Two years ago, if you had told me Nintendo was making a Mario runner for mobile, I would have laughed directly into your face. Not just any laugh, but a big, boisterous laugh usually reserved for moments of schadenfreude and Tyler Perry movies. "There's no way they would do that," I would have argued as I tried to catch my breath from all the laughing and knee slapping.
But here we are in 2016 and I'm not laughing anymore. I just spent the past few days playing a game I thought Nintendo would never create: a mediocre Mario platformer. Oh, it's also on the iPhone.
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