Do you enjoy endless runners but can’t stand their procedural generation? Have you ever wanted to play Bit.Trip, but with the main character from Beasts of the Southern Wild? How about mixing those things with a dash of Shadow of the Colossus? That just about sums up with EarthNight is, even if it doesn’t do the game justice.
When I arrived at the Cleaversoft booth, I was taken back by the loud music booming from their guitar-amp-looking speaker. It sounds very reminiscent of Bit.Trip Runner, which is an apt comparison given the nature of the game. My first thought was that this was an endless runner, but that isn’t the case. This is more like a roguelike Super Mario Run with an emphasis on combos and high scores.
The whole premise is that two people, an old photographer named Stanley and a plucky 14-year-old girl named Sydney, are looking to return to EarthNight after some apocalyptic event annihilated all life on the planet. This event was caused by a bunch of dragons, so the stakes are suitably high.
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