Ever since it dropped, I've been poring over every little detail of Let it Die. It's a strange beast, with tutorial messages at every turn for the first few hours, many of them facilitating back into the microtransaction scheme.
It's definitely a Grasshopper game, but a lack of polish and a fair, but cumbersome free-to-play crutch both hinder my excitement.
Read more...via destructoid http://ift.tt/2gOVODk