There are many different views on the potential uses of virtual reality (VR). Its rebirth as a modern experience lead by in-home entertainment is just one opportunity, but there are many more that have had a great deal of exposition already. The out-of-home experience, including that of the traditional arcade format, is an area which has made strides in bringing VR technology to a mainstream audience that would otherwise have been impossible, and KWPs Kevin Williams has been instrumental in this process.
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