Tuesday, December 20, 2016

News:: Crytek just got a lot smaller, closes multiple studios

Crytek hasn't been in a bit of trouble as of late. For the last six months, employees of the company have not been receiving wages on a regular basis. You can find multiple sources online corroborating that statement, but what was the reason? Some people believe that the companies insistence to focus on free-to-play titles was it's downfall, but I'd guess it has something to do with neglecting its dormant IPs (Timesplitters!!!!).

Whatever the cause, it looks like Crytek is now enacting a worst case scenario. While not directly commenting on unpaid wages, the company did issue a statement that confirms it will be closing most of it's studios. While the language used in the press release is incredibly vague, the company did state it will be shifting focus to its main studios in Frankfurt and Kiev and that the CryEngine will remain a "core pillar" of the companies strategy moving forward.

I'm mostly surprised to find that Crytek had an additional five studios from the two I mentioned above. I didn't realize how big the company had grown, but it employed around 700 people throughout Europe. For an indie studio, that is insanely large, so maybe the expansion is what lead to this collapse. Moving forward, I'd like to think that Crytek would focus on producing another Crysis game and possibly look at either making a Timsplitters 4 or creating some form of an HD Collection for the original trilogy.

You can read the full statement from Crytek below:

Crytek just got a lot smaller, closes multiple studios screenshot

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via destructoid http://ift.tt/2h6u3Wo