"The best way to get a snake to look like a snake is to find someone who's owned a snake."
The thing that first drew me to Snake Pass was the curious fact that its creator, Seb Liese, used to be a biology teacher. Now Sumo Digital is talking shop about how one might convincingly achieve snake movements in a video game (divide that sucker into spheres), and I'm drawn right back in.
Lastly -- and this just can't be stressed enough -- the snake's name is Noodle. Noodle!
via destructoid http://ift.tt/2nswlmo