[Everyone welcome Seymour Duncan into the fold, who is doing a little work for us at PAX South.]
Loot Rascals was a tough PAX South booth to find. Slotted back near the tabletop games, I figured I was venturing a tad too far away from the action during my search. Eventually, though, I was relieved and, upon arriving, was quickly met by one of the developers.
Clearly enthusiastic about his game, he gave me a short rundown of the gist of things, sat me down, then ushered me into the far out (in space), wacky world of Loot Rascals.
Read more...via destructoid http://ift.tt/2jLpiDc