Since it launched in 2014, Blizzard's free-to-play digital card game Hearthstone has dominated its niche. To keep gameplay fresh, the studio has alternated new content additions between "Adventures," which guarantee some cards for a $20 flat fee, and larger expansion sets that dole out cards in randomized packs bought with in-game gold or real-world currency. Last week, the studio announced it will forgo any Adventure releases in 2017, instead launching three of the latter full-size content blocks for 2017. While this means a record amount of cards will be added, it will be harder -- and more expensive -- to get all of them.
Source: r/Hearthstone (post)
via Engadget RSS Feedhttp://ift.tt/2mhLHqZ