Wii U users understanding the appealing nature of the GamePad," Iwata said.
I tend to play Wii U games on a television screen when given the choice, but I know a number of you have professed your love of the system's Off-TV Play feature. Certainly a worthwhile update.
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News::Pac-Man Museum Coming to PSN, XBLA and Steam in February
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News::Dark Souls II - Interview with Brian Hong
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News::Spellforce 2 - Demons of the Past Review - "Aging But Functional" [Noobfeed]
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News::In Indie We Trust
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News::Octodad: Dadliest Catch Review | VideoGamer
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News::All the Octodad: Dadliest Catch ties and their locations
Octodad: Dadliest Catch is a pretty great game for those who take the time to re-learn how to walk. One of the neat extra features are hidden neckties throughout the game. In each level (except for "Shark Naked"), three ties can be found, and once found, Octodad will proudly add the ties to his collection, making them available to wear.
This walkthrough details how to find all 33 ties in the game, including how to gain entry to a secret level. This may be considered full of spoilers for those who would rather find everything without help. If you are one of those people, stop reading now. If you need some help with finding a tie or two, then read on.
Read more...
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News::Deadfall Adventures Review | El33tonline
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News::Dark Souls II Preview [GameRevolution]
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News::Our Darker Purpose Review The School From Hell | Twinfinite
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News::DayZ Creator Dean Hall: The Community Steers A Lot of Our Approach
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News::Khans Uniform from Star Trek II: The Wrath of Khan Available for Free in Star Trek Online
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News::CoD Ghosts: AK-12 Powerhouse Class Setup
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News::YouTube, EAs 30 pieces of silver, and yet more damage to industry integrity
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News::Lords of Fallen looks like an arcade-style Dark Souls (GamesBeat)
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News::Paradox releasing Mod Editor for Warlock 2: The Exiled, live stream tonight at 8 p.m. CET
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News::PS Vita Slim launches in the UK next week
Sony has announced the PlayStation Vita Slim for the UK following the model's release in Japan last year. This thinner, lighter system will be available in black on February 7 for £180, which is a higher price than some of us were anticipating considering the move away from the original PS Vita's OLED screen to a less-desirable LCD display. And no extra colors? Darn.
There's still no specifics on a launch in the US, but if the pricing is consistent with what's been announced here, I'm not interested. I figured it would be on par with the current line, not more expensive. If anything, this puts pressure on me to get the non-Slim model before those go away.
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News::A Wizard's Lizard Review | Ghost Volta
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News::Review: Octodad: Dadliest Catch is charming and entertaining | Canada
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News::Why Thief's DualShock 4 Features Are Better Than Any Other Game We've Seen
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News::Total War: Rome 2 sends Patch 9 live and into the wild
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News::Octodad: Dadliest Catch review
The gag’s a decent one: Octodad is an octopus living among humans, who accept him as their own so long as he’s wearing a suit. Irrespective of his suckered arms and suspiciously poor coordination, our hero lives a reasonable life, having somehow taken a wife and spawned two kids. Best not to ask how that last bit came about, but then Octodad: Dadliest Catch asks you to overlook an awful lot more than plot holes.
Octodad’s controls are best thought of as like Bennett Foddy’s slapstick athletics game QWOP in a 3D space. Squeezing either trigger lifts the corresponding leg, which you manipulate with the left stick. When standing still, the left stick moves your right arm, the right stick raises and lowers it, and RB grabs the nearest object. It’s simple in theory, but being an invertebrate, Octodad is at the constant mercy of his limbs. Walk in long strides and his head and body lurch around with the shifting momentum. He doesn’t grab and push door handles so much as tether himself to them and hope. It’s clear that our paternal cephalopod is built neither for speed nor grace, so it’s all the more baffling that developer Young Horses soon starts asking for both.
Things start out well enough, with the first half of the game’s two-hour runtime making great hay of its physical comedy. You’ll get dressed for your wedding, flinging gifts to dislodge a tie from a stained-glass window, then flop your way to your waiting bride down an aisle cruelly dotted with banana skins. A stint as the doting father sees you spill half a container of milk on the walk from the kitchen to your daughter’s waiting cup. Everything goes horribly wrong at every turn, of course, but it’s supposed to. By wrestling with controls that are cumbersome by design, you just about make it through, and have a fine old time of it.
Then it all falls apart. An aquarium visit involves a tortuous series of minigames in an old-fashioned amusement arcade. Octodad’s controls are meant to be imprecise, so a demand that we throw six basketballs through a small hoop sparks ten minutes of wearying frustration. Then comes stealth, of all things, and by the end you’re tiptoeing across rafters that break under heavy footsteps and dodging projectiles thrown by the antagonist, a chef of unidentifiably foreign origin who accosts you at the end of missions for a scripted chase where a single mistake means a restart.
It’s hard to tell quite how things went so wrong. Lacking the confidence to revel in its protagonist’s clumsiness for the entire runtime, Young Horses takes Octodad’s comical core mechanics to places they have no right to go. QWOP, remember, only gave you an athletics track, and with good reason.
The post Octodad: Dadliest Catch review appeared first on Edge Online.
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News::Sofa Sharers: A New Spit-screen Feature
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News::S.T.A.L.K.E.R. Shadow of Chernobyl - Lost Alpha Mod Gets New Footage
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News::Octodad: Dadliest Catch Review | MONG
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Wednesday, January 29, 2014
News::The Castle Doctrine Preview (PC) | CriticalIndieGamer
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News::New Don't Starve: Reign of the Giants Expansion Teaser Revealed
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News::Three Unannounced Nitrous Engine-powered Games Under Development, Star Swarm Releases This Month
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News::War of the Vikings Custom Loadout Update Needs Huge 13Gb Download
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News::Wii U Virtual Console will be getting DS games soon
Nintendo President Satoru Iwata gave a presentation detailing what they're doing to turnaround the company's poor performance. On top of the stuff we detailed here, it was also revealed that the Wii U will be seeing Nintendo DS games appearing on the Virtual Console.
A slide on this page gives one example of what DS a game like Brain Age will look like on the Wii U GamePad. About time. We'll share more on what to expect from this as soon as we hear anything.
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News::Nintendo details plan to turn around Wii U sales
Nintendo released their third quarter financial results which revealed an operating loss of over $15 million due to poor Wii U sales. While it wasn't totally bleak in sales in some regards, the company overall failed to meet revised sales projections thus causing Nintendo president Satoru Iwata to cut his salary in half.
So now what? Iwata just held a press conference in Japan tonight and detailed what his plan of attack is to turn the company around. For starters, Iwata stated that they won't be abandoning its hardware business, and game consoles will continue being the center of their strategy. That said, he admitted that adapting to change is necessary.
A revamp to their marketing is coming, with a big focus on the GamePad and it's capabilities, such as pushing the NFC function (tech similar to what Skylanders/Disney Infinity does). He admitted that the Wii U's weakness is the GamePad in that the recognition is low, and that people think it's an accessory for the Wii. Turning this around is the company's highest priority, such as how they'll be revealing new NFC titles at E3. They won't be cutting the price, however. We can also expect high-speed startups, so for instance you can instantly dive into games through the GamePad as your TV is powering up.
Read more...
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News::Rockstar Games needs to address the 'Grand Theft Auto V' PC rumors
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News::A familiar look at Dark Souls II while we count the days
PlayStation Access has about 12 minutes of Dark Souls II footage as played by some lucky soul at Namco Bandai and, thing is, it doesn't really cover new ground.
It's the same shadowy underground areas lit up by torches, the same Mirror Knight encounter, the same "YOU DIED" -- but I personally can't get enough of this stuff, "new" or otherwise.
That huge sword just wasn't working out, was it? I've always been a halberd man, myself.
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News::The Gamers Lounge Podcast Episode 1:"Déjà vu all Over Again"
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News::Candy Crush Saga developer defends itself in open letter
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News::Tomb Raider: PC versus PS4
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News::Plants vs Zombies Garden Warfare PS4 Release Possible?
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News::10 games to perfect your teamwork before Destiny
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News::Leaky Valves: Half Life 3, Steam OS exclusive?
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News::How To: Using the Skyrim Steam Workshop to Install Mods
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News::Is Player-Created Content the Future of MMOs?
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News::The Elder Scrolls Online on Xbox One: Are Subscription Fees Getting out of Hand?
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News::The story of Rust
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News::Strike Vector - Unreal Engine 3-powered Aerial Combat Game - Is Now Available
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News::Top 5 Anticipated Games for 2014
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News::Nosgoth Closed Alpha Impressions | GB
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News::Missing Battlefield 4 Veteran Battlepacks Reportedly Available Early March
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News::Funcoms Offices Raided Over Alleged Lapses In Financial Reporting
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News::Pokémon X/Y Beta Competition set for next month
The first Pokémon Global Link tournament to allow Pokémon from the Kalos region happens next month, on Thursday, February 20 at 4:00pm Pacific. Registration details for this Beta Competition will be available at the Pokémon Global Link beginning January 31 but in the mean time, you'll want to register your copy of Pokémon X or Y with the PGL.
According to the announcement, some players are already qualified for the the tournament based on their performance in the Global Showdown. I've always been into Pokémon for the catch-'em-all aspect and never the competitive scene, but that's not to say I'm disinterested in seeing how players make use of the new generation. Quite the opposite.
The Pokémon X and Pokémon Y beta competition begins soon [Pokémon]
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