Thursday, March 23, 2017

News:: See how Snake Pass got its slithering movements just right

"The best way to get a snake to look like a snake is to find someone who's owned a snake."

The thing that first drew me to Snake Pass was the curious fact that its creator, Seb Liese, used to be a biology teacher. Now Sumo Digital is talking shop about how one might convincingly achieve snake movements in a video game (divide that sucker into spheres), and I'm drawn right back in.

Lastly -- and this just can't be stressed enough -- the snake's name is Noodle. Noodle!

See how Snake Pass got its slithering movements just right screenshot



via destructoid http://ift.tt/2nswlmo