While visiting Ubisoft Montreal for our September cover story on Assassin's Creed Unity and Rogue, the lead developers on the new-gen title Unity emphasized that they were reworking the core pillars of the franchise to go along with their full leap to the next generation. We spoke with creative director Alex Amancio, lead game designer Alex Pedneault, and game designer Max Spielberg about exactly what has changed in the navigation, stealth, and combat gameplay for Assassin's Creed Unity.
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