Sunday, October 1, 2017

News:: They Call Me Spooky: The Spookiest Camera Angles in the Resident Evil Remake

[Halloween is my favorite holiday, and October my favorite month. Let's kick this year's spooky festivities off right with an oldie but goodie from Nathan D exploring the excellent camera work from 2015's remake of Resident Evil. This is part of our Who Let the Blogs Out?! series highlighting awesome community stuff we missed the first time around. Get your butt into gear and write about your favorite spooky things from video games, and you could see your work on Destructoid's front page! - Wes]

Halloween is just around the corner (and so are zombies...probably). Why not talk about one of the last true survival horror games?

The pre-rendered camera angle of early survival horror and adventure games has become a lost art. While notorious to some gamers for inhibiting the player's view and being overly disorienting, the pre-rendered camera angle is an incredibly effective way of creating mood and atmosphere. Few games have done this form of art better than the remake of the original Resident Evil. Taking cues from classic Gothic horror, the camera and environmental design combine to create a game world dripping with atmosphere and detail...

They Call Me Spooky: The Spookiest Camera Angles in the Resident Evil Remake screenshot

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